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Avilo Balance Mod Tournament ($800 prize pool) - Page 3

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 2 3 4 5 14 15 16 Next All
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 23 2017 13:14 GMT
#41
On May 23 2017 22:01 SC2Toastie wrote:
There's no debating with this guy, we all know, that's why nobody cares. He's the local village idiot. The boy who cries wolf. Over the past couple of years he has proven again and again to be absolutely unreasonable, and stuff like this only gets views and replies because it's so outrageous it's funny.


I mean, I still read it through completely and gave it a chance. But it's bad.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
XenoX101
Profile Joined February 2011
Australia729 Posts
May 23 2017 13:19 GMT
#42
I don't see why people are hating this. Obviously Avilo has discussed these changes in depth with pro players, including koreans, as well as balance designers at Blizzard. It is clear from even a cursory look at the changes that all 3 races benefit in some way from this.Take Zerg for example, the Lurker den morph time was reduced to 43 sec from 86 sec. That's 100% faster than it currently is, for a unit that is core to most Zerg match-ups. Or look at Protoss if you will, Zealot Charge cost reduced to 100/100 from 200/200. This is especially useful in the current meta, where Protoss are heavily reliant on Zealots in the early to mid-game, shading them into the enemy base to get scouting done and perform some light harass. Really if you can't see the brilliance in these changes, then you're probably not as good as avilo at the game, or you're one of the maphackers that keeps sniping avilo on ladder.
MarinePrince
Profile Joined October 2011
United States101 Posts
May 23 2017 13:20 GMT
#43
Avilo never agreed to spend 100% of donations on this tournament. Not only that, he will still pay taxes on the donations even if he spends $500 on the tournament. Plus, he's not a charity. If people donate to him, he can do whatever he wants with the money. You guys are getting your jimmy's rustled over nothing.
"Weakness of attitude becomes weakness of character." - Albert Einstein
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 23 2017 13:26 GMT
#44
I mean, as much as anyone may hate the Adept, if you want the patch to be taken seriously you need to get rid of that ridiculous Adept nerf. Protoss relies on the Adept and its harass potential to keep itself in the game.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2017-05-23 13:34:10
May 23 2017 13:29 GMT
#45
When you look at Protoss all he's done is nerf stuff across the board EXCEPT charge - but he's also buffed all the answers to charge zealots in Lurkers and Hellbats.

I think we can agree that "balance" changes to Protoss should not simply involve blanket nerfs.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
pieroog
Profile Joined June 2010
Poland146 Posts
May 23 2017 13:35 GMT
#46

Global Changes:
All mineral patches at every base on every map now start with 1500
minerals instead of half having 900.


...so which one is it?


On the adept's side - are you kidding? Instant 100 HP loss for a transfer? Not to mention nice and cushy way of nullifying their value with just a one ghost.

Setting those aside, wouldn't be funny if some uber-Toss would show up and presented some major kickassery on Ts?
reneg
Profile Joined September 2010
United States859 Posts
May 23 2017 13:35 GMT
#47
On May 23 2017 22:26 DinoMight wrote:
I mean, as much as anyone may hate the Adept, if you want the patch to be taken seriously you need to get rid of that ridiculous Adept nerf. Protoss relies on the Adept and its harass potential to keep itself in the game.


It's quite clear which units he doesn't like: adepts, swarm hosts. He basically said, "they're still technically in the game, though they're nerfed do hard you'd have to be insane to use them"

While removing some things like liberator range, that sees very minimal use as it is to show "see? Terran got nerfed, too"
moose...indian
Ketroc
Profile Joined May 2010
Canada74 Posts
May 23 2017 13:38 GMT
#48
This should be called the "ground-mech wet dream" tournament. Nerf every mech counter, buff ground mech, and in case you need more anti-air, BOOM - vikings produced from the factories with 3-3 built-in from the ground upgrades.
SC2 Videos: www.youtube.com/ketroc SC2 Stream: www.twitch.tv/ketroc
Xamo
Profile Joined April 2012
Spain886 Posts
May 23 2017 13:39 GMT
#49
May I make some suggestions on balance changes in the same direction?

Zerg balance changes: Drones cannot be built any more.
Protoss balance changes: Probes explode 5 seconds after being made.
Terran balance changes: Barracks and starports can only make tanks
My life for Aiur. You got a piece of me, baby. IIIIIIiiiiiii.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 23 2017 13:42 GMT
#50
On May 23 2017 22:35 reneg wrote:
Show nested quote +
On May 23 2017 22:26 DinoMight wrote:
I mean, as much as anyone may hate the Adept, if you want the patch to be taken seriously you need to get rid of that ridiculous Adept nerf. Protoss relies on the Adept and its harass potential to keep itself in the game.


It's quite clear which units he doesn't like: adepts, swarm hosts. He basically said, "they're still technically in the game, though they're nerfed do hard you'd have to be insane to use them"

While removing some things like liberator range, that sees very minimal use as it is to show "see? Terran got nerfed, too"


Yeah, I mean the silly thing is he's been at this for so long. Propose some kind of huge mech buff. Propose an equivalently huge nerf to mech counters. Throw in some tiny, irrelevant nerfs to random things so it seems "fair."

Over and over. It's what... 2017 now?
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
MarianoSC2
Profile Joined June 2015
Slovakia1855 Posts
Last Edited: 2017-05-23 14:08:06
May 23 2017 14:06 GMT
#51
I love all these toss whiners justifying their cancer cheesy gimmicky gameplay by: Oh my I cant do anything else but spam adepts and do stupid cheesy stuff such as build proxy oracles and kill terrans with Pylon... WITH PYLON! :D
This is just bullshit. Toss players got so used to abusing their stupid early game gimmicks that they just dont want to even try doing anything else. And I mean why should they if they can get their free wins with this kind of gameplay.
They dont care that it riuns the game for everyone else... which is just sad.

If adepts and pylon got the much needed nerfs (compansated with nerf to Libs and reapers) and toss players actually tried to play the game they would find out its very much playable. This way ist just unfair, they not only have an economy advantage over any Terran but they have an infinite pool of early OP cheese. There is no mid/late game in TvP anymore, the matchup is ruined

P.S. I played toss, I am not biased against the race, I just think that the current state of the game ruined TvP matchup not only for the terran players, but for the viewers as well.
Top 11: Rogue, Maru, Inno, Zest, Life, sOs, Stats, Dark, soO, Mvp, Classic/Trap/MC/Rain
JimmyJRaynor
Profile Blog Joined April 2010
Canada17799 Posts
Last Edited: 2017-05-23 14:29:03
May 23 2017 14:16 GMT
#52
i listen in on Avilo's stream intermittently when i'm playing SC2 and i never heard him state the terms of the donations for Dreamhack... despite his claims otherwise. I did not listen to every second of every stream during the donation period.
On May 23 2017 19:43 -Kyo- wrote:
Show nested quote +
On May 23 2017 19:23 Liquid`TLO wrote:
These are without a doubt the worst ''balance'' changes I've seen in my life.
Also didn't you say you'll do the tournament instead of the money raised for your travel to Austin and Katowice, how come it only has a 500 dollar prizepool?

I mean I'd pray to god he didnt blow 2.7k or w/e it was on this tournament... at least he is holding one, and if he holds more with the money he spent, hopefully there will at least be some with like... the actual current patch which i think everyone could get behind.
at least he is doing something so far, regardless of how stupid the balance stuff is. it's his money and his tournament so :l


"his money" LOL. some would dispute that claiming the money was acquired under shady circumstances.

i recommend the OP state IN WRITING the precise terms of his donation soliciting when he is on his next "send me to an SC2 Event Fund Raiser".
on some independent web site that he has no control over,
with a date stamp on it that he again has zero control over.

by putting it in writing it avoids all this "well i said `this` and i said `that` and you were not listening" silliness.

if the OP puts nothing in writing for his next big fund raiser he needs to stop this "i'm being persecuted" crap. He is not being persecuted he is being sloppy and lazy.

the OP is fully responsible for the shitshow his last fund raiser turned into due to his lack of preparation. Had he put stuff in writing his claims would've been indisputable. instead it devolved into a giant finger-pointing exercise.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
MLuneth
Profile Joined January 2012
Australia557 Posts
May 23 2017 14:16 GMT
#53
Can protoss hold reactor cyclone with these changes?
Proxy rax-> reactor
put factory onro reactor and make double cyclone
float rax so pylons can't overcharge
win game?
Depending on how the pylon change is implemented you could probably just build a bunker next to it to stop overcharge

I never understood the reason for trying to remove pylon rushes from the game, they're the same as any other cheese in that they punish a greedy lack of scouting while leaving you behind if they fail
Innovation is a PatchTerran
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
May 23 2017 14:18 GMT
#54
On May 23 2017 23:06 MarianoSC2 wrote:
I love all these toss whiners justifying their cancer cheesy gimmicky gameplay by: Oh my I cant do anything else but spam adepts and do stupid cheesy stuff such as build proxy oracles and kill terrans with Pylon... WITH PYLON! :D
This is just bullshit. Toss players got so used to abusing their stupid early game gimmicks that they just dont want to even try doing anything else. And I mean why should they if they can get their free wins with this kind of gameplay.
They dont care that it riuns the game for everyone else... which is just sad.

If adepts and pylon got the much needed nerfs (compansated with nerf to Libs and reapers) and toss players actually tried to play the game they would find out its very much playable. This way ist just unfair, they not only have an economy advantage over any Terran but they have an infinite pool of early OP cheese. There is no mid/late game in TvP anymore, the matchup is ruined

P.S. I played toss, I am not biased against the race, I just think that the current state of the game ruined TvP matchup not only for the terran players, but for the viewers as well.


Dude what are you going on about?

Reaper grenades don't affect Protoss.

Adepts can't shoot up.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
showstealer1829
Profile Blog Joined May 2014
Australia3123 Posts
May 23 2017 14:23 GMT
#55
On May 23 2017 22:19 XenoX101 wrote:
I don't see why people are hating this. Obviously Avilo has discussed these changes in depth with pro players, including koreans, as well as balance designers at Blizzard. It is clear from even a cursory look at the changes that all 3 races benefit in some way from this.Take Zerg for example, the Lurker den morph time was reduced to 43 sec from 86 sec. That's 100% faster than it currently is, for a unit that is core to most Zerg match-ups. Or look at Protoss if you will, Zealot Charge cost reduced to 100/100 from 200/200. This is especially useful in the current meta, where Protoss are heavily reliant on Zealots in the early to mid-game, shading them into the enemy base to get scouting done and perform some light harass. Really if you can't see the brilliance in these changes, then you're probably not as good as avilo at the game, or you're one of the maphackers that keeps sniping avilo on ladder.


The only person avilo talked to get those changes was avilo.
There is no understanding. There is only Choya. Choya is the way. Choya is Love. Choya is Life. Has is the Light in the Protoss Dark and Nightmare is his chosen Acolyte
JimmyJRaynor
Profile Blog Joined April 2010
Canada17799 Posts
Last Edited: 2017-05-23 14:25:32
May 23 2017 14:24 GMT
#56
On May 23 2017 23:06 MarianoSC2 wrote:
They dont care that it riuns the game for everyone else... which is just sad.

ya, these Protoss players are just pure evil. i know a couple of them.. they are horrible human beings. i was thinking of contacting the UN to find out if they're violating the geneva convention.

c'mon man.. get real. a fun win for 1 player can be a very frustrating loss for another player. Like all other 1v1 games.. SC2 is a zero-sum game.
Ray Kassar To David Crane : "you're no more important to Atari than the factory workers assembling the cartridges"
Tuczniak
Profile Joined September 2010
1561 Posts
Last Edited: 2017-05-23 14:28:46
May 23 2017 14:26 GMT
#57
I like few changes a lot. But looking at the rest I can't stop thinking that it's the case of "Even a broken clock is right twice a day". But if it happens to be not that case and Avilo sees those problems even with all his bias blinding him. Then props to him and the joke is on Blizzard.

Anyway I'm looking forward to the tournament.
geokilla
Profile Joined May 2011
Canada8255 Posts
May 23 2017 14:57 GMT
#58
Some of these balance changes are awful. I don't even know where to begin. When I got to the Swarm Host and BroodLord part I just stopped reading. While it's nice to see these balance changes, there are way too many changes where you wouldn't know what change actually makes the game better and what made it worse.
Vanadiel
Profile Joined April 2012
France961 Posts
May 23 2017 15:11 GMT
#59
On May 23 2017 23:23 showstealer1829 wrote:
Show nested quote +
On May 23 2017 22:19 XenoX101 wrote:
I don't see why people are hating this. Obviously Avilo has discussed these changes in depth with pro players, including koreans, as well as balance designers at Blizzard. It is clear from even a cursory look at the changes that all 3 races benefit in some way from this.Take Zerg for example, the Lurker den morph time was reduced to 43 sec from 86 sec. That's 100% faster than it currently is, for a unit that is core to most Zerg match-ups. Or look at Protoss if you will, Zealot Charge cost reduced to 100/100 from 200/200. This is especially useful in the current meta, where Protoss are heavily reliant on Zealots in the early to mid-game, shading them into the enemy base to get scouting done and perform some light harass. Really if you can't see the brilliance in these changes, then you're probably not as good as avilo at the game, or you're one of the maphackers that keeps sniping avilo on ladder.


The only person avilo talked to get those changes was avilo.


And even him thought he was going too far.
Aegwynn
Profile Joined September 2015
Italy460 Posts
May 23 2017 15:13 GMT
#60
Haha nice memes
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