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[Spoilers] Thoughts on the end and expansions? - Page 4

Forum Index > StarCraft 2 HotS
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a11
Profile Blog Joined August 2007
Germany303 Posts
July 30 2010 16:51 GMT
#61
On July 31 2010 01:10 Copes wrote:
Lastly, I question whether the final cutscene was what Zeratul was talking about, with Raynor "holding her life in his hands." [...]

Interesting idea, though I think, given all the build-up, it's quite likely not referring to something else. I mean, Tychus was talking about killing Kerrigan all the time, so the conflict and the decisions didn't come exactly out of nowhere. Also, by reverting the infestation, he kinda saved her life on a whole other level. If she had carried on to be the Queen of Blades, she certainly would have eventually lost (like Zeratul hinted) and then have been killed by her allied enemies, because there would have been nothing else to be done with her.
Thinking about it, that seems to be the key point. After all, Kerrigan had just started a great war against the Dominion - against the whole sector. A second alliance between, say, Raynor, a Valerian-lead Dominion and Protoss forces including Zeratul could have killed her and doomed the universe.
Eredia
Profile Blog Joined March 2010
Sweden47 Posts
July 30 2010 17:27 GMT
#62
On July 31 2010 00:32 keV. wrote:
and I have no idea what Space Arthas is even doing in this game.


I thought I was the only one noticing this. I assume you mean the prince?
Stratos_speAr
Profile Joined May 2009
United States6959 Posts
July 30 2010 17:32 GMT
#63
On July 31 2010 01:45 Rah wrote:
Mengsk has always been a bumbling fool personality wise. In the original Starcraft he had Raynor and the commander to win his battles for him, before they'd been around him enough to realize what an asshole he was. It didn't take too long for him to drop hints on that either. He did have smart (although ruthless) tactics once in a while when he discovered something he could use like the psi emitters. The one line Mengsk line that sticks with me the most from Broodwar is


Well yea, as the leader of a rebellion force, you tend to have officers go out to do the jobs you assign them. That's kind of how it works.


(Raynor and Fenix are talking about whether or not they can trust their new ally Kerrigan, their prisoner Mengsk chimes in)

Mengsk: If you ask me, she's completely untrustworthy.

Raynor: Shut up Meg (edit:Mengsk), if I wanted your damn opinion I would've beat it out of ya.

Obviously Mengsk was as biased and hypocritical as it gets in that argument, so the fact that he thought he could sway their decision was rediculous, not to mention they didn't like him to begin with. He's not too bright a character, he's mostly been lucky to get the position he's in from what I've seen (and to be alive, he was offworld for both the assassination of his entire family and the nuclear bombardment of Korhal). He does make some good tactical moves sometimes to gain power, but they're usually immoral actions that no one else would have taken, and only when he's lucky enough to be given the right resources to do this.


Ignoring the fact that Mengsk was 100% right, of course they said that to him. Mengsk was their prisoner. There's really nothing in BW to say that he was the bumbling fool that Blizzard turned him in to. You really can't argue against the fact that they ruined both Mengsk and Kerrigan as good characters.
A sound mind in a sound body, is a short, but full description of a happy state in this World: he that has these two, has little more to wish for; and he that wants either of them, will be little the better for anything else.
Kwidowmaker
Profile Blog Joined October 2007
Canada978 Posts
July 30 2010 19:08 GMT
#64
Everyone seems to think that Kerrigan is human again. I highly doubt she's turned into a damsel in distress. After the power she had with the Zerg, how's to say she doesn't want it back? Also consider that the games in SC start you off with weak units and you slowly get more - I suspect HoTS will be about Kerrigan trying to come back to her full Zerg queen strength
Kk.
Rah
Profile Joined February 2010
United States973 Posts
July 30 2010 20:13 GMT
#65
On July 31 2010 04:08 Kwidowmaker wrote:
Everyone seems to think that Kerrigan is human again. I highly doubt she's turned into a damsel in distress. After the power she had with the Zerg, how's to say she doesn't want it back? Also consider that the games in SC start you off with weak units and you slowly get more - I suspect HoTS will be about Kerrigan trying to come back to her full Zerg queen strength


I was thinking what human Kerrigan said in the end of that "All-In" mission hinted that she wasn't too happy as a zerg even with all that power. She seemed to want Jim to save her.

Thinking back on the Broodwar story I remembered something that could possibly justify why Kerrigan's so dumbed down in this sequal. One crucial factor is missing, the cerebrate, you. In Broodwar Kerrigan got brilliant results but overall was arrogant and reckless in her methods. She would throw you into impossible scenarios and obviously to beat the game you'd need to win. So her high risk, high reward tactics rose her to the top by the end of Broodwar. Now the story is that she killed all the cerebrates, including the one that brought her to the top before. Maybe her risks are finally catching up with her and she's epic failing all over in SC2. Who knows, but something to think about.
Streaming on twitch. http://www.twitch.tv/rahsun86
`Aceku
Profile Joined April 2010
Canada24 Posts
July 30 2010 20:40 GMT
#66
+ Show Spoiler +
If i remember, Tycis died in some zerg thingy. What if he gets infected and becomes the leader :D]
C-C-C-C-Combo Breaker-r-r-r-r-r
lossofmercy
Profile Joined March 2010
United States29 Posts
July 30 2010 21:01 GMT
#67
Kerrigan better have some zerg traits about her to be naked in Char without a goddamn suit.

What a letdown.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
July 30 2010 21:07 GMT
#68
I hate the ending to this game. Worse fucking possible ending ever. Like seriously, WHAT THE FUCK. Kerrigan is one of the greatest bad guys in video game history and they fucked the whole thing right up. Either Jimmy or Zeratual should of killed her at the end of the protoss campaign.

I was so looking forward to going on a rampage with the queen bitch of the universe in the expansion. My dreams have been shattered.
Sailence
Profile Joined June 2008
United States15 Posts
July 30 2010 22:15 GMT
#69
I think they didn't really emphasize the rebellion thing i felt like just a guy running errands the whole game. There wasn't much of a war going on and you didn't really do anything to gain any of the weapons you got, Swann just kinda came up with schematics out of nowhere. I wish you could raid weapon depots to get your tanks and new weapons and save planets from the zerg or liberate them from the dominion to get a bigger following instead of just being handed a fleet at the end of the game by some character that just came out of nowhere and happens to want a similar thing as you.

The campaign did a good job of introducing new players into the universe though and it was fun to play through but it just didn't to justice to the backstabbing dark nature of the of the original.
BamBam
Profile Blog Joined November 2009
745 Posts
Last Edited: 2010-07-30 22:33:39
July 30 2010 22:32 GMT
#70
On July 31 2010 07:15 Sailence wrote:
I think they didn't really emphasize the rebellion thing i felt like just a guy running errands the whole game. There wasn't much of a war going on and you didn't really do anything to gain any of the weapons you got, Swann just kinda came up with schematics out of nowhere. I wish you could raid weapon depots to get your tanks and new weapons and save planets from the zerg or liberate them from the dominion to get a bigger following instead of just being handed a fleet at the end of the game by some character that just came out of nowhere and happens to want a similar thing as you.

The campaign did a good job of introducing new players into the universe though and it was fun to play through but it just didn't to justice to the backstabbing dark nature of the of the original.


Aye, my thoughts exactly. All the more reason why I dont understand why they didn't take the single player approach like Mass Effect - With dialogue options, time-sensitive missions and being able to specifically choose the storyline you wanted. (Which btw, ended up working spectacularly in the sequel for M.E.)

Blizzard.. I am disappoint.. Learn from BioWare.
"two is way better than twice as one" - artosis
Slaughter
Profile Blog Joined November 2003
United States20254 Posts
July 30 2010 22:53 GMT
#71
Wait so kerrigan and raynor got together? Did they hire hollywood writer as that sunds like something they would write..
Never Knows Best.
Parnage
Profile Blog Joined February 2010
United States7414 Posts
July 30 2010 22:54 GMT
#72
I guess I am one of the few guys who actually liked a happy ending. Well, happy in the fact that Raynor killed one of his best friends who turned traitor, Mengsk is still firmly in charge and it's pretty clear the Prince is just as likely to turn Jim and Sara in to further his own gains then do anything to help them out. But at least Sara is no longer mostly infested.

I really liked the campaign, I enjoyed the details put in it and yeah no I don't want time sensative and overly rpg elements in my RTS. I don't want to worry about checking a guide to do missions in the right order to see everything I want or I end up missing a critical upgrade or unit late into the campaign.

I think the most important thing is that I'll put money that the ending of Heart of the Swarm is going to be called "too dark and sad" by the folks who called this ending too happy. It's just a hunch but hey it panned out in Empire Strikes back.

-orb- Fan. Live the Nal_rA dream. || Yordles are cool.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
July 30 2010 23:01 GMT
#73
Kind of disapointed with the ending, not sure what they are going to do with HotS now. Maybe overmind return? :D
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
Xapti
Profile Joined April 2010
Canada2473 Posts
July 30 2010 23:02 GMT
#74
On July 29 2010 02:41 Eredia wrote:
@SONE If you want to know how to get the secret mission click the spoiler link.

THE REST OF YOU DONT

+ Show Spoiler +

On the mission "Media Blitz you are supposed to take control of 3 broadcast buildings. If you look on the map however there is a lone "island" at about the 5 o'clock position which you access by a bridge. On the island you will find a science facility. Destroy it to unlock the secret mission.

Note that you can't do this if you already completed the campaign and choose the mission in the list. You have to do it while being on the campaign before going to Char. I still had an auto save from media blitz since I did it pretty late.

Oh damn. I totally saw that thing in that area and was first thinking "good place for a secret", but then once I scouted, "WTF it's just another normal building :\" and didn't bother to destroy it, lol.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
MangoTango
Profile Blog Joined June 2010
United States3670 Posts
July 30 2010 23:02 GMT
#75
On July 31 2010 06:07 Mastermind wrote:
I hate the ending to this game. Worse fucking possible ending ever. Like seriously, WHAT THE FUCK. Kerrigan is one of the greatest bad guys in video game history and they fucked the whole thing right up. Either Jimmy or Zeratual should of killed her at the end of the protoss campaign.

I was so looking forward to going on a rampage with the queen bitch of the universe in the expansion. My dreams have been shattered.


Did you even play the crystal missions?

Oh, and nobody every said anything about Kerrigan being a good guy now. She's still got free will, and the tentacles in her hair indicate she's still at least part Zerg.
"One fish, two fish, red fish, BLUE TANK!" - Artosis
Gosheto
Profile Joined July 2010
United States3 Posts
July 30 2010 23:09 GMT
#76
Hi, long time reader first time poster here.

To echo what alot of people have said, I didn't like the Hollywood happy ending. I really hate the idea of Kerrigan becoming one of the good guys and the Overmind trying to save everyone all along. Kerrigan was a really badass villain, manipulating and backstabbing everyone. Now I'll probably have to sit through an expansion's worth of emo-Kerrigan crying about all the atrocities she committed as a Zerg.

Also, this isn't just about WoL, but all of Starcraft - I'm getting pretty tired of all the deus ex machinas everywhere. The enemy has overwhelming forces, but no worries, I have this artifact/Xel'Naga temple/dark templars/psi disruptor/medics that can drug the Overmind/etc. to magically solve all my problems.

I understand not every campaign can be about massing units and killing stuff, but every single campaign so far has ended with something like that. Even the Zerg invasion of Aiur, which should have been about overwhelming numbers had you looking for some random temple (don't really remember the exact storyline).
Xapti
Profile Joined April 2010
Canada2473 Posts
Last Edited: 2010-07-30 23:14:47
July 30 2010 23:14 GMT
#77
I personally love the look of new kerrigan's hair, but I think it seems a bit unrealistic. I say a bit, because a lot of unrealistic things happen, and this is certainly one that could.

One thing to note about it though, is that it's quite similar to protoss "hair", and perhaps it has some significance in that sense - maybe that is the explanation as to how she could still have enhanced psionic powers, or possibly control zerg or things after being changed.
"Then he told me to tell you that he wouldn't piss on you if you were on fire" — "Well, you tell him that I said that I wouldn't piss on him if he was on Jeopardy!"
Clow
Profile Blog Joined September 2008
Brazil880 Posts
July 30 2010 23:15 GMT
#78
On July 28 2010 17:05 TheTuna wrote:
Spoilers ahoy! It might be easier just to add spoilers to the title itself, as that's pretty much all this thread is gonna be. + Show Spoiler +
I feel like Kerrigan will still be controlling the zerg. I doubt she'll still be infested fully, as that would defeat the whole point of Wings of Liberty and make her go all bloodthirsty again. I think instead she'll be controlling the Zerg in her current state and bending them towards taking down Arcturus for vengeance and the Hybrids, who will undoubtedly become a much larger threat.

After all, if the campaign is anything like Wings of Liberty, she'll need other characters to interact with, and since the Cerebrates are all dead that falls to people like Raynor and Valerian. I predict that those two, at least, will play quite a large part in the Zerg campaign.


That's exactly what I thought :X
(–_–) CJ Entusman #33
Latham
Profile Blog Joined May 2007
9570 Posts
July 30 2010 23:17 GMT
#79
I share your opinions guys. The ended was fucked up, and just watered down the plot by a lot. I wanted her redeemed but not in WoL dammit, I wanted it to happen in Legacy of the Void Ray. The ending turned out to be such a buzzkill ;/ buttfuck!

HotS will pretty much be like a few people said, about her getting back her powers in a more RPG-like fashion. Is she now on Raynor's side? Yeah probably. Why? Because nowadays Blizz writing is so transparent, shallow and 2-dimensional.

I liked Kerri when she was the cunning, devious and very smart character. She used her intelligence to win, not the YOU SHOULDN'T HAVE COME HERE JIM, GIEF SOJ ARTEFACTS NAO" brute strength.

Think about it. In BW she knew a great threat was looming just over the horizon. She let everyone live, so she could play another round of Chess with their fates. I also don't like how Jim was ready to sacrifice everything and everyone just to get her deinfested. In BW he made it pretty clear he wanted to kill her.

Did anyone else find it counter intuitive to deinfest her just to make sure she'll survive? I though Zeratul made it pretty clear - she needed to be at the head of the zerg swarm if they wanted to have any chance of survival against the hybrids. And WTF is up with Tassadar. He said he never died, so he's not a ghost. I predict he will guide Zeratul to ultimately defeating the Dark Voice. Thats is, if he doesn't kill the DV himself. I canalready see Tassadar being Medievh.

Anyone else notice the Moebius scientist being called NARUD which is DURAN spelt backwards? Is he manipulating junior? Will junior become Arthas in space?!?!?!? And didn't Duran just succeed is getting rid of The Queen of Blades - the only person who poses a threat to the DV - while manipulating everyone?

And how is Duran manipulating Senior Mengsk to have him bioengineer hybrids in his fucking labs? ;/ Or maybe it was one of Duran's labs discovered by the Dominion much like the one discovered by Zera at the end of BW?
For the curse of life is the curse of want. PC = https://be.pcpartpicker.com/user/LathamTK/builds/#view=CrqmP6
SharkSpider
Profile Joined May 2010
Canada606 Posts
July 30 2010 23:18 GMT
#80
I think the game would have had so much more to it if they spent more time developing things. Everything could have stayed exactly the same ending-wise and it could have been great.

The first problem was that you could choose what order to do things in. That's great and all, but I did media blitz after starting to work for Valerian, not cool. I think the story would have been so much more epic of you sold the relic to Valerian and ended up finding out from Zeratul that you would have to go back and stop Valerian and the Terran from using it to kill kerrigan. Three-way battles are what made starcraft interesting and we really didn't have any here.

I also think that the Protoss' involvement was lackluster at best. Sure, the fanatics guarding the artifacts made for great filler, as did the Haven protoss, but I think that it would have been better if they integrated some sidestory involving Kerrigan hunting the protoss and going after that prophesy instead of just sticking it in those few missions with Zeratul.

I think the coolest part of the game was the idea of the hybrids, the fact that the overmind was actually a slave to something, and the implication that Kerrigan was somehow working towards the end of the universe (there were a few lines where she asked people to just accept that during the mission for Moebius). This could have really been played up, and extended to maybe give a little more on the dynamic between Kerrigan and the overmind. The overmind mission hinted at a purpose for Kerrigan, but all we saw of kerrigan were some used-up lines and throwing zerg around. There was no fear, no sense of purposes, and no concrete goals for her, so any mystery in what her purpose will be was simply lost due to the fact that everything in SC2 was so incredibly black and white.

Anyways, I was hoping for some sort of ending that happened just before kerrigan finished doing something important and also just before something else killer her, but all we got was her sitting there laughing at the artifact and then getting smoked by it.
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