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[GSL] S3 Ro32 Day 4 - Page 209

Forum Index > StarCraft 2 Tournaments
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crms
Profile Joined February 2010
United States11933 Posts
December 01 2010 18:11 GMT
#4161
IdrA, check and boxer lost.. so sad.

Jinro you're the only postive from this round! Please keep going! JINRO HWAITING!
http://i.imgur.com/fAUOr2c.png | Fighting games are great
Trentelshark
Profile Joined September 2010
Canada385 Posts
Last Edited: 2010-12-01 18:23:30
December 01 2010 18:15 GMT
#4162
Thank you Jinro for showing the Starcraft community, and Korean Terran players in particular that there is more to the Terran race than early pressure transitioning into "losing your whole f'in base" (to quote D9) if that fails. Congrats on advancing, well deserved wins !

On December 01 2010 16:10 thesnowflake wrote:
sorry but i'm a huge moon fan.. go moon go...

Once Moon gets out of WC3 mode and becomes accustomed to the difference in SC2 gameplay he will be a heavy hitter in the GSL for sure. Coming from WC3 to SC2 I can somewhat relate to it. I started out having horrible attack timing, tending to favour micro over macro and in general playing like garbage. He's light years ahead of that but there are some small things he needs to fix but nothing major. I'll be interested to see where he is a year or two from now because with his unit control from WC3 mixed with those small improvements to his macro gameplay he'll be very well rounded imo.
ludic123
Profile Blog Joined October 2009
Norway161 Posts
December 01 2010 18:16 GMT
#4163
Congrats, Jinro. Your games are always fun to watch. Good luck in the ro16. I'll be rooting hard for you.
ch4ppi
Profile Joined July 2010
Germany802 Posts
December 01 2010 18:16 GMT
#4164
wow, seriously, so much QQ, you people have short memories

GSL 2 finals, game 7 - NesTea vs Foxer, close spawn on Metal, Nestea goes hatch first (with everything on the line) and holds it...it's by no means an unwinnable position


syllogism is sooo right, your post makes no sense.
Idra also won on Steppes of War... which doesnt make it balanced
Srule
Profile Joined October 2010
Canada181 Posts
December 01 2010 18:17 GMT
#4165
does jinro play IMmvp next round?
SC2Real
Profile Joined October 2010
Germany184 Posts
December 01 2010 18:19 GMT
#4166
On December 02 2010 02:55 ch4ppi wrote:
Seriously... those maps are so fkn stupid. Watching Idra play under this circumstances is just a pain in the ass.

Blistering sands/Steppes of War/Close position Metalopolis

1. Blistering:
Even if I think, that idra lost because he played worse than MVP (terrible Muta control) you can see terran friendly points on the map, like around the watchtowers and the entrance to the gold.
2. Steppes
Doesnt need much explanation, but u really have to give credit to Idra for taking of a game on Steppes, when he was several time nearly defeated if MVP just controlled his units slighty different (like 6 blueflame Hellions beeing somehow very angry with this one queen behind the Spines)
3. Meta
Everyone was like "Finally a decent game" - Oh close position. Like another Steppes of War. Terrible over all...even on this generally regarded balanced map. In my eyes the map was purely decided by bad luck for Idra. Terrible game. Even Ironface Grack looked very frustrated.


Overall sooooo many games got decided by map imbalances that it really takes away the fun to watch the games in this Season. Getting a Ticket for the next Season wont be an option until they rework the Veto system or even better introduce good maps.



yeah, right, there are some points on a map that are "terran friendly" so the map is unbalanced?
o_O
jinro showed in game one that nearly every map can be used to each races advantage... you just have to know how.


Endorsed
Profile Joined May 2010
Netherlands1221 Posts
Last Edited: 2010-12-01 18:21:45
December 01 2010 18:21 GMT
#4167
Even if I think, that idra lost because he played worse than MVP (terrible Muta control) you can see terran friendly points on the map, like around the watchtowers and the entrance to the gold.


Yeah and the zerg easy points like the easy to take natural and the backdoor.....
Srule
Profile Joined October 2010
Canada181 Posts
Last Edited: 2010-12-01 18:25:16
December 01 2010 18:22 GMT
#4168
all maps are bad for zergs when they drone to hard vs 2 rax terran. shut up with this shit.
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
Last Edited: 2010-12-01 18:32:33
December 01 2010 18:31 GMT
#4169
God there's a bunch of horrible, horrible posts in here. The problem is simple, when the push comes out (which comes at an unknown time), you normally have time to react properly. Because the spawns are this close, you simply do not. And as such, you need to take a gamble by either making units, and praying he pushes out, or droning up and hope he does not push out agressively. Idra gambled, he lost. Dumb maps, good play by immvp
Moderator
Ashera
Profile Joined July 2010
Canada202 Posts
December 01 2010 18:43 GMT
#4170
Poor Idra! Got knocked out, he'll still be around for the S-Code league though.
Viva la Vida
ch4ppi
Profile Joined July 2010
Germany802 Posts
December 01 2010 18:45 GMT
#4171
[quote=SC2REAL]yeah, right, there are some points on a map that are "terran friendly" so the map is unbalanced?
o_O[/quote]
never said Blistering is unbalanced. steppes is unbalanced. Blistering still favours Terrans, hence there are many "terran friendly" positions that are key.
jinro showed in game one that nearly every map can be used to each races advantage... you just have to know how.

You just have to know how to stretch the rush distance on Steppes of War? Close Position Meta?

Yeah you have to know how to position, but if there are just so little decent spots to fight its a different story. Jinro is Terran who are usually the ones getting favoured on maps, yes he played on Scrabstation, which is regarded as Zerg friendly and won.... so did Idra win on Steppes of war...

Yeah and the zerg easy points like the easy to take natural and the backdoor.....

Are u serious with the backdoor beeing Zerg friendly?
all maps are bad for zergs when they drone to hard vs 2 rax terran. shut up with this shit.

Its just like the Reapers pre-Patch, the Terran can pressure u so hard on close distance that u have to take drones off to defend and keep producing Zerglings, which renders you expansion useless for a pretty long time, while the terran can squeeze in an expansion without having that much of a problem.
Zerg just needs to drone on the limit or is getting rolled by the 2nd push because they are so far behind.
Plz stop cursing, I wasnt unfriendly to you in any way.
robertdinh
Profile Joined June 2010
803 Posts
Last Edited: 2010-12-01 18:58:12
December 01 2010 18:56 GMT
#4172
Why are people blaming the maps when idra lost the same way he always does, to strong early/mid game timing pushes.

He did moderately well stopping the early pressure on meta, and then he didnt scout properly and got run over by the timing push. That's his fault nothing else is to blame.
True skill comes without effort.
iloahz
Profile Blog Joined March 2007
United States964 Posts
December 01 2010 19:02 GMT
#4173
damn I didn't know Jinro was frozenarbiter
Cyanocyst
Profile Joined October 2010
2222 Posts
Last Edited: 2010-12-01 19:04:30
December 01 2010 19:03 GMT
#4174
A bit disappointed in Idra. Given his confident talk, i expected more out of him this GSL. Especially given his, previous GSL experience.

Though ImMvp is one of the best Terrans. One of the only Terran's i respect. He splits marines nearly as well as Foxer, but can actually macro.

Speaking of Terran's I respect, Jinro played very well. Good to see a Terran actually embrace macro.
Though i knew Jinro would win that, he's been practicing vs Ret this whole time. I think thats going to be the feature of Terran play that sorta of Defensive expand play.
+ Show Spoiler +

Check had shitty maps, didn't expect him to win. tho he reversed the maps which i though he would win/lose on. Mutalisks vs Phoenix are risky. When the Mutas got caught by them he really just should have fought the phoenix. He lost so many in the retreat for nothing. At least he would have done dmg
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
positron.
Profile Joined May 2010
634 Posts
December 01 2010 19:19 GMT
#4175
The mentality of some people in this thread is simply amazing. Terran won --> Zerg get a bad map.
Zerg won --> good play by the Zerg. If you blame Idra's loss on the map then when he won you would have to give credit to the map then. Are you willing to do that? Zerg players seem to think Zerg favored map is balanced and Terran favored map is imbalanced --> the main reason why I never like Zerg players in general.

Back on topic. I am glad Jinro won, he was the better player in the series. Moon doesn't know how to use bling from what I can see. He keeps running those into siege tanks.

I am sad that MVP got the close spawn on the final game. His win will forever be tainted by the biased fanboys.
universalwill
Profile Blog Joined August 2010
United States654 Posts
December 01 2010 19:20 GMT
#4176
rooting so hard for jinro. he's gotten the farthest of any foreigner in any of the GSLs, hasn't he?
mordk
Profile Blog Joined November 2010
Chile8385 Posts
December 01 2010 19:22 GMT
#4177
Looking forward to moon leaving war3 and focusing on sc2 sometime in the future. That war3 class micro coupled with the macro and decision making he would get by dedicating to sc2 practice would make him an awesome player.
latan
Profile Joined July 2010
740 Posts
December 01 2010 19:23 GMT
#4178
very solid play by jinro, for few moments i was worried when moon started getting more and more mutas on both games, i have no idea what it is that jinro did to make them kinda useless. game 2 he roflstomped but good fighting spirit by moon.


idra game 3: why did he have no army?
SC2Real
Profile Joined October 2010
Germany184 Posts
Last Edited: 2010-12-01 19:26:59
December 01 2010 19:24 GMT
#4179
Show nested quote +
On December 02 2010 03:45 ch4ppi wrote:
[quote=SC2REAL]yeah, right, there are some points on a map that are "terran friendly" so the map is unbalanced?
o_O

never said Blistering is unbalanced. steppes is unbalanced. Blistering still favours Terrans, hence there are many "terran friendly" positions that are key.
Show nested quote +
jinro showed in game one that nearly every map can be used to each races advantage... you just have to know how.

You just have to know how to stretch the rush distance on Steppes of War? Close Position Meta?

Yeah you have to know how to position, but if there are just so little decent spots to fight its a different story. Jinro is Terran who are usually the ones getting favoured on maps, yes he played on Scrabstation, which is regarded as Zerg friendly and won.... so did Idra win on Steppes of war...

Show nested quote +
Yeah and the zerg easy points like the easy to take natural and the backdoor.....

Are u serious with the backdoor beeing Zerg friendly?
Show nested quote +
all maps are bad for zergs when they drone to hard vs 2 rax terran. shut up with this shit.

Its just like the Reapers pre-Patch, the Terran can pressure u so hard on close distance that u have to take drones off to defend and keep producing Zerglings, which renders you expansion useless for a pretty long time, while the terran can squeeze in an expansion without having that much of a problem.
Zerg just needs to drone on the limit or is getting rolled by the 2nd push because they are so far behind.
Plz stop cursing, I wasnt unfriendly to you in any way.


Idra knows how to stop the 2rax-aggression.
he was very capable of winning the game on blistering.. he just was way too passive and gave mvp the ability to pressure.
if you can establish your 2 bases and kill the backdoor rocks from the terran, your gold is a thousand times safer.
--
and if the games goes past the 10minute-mark, steppes is actually a fairly decent zerg map.
close positions meta is quite tough though :S
hugman
Profile Joined June 2009
Sweden4644 Posts
December 01 2010 19:24 GMT
#4180
It's not stupid just because you don't understand it positron
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