fuck
that
fucking activision
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Vei
United States2845 Posts
fuck that fucking activision | ||
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Louis8k8
Canada285 Posts
They already butchered the length by cutting it into 3 games. | ||
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FeyFey
Germany10114 Posts
WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player .Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. | ||
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Noocta
France12578 Posts
On December 17 2011 02:19 FeyFey wrote: you can speedrun most games in a few hours ^^; , fallout 3 is probably a good example, stick to the main mission and you are through in 1 hour. WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player .Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. I don't think the non linear was the problem. DoW 2 is knowed for having one of the best campaign for a moder rts, and it wasn'"t linear at all. | ||
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rhmiller907
United States118 Posts
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CaB
12 Posts
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thurst0n
United States611 Posts
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SpaceFighting
New Zealand690 Posts
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icclown
Denmark270 Posts
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Sinedd
Poland7052 Posts
what ? U mad Blizz ? -.- | ||
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Darksoldierr
Hungary2013 Posts
On December 17 2011 03:33 Noocta wrote: Show nested quote + On December 17 2011 02:19 FeyFey wrote: you can speedrun most games in a few hours ^^; , fallout 3 is probably a good example, stick to the main mission and you are through in 1 hour. WoL had an normal length, the biggest issue probably is because it wasn't linear, which isn't to common in rts games. And people got confused + many hated on the storyline expecting an epic film or something, while there was no real positive feedback. So i guess they missjudged it, or they didn't expected so many smurfs in sc2, and thought there were alot of people that didn't played the single player .Anyway to late now, on a positive site, the map makers will be done fast and probably put into custom maps or mini campaigns and stuff ^^. I don't think the non linear was the problem. DoW 2 is knowed for having one of the best campaign for a moder rts, and it wasn'"t linear at all. So so, i wouldn't call "best campaign" when every race had the same maps with different enemies. | ||
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hitthat
Poland2341 Posts
On December 13 2011 21:22 [F_]aths wrote: Show nested quote + In SC1 and BW we had essentially three missions:On December 13 2011 06:53 qwertzi wrote: too long ist just a joke, it was way too short imo... just think about sc1 and bw.. :-*( - Build a base and killl all enemy bases - Lead a small group through a maze, the hero must survive - Build defenses and survive for X minutes LOL! How about: - gather enouth fuel to get to the next mission + infest as many CCs as posible? - kill specific enemy unit/building? (destroying enemy base rather essential ;P) | ||
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theBOOCH
United States832 Posts
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Rawrsi
Australia55 Posts
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Bulkers
Poland509 Posts
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gnutz
Germany666 Posts
- Horrible loading times - The need to be online - The story | ||
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Spec
Taiwan931 Posts
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miniwheats
Canada187 Posts
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blamous
United States377 Posts
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llKenZyll
United States853 Posts
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