• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:54
CEST 09:54
KST 16:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915Serral wins Maestros of the Game 244ByuL, and the Limitations of Standard Play3
Community News
Stellar Fest TWO the Moon (Dec 16-20)8Weekly Cups (August 24-30): Patches' balance mod takes over2New 3v3 BGH Ladder (and more) on ShieldBattery!40Weekly Cups (August 17-23): Zerg dominate the week6Weekly Cups (August 10-16): SHIN doubles3
StarCraft 2
General
Nexon wins bid to develop StarCraft IP content, distribute Overwatch mobile game SC4ALL II: SC2 Player Announcement 6/8 - Maru Weekly Cups (August 10-16): SHIN doubles Weekly Cups (August 24-30): Patches' balance mod takes over How would you feel about frequent/monthly balance patches for SC2?
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement PIG STY FESTIVAL 8.0! (13 - 23 August) Sparkling Tuna Cup - Weekly Open Tournament IntoTheTV X SOOP SC2 League : Weekly & Monthly
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 541 Binary Choice The PondCast: SC2 News & Results Mutation # 540 Dodge This Mutation # 539 Thunder Dome
Brood War
General
New 3v3 BGH Ladder (and more) on ShieldBattery! Which box art did your first copy of StarCraft 1 have? ASL22 General Discussion [Personal Project Share] Terran Defense v0.60 BW General Discussion
Tourneys
BSL LAN Party - Kraków 29-30 August - OPEN SIGNUPS [ASL22] Ro24 Group F [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Replay Review Process - What do you do? Game Theory for Starcraft Odyssey Mineral Stack Saturation Fighting Spirit mining rates
Other Games
General Games
Stratus: Battle for the sky now on steam Early acc General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Anyone here play Quakeworld back in the day?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank TL Mafia Community Thread NeO.D_StephenKing vs This Guy From 1 Million Dance
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
Regacy Esports: The Bh…
regacyesports
Violent Games and Crime Rate…
TrAiDoS
LOCKPICKING NOOB
LUCKY_NOOB
Cathedral Of CS And NY pizza a…
FuDDx
Please support my new stand…
Peanutsc
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4756 users

Oracle Changes - Page 4

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 6 12 13 14 Next All
Incomplet
Profile Blog Joined September 2011
United Kingdom1419 Posts
Last Edited: 2012-10-24 19:02:53
October 24 2012 19:01 GMT
#61
On October 25 2012 03:48 Masayume wrote:
I actually like the new oracle spells, but I feel like Pulsar Beam could use an extra bit of utility.

I think Pulsar beam would be perfect if it not only did 20 DPS to buildings, but also applies a debuff for 15 seconds that slows production by a %, something like 25%. This way a good/fast player can quickly hit enemy buildings and get out, or even kill a key structure later on in the game when the gas investment is not that intensive relative to the overall gas investment of the Protoss army.

Good job on this on Blizzard! <3


Great suggestion!
+1 for this

edit/ Perhaps On top of slowing production & research, also slows attack speed, or repair / regen speed so this is also effective against static defences.
Bow down to the sons of Aiur...SKT1_Rain, CreatorPrime, ST_Parting, Liquid_Hero.
TzTz
Profile Blog Joined April 2010
Germany511 Posts
October 24 2012 19:03 GMT
#62
On October 25 2012 02:43 myRZeth wrote:
can you slow down enemy orkers with that time field?

I guess that's sort of the point Like it! I thought dealing damage to buildings regenerates energy for the oracle though? So the more you channel the more you can slow down his eco?
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
Last Edited: 2012-10-24 19:05:08
October 24 2012 19:04 GMT
#63
On October 25 2012 03:57 LuisFrost wrote:
Oh wow, that time warp ability seems like an alternative to force fields. Maybe you could have an oracle / gateway army with no sentries. I like it.


Thats exactly what I'm thinking. Oracles cost so much gas you cant have a sentry-heavy gateway force to support them. This lets you get aggressive in different ways though--you can march across the map with some slow Zealots, and use Oracles to make sure they can close the distance when the fight goes down. Or you can poke a bit, then use Time Warp to cover your army's retreat. The one time you don't want to use it, is when you're forcefielding, because then its redunant (who cares about slowing down units that are trapped in place anyway). Its a nice way to give Protoss a different option for a support spell for Gateway armies in the early game. You can have the traditional Sentry with FF, or you can spend your gas on Oracles and use Time Warp for either harass, or army support.
He drone drone drone. Me win. - ogsMC
kcdc
Profile Blog Joined April 2010
United States2311 Posts
October 24 2012 19:05 GMT
#64
Can the oracle be cheaper now? The abilities actually sound fun, but 150/150 is way too expensive for what you get.
xsnac
Profile Blog Joined August 2011
Barbados1365 Posts
October 24 2012 19:07 GMT
#65
On October 25 2012 02:31 Teoita wrote:
Show nested quote +
On October 25 2012 02:21 kcdc wrote:
This is a combat buff for the oracle but a big harass nerf. Buildings have hundreds or thousands of hit points. 20 DPS isn't enough to kill anything.


Adding on to this, a greater spire has 1k hp. This means that if you make 5 oracles (reasonable assumption for a lategame scenario), it takes 10 seconds to kill it...10 seconds is a whole lot of time for such an expensive unit.

Earlier on in the game, a single Oracle isn't going to kill anything except a third.

I wish they just gave up and also gave it something that kills workers.


voidray is way better then oracle then . killing third voidray charge does almost same damage and costs no energy + you can snipe overlords and queens aswel .
1/4 \pi \epsilon_0
Grubby
Profile Joined January 2011
Netherlands318 Posts
Last Edited: 2012-10-24 19:08:02
October 24 2012 19:07 GMT
#66
Remember, judge mostly the ability (Pulsar), not just the numbers. Numbers can be tweaked easily. Is it more balanced at 10 DPS? 30 DPS? Don't discard the ability just on its numbers.

In Time Warp I see an alternative to FF's which is great and opens up Protoss strategies like nothing else ever has. Absolutely wonderful idea.
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 24 2012 19:10 GMT
#67
On October 25 2012 04:05 kcdc wrote:
Can the oracle be cheaper now? The abilities actually sound fun, but 150/150 is way too expensive for what you get.


agreed. I'd much rather have the Oracle be given powers that aren't too strong, but be cheap enough that you can get a couple Oracles and/or mix up with other units, rather than making Oracles super expensive and then trying to give them abilities powerful enough to justify the high cost.
He drone drone drone. Me win. - ogsMC
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 24 2012 19:11 GMT
#68
On October 25 2012 04:07 Grubby wrote:
Remember, judge mostly the ability (Pulsar), not just the numbers. Numbers can be tweaked easily. Is it more balanced at 10 DPS? 30 DPS? Don't discard the ability just on its numbers.

In Time Warp I see an alternative to FF's which is great and opens up Protoss strategies like nothing else ever has. Absolutely wonderful idea.


I agree with both these points. Pulsar numbers seem wonky, but those can be fixed it the basic idea is sound. Time Warp is an awesome way to expand Protoss gameplay and open up options that don't rely on FF
He drone drone drone. Me win. - ogsMC
aZealot
Profile Blog Joined May 2011
New Zealand5447 Posts
Last Edited: 2012-10-24 19:12:25
October 24 2012 19:11 GMT
#69
On October 25 2012 02:31 Teoita wrote:
Show nested quote +
On October 25 2012 02:21 kcdc wrote:
This is a combat buff for the oracle but a big harass nerf. Buildings have hundreds or thousands of hit points. 20 DPS isn't enough to kill anything.


Adding on to this, a greater spire has 1k hp. This means that if you make 5 oracles (reasonable assumption for a lategame scenario), it takes 10 seconds to kill it...10 seconds is a whole lot of time for such an expensive unit.

Earlier on in the game, a single Oracle isn't going to kill anything except a third.

I wish they just gave up and also gave it something that kills workers.


True, but it could be useful versus assimilators, refineries, extractors, no? All low HP but important.

Btw, it's great that you post consistently on HOTS, Grubby. Your thoughts are always appreciated.

Edit/ Oh, and yeah, I am excited about Time Warp. For the first time, I actually like the Oracle.
KT best KT ~ 2014
Grubby
Profile Joined January 2011
Netherlands318 Posts
October 24 2012 19:12 GMT
#70
I see Pulsar Beam killing Tech buildings with 2-5 Oracles. Maybe DPS should be 30. If too much Turrets/Spores, focus on using TimeWarp/Revelation. They now spent money on static defense. If greater spire only defended by Spores, that's when you use Zealot warpins from speedprism. If only spines, you use oracles. If Spores protect all and no battles happening for Timewarp, you can use Timewarp on Drones to slow down mineral mining, or use Pulsar Beam to kill all the outlying Extractors. So many possibilities.
Homepage: followgrubby.com Twitter: @followgrubby Facebook: /followgrubby
spetznova
Profile Joined September 2012
United States13 Posts
October 24 2012 19:13 GMT
#71
On October 25 2012 04:01 Incomplet wrote:
Show nested quote +
On October 25 2012 03:48 Masayume wrote:
I actually like the new oracle spells, but I feel like Pulsar Beam could use an extra bit of utility.

I think Pulsar beam would be perfect if it not only did 20 DPS to buildings, but also applies a debuff for 15 seconds that slows production by a %, something like 25%. This way a good/fast player can quickly hit enemy buildings and get out, or even kill a key structure later on in the game when the gas investment is not that intensive relative to the overall gas investment of the Protoss army.

Good job on this on Blizzard! <3


Great suggestion!
+1 for this

edit/ Perhaps On top of slowing production & research, also slows attack speed, or repair / regen speed so this is also effective against static defences.


That actually does seem pretty cool (and also fits the new "time distortion" theme of the oracle). Slowing production and static defense attack speed would be a interesting addition to the attack.
Skyro
Profile Joined May 2010
United States1823 Posts
October 24 2012 19:17 GMT
#72
On October 25 2012 04:07 xsnac wrote:
Show nested quote +
On October 25 2012 02:31 Teoita wrote:
On October 25 2012 02:21 kcdc wrote:
This is a combat buff for the oracle but a big harass nerf. Buildings have hundreds or thousands of hit points. 20 DPS isn't enough to kill anything.


Adding on to this, a greater spire has 1k hp. This means that if you make 5 oracles (reasonable assumption for a lategame scenario), it takes 10 seconds to kill it...10 seconds is a whole lot of time for such an expensive unit.

Earlier on in the game, a single Oracle isn't going to kill anything except a third.

I wish they just gave up and also gave it something that kills workers.


voidray is way better then oracle then . killing third voidray charge does almost same damage and costs no energy + you can snipe overlords and queens aswel .


That's exactly why Pulsar Beam shouldn't have crazy DPS on buildings, it would make Void Rays even less useful. They should just add an additional tactical factor to the ability instead. And on that note I think giving Void Rays bonus damage vs buildings, say when fully charged, would be a great way to give the unit an actual defined role that it could actually do well, rather than the completely unrefined (and mostly useless) role it currently serves.
ElMeanYo
Profile Joined March 2011
United States1032 Posts
October 24 2012 19:29 GMT
#73
Hmm, TimeWarp:

- If you bubble a building does it slow production / upgrades?
- If you bubble minerals or a gas extractor does it slow down gathering?
- If you bubble a turret/cannon/spine/spore, does it slow down the attack speed and/or projectiles?
- If projectiles pass through a bubble (say stalker shots or muta glaives) are they also slowed?

So many questions... if it does all these things it's going to be an awesome ability with many uses.
“The only man who never makes mistakes is the man who never does anything.” ― Theodore Roosevelt
myRZeth
Profile Joined June 2011
Germany1047 Posts
October 24 2012 19:32 GMT
#74
On October 25 2012 04:12 Grubby wrote:
I see Pulsar Beam killing Tech buildings with 2-5 Oracles. Maybe DPS should be 30. If too much Turrets/Spores, focus on using TimeWarp/Revelation. They now spent money on static defense. If greater spire only defended by Spores, that's when you use Zealot warpins from speedprism. If only spines, you use oracles. If Spores protect all and no battles happening for Timewarp, you can use Timewarp on Drones to slow down mineral mining, or use Pulsar Beam to kill all the outlying Extractors. So many possibilities.


grubby already getting creative

will you stream some hots games for us?
please lovely grubby
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 24 2012 19:35 GMT
#75
see Pulsar Beam killing Tech buildings with 2-5 Oracles. Maybe DPS should be 30. If too much Turrets/Spores, focus on using TimeWarp/Revelation. They now spent money on static defense. If greater spire only defended by Spores, that's when you use Zealot warpins from speedprism. If only spines, you use oracles. If Spores protect all and no battles happening for Timewarp, you can use Timewarp on Drones to slow down mineral mining, or use Pulsar Beam to kill all the outlying Extractors. So many possibilities.


extractor sniping is a good idea. Even one Oracle can snipe an Extractor in just 25 seconds which isn't bad at all.
Also, unlike Entomb, Time Warp can slow down gas minining as well as mineral mining.
He drone drone drone. Me win. - ogsMC
Anomi
Profile Joined October 2011
Sweden149 Posts
Last Edited: 2012-10-24 19:42:10
October 24 2012 19:41 GMT
#76
I think people are missing out on how good the pulsar beam is when it comes to harassing.It might need to be tweked with the numbers but the basic idea sounds nice!.

For Terran you are able to drain energy from orbital and in that sense limiting the mule and doing economic damage that way.
mule=50 energie and it takes 25 sec to drain 50 energie energy(keep in mind this is blizzard seconds so its less then 25 sec). 20 seconds to destroy reactors, tech lab and supply depot. For every Oracle u add the time is lessen with 50%.


For protos it works similar where u limit the chrono boost for your opponent. Its 12,5 blizzard secs to remove 1 potential chrono with one oracel.

For zerg u can probably deny an early hatch (hopefully when the building is under construction also).
Think of it like this:
a fully charged void ray does 13(+1.79) and the Oracle does 20. Old void ray openings normally hit around when the third base was under construction. The build time is the same and the cost is 100 minerals less makes it so that the oracle might hit before that with its increased speed over the void ray. If we then add to the fact it has an increased dps it should deny the third with out any problem. This means that an stargate opening can punish zerg that goes for an earlier third. So instead of opening void ray to deny the third opening with Oracle does the job better.
Also blizard have said in a earlier with a blue post that they are looking in to changing the voidray also.
Audemed
Profile Joined November 2010
United States893 Posts
October 24 2012 19:43 GMT
#77
Why don't they just give it an x energy spell that snatches minerals from workers? Shift clickable, but uses energy even if it targets a worker that isn't carrying minerals. Stores minerals in the oracle, cap of say...300...and it returns them to the nexus like a probe would. SNAP, doing econ damage, not killing workers, requires micro.
"People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf." -George Orwell
meadbert
Profile Blog Joined October 2010
United States681 Posts
October 24 2012 19:44 GMT
#78
On October 25 2012 04:05 kcdc wrote:
Can the oracle be cheaper now? The abilities actually sound fun, but 150/150 is way too expensive for what you get.

A stimmed marine has better DPS than the Oracle and can actually target workers. I do not see how this is worth building for harassment purposes.

A Zealot has higher DPS, so why would I not just drop Zealots with a Warp Prism instead?
awesomoecalypse
Profile Joined August 2010
United States2235 Posts
October 24 2012 19:47 GMT
#79
A stimmed marine has better DPS than the Oracle and can actually target workers. I do not see how this is worth building for harassment purposes.



well, Time Warp can slow down worker movement and thereby slow mining rates on both minerals and gas. whether its strong enough to make it preferable to just getting some phoenixes or something remains to be seen.
He drone drone drone. Me win. - ogsMC
Cloak
Profile Joined October 2009
United States816 Posts
October 24 2012 19:52 GMT
#80
On October 25 2012 04:17 Skyro wrote:
Show nested quote +
On October 25 2012 04:07 xsnac wrote:
On October 25 2012 02:31 Teoita wrote:
On October 25 2012 02:21 kcdc wrote:
This is a combat buff for the oracle but a big harass nerf. Buildings have hundreds or thousands of hit points. 20 DPS isn't enough to kill anything.


Adding on to this, a greater spire has 1k hp. This means that if you make 5 oracles (reasonable assumption for a lategame scenario), it takes 10 seconds to kill it...10 seconds is a whole lot of time for such an expensive unit.

Earlier on in the game, a single Oracle isn't going to kill anything except a third.

I wish they just gave up and also gave it something that kills workers.


voidray is way better then oracle then . killing third voidray charge does almost same damage and costs no energy + you can snipe overlords and queens aswel .


That's exactly why Pulsar Beam shouldn't have crazy DPS on buildings, it would make Void Rays even less useful. They should just add an additional tactical factor to the ability instead. And on that note I think giving Void Rays bonus damage vs buildings, say when fully charged, would be a great way to give the unit an actual defined role that it could actually do well, rather than the completely unrefined (and mostly useless) role it currently serves.


You would actually see more use of Voids in their only time slot (~1-2 min of midgame PvZ) because the main deterrent of Voids is Spores, so if an Oracle becomes a Spore-killer, you could see a resurgence of Void harass. I wouldn't worry about Void Rays because they're a mess to begin with. They're one of the WoL units that needs looking at once the HotS units are squared away.
The more you know, the less you understand.
Prev 1 2 3 4 5 6 12 13 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech159
EnDerr 13
StarCraft: Brood War
Hyuk 710
Shinee 132
910 100
Yoon 84
NaDa 18
NotJumperer 18
League of Legends
JimRising 656
Other Games
summit1g5838
ceh9603
Happy267
Livibee139
Pyrionflax88
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH374
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Light_VIP 9
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1247
• Lourlo1027
• Jankos246
Upcoming Events
Kung Fu Cup
3h 6m
RotterdaM Event
8h 21m
Replay Cast
16h 6m
The PondCast
1d 2h
IntoTheTV X SOOP
2 days
CranKy Ducklings
3 days
Sparkling Tuna Cup
4 days
OSC
4 days
Shopify Rebellion Sundays
4 days
Mixu vs TBD
Spirit vs TBD
Clem vs TBD
Afreeca Starleague
5 days
Soma vs Shuttle
BeSt vs Rush
[ Show More ]
WardiTV Weekly
5 days
Afreeca Starleague
6 days
Leta vs ggaemo
Jaedong vs Queen
GSL
6 days
PiGosaur Cup
6 days
Liquipedia Results

Completed

KCM Special KOR vs CHN
PiG Sty Festival 8.0
Light Tournament 2026

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
RSL Revival: Season 6
Calamity Invitational
Big Dog Cup 2026 Div 1
BLAST Open Fall 2026
Esports World Cup 2026
Esports World Cup 2026: LCQ
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026

Upcoming

Acropolis #5
Acropolis #5 - TRS
Escore Tournament S3: King of Kings
Blizzard Classic Cup 2026
Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.