On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?
it's (2 + 61/64) = default ling speed
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SpaceChick
173 Posts
On June 02 2010 05:22 Chill wrote: Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places? it's (2 + 61/64) = default ling speed | ||
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theqat
United States2856 Posts
On June 02 2010 05:24 Chill wrote: Show nested quote + On June 02 2010 05:23 theqat wrote: On June 02 2010 05:22 Chill wrote: Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places? I believe this is the speed they set some melee units to to let them chase workers. I believe it is unupgraded off-creep ling speed, for instance. So yeah they found a number that worked and it happens to be 4 decimals long, haha I get that, but you're telling me 2.95 doesn't work? REALLY? Could be! After all those lings just barely keep up with the workers as it is | ||
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Zeke50100
United States2220 Posts
I'm glad they're at least TRYING to buff the Archon. Now you can use up your dead-weight Templars quicker on the battlefield. The Overlord change is actually nice, so there are less dirt-cheap upgrades in the game. Infested Terran change is pretty nice, although not exactly the right thing. Peristalsis being removed is really just reducing an annoyance, if anything. Oh, and Viking ground being nerfed = expected. They were too powerful on the ground to really be considered as JUST AA. ...Wait...Where's the Protoss nerf? THERE IS NONE. THIS IS FAKE! ![]() | ||
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Logo
United States7542 Posts
On June 02 2010 05:23 billyX333 wrote: absolutely necessary change, thank god for this buff game breaker imo Actually it's potentially useful in some remote hypothetical sense. Being able to take 3 overseers and spawn 6 ITs has a lot more impact than those same 3 overseers spawning 3 ITs and having 75 energy left over. | ||
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On_Slaught
United States12190 Posts
They are now faster and have more hp. Perhaps we will see more now. | ||
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spinesheath
Germany8679 Posts
zvz will continue to be all about ling/bling I guess... Decent change on the Ultralisk, at least it won't take ages before you can actually make some of those. | ||
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arb
Noobville17921 Posts
On June 02 2010 05:22 DoomFox wrote: I don't fully understand the numbers with the Ultralisk speed change. o Ultralisk + Speed increased from 2.25 to 2.9531. Someone said this is as fast as a zergling. Does this mean the Ultralisk is as fast as a default zergling or the speedling? speed doesnt change the fact Cows cant walk over ling and are as such, still useless | ||
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bellaisa
United States117 Posts
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Mindcrime
United States6899 Posts
On June 02 2010 05:24 Chill wrote: Show nested quote + On June 02 2010 05:23 theqat wrote: On June 02 2010 05:22 Chill wrote: Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places? I believe this is the speed they set some melee units to to let them chase workers. I believe it is unupgraded off-creep ling speed, for instance. So yeah they found a number that worked and it happens to be 4 decimals long, haha I get that, but you're telling me 2.95 doesn't work? REALLY? Why are you trying to nerf ultras again? :p | ||
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RogerChillingworth
Chad3090 Posts
Thor and tanks and colossi and immortals are produced and a part of a composition much sooner than a zerg manages a comfortable tier 3. Unless the zerg bullets to t3, which just isn't viable. Interested to see how it plays nonetheless. | ||
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uNiGNoRe
Germany1115 Posts
On June 02 2010 05:24 Matharos wrote: Makes me a little sad, I liked fast Overlord speed... I think it's a good thing. Although I don't like paying more for it now, I always thought there isn't really a decision behind getting the upgrade or not getting it because it was just so cheap. Now you have to think more about spending 100 gas. There was just no reason not to get it before. | ||
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koppik
United States676 Posts
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Destro
Netherlands1206 Posts
Overseer Infested Terran energy cost decreased from 125 to 100. I rolled my eyes so hard. silly blizzard, just take the ability of the game. im sure it will be cool for single player, just please... take the hint, this ability is and always has been garbage. | ||
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T0fuuu
Australia2275 Posts
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z]Benny
Romania253 Posts
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Cheezy
Sweden112 Posts
On June 02 2010 05:24 hordeau wrote: I'm curious why they're completely ignoring the brokenness between TvP Terran have so many options to win in the early game, sorry, what? | ||
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meeple
Canada10211 Posts
On June 02 2010 05:22 Chill wrote: Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places? I thought that too... but I imagine they wanted it to be slightly faster than something but slower than something else... | ||
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OffResonance
Germany10 Posts
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Darow
United Kingdom36 Posts
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PrinceXizor
United States17713 Posts
Default Ultra speed = 2.9531 Speedling speed = 4.6991 from the editor. EDIT: also infested terran was so useful when it was on the infestor, unfortunately now it's kind of a joke. | ||
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