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Avilo Balance Mod Tournament ($800 prize pool) - Page 4

Forum Index > StarCraft 2 Tournaments
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Vutalisk
Profile Joined August 2016
United States680 Posts
Last Edited: 2017-05-23 15:24:18
May 23 2017 15:23 GMT
#61
I'm gonna be banned by Avilo in a minute but still I dare to ask this "Is this a joke right?"

Any ideas to help with balance are always welcomed by community. But the only thing I see from this "balance" is neft Z and P heavily and burf T to full extreme. I don't even see a nerf on T side except the Liberator range upgrade removed (which is an abusive upgrade anyway). All changes in Z and P are nerf.

I'm triggered so I'm sorry in advance to Terran players out there but balance whine from T is too much already. You guys can't win it all so blame it on balance. The abusive of WDs, Liberators and drops are not enough as they are already.
Weavel
Profile Joined January 2010
Finland9221 Posts
May 23 2017 16:05 GMT
#62
Really cool tournament. Thank you so much Avilo for hosting it. Changes are interesting to say the least.
Life/Seed//Mvp/NaNiwa fighting! ZeNEX forever!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 23 2017 16:19 GMT
#63
When Avilo takes over DKim's job

Zerg:
-Zerg removed from game
-Accounts with mostly Zerg played have been deleted forever
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Charoisaur
Profile Joined August 2014
Germany16008 Posts
May 23 2017 16:39 GMT
#64
On May 24 2017 01:19 SetGuitarsToKill wrote:
When Avilo takes over DKim's job

Zerg:
-Zerg removed from game
-Accounts with mostly Zerg played have been deleted forever

and protoss?
Many of the coolest moments in sc2 happen due to worker harassment
aQuaSC
Profile Joined August 2011
717 Posts
May 23 2017 16:40 GMT
#65
Infestor burrow cast fungal is no longer possible. Being able to cast from essentially perma cloak is too strong. A Zerg will now have to unburrow before fungaling, making it harder to pull off, which is more fair for the defending player.

How fair cloaked ghosts are in TvP then?
TL+ Member
Musicus
Profile Joined August 2011
Germany23576 Posts
May 23 2017 16:41 GMT
#66
Now this how an April Fools joke is supposed to look. Some people could learn something here, good one!
Maru and Serral are probably top 5.
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
May 23 2017 16:44 GMT
#67
On May 24 2017 01:39 Charoisaur wrote:
Show nested quote +
On May 24 2017 01:19 SetGuitarsToKill wrote:
When Avilo takes over DKim's job

Zerg:
-Zerg removed from game
-Accounts with mostly Zerg played have been deleted forever

and protoss?


Protoss:
-Using Blizzard's vast amounts of resources, Protoss players will be tracked down and systematically eliminated. If you know anyone who plays Protoss please contact us to have them dealt with. Protecting a Protoss player comes with punishment of death.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
ByuuN
Profile Joined November 2016
Poland678 Posts
May 23 2017 16:48 GMT
#68
On May 23 2017 18:11 Bobob1 wrote:
Mech only tournament PogChamp

User was warned for this post

Ftfy
FueledUpAndReadyToGo
Profile Blog Joined March 2013
Netherlands30548 Posts
May 23 2017 16:54 GMT
#69
Finally the memes we need to revive the scene
Neosteel Enthusiast
getg00d
Profile Joined April 2017
United States120 Posts
May 23 2017 17:12 GMT
#70
lmfao this is such win
https://www.twitch.tv/getg00d
THERIDDLER
Profile Joined July 2014
Canada126 Posts
May 23 2017 17:18 GMT
#71
Rip I love how avilo completely forgot the PvZ MU, now hydras and lurkers will rek every protoss unit.
Please don't fricken hack, its just a game.
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
May 23 2017 17:28 GMT
#72
On May 24 2017 00:23 Vutalisk wrote:
I'm gonna be banned by Avilo in a minute but still I dare to ask this "Is this a joke right?"


You mean you haven't been banned by Avilo yet?

YOU SIR HAVE LOST ALL YOUR INTERNET POINTS!
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
Tryneus
Profile Joined June 2014
24 Posts
Last Edited: 2017-05-23 17:32:44
May 23 2017 17:31 GMT
#73
On May 23 2017 23:16 MLuneth wrote:
I never understood the reason for trying to remove pylon rushes from the game, they're the same as any other cheese in that they punish a greedy lack of scouting while leaving you behind if they fail


You call this cheese? placing one or two pylons near enemy base is cheesing? I am afraid this method has no drawback at all, u only losing 200 minerals max which is nothing in compare to how much minerals terran has to spent to defend this

Greedy lack of scouting? you can do pylon rushes in front of enemy eyes, he can scv scout you, then reaper scout you and still lose to this. If terran focuses only to defend this, u know building bunkers, turrets, delaying CC etc. protoss can just forget about the idea because he did not sacrifice anything to do this.

Its not cheese, I would say its pylon rush macro opener with adept support ...
You raped her! You murdered her! You killed her children! - Prince Oberyn Martell
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2017-05-23 17:35:14
May 23 2017 17:33 GMT
#74
On May 24 2017 02:18 THERIDDLER wrote:
Rip I love how avilo completely forgot the PvZ MU, now hydras and lurkers will rek every protoss unit.


Exactly.

This is a "mech must work in all 3 Terran matchups" patch that ignores PvP, ZvZ, and PvZ.

And yeah, I get the whole "balance doesn't matter in mirrors" point of view but it does because quality of life matters for non-Terrans too.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
phodacbiet
Profile Joined August 2010
United States1740 Posts
May 23 2017 17:57 GMT
#75
So basically. Nerf everything that counter mech into oblivion. While at the same time buff mech like crazy. Nerf early game Protoss shenanigans without compensating their mid game/late game. What about ZvP? Pretty sure Protoss can't touch Zerg early game now. I think David Kim had better balance ideas.
gtbex
Profile Joined March 2017
Poland39 Posts
May 23 2017 18:09 GMT
#76
approved.
Pressure!
sweffymo
Profile Joined March 2013
United States62 Posts
May 23 2017 18:11 GMT
#77
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?



Keep your pesky logic and reason out of here!
Weird
Profile Blog Joined April 2010
United States832 Posts
Last Edited: 2017-05-27 14:36:00
May 23 2017 18:17 GMT
#78
Whatevs.
Zulu23
Profile Joined August 2011
Germany132 Posts
May 23 2017 18:27 GMT
#79
I have to admit, at least you do something, Avilo.

I don't agree with all of your changes, and I have to mention that I am a Mech enthusiast too. But the sheer number of changes is shakin the balance already quite hard.
Personally I understand all adjustments adressed with the "problems" considered, but trough my eyes they all solely aim towards making Mech more powerful and not making the game viably more diverse in strategy.

If you would ask the Community about their Ideas on how to get more diverse strategies viably impemented and if you moderate the discussion around it the mod will be played even without a 500$ donation for the turnament.
This is clearly more work, but at the same time much more influential.

@TLO; I am a big fan, but from my point of view your comment was too toxic and to little constructive. I would expect more personal reflection from a Pro. Do think your comment would have has the same impact on this thread of you has sent it under an anonymus name? However, in my perception it shifted the discussion into a very "I am TLO the pro and all avilo does or sais is bad"-climate.


Back to the ideas of the mod.
I like the idea toning down the ultimate power of air based compositions, but i dont think increasing the supply is the best way to do it. I think a few tweaks of some air units are enough. Modifyin all capital ships is just too much.

I think there are either adjustments needed for the Viper and the tempest OR the Accessibility of a strong mech midgame just as powerful and hard hitting as the Bio-midgame needs to be improved. It would maybe even worth considering removing the barracks requirement from the factory.

Or there is be a better way to adjust the infrastructure for Terran unit comps to react to tech switches of the opponent better. Like the tech-reactor that may be introduced as a high tier upgrade to buildings.

I don't like the concept of the adept since they were introduced with LOTV because this unit it the copy of the Marine for the Protoss army and it leaded to balance tweaks around the power of the adept.
It should have a different role or should be much harder to use in terms of mechanics involved.
Maybe one can think of making the adept more glassy once it shades around by either drastically limit movement of the adept that shades or making them harmless by reduce attackspeed or remove the attack completely from a shading adept.
Bareleon
Profile Blog Joined May 2011
371 Posts
May 23 2017 18:46 GMT
#80
Mutas will be even more of a problem now though, especially in zvt with the nerfed lib supply cost and with no longer having reduced minerals at each base. Protoss will still have to open stargate.

I think the WP cost was fine it was just the pick range was too much. I think maybe reducing the pick up range to 3 and revert the HP nerf but keep the cost the same.

Carrier nerfs would be fine if you also reverse the HP nerf (or was it the shields that got nerfed? I forgot).
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