[D] Warhound: Is it good or should it be changed? - Page 26
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Deleted User 183001
2939 Posts
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Bagi
Germany6799 Posts
Keep the range advantage and fast speed, as well as the high DPS against mechanical. | ||
arew
Lithuania1861 Posts
atleast from my own experience I think that its too good. | ||
Grebliv
Iceland800 Posts
don't really see while all the mechanics that made the predecessor special need to be phased out. tanks are getting as irrelevant as ever with the new "mech" additions (+vipers?) when they're basically the soul of mech. sc2 wasn't the most anticipated rts game of recent times because of bw's amazing zvz games or pvp coinflips, it's the strong area control that forces strategy and dynamic play. | ||
Kamwah
United Kingdom724 Posts
Quick nerf it! nerf it to the ground! No. | ||
Psychobabas
2531 Posts
Or is it that they change the game too much for some people's liking... | ||
AgentChaos
United Kingdom4569 Posts
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Deleted User 183001
2939 Posts
On September 06 2012 03:49 Grebliv wrote: make warhounds more supporty and buff tanks? don't really see while all the mechanics that made the predecessor special need to be phased out. tanks are getting as irrelevant as ever with the new "mech" additions (+vipers?) when they're basically the soul of mech. You mean the soul of Terran? Back in BW, the whole gameplay as a Terran player revolved around building tanks in every MU, with everything else supporting haha. | ||
imre
France9263 Posts
On September 06 2012 03:49 Kamwah wrote: OMG! Terran have an a-move unit that does decent damage and warrants a particular response from the other player. Quick nerf it! nerf it to the ground! No. or just change other races 1a units??? | ||
archonOOid
1983 Posts
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Protein
United States132 Posts
Warhounds needs a role change, frankly. Mech could be made into a lot of fun but right now it's being destroyed. I liked their first approach: Thor becomes a bigger thing, warhounds go to AA, and then it becomes battle hellion/good mine placement/warhounds and thor support. That would give terran the ability to either go bio (more mobility and harass) or terran (defensive push) As of right now the warhound needs to go. | ||
Kamwah
United Kingdom724 Posts
You expect them to change them which is basically them admitting that they've made a mistake at some point and can't balance them? Good luck with that. Blizz don't admit fault. | ||
LOLingBuddha
Netherlands697 Posts
abilities will be balanced out over time so i dont care about the abilities too much. its just soooo damn annoyingly ugly to see going around the map in some numbers.. i cant understand how this LOOK made it to BETA, they have always pointed out how "COOL" they want stuff to be.. i dont see how the designers and subsequent testers thought it looked cool, felt cool or simply was cool. i know its harsh but its my opinion. I was so sad when watching the terran streams.. ![]() | ||
imre
France9263 Posts
On September 06 2012 03:52 Kamwah wrote: You expect them to change them which is basically them admitting that they've made a mistake at some point and can't balance them? Good luck with that. Blizz don't admit fault. i prefer to be the race with no 1a unit that building a mech marauder and a move into win. | ||
Asmodeusx
286 Posts
On September 06 2012 03:49 Kamwah wrote: OMG! Terran have an a-move unit that does decent damage and warrants a particular response from the other player. Quick nerf it! nerf it to the ground! No. AHAHAHA, and what response does it force? Going air because it stomps everything on the ground once you get enaugh warhounds? Play the game first, then comment on it. | ||
Killmouse
Austria5700 Posts
On September 06 2012 03:50 Psychobabas wrote: LOL so warhounds are imba now. Or is it that they change the game too much for some people's liking... dont u like imba warhounds? | ||
Natespank
Canada449 Posts
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Grebliv
Iceland800 Posts
On September 06 2012 03:51 JudicatorHammurabi wrote: You mean the soul of Terran? Back in BW, the whole gameplay as a Terran player revolved around building tanks in every MU, with everything else supporting haha. Which is why they still should be pretty much, why make toss the new boring version of bw terran? I play terran to make tanks not marauder drop and type gg (win or loss) after 10-13 min. On the other hand you're also forcing toss players to play the passive role in pvt which is historically not their part. Why switch it up now? Should we just remove zerg t3 in hots and make them the rush race because whatever, time to change things up now and piss off if you actually want to play the same style/race. | ||
Psychobabas
2531 Posts
I love the warhound. Just noticing all the zergs and protoss complaining in the first day of beta makes me want to strangle a puppy. We want amove too you know... or at least some of us. | ||
Sinensis
United States2513 Posts
It can't be microed effectively vs anything... it's sole purpose it to be 1aed toward mech armies and forgotten about. It's a slow, badly designed, boring unit. How do you break a siege line with Warhounds? 1a. How do you drop with Warhounds? Oh wait you wouldn't because they're just a marauder that can't be healed by medivacs. The Warhound is everything I hate about Sc2 compounded into one unit. The Warhound is a Goliath that can't be microed or shoot up. Seriously could you just put the goliath back into the game it adds so many more cool options for terran? Tanks are supposed to be the mech army's "anti-mech." | ||
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