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View: Roach nerf was a mistake. - Page 16

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Raelcun
Profile Blog Joined March 2008
United States3747 Posts
August 05 2010 17:42 GMT
#301
On August 05 2010 06:29 Defrag wrote:
Show nested quote +
On August 05 2010 05:36 iCCup.Raelcun wrote:
On August 05 2010 05:35 Icx wrote:
You said slush vs Lz, but you linked suggy vs Lz.
(didn't catch the suggy game)

If it is the first one, what is supposed to say? That it is possible for terran to throw a game away?
He just stayed on MMM the whole game with some vikings wich he did absolutely nothing with, and let zerg come back after that early hellion harass.
He never ever bothered getting the xel'naga towers.

I don't see what this game is supposed to point out, except that you shouldn't spam MMM only for a whole game.

I do think that Lz is a high-level player, I just think he played that game out very poorly compared to what is possible/how he normally plays


Oops thats SLush I typod it on the website heres the right link

http://www.root-gaming.com/replay/slush-vs-lzgamer-lost-temple

and thats game 3 not game 1, the one I Linked was him breaking deflecting reapers with 3 roaches just 3, then breaking his mech push in the middle with mass roach and 1 ultra


Correct me if Im wrong, but LzGamer is known for going mass rax-reaper? :D Or was it Satini ;/ Seems like a pretty obvious choice to counter a specfic player.
Also no offence, but we are discussing mid game pushes by Terran, and besides repeaer harras Lz didint attack once whole game.


Watch the damn replay you asked for a replay watch it, it was a midgame push by Lz and it got broken by roaches and 1 ultra geeze
Xapti
Profile Joined April 2010
Canada2473 Posts
August 05 2010 18:32 GMT
#302
There is absolutely no reason to justify making roaches 2 supply. If they wanted to increase the supply requirement, they should have made it 1.5 supply.

As it is at 2 supply, roach is just ridiculously underpowered. It can't really kill a speed zealot unless on creep with speed upgrade, 1 stalker can kill infinite number of them unless on creep, marauders can own them outnumbered, mass marines without medivacs can own upgraded microed roaches, speedlings can kinda own them, siege tanks, immortals, sentries, etc. etc.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Calidus
Profile Joined April 2010
150 Posts
August 05 2010 18:38 GMT
#303
On August 06 2010 03:32 Xapti wrote:
There is absolutely no reason to justify making roaches 2 supply. If they wanted to increase the supply requirement, they should have made it 1.5 supply.

As it is at 2 supply, roach is just ridiculously underpowered. It can't really kill a speed zealot unless on creep with speed upgrade, 1 stalker can kill infinite number of them unless on creep, marauders can own them outnumbered, mass marines without medivacs can own upgraded microed roaches, speedlings can kinda own them, siege tanks, immortals, sentries, etc. etc.


I complete agree with roaches being underpowered atm But make roach 1.5 supply(ie 2 spawning from the same egg with a cost of 3 supply) would be OP because of the larva cost. Zerg could pump out a crazy amount of roach without a 2nd hatchery while still pumping drones. I would rather see them get their 2 armor back and fill a roll of soaking dmg large amounts of damage.
Note:1100 Diamond take everything with a grain of salt.
Xapti
Profile Joined April 2010
Canada2473 Posts
August 05 2010 23:02 GMT
#304
I am specifically talking about making them 1.5 supply, NOT 2 in 1 egg. Essentially every second roach would cost 2 supply,unless there was an uneven number of zerglings/baneling controlled, in which case it would will be every second roach, just starting with the first as opposed to the 2nd.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
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