• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:47
CEST 04:47
KST 11:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play2Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon85.0.16 Hotfix (June 30) - Balance + Bug Fixes16Weekly Cups (June 22-28): Zergs thrive in new patch2[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)98
StarCraft 2
General
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon 5.0.16 Hotfix (June 30) - Balance + Bug Fixes The Death of Cheese: From a Professional Cheeser 5.0.16 patch for SC2 goes live (8 worker start) ByuL, and the Limitations of Standard Play
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ASL 22 Proposed Map Pool ProGamer Paychecks Story BW General Discussion Best thing happen to StarCraft since Remastered? Data needed
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
[94721]Better Good-Health Signs Than 3-15 Bans/Yea TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion McBoner: A hockey love story Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4421 users

Patch 14 Changes - Page 3

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 27 28 29 Next All
Percutio
Profile Blog Joined April 2010
United States1672 Posts
June 01 2010 20:22 GMT
#41
First Protoss buff of all the patches? Great, now I just know that when Blizzard releases patch notes it will say something like, "Probe: Mining efficiency cut by 50%"
What does it matter how I loose it?
Logo
Profile Blog Joined April 2010
United States7542 Posts
June 01 2010 20:22 GMT
#42
Oooh nice. The Archon change seems meaningless, but it should at least make them more feasible to use in battle after spending templar energy. Whenever I see a Protoss form archons in battle, they're always done AFTER the battle ends so you can just pick them off.

Ultralisk buffs... yay, 110 saved on getting ultras out is pretty huge, not to mention the resource cost. +50 hp probably isn't enough, but it's a start.
Logo
Failsafe
Profile Blog Joined July 2006
United States1298 Posts
June 01 2010 20:22 GMT
#43
I never compliment anything Blizzard does but this is a good patch
MrBitter: Phoenixes... They're like flying hellions. Always cost efficient.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
June 01 2010 20:22 GMT
#44
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?
Moderator
Grend
Profile Blog Joined April 2010
1600 Posts
June 01 2010 20:23 GMT
#45
Good stuff, but wanted something more exciting,
♞ Against the Wind - Bob Seger ♞
jimminy_kriket
Profile Blog Joined February 2007
Canada5536 Posts
June 01 2010 20:23 GMT
#46
Haha i was wondering the same thing
life of lively to live to life of full life thx to shield battery
Rinrun
Profile Joined April 2010
Canada3509 Posts
June 01 2010 20:23 GMT
#47
The balancing is fine, at least Ultras are more like their name.
Even though I play T, the Viking nerf isn't much - therefore no complaints.
MBC/Liquid/TSM always.
zoltanium
Profile Joined April 2010
Australia171 Posts
Last Edited: 2010-06-01 20:26:01
June 01 2010 20:23 GMT
#48
On June 02 2010 05:19 asdfTT123 wrote:
LOL! Decreased Archon warp time by 5 seconds? That's the last buff that P needs. Thanks Blizzard for an amazing job well done, as always. -_-

Considering they took the ultralisk in the direction that TL has been wanting it to be in, I think blizzard did a pretty good job.

mate
Gretorp
Profile Blog Joined September 2008
United States586 Posts
June 01 2010 20:23 GMT
#49
this was a balance change mainly for TvZ and PvZ. You can tell b/c the viking change is to shift roles of vikings a bit, and obviously archons are now imba with the +5 seconds... obviously.....QQ

but this patch was mainly geared for tvz imo to deal with mech better. We'll see if it works!
I am Unheard Change
AlliNPreFlop
Profile Blog Joined April 2010
59 Posts
June 01 2010 20:23 GMT
#50
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?

Haha, i think its the same speed as zergling without speed now right?
theqat
Profile Blog Joined March 2008
United States2856 Posts
Last Edited: 2010-06-01 20:24:03
June 01 2010 20:23 GMT
#51
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?


I believe this is the speed they set some melee units to to let them chase workers. I believe it is unupgraded off-creep ling speed, for instance. So yeah they found a number that worked and it happens to be 4 decimals long, haha
billyX333
Profile Blog Joined January 2008
United States1360 Posts
June 01 2010 20:23 GMT
#52
Overseer
Infested Terran energy cost decreased from 125 to 100.

absolutely necessary change, thank god for this buff

game breaker imo
Trok67
Profile Joined May 2010
France384 Posts
Last Edited: 2010-06-01 20:25:07
June 01 2010 20:23 GMT
#53
I'm really afraid about the fact that blizzard will definitely not change their pathetic zergs spell (fenzy, corruptors ability, infested terran) and instead of that will just try to make mino changes, hoping that players will finally use them, but unfortunately it will never happen and thoses spell will just stay as useless as they are Blizzard are definitely not capable of repairing their mistakes, corruptor infestor and overseer NEED new ability, not just useless minor changes.

But ultralisk changes go into the good direction for once, even if im pretty sure it won't be enough to make them playable, maybe in patch 15 ?
turnip
Profile Joined May 2010
United States193 Posts
June 01 2010 20:24 GMT
#54
I'm not sure if all the minor buffs zerg received make up for the 50 extra gas for overlord speed. The biggest buff to zerg this patch may have been the damage reduction on the viking ground attack...
hordeau
Profile Joined June 2009
United States157 Posts
June 01 2010 20:24 GMT
#55
I'm curious why they're completely ignoring the brokenness between TvP

Terran have so many options to win in the early game,
Protoss then have the counter to easily win the mid game without effort

and it's nearly impossible to see late game cause it never reaches this point unless both just turtle.
wat
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
June 01 2010 20:24 GMT
#56
I'm satisfied with this patch. Thank you, Blizzard. Last patches were so strange, this one seems very sensible!
Moderator
Sanguinarius
Profile Joined January 2010
United States3427 Posts
June 01 2010 20:24 GMT
#57
These are excellent changes I think. Ultras really needed that buff
Your strength is just an accident arising from the weakness of others -Heart of Darkness
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
June 01 2010 20:24 GMT
#58
On June 02 2010 05:23 theqat wrote:
Show nested quote +
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?


I believe this is the speed they set some melee units to to let them chase workers. I believe it is unupgraded off-creep ling speed, for instance. So yeah they found a number that worked and it happens to be 4 decimals long, haha

I get that, but you're telling me 2.95 doesn't work? REALLY?
Moderator
Matharos
Profile Joined May 2010
Canada211 Posts
June 01 2010 20:24 GMT
#59
Overlord/Overseer
Pneumatized Carapace cost increased from 50/50 to 100/100.


Makes me a little sad, I liked fast Overlord speed...
I assure you I don't have ferrets in my pants
professorjoak
Profile Joined July 2008
318 Posts
Last Edited: 2010-06-01 20:38:19
June 01 2010 20:25 GMT
#60
On June 02 2010 05:22 Chill wrote:
Why is it 2.9531? Does Blizzard really need accuracy to 4 decimal places?



61/64 = 0.953125


edit: the technical reason why we need a power of 2:
+ Show Spoiler +

To be more specific, 2.95 does not have an exact representation in finite precision floating point arithmetic because the number is binary when in the computer. If the denominator is a power of 2, however, the number can be represented exactly. You'll accumulate roundoff error over time because you are adding 2.95+error to itself every timestep. It's probably not a big deal; most likely it would just give your hydralisk has an unnoticeably small random variation in speed, but it might lead to weird collision detection bugs so it's best to just remove the ambiguity and work in powers of 2.


Real-world example of when counting time in a base-10 increment instead of a base-2 increment caused roundoff error that made a Patriot Missile system fail during the Gulf War:
http://mathworld.wolfram.com/RoundoffError.html
"The different branches of Arithmetic -- Ambition, Distraction, Uglification, and Derision." --Lewis Carroll
Prev 1 2 3 4 5 27 28 29 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#88
PiGStarcraft716
CranKy Ducklings113
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft716
ViBE182
RuFF_SC2 156
oGsTOP 80
Nina 45
StarCraft: Brood War
GuemChi 3395
Rain 3129
Artosis 598
Shuttle 527
sSak 65
Noble 54
Bale 16
Counter-Strike
Fnx 1311
taco 166
Super Smash Bros
hungrybox501
Other Games
summit1g9862
C9.Mang0887
JimRising 516
Sick172
Maynarde87
UpATreeSC52
minikerr5
Organizations
Other Games
gamesdonequick998
Dota 2
PGL Dota 2 - Main Stream249
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 78
• mYiSmile18
• CranKy Ducklings SOOP4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1000
• Lourlo505
• Stunt249
Upcoming Events
Kung Fu Cup
8h 13m
Replay Cast
21h 13m
CrankTV Team League
1d 8h
Bombastic Starleague
1d 17h
The PondCast
2 days
HomeStory Cup
2 days
Replay Cast
2 days
HomeStory Cup
3 days
Replay Cast
3 days
HomeStory Cup
4 days
[ Show More ]
OSC
4 days
Sparkling Tuna Cup
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

YSL S3
Douyu Cup 2026
Murky Cup 2026

Ongoing

IPSL Spring 2026
Acropolis #4
CSL Season 21: Qualifier 2
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Light Tournament 2026
Eternal Conflict S2 Finale
Heroes Pulsing #3
Eternal Conflict S2 E1
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.