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Blizzard says: SC2 Singleplayer was too long - Page 5

Forum Index > StarCraft 2 HotS
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annYeong(o11)
Profile Blog Joined November 2009
Canada784 Posts
October 27 2011 03:11 GMT
#81
I wouldn't mind if they kept the same length, I really don't think 8 hours is too long for people.

Maybe more missions on hard or brutal while slimming down the normal difficulty?

Keep the fanboys and casuals alike happy
Founder of the KiWiKaKi Fanclub: teamliquid.net/forum/viewmessage.php?topic_id=188537 my keyboard is like half broken. like terran. please ignore typos, thanks
Hakker
Profile Blog Joined May 2010
United States1360 Posts
October 27 2011 03:51 GMT
#82
Honestly? It felt like WoL was full of filler missions that didn't really even need to be there.
vol_
Profile Joined May 2010
Australia1608 Posts
October 27 2011 03:57 GMT
#83
On October 26 2011 08:51 Kurr wrote:
Rofl. How else would they get people to buy 1 game + 2 expansions at 60$ each? Start with high expectations (each their own game, battle.net the same no matter which one you own, each 30 missions because they only have 1 race).

Now :
-It's an expansion
-Different ladders if you only own WoL
-Less missions
-Still the same price as if it was a standalone game.

Come on..

They have not announced the price.
Jaedong gives me a deep resonance.
Belha
Profile Joined December 2010
Italy2850 Posts
October 27 2011 05:44 GMT
#84
Wtf, is this some kind of joke?? The campaing wasnt long. Was just...CRAPPY

Why?? Simple, compared with the vanilla sc, it feel totally un-epic.
Mission to use a ion cannon??
Mission to mine and lift when lava goes up??
Mission to evac some people??
And so.

WTF!
Sooo many "meh" missions.

I want more epic missionss!! Like the last one, like the last two from zeratul missions, like the one in bw when kerrigan kill duke and fenix, like the one in bw when u can use prtoss and zergs to crush the celebrates....More epicness pleasee!!
Chicken gank op
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
October 27 2011 05:54 GMT
#85
Too long? First of all, I've never heard of someone complain about a game that was too long. Second, no it wasn't.
Khalum
Profile Joined September 2010
Austria831 Posts
October 27 2011 09:53 GMT
#86
I never finished the campaign, but not because of it's length but because of it's crappyness.
Sokalo
Profile Joined May 2010
United States375 Posts
October 27 2011 11:56 GMT
#87
On October 27 2011 14:54 Itsmedudeman wrote:
Too long? First of all, I've never heard of someone complain about a game that was too long. Second, no it wasn't.


I think "too long" is a valid complaint for like every game Japan has ever produced. WoL wasn't though. After SC1 and War2/War3 I found it disappointing in length and satisfaction. (In before that's what she said.) Even brutal was meh.

I think more than anything I missed the divided campaigns/chapters. WoL was just scattered everywhere and once I finished I kind of wondered where my game went.
"Sometimes I wonder whether the world is being run by smart people who are putting us on, or by imbeciles who really mean it."
B.I.G.
Profile Blog Joined August 2010
3251 Posts
Last Edited: 2011-10-27 12:40:51
October 27 2011 12:38 GMT
#88
obviously the people who say the campaign is too long are terrible persons who torture small animals and worship satan.

ok joking aside, i think the campaign was good, anything less would've made it feel short to me. i dont mind if the story develops a little bit target then having multiple epic turn of events every mission. slower story development really does a better job of sucking people into the story then a short paced story that is unsatisfying to finish due to It's shortness. besides that, i cant imagine why people find the length a problemen. if you just wanna shoot stuff play on bnet or vs a.i.. campaign should be for people that love the story and want to take their time to enjoy itand not breeze throgh it in one evening for the damn achievements.
SpaceAnt
Profile Joined August 2010
Spain64 Posts
Last Edited: 2011-10-27 13:09:25
October 27 2011 13:07 GMT
#89
Whaaat ?!, WoL campaign too long ? no, not at all, it was somewhere inbetween ok and still too short for me.

I actually was shocked we're only getting bout 20 missions in HotS.

And when they are saying it will be about 20 missions then most likely will end up with like 18 or 19 at best. With SC1 it was like 30 missions in base game and not many less missions in the expansion, and now with the game being more expensive they are still cutting missions ...

I hope they gonna be at least really good and swarmish.


Oh, yes, and obviously this :D :
On October 27 2011 21:38 B.I.G. wrote:
obviously the people who say the campaign is too long are terrible persons who torture small animals and worship satan.
Handuke
Profile Joined May 2010
Sweden48 Posts
October 27 2011 13:08 GMT
#90
I recieved way too much value for the money I spended on WoL!

Honestly I don't buy the argument that the game was too long. If I enjoy playing a game it's great if it's long. If I don't enjoy it length doesn't matter much.

I got a few friends who bought sc2 and never played it much, but a shorter single player campaign wouldn't have made them play the game more. Something that could have made them log in and play more is chat channels, there was a few evenings when we managed to get people online and play some great custom games but without an in game community platform it took some effort.
That train left the station by now though, people wont buy an expansion to a game they never played much.

A shorter campaign is more likely an adjustment to the industry standard. Why spend money on developing stuff you can leave out without hurting sales? That's just bad business.
SpaceAnt
Profile Joined August 2010
Spain64 Posts
Last Edited: 2011-10-27 13:17:38
October 27 2011 13:17 GMT
#91
On October 27 2011 22:08 Handuke wrote:

A shorter campaign is more likely an adjustment to the industry standard. Why spend money on developing stuff you can leave out without hurting sales? That's just bad business.


Nowadays "Industry standard" is to get a new title out for 50 bucks, complain about it's poor sales to the pirates, 3 monts later they lower the price to 20 $ and sell it in holiday sales on steam for 2,50 $.

If ppl stay with blizzard's games it's because they doing quality and not EA standard crap.
TheLOLas
Profile Joined May 2011
United States646 Posts
October 27 2011 13:19 GMT
#92
I think everyone can agree that more content equals more happiness.
grappasc
Profile Joined September 2011
Belgium86 Posts
Last Edited: 2011-10-27 14:31:19
October 27 2011 13:59 GMT
#93
I can't wait to run around with zeratul in my shortened zerg campaign

edit: btw I'd drop that "blizz quality" thing entirely... that's history. quality isn't a top priority when you make money. marketing and glittery crap like achievements are. I also think it's absolutely brilliant of them to explain this by saying "oh, but this is what you want"
Galleon.frigate
Profile Blog Joined May 2010
Canada721 Posts
October 27 2011 14:31 GMT
#94
I think whats being missed here is that Blizzard through battle.net would have huge and accurate stats on how many people completed how many missions. Do 90% of the tl readers want more, finished on brutal, etc. we make up only a percentage of total gamers.

If blizzard says most / a lot of people didn't finish the game, they are almost certanly right. If they throw out 20 more focused and epic missions for 30 (not 50) bucks I'm down with it. even if I would rather have 100 missions.
prplhz
Profile Blog Joined November 2010
Denmark8045 Posts
October 27 2011 14:33 GMT
#95
I paid for this game and I want less content. Next time Blizzard comes around with a new game it better be no more than $1 per minute of entertainment or they'll never receive a single cent from me again ever. Who do they think they are?
http://i.imgur.com/M7t7egx.png
graNite
Profile Blog Joined December 2010
Germany4434 Posts
October 27 2011 14:34 GMT
#96
It is only because we bought the game to paly the multiplayer, not the singleplayer.
The singleplayer is nice to have, and i really enjoyed playing it (twice), but it is not the main reason to buy SC2.
"Oink oink, bitches" - Tasteless on Pigbaby winning a map against Flash
Zeon0
Profile Joined September 2010
Austria2995 Posts
October 27 2011 15:32 GMT
#97
i wish it was longer, finished it in a few days. even brutal is kinda easy, if you have some mp skills.

but it might be too much for casuals -.-
Hater of MKP since GSL Open Season 2 | Fanboy of: NesTea Stephano IdrA DIMAGA MorroW ret DongRaeGu Snute SaSe Mvp ThorZaIN DeMusliM
Cenja
Profile Joined January 2011
Sweden498 Posts
October 27 2011 18:41 GMT
#98
What? People actually don't like long games? They want less for their money?
Probably some bullshit excuse to make less missions... T_T
Anyone who has never made a mistake has never tried anything new.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
Last Edited: 2011-10-27 18:54:54
October 27 2011 18:52 GMT
#99
People who are this negative are ruining e-sports imo. The more the merrier imo, and even those who don't think so shouldn't encourage Blizzard to have less content in the HotS SP just because they were too lazy to really give a fuck about the single player anyway, geez...

Edit: Please show this thread to Blizz btw, so that they'll see that the biggest SC forum disagrees with shortening it...
ShinyCoin
Profile Joined August 2011
Bulgaria28 Posts
October 27 2011 18:56 GMT
#100
I loved every bit of the WoL single player experience. From the challanges all the way up to beting it on Normal/Hard/Brutal 1 playthrough at a time. Sadly once blizzard has started on something its almost set in stone.
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