• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:11
CET 13:11
KST 21:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond) $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/ [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread ZeroSpace Megathread The Perfect Game Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1391 users

Beta Balance Update #11 (Jan 9, 2013) - Page 3

Forum Index > StarCraft 2 HotS
1054 CommentsPost a Reply
Prev 1 2 3 4 5 51 52 53 Next
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
January 09 2013 22:32 GMT
#41
You guys don't know how happy I am that vortex is finally dead and buried. The worst ability in the game - makes lategame ZvP so coinflippy and suicidally frustrating.

The tank change is going to take some time getting used to for sure. Just reading it feels weird. The seige mode upgrade was such a big part of SC, a lot of timings revolved around it and it was amazing to see someone forget it in a pro game.

Though I do like how Blizzard isn't afraid to take bigger risks with these changes.
You mean I just write stuff here and other people can see it?
Cartacea
Profile Joined August 2012
Italy38 Posts
January 09 2013 22:32 GMT
#42
If mothership core does not have envision anymore, early widow mines will be more effective.
PixelNite
Profile Joined August 2011
France1008 Posts
January 09 2013 22:33 GMT
#43
The protoss changes makes a lot of sense actually.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 09 2013 22:33 GMT
#44
The fungle nerf is pretty large too. 10 damage to armored means it takes 6 fungles to kill a stalker.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Laryleprakon
Profile Joined May 2011
New Zealand9496 Posts
January 09 2013 22:33 GMT
#45
Pretty fun changes, not sure how imba the new repears/early tanks will be but its fun to try new things!
Serpico
Profile Joined May 2010
4285 Posts
Last Edited: 2013-01-09 22:33:50
January 09 2013 22:33 GMT
#46
This change does nothing but empower all ins and cheesy play from terran. (siege tank change)
blackbrrd
Profile Joined September 2010
Norway477 Posts
January 09 2013 22:33 GMT
#47
I don't get the removal of siege mode research. Do we really need more Terran timing attacks?
playa
Profile Blog Joined December 2010
United States1284 Posts
January 09 2013 22:34 GMT
#48
O m f g, this patch doesn't even deserve comments. I mean, really, what can you say... just so much random bs.
Eshra
Profile Joined April 2011
France1009 Posts
January 09 2013 22:34 GMT
#49
Reading people repeating " Blizzard has no clue " over and over again is damn annoying. Just fucking go and make your own game if you're that smart. But stop bitching on a forum. That's a BETA, they are EXPERIMENTING. Isn't that the freaking goal of the whole thing in the first place?
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2013-01-09 22:35:45
January 09 2013 22:34 GMT
#50
If these are the changes they're making to improve mech TvP...GLHF playing bio in HOTS guys. Because these changes show zero direction nor understanding of mech vs P issues.

oh, and btw, for the record, 12 range fungal now exists in HOTS and it looks like blizzard is keeping it in the game...

.....
Sup
pdd
Profile Blog Joined November 2010
Australia9933 Posts
January 09 2013 22:34 GMT
#51
Don't know why they buffed siege tanks that way though. It's not really early game that Terran mech has a problem but mid late and late. Siege tanks need an upgrade either to their damage/splash radius or survivability.

Giving them early siege mode only makes cheesy timings better.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
DusTerr
Profile Blog Joined January 2011
2520 Posts
January 09 2013 22:34 GMT
#52
my first thought is... do they WANT TvT to be even more retarded early game??... I'll have to analyse further but that's my knee-jerk
BlackPanther
Profile Blog Joined April 2011
United States872 Posts
January 09 2013 22:35 GMT
#53
My thoughts:
Terran
Reaper:
Not sure about how the early game will turn out but I think it was a heavy nerf to reaper openings. Sure they can be gotten much faster but they don't do any damage which makes them useless in a harass role. If they changed the gas cost to 25 as opposed to the current 50 then I can see how it'd be ok to reactor.
Siege Tanks:
The siege tank change makes them more viable vs protoss as it will help deny gateway timings and blink stalker all-ins. Beyond that mech is still not good vs protoss. This will make TvT 1 base all-ins deadly though.
Hellbats:
Not sure about this. They effectively removed the need to get the blue flame upgrade which is nice but they MASSIVELY reduced the radius. Have to wait and see.
Medivacs:
Immense nerf to bio play in all matchups no doubt. TvP late-game is going to get a whole lot more difficult again, TvT is now going to be much more mech heavy, and TvZ is going to be difficult late game vs Brood Lord, infestor, ultra. Not happy about this at all.
Ravens:
Its nice they brought back splash to the seeker missile. I think that they still need to reduce the launch time but a nice change nonetheless.
PhoenixVoid
Profile Blog Joined December 2011
Canada32743 Posts
January 09 2013 22:35 GMT
#54
Weird and awkward buffs I say. Blizzard is trying to buff Mech and turn players away from Bio, but only changing Tanks and Ravens isn't the solution I feel. Yes, Tanks are now much better at defending early-game and leading to earlier attacks, but that was never the real problem. Ravens are now better, much better in fact, with Seeker Missile being far more viable and useful. The Infestor nerf was added so Mech would live longer, but Fungal was never the real problem in Mech TvZ, it was the ability for mass ITs.
I'm afraid of demented knife-wielding escaped lunatic libertarian zombie mutants
bertjuuhh
Profile Joined July 2012
Netherlands36 Posts
January 09 2013 22:35 GMT
#55
Hmm, interesting xD
luckily for them they have a few months left before the game comes out...
Prog455
Profile Joined April 2012
Denmark970 Posts
January 09 2013 22:35 GMT
#56
On January 10 2013 07:32 shizaep wrote:
You guys don't know how happy I am that vortex is finally dead and buried. The worst ability in the game - makes lategame ZvP so coinflippy and suicidally frustrating.

The tank change is going to take some time getting used to for sure. Just reading it feels weird. The seige mode upgrade was such a big part of SC, a lot of timings revolved around it and it was amazing to see someone forget it in a pro game.

Though I do like how Blizzard isn't afraid to take bigger risks with these changes.


Vortex had been changed into a single target kill command. It was already useless.
Sated
Profile Blog Joined March 2011
England4983 Posts
January 09 2013 22:35 GMT
#57
--- Nuked ---
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 09 2013 22:35 GMT
#58
On January 10 2013 07:32 Cartacea wrote:
If mothership core does not have envision anymore, early widow mines will be more effective.


Protoss will still have detection is both trees, so I think it should be fine. Plus, having time warp on the MS is pretty funny, its a neat spell, but not that useful.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
Poo
Profile Blog Joined August 2010
Canada536 Posts
Last Edited: 2013-01-09 22:37:56
January 09 2013 22:36 GMT
#59
I'm really confused why they swapped the abilities on the oracle and mothershipcore for envision and time warp. I thought that the abilities fit the units really nicely.
The oracle seemed like it had a really high skill cap b/c of having time warp.
The mothershipcore really made the mirror dynamic interesting b/c of time-warp and + more options to deny cheeses pvt..
am i missing something as to what caused their change...?

edit:

Also.. I really don't understand the point of time-warp on m-core. The whole advantage of time-warp on the oracle (besides the ability) was that you could do flanks and different army positioning tactics with the oracle. It didn't necessarily have to be in your army.. these seem really limited now since m-core basically HAS to be in your army due to lack of speed and manuverability.

Try hard or don't try at all.
PcH
Profile Joined December 2010
United States83 Posts
January 09 2013 22:36 GMT
#60
Expect near 100% reaper openings from now on...
twitch.tv/itspch
Prev 1 2 3 4 5 51 52 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 187
ProTech116
Lowko54
StarCraft: Brood War
Britney 25937
Calm 4266
Hyuk 1530
Horang2 1473
GuemChi 1294
Shuttle 1081
Jaedong 794
actioN 530
EffOrt 509
Larva 420
[ Show more ]
Light 351
firebathero 301
Mini 290
BeSt 274
Last 198
Rush 171
Snow 138
Zeus 134
Backho 122
Hyun 117
Soma 108
hero 90
sorry 81
Pusan 79
ZerO 76
Barracks 75
Soulkey 71
ggaemo 55
Sharp 48
yabsab 47
ToSsGirL 44
Killer 43
Sacsri 42
Mong 34
Shine 32
Sea.KH 31
Shinee 26
Icarus 18
Bale 17
soO 16
Noble 16
scan(afreeca) 15
ajuk12(nOOB) 10
SilentControl 8
JulyZerg 8
Hm[arnc] 7
Terrorterran 0
Dota 2
singsing1327
XcaliburYe181
NeuroSwarm73
Counter-Strike
zeus10744
fl0m1481
olofmeister1403
x6flipin569
shoxiejesuss539
Other Games
summit1g9890
B2W.Neo704
crisheroes499
Hui .168
KnowMe85
Mew2King41
MindelVK19
ZerO(Twitch)13
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 1292
StarCraft 2
WardiTV139
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota280
League of Legends
• Jankos2449
Upcoming Events
OSC
3h 49m
Demi vs Mixu
Nicoract vs TBD
Babymarine vs MindelVK
ForJumy vs TBD
Shameless vs Percival
Replay Cast
11h 49m
Korean StarCraft League
1d 14h
CranKy Ducklings
1d 21h
WardiTV 2025
1d 23h
SC Evo League
2 days
BSL 21
2 days
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
2 days
[ Show More ]
OSC
3 days
BSL 21
3 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
WardiTV 2025
4 days
StarCraft2.fi
5 days
PiGosaur Monday
5 days
StarCraft2.fi
6 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
WardiTV 2025
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.