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Lava on Maps - Page 2

Forum Index > SC2 General
Post a Reply
Prev 1 2 3 4 5 6 7 Next All
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2009-08-18 16:48:37
August 18 2009 16:46 GMT
#21
If there's a warning 10-15 seconds before, just like in single player, I'd like to see how it plays on a multiplayer map simply out of curiosity.

But I realize this feature would probably bring a ton a balance issues (mobility issue with siege tanks for example, vs a zerg army that would be out of trouble so quickly, huge late game armies that would be a hassle to move out of the way everytime). We can expect lava to be horrible on a competitive level, at the same time, for the spectator, this would be a great show to watch.
Pufftrees
Profile Joined March 2009
2449 Posts
August 18 2009 16:47 GMT
#22
Blizzard talked about having "anti-rush" map pool for nuublets. I assume they will have a lava type mechanic in some that drains out after 7-10 minutes so ground troops can get through, then some sort of anti-air rushing block.
Chance favors the prepared mind.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
Last Edited: 2009-08-18 16:51:40
August 18 2009 16:48 GMT
#23
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive. Not to mention zerg would have no way of dealing with these imba drops cause they don't have any practical way of dealing with the floating army
Hwaseung Oz fan for life. Swing out, always swing out.
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
August 18 2009 16:48 GMT
#24
blood bath = lava bath?
"We have unfinished business, I and he."
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2009-08-18 16:51:16
August 18 2009 16:50 GMT
#25
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 18 2009 16:52 GMT
#26
On August 19 2009 01:50 lepape wrote:
Show nested quote +
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.


why would terrans use such a "show off unit" in a match they don't use tanks cause well they are pointless.
Hwaseung Oz fan for life. Swing out, always swing out.
lepape
Profile Joined November 2005
Canada557 Posts
Last Edited: 2009-08-18 16:56:17
August 18 2009 16:54 GMT
#27
On August 19 2009 01:52 StorrZerg wrote:
Show nested quote +
On August 19 2009 01:50 lepape wrote:
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.


why would terrans use such a "show off unit" in a match they don't use tanks cause well they are pointless.


Well you totally got me there.
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
Last Edited: 2009-08-18 17:02:06
August 18 2009 17:01 GMT
#28
On August 19 2009 01:54 lepape wrote:
Show nested quote +
On August 19 2009 01:52 StorrZerg wrote:
On August 19 2009 01:50 lepape wrote:
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.


why would terrans use such a "show off unit" in a match they don't use tanks cause well they are pointless.


Well you totally got me there.


yep horrible grammar ftw.

No but in all seriousness. Terrans are VERY mobile in sc2, not to mention from the reports it seems they mostly go bio + medvac vs any race.

Zerg don't have that kind of mobility

Toss is very mobile with the floating pylons.
Hwaseung Oz fan for life. Swing out, always swing out.
JFKWT
Profile Blog Joined December 2008
Singapore1442 Posts
August 18 2009 17:13 GMT
#29
Lava in the middle of maps would be ok, lava happening in 1 side's expo would be pretty imba
The calm before the storm / "loli is not a crime, but meganekko is the way to go!"
Amber[LighT]
Profile Blog Joined June 2005
United States5078 Posts
Last Edited: 2009-08-18 17:20:07
August 18 2009 17:19 GMT
#30
On August 19 2009 02:01 StorrZerg wrote:
Show nested quote +
On August 19 2009 01:54 lepape wrote:
On August 19 2009 01:52 StorrZerg wrote:
On August 19 2009 01:50 lepape wrote:
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.


why would terrans use such a "show off unit" in a match they don't use tanks cause well they are pointless.


Well you totally got me there.


yep horrible grammar ftw.

No but in all seriousness. Terrans are VERY mobile in sc2, not to mention from the reports it seems they mostly go bio + medvac vs any race.

Zerg don't have that kind of mobility


Toss is very mobile with the floating pylons.


What if creep is like oil is to water and floats on lava when it rises... hrmmmm??
"We have unfinished business, I and he."
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 18 2009 17:22 GMT
#31
On August 19 2009 02:19 Amber[LighT] wrote:
Show nested quote +
On August 19 2009 02:01 StorrZerg wrote:
On August 19 2009 01:54 lepape wrote:
On August 19 2009 01:52 StorrZerg wrote:
On August 19 2009 01:50 lepape wrote:
On August 19 2009 01:48 StorrZerg wrote:
didn't you hear?? terrans don't have tanks. they have these flying ships that heal their bio army. i mean they are 400% more mobile than zerg now, zerg would be the ones trapped frying alive


Thors and siege tanks in the middle on a lava pit would still be much worse for terran than anything zerg could put in there.


why would terrans use such a "show off unit" in a match they don't use tanks cause well they are pointless.


Well you totally got me there.


yep horrible grammar ftw.

No but in all seriousness. Terrans are VERY mobile in sc2, not to mention from the reports it seems they mostly go bio + medvac vs any race.

Zerg don't have that kind of mobility


Toss is very mobile with the floating pylons.


What if creep is like oil is to water and floats on lava when it rises... hrmmmm??


holy crap zerg just became viable on lava maps fuck yeah
Hwaseung Oz fan for life. Swing out, always swing out.
n00bonicPlague
Profile Joined August 2008
United States197 Posts
August 18 2009 17:35 GMT
#32
Wow, this is a pretty even split thing.

It would be worth trying, but there are some scenarios in which it would be too disruptive.
Beta = 04/01/10
Kong John
Profile Blog Joined March 2008
Denmark1020 Posts
August 18 2009 17:43 GMT
#33
Dont think its so great with the mining thing. But i think it has immense possibilities in many other aspects of the game. It would be awesome to have island maps like this where it shifts from being island to standard map every 2 min or something. This feature has alot of possibilities, not to mension custom maps.
This is real life, where nerds must battle!
thopol
Profile Blog Joined May 2008
Japan4560 Posts
August 18 2009 17:50 GMT
#34
Affecting mining and pathing should be implemented separately, at least at first. Having your bases get halved every few minutes or having easy to access but harder to mine bases is a unique mechanic. Having paths open and close dynamically is a different mechanic. Both seem awesome.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
August 18 2009 17:56 GMT
#35
Having lava in the mineral area is dumb, but using it in UMS or to deny access to certain places would be awesome.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 18 2009 17:57 GMT
#36
Damn this really has an important effect on the ums community, and blizzard really meant what it said before. "Yes it can"
Hwaseung Oz fan for life. Swing out, always swing out.
n00bonicPlague
Profile Joined August 2008
United States197 Posts
August 18 2009 18:02 GMT
#37
I can imagine a mission where you have to destroy a Dominion hydroelectric dam in order to shutdown a large factory of some sort. Then you could see the awesome effect of the low land getting flooded with water.

awesome :D
Beta = 04/01/10
Trozz
Profile Blog Joined November 2008
Canada3454 Posts
August 18 2009 18:05 GMT
#38
Lava would be good.
Many maps need a gimmick.
This would be perfect.

Imagine what's next...
Maps could be very unique.
We'll just wait and see.
A build is not a guess, an estimation or a hunch, a feeling, or a foolish intuition. A build is a dependable, unwavering, unarguably accurate, portrayer of your ambition.
aseq
Profile Joined January 2003
Netherlands3981 Posts
August 18 2009 18:07 GMT
#39
I think it can make for interesting strategies, and if shown to be unbalanced/ annoying map makers will leave it out in time.

What kind of lava rises and falls every couple minutes?
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
August 18 2009 18:10 GMT
#40
On August 19 2009 03:02 n00bonicPlague wrote:
I can imagine a mission where you have to destroy a Dominion hydroelectric dam in order to shutdown a large factory of some sort. Then you could see the awesome effect of the low land getting flooded with water.

awesome :D


everything being swept away but colossus and thors and ultras....
Hwaseung Oz fan for life. Swing out, always swing out.
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