• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:04
CEST 07:04
KST 14:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team TLMC #5 - Finalists & Open Tournaments0[ASL20] Ro16 Preview Pt2: Turbulence10Classic Games #3: Rogue vs Serral at BlizzCon9[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12
Community News
BSL 2025 Warsaw LAN + Legends Showmatch0Weekly Cups (Sept 8-14): herO & MaxPax split cups4WardiTV TL Team Map Contest #5 Tournaments1SC4ALL $6,000 Open LAN in Philadelphia8Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues29
StarCraft 2
General
#1: Maru - Greatest Players of All Time Weekly Cups (Sept 8-14): herO & MaxPax split cups Team Liquid Map Contest #21 - Presented by Monster Energy SpeCial on The Tasteless Podcast Team TLMC #5 - Finalists & Open Tournaments
Tourneys
Maestros of The Game—$20k event w/ live finals in Paris Sparkling Tuna Cup - Weekly Open Tournament SC4ALL $6,000 Open LAN in Philadelphia WardiTV TL Team Map Contest #5 Tournaments RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 491 Night Drive Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around
Brood War
General
Soulkey on ASL S20 BW General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ ASL20 General Discussion
Tourneys
[Megathread] Daily Proleagues BSL 2025 Warsaw LAN + Legends Showmatch [ASL20] Ro16 Group D [ASL20] Ro16 Group C
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Borderlands 3 General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
I <=> 9
KrillinFromwales
The Personality of a Spender…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1692 users

Beta Balance Update #11 (Jan 9, 2013) - Page 4

Forum Index > StarCraft 2 HotS
1054 CommentsPost a Reply
Prev 1 2 3 4 5 6 51 52 53 Next
LockeTazeline
Profile Blog Joined June 2012
2390 Posts
Last Edited: 2013-01-09 22:37:29
January 09 2013 22:36 GMT
#61
This is the strangest patch yet. The Oracle once again has no direct combat utility, although I'm glad that it has detection instead of the mothership core (although I think it would be better if they just returned it to revelation) Time Warp on MSC/Mothership doesn't sit right with me.

As for the Terran changes, I don't even know what to think haha.

Edit: David Kim's thoughts: http://us.battle.net/sc2/en/forum/topic/7592400518#1
CikaZombi
Profile Joined August 2011
Serbia630 Posts
Last Edited: 2013-01-09 22:40:10
January 09 2013 22:37 GMT
#62
On January 10 2013 07:16 Noocta wrote:
Well, you can reactor reapers now.. but they suck balls anyway so why bother.

The tank buff is nice to deal with some all in in TvZ and will allow to not have some silly losses in TvT but beside that it does nothing.

Loving the seeker revert tho. 75 energy on old seeker missile is god like. So godlike I guess it will be nerfed.

Medivac upgrade doesn't increase healing, but what does it do then now ?


About the Medivac , maybe I got it wrong, but it gives you only the health per energy reduced cost now?

We will just have to wait and see how the Hellbat changes help mech, I just hope that Marauder/Hellbat pushes or some other early game cheese don't become hell because I would really like mech not to suck, without having early game problems with this unit in other areas.

As for the Raven is the spash the same as the primary target damage now? Or is it reduced by some default rule of splash damage and radius?

Still not sure how will this help mech in the longer game, but early game became more manageable.

I really dislike the move of detection to the Oracle as it becomes less useful to store energy after the initial harassment phase of the game for time warp. It also offers no safer way of detection in the late game than observers because the same things that denied detection (Like scans and vikings/ghosts) still make it very very not reliable and super easy to snipe.
You can no more evade my wrath, than you could your own shadow.
Bagi
Profile Joined August 2010
Germany6799 Posts
January 09 2013 22:37 GMT
#63
Holy shit, I'm not sure what to make of all this. The hellbat changes especially, how does the unit feel now? Guess we'll have to try and find out. I welcome the medivac nerf as a terran player. Fuck bio.

I still wish they would give tanks more lategame viability, not just easier tech.
Swiv
Profile Joined October 2011
Germany3674 Posts
January 09 2013 22:37 GMT
#64
did not follow hots patches that much, but this patch seems radical
[_] Terran [_] Zerg [_] Protoss [X] Random ------- Fantasy - hyvaa - sOs
Lonyo
Profile Blog Joined December 2009
United Kingdom3884 Posts
January 09 2013 22:37 GMT
#65
Now terran can go aggressive, and then bunker down without being hit by any counter, since there's no siege mode delay for the tanks for defence!
HOLY CHECK!
Sjokola
Profile Joined November 2010
Netherlands800 Posts
January 09 2013 22:37 GMT
#66
On January 10 2013 07:19 Noocta wrote:
Show nested quote +
On January 10 2013 07:18 NewDawn wrote:
On January 10 2013 07:16 Noocta wrote:
Well, you can reactor reapers now.. but they suck balls anyway so why bother.

The tank buff is nice to deal with some all in in TvZ and will allow to not have some silly losses in TvT but beside that it does nothing.

Loving the seeker revert tho. 75 energy on old seeker missile is god like. So godlike I guess it will be nerfed.

Medivac upgrade doesn't increase healing, but what does it do then now ?

+25 Energy? :c
Tank buff will save me from those random games where I forget to upgrade siege.. but it does let you get out one extra tank because you saved money! :D


I thought the +25 energy wasn't here anymore when they added increase healing. :o


Wasn't it decreased cost for healing?
revy
Profile Joined September 2009
United States1524 Posts
January 09 2013 22:38 GMT
#67
Siege tanks not requiring upgrade is interesting - won't effect timing that much but allows you to spend that 100 gas on something else, a second factory for free if you're meching or an infantry upgrade. Taking away the added healing from medivac really hurts bio lategame, I thought that they were improving the heal on the medivac to make it so bio stands up a bit better in the lategame. I would have recommended they just make it take longer and cost more if they wanted to nerf it. The raven change is huge - ravens are the new science vessel it seems. No tech lab requirement means reaper can come out that much faster (and the gas timing can come later).

Other race changes aren't as dynamic. Yet another fungal nerf.
Plansix
Profile Blog Joined April 2011
United States60190 Posts
January 09 2013 22:38 GMT
#68
On January 10 2013 07:35 BlackPanther wrote:
Medivacs:
Immense nerf to bio play in all matchups no doubt. TvP late-game is going to get a whole lot more difficult again, TvT is now going to be much more mech heavy, and TvZ is going to be difficult late game vs Brood Lord, infestor, ultra. Not happy about this at all.


It is only a nerf to the upgrade, which increased the efficiently of the medivac. It is a good upgrade, but not game changing. More healing for your dollar.
I have the Honor to be your Obedient Servant, P.6
TL+ Member
mengsk83
Profile Joined April 2010
Germany519 Posts
January 09 2013 22:38 GMT
#69
Those are some really strange changes... still no Ultra nerf? wtf Blizz? :O
murphs
Profile Joined April 2011
Ireland417 Posts
January 09 2013 22:39 GMT
#70
On January 10 2013 07:34 Eshra wrote:
Reading people repeating " Blizzard has no clue " over and over again is damn annoying. Just fucking go and make your own game if you're that smart. But stop bitching on a forum. That's a BETA, they are EXPERIMENTING. Isn't that the freaking goal of the whole thing in the first place?


You can deduce their thought process from their "EXPERIMENTING".

Having done the calculations, it would seems Blizzard scores a full retard grade-.

User was temp banned for this post.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
January 09 2013 22:39 GMT
#71
Timing attacks will be a lot crazier now with these changes to Reapers, Ravens, Hellbats, and Tanks.

Raven energy usage is a lot similar to Infestor energy usage now. They both start with 50 energy, have a +25 starting energy upgrade that costs 150/150, and have a max energy of 200. Now, they both have a direct damage-dealing spell for 75 energy: Seeker Missile and Fungal Growth respectively. This means that Ravens with the starting energy upgrade automatically get a Seeker Missile when the pop out, and now they can shoot 2 HSMs at max energy whereas previously it had only been one, not to mention they have just enough energy leftover for an Auto-Turret. This is huge.
ㅇㅅㅌㅅ
Seiniyta
Profile Joined May 2010
Belgium1815 Posts
January 09 2013 22:39 GMT
#72
On January 10 2013 07:37 CikaZombi wrote:
Show nested quote +
On January 10 2013 07:16 Noocta wrote:
Well, you can reactor reapers now.. but they suck balls anyway so why bother.

The tank buff is nice to deal with some all in in TvZ and will allow to not have some silly losses in TvT but beside that it does nothing.

Loving the seeker revert tho. 75 energy on old seeker missile is god like. So godlike I guess it will be nerfed.

Medivac upgrade doesn't increase healing, but what does it do then now ?


About the Medivac , maybe I got it wrong, but it gives you only the health per energy reduced cost now?

We will just have to wait and see how the Hellbat changes help mech, I just hope that Marauder/Hellbat pushes or some other early game cheese don't become hell because I would really like mech not to suck, without having early game problems with this unit in other areas.

As for the Raven is the spash the same as the primary target damage now? Or is it reduced by some default rule of splash damage and radius?

I really dislike the move of detection to the Oracle as it becomes less useful to store energy after the initial harassment phase of the game for time warp. It also offers no safer way of detection in the late game than observers because the same things that denied detection (Like scans and vikings/ghosts) still make it very very not reliable and super easy to snipe.


See the Oracle in that sense then as a alternative to the Observer.
Pokemon Master
y0su
Profile Blog Joined September 2011
Finland7871 Posts
January 09 2013 22:39 GMT
#73
On January 10 2013 07:16 Noocta wrote:
Well, you can reactor reapers now.. but they suck balls anyway so why bother.

The tank buff is nice to deal with some all in in TvZ and will allow to not have some silly losses in TvT but beside that it does nothing.

Loving the seeker revert tho. 75 energy on old seeker missile is god like. So godlike I guess it will be nerfed.

Medivac upgrade doesn't increase healing, but what does it do then now ?

don't forget that SM now has some sort of "delay" (and it's 5 seconds... maybe queens off creep won't be able to run away)
Gamegene
Profile Blog Joined June 2011
United States8308 Posts
January 09 2013 22:40 GMT
#74
as a terran player: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.

As a player who was absolutely frustrated with reaper vs reaper, this is NOT what i asked for.

remove the reaper blizzard. i want to play TvT again not this gigantic cointoss that's going going to be completely imbalanced for the other races.
Throw on your favorite jacket and you're good to roll. Stroll through the trees and let your miseries go.
KadaverBB
Profile Blog Joined June 2009
Germany25657 Posts
January 09 2013 22:40 GMT
#75
Tha is one weird patch Oo
AdministratorLaws change depending on who's making them, but justice is justice
neoghaleon55
Profile Blog Joined August 2010
United States7435 Posts
January 09 2013 22:40 GMT
#76
What...the flying fuck.

Siegetanks free siegemode?!
I am flabbergasted!!
moo...for DRG
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
January 09 2013 22:40 GMT
#77
I mean, WM should be more viable early game, Hellbat overall better unit, no siege tech means you can play greedy as hell and/or punish people with proper timings and wm placements.. I think wm/tank macro openings are going to work really well now.. Don't just freak out guys.. Siege tech is 100/100, so you can invest into ghost academy instead of researching it and make few ghosts earlier, etc.. You are way safer now overall at the beginning..
Lunareste
Profile Joined July 2011
United States3596 Posts
January 09 2013 22:41 GMT
#78
Well I'm not exactly happy about these changes, but I AM happy to say goodbye to the roach baneling all in. No upgrade required for siege mode and widow mines both basically negate that timing.
KT FlaSh FOREVER
Exarl25
Profile Joined November 2010
1887 Posts
January 09 2013 22:41 GMT
#79
On January 10 2013 07:36 LockeTazeline wrote:
This is the strangest patch yet. The Oracle once again has no direct combat utility, although I'm glad that it has detection instead of the mothership core (although I think it would be better if they just returned it to revelation) Time Warp on MSC/Mothership doesn't sit right with me.

As for the Terran changes, I don't even know what to think haha.

Edit: David Kim's thoughts: http://us.battle.net/sc2/en/forum/topic/7592400518#1



Siege Tank

This change should mainly affect TvP, so that teching to mech is easier.


Why do you keep doing this to me Blizzard? Is David Kim really so clueless? Teching to mech was never the problem. Mech is simply not worth teching to because Protoss can dismantle a mech army so easily.
pmp10
Profile Joined April 2012
3347 Posts
Last Edited: 2013-01-09 22:44:24
January 09 2013 22:42 GMT
#80
lmao@hellbat
Clearly they didn't dare reintroduce warhound so hellbat will now take it's place.
Reaper is also turning into comedy gold - but hey is almost free scouting information.
Prev 1 2 3 4 5 6 51 52 53 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech65
StarCraft: Brood War
PianO 505
Nal_rA 40
Bale 25
SilentControl 13
Icarus 7
Dota 2
NeuroSwarm126
League of Legends
JimRising 648
Counter-Strike
Stewie2K587
Coldzera 440
Other Games
summit1g7668
C9.Mang0387
XaKoH 135
RuFF_SC253
ViBE41
Trikslyr23
Organizations
Other Games
gamesdonequick769
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Sammyuel 36
• practicex 30
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 24
• Diggity6
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1179
• Stunt435
Upcoming Events
RSL Revival
4h 56m
Maru vs Reynor
Cure vs TriGGeR
Map Test Tournament
5h 56m
The PondCast
7h 56m
RSL Revival
1d 4h
Zoun vs Classic
Korean StarCraft League
1d 21h
BSL Open LAN 2025 - War…
2 days
RSL Revival
2 days
BSL Open LAN 2025 - War…
3 days
RSL Revival
3 days
Online Event
3 days
[ Show More ]
Wardi Open
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-09-10
Chzzk MurlocKing SC1 vs SC2 Cup #2
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL World Championship of Poland 2025
IPSL Winter 2025-26
BSL Season 21
SC4ALL: Brood War
BSL 21 Team A
Stellar Fest
SC4ALL: StarCraft II
EC S1
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.