• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:42
CEST 06:42
KST 13:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Weekly Cups (May 4-10): Clem, MaxPax, herO win
Tourneys
KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule ! $5,000 WardiTV Spring Championship 2026 SC2 INu's Battles#16 <BO.9>
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BW General Discussion ASL21 General Discussion vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Escore Tournament StarCraft Season 2 [ASL21] Semifinals B [Megathread] Daily Proleagues [ASL21] Semifinals A
Strategy
Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game PC Games Sales Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread European Politico-economics QA Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1627 users

Blizzard says: SC2 Singleplayer was too long - Page 3

Forum Index > StarCraft 2 HotS
Post a Reply
Prev 1 2 3 4 5 19 20 21 Next All
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 26 2011 07:18 GMT
#41
Can the OP poll wether or not people actually think the sp was too long? I thought it was fine. In fact I was disappointed with it being so short.
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Mithriel
Profile Joined November 2010
Netherlands2969 Posts
October 26 2011 08:01 GMT
#42
Rofl, took me 8-10 hours to complete. Since when is that to long for a 60 euro game........ I think that's the least they can offer. To me just sounds like an excuse for them to put less effort into single player because people purchase it anyway. Since when is it needed that people can finish a game the same day they bought it? Zzzzzzzzzzszz

Reminds me of portal 2 awesome game, but soooooo short. I loved single player and wouldn't have minded if it was double the lenght. Maybe they can make it like fallout 3 main story line 10 hours, side chains and stuff another 50+ for people who want.
There is no shame in defeat so long as the spirit is unconquered. | Cheering for Maru, Innovation and MMA!
vaahto
Profile Joined September 2010
65 Posts
October 26 2011 08:02 GMT
#43
Cutting the single player campaign is a huge disappointment for me. If some people really think the campaign is too long, they could have instead had a lot of bonus missions you could unlock or skip if you just wanted a shorter campaign. As the new campaign is the main reason I'd be buying the expansion, this is seriously making me reconsider buying it.
ROOTheognis
Profile Blog Joined January 2006
United States4482 Posts
October 26 2011 08:23 GMT
#44
On October 26 2011 07:15 eviltomahawk wrote:
Eh, I think the problem with the WoL campaign was not the length but rather the "fluff." The actual storyline-relevant missions are few compared to the "side-quest" missions. As others have said, there was too much emphasis on dealing with side-quests and gathering units and upgrades rather than actually dealing with the story.

Cutting down the fat and improving the storyline missions should help alleviate this problem. SC1 and BW was great because all the missions were relevant to an over-arching, epic story. WoL went way too much into side-quest mode.

It seems that HotS will deal a lot with "conquering" planets rather than going through side-quest mini-storylines, with each planet offering a small handful of missions that come with arsenal unlocks. Hopefully, the main storyline missions will be more relevant and prolific in HotS, though the "conquering planets" aspect runs the risk of ending up like the side-quest heavy WoL campaign.



1000000000% agree. Way too many side-quests!!
If you avoid your weakness, it will remain your weakness. www.twitter.com/#!/rootheognis Follow me!
sickle
Profile Blog Joined November 2010
New Zealand656 Posts
October 26 2011 08:57 GMT
#45
Lol, the problem with the campaign wasn't that it was too long, but rather because 75% of the missions are complete filler. Noone is interested in Raynor flying around raiding random toss tribes or running errands for minerals.
Gladiator6
Profile Joined June 2010
Sweden7024 Posts
October 26 2011 10:10 GMT
#46
Only thing I didn't like in the WoL was that last two achievements I never got.... DAMN YOU LOST VIKING!!!
Flying, sOs, free, Light, Soulkey & ZerO
Fluffboll
Profile Joined May 2011
Sweden516 Posts
October 26 2011 10:55 GMT
#47
On October 26 2011 11:46 Puph wrote:
Show nested quote +
On October 26 2011 08:31 windsupernova wrote:
It was fine...

Do people really have problems with finishing a 12-20 hour campaign?(numbers atre based on my 1st playthrough)

Meh this is why we never get 300 hour games anymore


Yeah.. wow. What happened to videogames you couldn't beat in one weekend?

Show nested quote +
On October 26 2011 11:44 Arterial wrote:
Too long? What demographic are Blizzard attempting to market SC to? The foaming-at-the-mouth players of multiplayer CoD? I felt the campaign wasn't long enough , probably because of all the fluff and lack of plot-driven missions.

I think it should be longer. You never had to expand at all, which is retarded.


Expanding is essential on certain difficulties and missions


Expanding is essential? when I played through the campaign on Brutal I only expanded on three maps, not because I needed to but because I wanted to kill everything on the map and needed a little more income to produce units. I could have easily beaten those maps without expanding had I simply gone for the objective and nothing more.

Maps I expanded on: Maw of the Void, Welcome to the Jungle and Echoes of the Future.
You need to construct additional pylons.
TORTOISE
Profile Joined December 2010
United States515 Posts
Last Edited: 2011-10-26 12:01:00
October 26 2011 11:57 GMT
#48
How can they possible say the single player was too long? And why would Blizzard listen to the whiners that represent that point? I can only speak for myself, but short games arent worth buying or playing.

This is why I dont play every FPS and RPG that comes out on Xbox, but that's beside the point. This seems like a cop out by Blizzard. Pure laziness. "Yeh guys u c our fans didnt want a long game so were gunna maek it much shorter so all da children kan beat it on zuper EZ in one evening"

edit: So I agree that WoL had too many filler missions, but shortening the game is the wrong way to approach that. How about good mission design? Blizzard could give us a shorter game with MORE filler...
◕ ‿‿ ◕ ๑•́ ₃ •̀๑ ( ͡ ° ͜ ʖ ͡°)
Jedclark
Profile Blog Joined February 2011
United Kingdom903 Posts
October 26 2011 13:26 GMT
#49
I don't think it is a problem with the length - people just enjoy the multiplayer far too much to play the singleplayer.
"They make it so scrubnubs can PM me. They make it so I can't ignore scrubnubs!" - "I'm gonna show you how great I am." MKP fan since GSL Open Season 2 #hipsternerd
Callynn
Profile Joined December 2010
Netherlands917 Posts
October 26 2011 13:27 GMT
#50
Thanks for adding the poll, proving that most people in this forum prefer a longer campaign. Then again ,unfortunately I have to admit that this poll is pretty biased since it's on the forum where SP-lovers reside :D
Comparing BW with SCII is like comparing a beautiful three-master sailing ship with a modern battlecruiser. Both are beautiful in their own way, both perform the same task, but they are worlds apart in how they are built and how they are steered.
Krzycho
Profile Joined July 2007
Poland442 Posts
October 26 2011 13:33 GMT
#51
Achievements are to easy to get as it is, and they think those are to hard to get? They're called achievements for a reason... And SP was too short imo.
Hairy
Profile Joined February 2011
United Kingdom1169 Posts
October 26 2011 13:50 GMT
#52
I thought the length of the campaign was absolutely fine, though I wouldn't have complained at more.

HOWEVER

I felt the story didn't really GO anywhere for a lot of quests. It really could have been improved a lot. Most of the missions seemed completely random, or pointless, and there was little/no overarching story. The story started, then we did some random miscellaneous missions, then we went and shot some zerg and the game ended. It just didn't feel linked together at all.
Sometimes I sits and thinks, and sometimes I just sits
jinixxx123
Profile Joined June 2010
543 Posts
Last Edited: 2011-10-26 15:23:17
October 26 2011 15:21 GMT
#53
this is the first time i heard that giving less is better. No blizzard, no .. Giving more good content is always better than giving less good content . The key feature being "Good content".

if all the content is amazing, there is no possible way they can say cutting short a campaign is better, this is blizzard PR non sense to justify giving a shorter campaign.

Anyway, the length of the campaign doesn't bother me to much, as long as the price represents the content given . For my sake, i hope its around at-least 25 missions.
Kroml
Profile Joined September 2011
Turkey308 Posts
October 26 2011 15:23 GMT
#54
Lol, this is the way of saying "Sorry guys, we don't want to spend our time to make a proper HotS singleplayer, we are gonna slack"
Sweetfrost
Profile Joined October 2010
Sweden213 Posts
October 26 2011 15:43 GMT
#55
They should by no means make the campaign shorter. I thought the length of it was perfect and I think it should be about the same in HotS. Players have been bitching about it being too short? Really??
Before practice, we ate Kimchi soup made my MMA. His cooking has made me so depressed that I think we may lose GSTL." -Miya
althaz
Profile Joined May 2010
Australia1001 Posts
October 26 2011 15:55 GMT
#56
I actually 100% agree. I just dicked around but it took more time than I would have liked . I don't play SC2 for the single-player. There better be some newer (harder) challenges too.
The first rule we don't talk about race conditions. of race conditions is
mmagic
Profile Joined February 2011
42 Posts
October 26 2011 17:03 GMT
#57
The campaign was not to short.
The decision to make it shorter could make sens only if the mission would be longer.
Spawkuring
Profile Joined July 2008
United States755 Posts
October 26 2011 17:11 GMT
#58
WoL's problem was the lack of any story-relevant missions. 80% of the campaign was essentially filler, so it ended up feeling like you were dragging your feet for most of the campaign. I'd be fine if HotS at least has a more coherent and focused storyline.
Xyik
Profile Blog Joined November 2009
Canada728 Posts
October 26 2011 18:01 GMT
#59
Maybe no one finished the SP because it sucked? The length is fine, if people don't want to finish it then its a failure on Blizzard's part more than anything.
KiF1rE
Profile Blog Joined November 2009
United States964 Posts
October 26 2011 18:15 GMT
#60
the WoL campaign was to short.... The WoL campaign consisted of 10 missions with 19 optional side missions that told a very boring short story and had nothing to do with the rest of the plot. even the choices in those 19 didnt matter.

IE dr hanson saving her colony. or Toshs mission chain.

the core of the story was jimmy's revolution and fighting the zerg. so basically the first 2 missions, the incredibly lame plot arc where you collect 5 artifacts that do something extremely stereotypical in a scifi story and char. and thats the only missions that form some sort of overall plot in SC2.

Now the zeratul missions were good though entirely optional, and foreshadow into the real plot that most SC fans cared about. but overall WoL was lacking drastically in the plot department.

not to mention with a 100% complete of all the missions on brutal only takes around 9 hours... which is the even sadder part... if they shorten it any further, why dont they just make a movie? and save gamers the issue of sitting through 4 hours of pointless babble by dr hanson claiming she can save her people, while the protoss say no she cant.
Prev 1 2 3 4 5 19 20 21 Next All
Please log in or register to reply.
Live Events Refresh
Korean StarCraft League
03:00
Korean Starcraft League #89
CranKy Ducklings106
davetesta43
Liquipedia
The PiG Daily
21:30
Best Games
Maru vs Rogue
ByuN vs herO
Maru vs Classic
SHIN vs Zoun
Clem vs MaxPax
SHIN vs ByuN
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 398
Ketroc 45
StarCraft: Brood War
Icarus 5
Dota 2
NeuroSwarm187
League of Legends
JimRising 718
Counter-Strike
taco 745
Stewie2K307
Other Games
summit1g9102
C9.Mang0510
WinterStarcraft359
monkeys_forever280
ViBE157
Trikslyr38
Organizations
Other Games
gamesdonequick1392
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• EnkiAlexander 50
• CranKy Ducklings SOOP48
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo993
• Stunt249
Upcoming Events
RSL Revival
5h 18m
Clem vs Rogue
Bunny vs Lambo
IPSL
11h 18m
Dewalt vs nOmaD
Ret vs Cross
BSL
11h 18m
Artosis vs Sterling
eOnzErG vs TBD
BSL
14h 18m
Bonyth vs Doodle
Dewalt vs TerrOr
GSL
1d 3h
Cure vs herO
SHIN vs Maru
IPSL
1d 11h
Bonyth vs Napoleon
G5 vs JDConan
BSL
1d 14h
OyAji vs JDConan
DragOn vs TBD
Replay Cast
2 days
Monday Night Weeklies
2 days
Replay Cast
2 days
[ Show More ]
The PondCast
3 days
GSL
4 days
Replay Cast
4 days
GSL
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.