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Avilo Balance Mod Tournament ($800 prize pool) - Page 5

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 6 7 14 15 16 Next All
Solar424
Profile Blog Joined June 2013
United States4001 Posts
May 23 2017 18:58 GMT
#81
On May 24 2017 02:18 THERIDDLER wrote:
Rip I love how avilo completely forgot the PvZ MU, now hydras and lurkers will rek every protoss unit.

It's not that much of a problem when Zerg and Protoss have effectively been removed from the game.
I wasbanned fromthis
Profile Blog Joined August 2012
113 Posts
Last Edited: 2017-05-23 20:00:37
May 23 2017 18:59 GMT
#82
ZeromuS
Profile Blog Joined October 2010
Canada13389 Posts
May 23 2017 19:26 GMT
#83
On May 24 2017 03:58 Solar424 wrote:
Show nested quote +
On May 24 2017 02:18 THERIDDLER wrote:
Rip I love how avilo completely forgot the PvZ MU, now hydras and lurkers will rek every protoss unit.

It's not that much of a problem when Zerg and Protoss have effectively been removed from the game.


I mean, its clear the whole point is to Make Terran Great Again
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Tryneus
Profile Joined June 2014
24 Posts
May 23 2017 19:46 GMT
#84
By the way, where are the Ravager changes? Spammable artillery spell at tier 1,5 is broken as fck.
Didnt realize TLO is so toxic. He looks like a nice guy, but saying things that something is bad change without even testing it is crazy.
You raped her! You murdered her! You killed her children! - Prince Oberyn Martell
ZigguratOfUr
Profile Blog Joined April 2012
Iraq16955 Posts
May 23 2017 20:01 GMT
#85
On May 24 2017 04:46 Tryneus wrote:
By the way, where are the Ravager changes? Spammable artillery spell at tier 1,5 is broken as fck.
Didnt realize TLO is so toxic. He looks like a nice guy, but saying things that something is bad change without even testing it is crazy.


These changes are so fundamentally flawed that they aren't even worth considering let alone testing.
starkiller123
Profile Joined January 2016
United States4030 Posts
May 23 2017 20:17 GMT
#86
This is a joke right? Right?!?
Executer08
Profile Joined June 2015
Germany163 Posts
May 23 2017 20:28 GMT
#87
On May 24 2017 04:46 Tryneus wrote:
By the way, where are the Ravager changes? Spammable artillery spell at tier 1,5 is broken as fck.
Didnt realize TLO is so toxic. He looks like a nice guy, but saying things that something is bad change without even testing it is crazy.


the trolls in these comments are so hilarious. i cant wait to see this tournament actually being played out and everyone will rejoice in the beauty that has unfolded before their eyes :^)
"You have the image of being a robotic, stoic player among foreign fans. What do you think about that?" - "I don’t think it’s incorrect." || letodSWAG
todespolka
Profile Joined November 2012
221 Posts
Last Edited: 2017-05-23 20:53:43
May 23 2017 20:31 GMT
#88
The changes look like solutions to the problems which he faces in the game.

What i want to say is that avilo considered only his point of view and applied his own sense of fairness to create this list of changes. He will probably win many games until someone figures out a new weakness in his playstyle.

Vanadiel
Profile Joined April 2012
France961 Posts
May 23 2017 21:25 GMT
#89
No bunker build change on a stupid patch note, my life is a lie.
boxerfred
Profile Blog Joined December 2012
Germany8360 Posts
May 23 2017 21:27 GMT
#90
juicy juicy drama

I've missed it
attackbird
Profile Joined January 2013
8 Posts
May 23 2017 21:29 GMT
#91
Thanks for the tourney. I feel the post SH HOTS era was the best version of sc2, and that this is kind of a throwback to that with some new twists. It looks like Z and P need help for ideal balance (I dont think protoss can beat zerg) but unfortunately the mod probably wont get the play it really needs anyway to settle that. Looking forward to these games
avilo
Profile Blog Joined November 2007
United States4100 Posts
May 23 2017 21:34 GMT
#92
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?



That's interesting coming from a player that is supposedly dubbed "creative" and most likely has not even played or tested any of the changes. Like 99% of other people that have commented in the thread. I've read through a lot of your guys thoughts on the changes guys...it seems like everyone that has commented has not actually played any games on the mod.

As for the prizepool, as i made a youtube video about this, and as i commented in the original post here, during the month i was raising money for a potential DH trip i repeatedly said if i did not meet my donation goal for DH i would be using some of the money that i had earned during streaming that month and host a tournament to contribute to the scene.

My own personal bank account and donations i earn while streaming are quite honestly none of your business, i could spend money I have made on my twitch stream however i want. I am a twitch streamer, that's primarily how i make my income - through donations and subscriptions.

Now that we have that out of the way, it would be nice to have a higher prize pool than $500, that would be awesome.

Are you volunteering to donate some of your own hard earned SC2 money to the tournament prize pool TLO? Because as a person in the SC2 community i care about this community, and am willing to put back some of my own hard earned money into the scene and create a tournament like this. Let me know if you want to contribute to the prize pool. Since you care about $$$ so much

Again, most people in the thread commenting about the changes i would recommend you actually load up Starcraft 2 and play the mod before forming an opinion.

I guarantee 99% of the people that keep commenting without having played the mod will be pleasantly surprised at the changes and re-form their opinions.

I also find it really interesting that so many players keep commenting about there being huge buffs to mech units, or huge nerfs to this or that, without having play tested the mod.

Players that want to win the prize in this tournament will be the ones that most quickly adapt to the changes.

I want to re-iterate guys - all of the changes i came up with are focused on toning down mass air compositions across all 3 races through supply increases. Units that are late game stalemate units such as swarmhosts, ravens, vipers, carriers, and tempests have all correspondingly been toned down because they are all related to one another.

People seem to think i made changes to mech units without reading or testing the mod. There are zero changes to mech units on this mod. Every unit's stats are the same, unless you count grounded vikings getting back 1 extra armor while in ground mode. But again, that specific change is another focus of the mod - giving mech a mass producible anti-air unit to prove mech can be made viable with that change alone.

99% of the units have zero changes to statistical values on the mod. The changes i came up with and designed are focused on making things either more accessible or less accessible to all 3 races. The changes are intertwined to the point that a lot of people still are being short sighted in their analysis and not realizing that Protoss gateway/mass robo becomes inherently stronger when all races air power is toned down.

Ground vs ground play with constant trading of armies is going to be much stronger during this tournament. I hope people will start to see that.

But again, the tournament will start this Saturday, so SIGN UP! And PLAY TEST THE MOD BEFORE YOU COMMENT BLINDLY ABOUT IT!

I'm hoping this first tournament will go very well and blow people away and show people how impactful these changes are for gameplay and how much more fun and balanced it makes the game, and i can potentially run another in the future.


Sup
Charoisaur
Profile Joined August 2014
Germany15961 Posts
May 23 2017 21:51 GMT
#93
On May 24 2017 06:34 avilo wrote:
Show nested quote +
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?


. There are zero changes to mech units on this mod.

Armory price reduced to 100/50 from 150/100.
Mech air and ground upgrades re-combined at the armory.

Infernal Pre-igniter upgrade cost reduced to 100/100 from 150/150.

Thor Javelin Missile Launchers damage increased from 6 (+6 vs light)
to 12.
Many of the coolest moments in sc2 happen due to worker harassment
avilo
Profile Blog Joined November 2007
United States4100 Posts
Last Edited: 2017-05-23 21:59:19
May 23 2017 21:57 GMT
#94
On May 24 2017 06:51 Charoisaur wrote:
Show nested quote +
On May 24 2017 06:34 avilo wrote:
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?


. There are zero changes to mech units on this mod.

Show nested quote +
Armory price reduced to 100/50 from 150/100.
Mech air and ground upgrades re-combined at the armory.

Infernal Pre-igniter upgrade cost reduced to 100/100 from 150/150.

Thor Javelin Missile Launchers damage increased from 6 (+6 vs light)
to 12.


Let me clarify- i meant that me personally did not come up with any. The thor change is Blizzard's change that they've continuously put in and out of test map making for a year or two. That was not my change but i do think it was a good one, so i put it on the mod.

The other changes you list change no statistics on any mech unit in the game, their base stats. Those are upgrades. Every mech unit is currently the same as it is on live.

The changes to armory price, blue flame price, and combining mech upgrades all provide more accessibility to mech play without changing anything about mech units. They are simply price cuts on the "start-up costs" of "playing mech."
Sup
VHbb
Profile Joined October 2014
689 Posts
May 23 2017 21:59 GMT
#95
The sad thing is that someone like avilo makes money on this "personality" he creates around himself of troll/clown/hater who constantly bashes Blizzard and proposes absurd changes on "mech viability" - and the more he gets views and attention the more his stream is successful, the more he makes money.
So I don't really see a point for him to have a "balanced game" or anything like that.

A lot of people may watch this tournament just because it can be fun to see something so absurdly out of scope as these changes, but the net effect is that he reaches his goal of making viewers and revenue from a toxic stream which devalue the SC2 community.

As the previous poster pointed out, he's not even consistent between his changes and what he states about them, it's just openly absurd

My life for Aiur !
SlammerSC2
Profile Joined April 2013
77 Posts
May 23 2017 22:09 GMT
#96
Would like to have seen a gas cost added to warp-prism. I dont feel tech units should just cost minerels like in the live balance. 200m100g
Liquid`TLO
Profile Blog Joined March 2010
Germany767 Posts
Last Edited: 2017-05-23 22:31:48
May 23 2017 22:12 GMT
#97
On May 24 2017 06:34 avilo wrote:
Show nested quote +
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?




Are you volunteering to donate some of your own hard earned SC2 money to the tournament prize pool TLO? Because as a person in the SC2 community i care about this community, and am willing to put back some of my own hard earned money into the scene and create a tournament like this. Let me know if you want to contribute to the prize pool. Since you care about $$$ so much




No thanks I won't contribute to that abomination you created, If I find the time I rather host my own tournament that I pay for with my own money rather than the donations of the poor souls that for some unfathomable reason decide to still give you money.
Team Liquidalea iacta est
Carminedust
Profile Joined October 2014
487 Posts
May 23 2017 22:15 GMT
#98
What happens if only Zerg and Protoss player sign up for this tournament and we never see the Terran changes come into play ?
Maybe was Zoun only Fan before he retired idk
Odowan Paleolithic
Profile Blog Joined May 2013
United States232 Posts
Last Edited: 2017-05-23 22:22:18
May 23 2017 22:19 GMT
#99
On May 24 2017 07:15 Carminedust wrote:
What happens if only Zerg and Protoss player sign up for this tournament and we never see the Terran changes come into play ?


If you look at the current bracket (and the changes) I doubt any protoss can make it pass 3nd round.

Correction: Spaz and Printf are playing pvp.
I need a bigger fridge. I cannot hold all the Cheese that are given to me.
Carminedust
Profile Joined October 2014
487 Posts
May 23 2017 22:21 GMT
#100
On May 24 2017 07:19 Odowan Paleolithic wrote:
Show nested quote +
On May 24 2017 07:15 Carminedust wrote:
What happens if only Zerg and Protoss player sign up for this tournament and we never see the Terran changes come into play ?


If you look at the current bracket (and the changes) I doubt any protoss can make it pass 2nd round.



oh wait there is a bracket out already ?!?!? did not know that need to check that out for some giggles
Maybe was Zoun only Fan before he retired idk
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