View: Roach nerf was a mistake. - Page 9
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Alou
United States3748 Posts
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~Matthias
Canada56 Posts
I propose adding roach speed automatically, and changing the armour back to two. Let me know what you think. | ||
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brad drac
Ireland202 Posts
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ALPINA
3791 Posts
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FarbrorAbavna
Sweden4856 Posts
I do like your suggestion about the change to the ultra though. Would like to try it out anyways, it does seem to work without destroying the game. | ||
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3clipse
Canada2555 Posts
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RoarMan
Canada745 Posts
On August 05 2010 03:26 Floophead_III wrote: Make roaches start with burrowed movement when burrow is researched. This would be awesome, right now Roaches are your generic pew pew units which is overshadowed by the Hydra. Giving the Roach start with burrowed movement would be awesome, giving the unit more diversity and flavor. The burrow speed buff would be nice too. | ||
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Ryuu314
United States12679 Posts
Ultras are fine in the current state of the game right now, I feel. They come pretty late, but once they do, they're pretty darn strong. Speaking as a mid-diamond Protoss, if ultras hit the field and I didn't scout or react in time with enough immortals and/or archons, I am absolutely fucked. The momentum they give you is pretty powerful and they're quite strong by themselves. NP does need a buff, however much I hate it. The ninja nerf to 12 seconds was just unwarranted, although infinite duration was a bit too much. Increase duration to like 30 seconds or something and NP should be fine. | ||
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Appendix
Sweden979 Posts
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Orzabal
France287 Posts
I totally agree for your analyse concerning the lack of diversity for zerg gameplay. Also, Zerg is much more "readable" race than Terran. The zerg gameplay and macro is far less fun to. I agree on your Roach suggestions. I think 1 suply is needed and 1 armor is not over powered. Your suggestion for Ultralisk are interesting Concerning the Infestor I think the time limite of mind control should be removed I also think that burrow could research on the Hatcherie By the way, I used to be a zerg player since SC1, BW and Beta phase 1. Since phase 2 I am Random player. Only top platinium player. | ||
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faintz
United States47 Posts
This would give them good viability in every match up. Vs Zerg the speed would help to kite the banelings more and make it more drastic if one blows up near them. Vs Terran it would provide resistance until they can get marauders out. Vs Protoss it would give a good counter to the aggressive 4-gate all-in strat that's plaguing the match up currently. Also, remove Infestation Pit requirement for Hive ![]() | ||
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R0YAL
United States1768 Posts
On August 05 2010 04:01 Appendix wrote: Just add some upgrades to the creep. Speed, regen, manaregen or something. Make the zerg more about creep management. I always thought a good idea would be if the Zerg units could "consume" creep tumors to regen hp or energy. It would add another interesting dynamic to the race because of course the creep tumor would disappear when consumed so the player would have to choose whether they want to halt advancing creep momentarily. I totally agree for your analyse concerning the lack of diversity for zerg gameplay. Also, Zerg is much more "readable" race than Terran. Zerg can techswitch on a level that T and P cannot so i disagree. I propose adding roach speed automatically, and changing the armour back to two. That would give Protoss a really hard time in the early game ![]() | ||
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hzhao
China75 Posts
Roach to 2 base armor Burrow to be researched at hatchery level These may overpower zerg vs protoss though. | ||
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tacrats
476 Posts
On August 05 2010 04:01 Appendix wrote: Just add some upgrades to the creep. Speed, regen, manaregen or something. Make the zerg more about creep management. creep reduces splash dmg!!!!!!!!!!!!!!!!! | ||
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omnigol
United States166 Posts
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leeznon
United States255 Posts
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gdroxor
United States639 Posts
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graphene
Finland211 Posts
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Orzabal
France287 Posts
On August 05 2010 02:45 Saracen wrote: [quote] PM'd. By the way, if you didn't realize by now, here's why your posts suck: 1. You call the statements of high level diamond players "copper league ideas" while questioning whether they really are good players. 2. You say everyone who thinks 1 supply roach is unfair doesn't understand the race when it's actually you who doesn't understand the race and it's production capabilities. 3. I correct you and you get all defensive, flaunting your big shot 1800+ rating. 4. You call me a troll because you refuse to believe the people you just made fun of are better than you. 5. You call me a bad player because I point out that you're wrong. 6. You're still trying to act like a big shot even though you're terrible. 7. But you still try to save face, saying "oh, even if I'm worse than you my argument still stands. Roach at 1 supply is totally fair because the Terran and Protoss have units that can counter roaches." 8. That argument is terrible because it doesn't take into consideration ANYTHING besides a Zerg getting pure roaches and the other race's reaction to that. You don't consider how the races work and interact with each other. You just see "omg marauders beat roaches on paper, ez balance." 9. You overuse the word troll, and it's annoying as hell. I don't know what internet shithole you crawled out from, but please don't bring their crap here. Come on, he probably thirteen ![]() | ||
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Calidus
150 Posts
[ Zerg can techswitch on a level that T and P cannot so i disagree. That would give Protoss a really hard time in the early game ![]() maybe i am just a stupid noob(high chance) but Zerg may beable to "tech switch" faster and harder than the other two races but that does not mean they are harder to read. Spire kinda screams MUTA!! more so than say a starport with a techlab which could mean a number of different things. Also Zerg seems to get pigeon holed in to a few strats more so than toss and terran do atm. If the speed + armor would unbalance PvZ early game, adding +2 armor as a 50/50 upgrade(like concussion shells) might slow down zerg alittle but still have the same general effect on the ZvT match up. Note: mid plat terran player take with a grain of salt. EDIT: What ever happened to that big thread in phase 1 of beta about removing the unholy trinty? | ||
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