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[GSL] S3 Ro32 Day 4 - Page 211

Forum Index > StarCraft 2 Tournaments
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mcleod
Profile Joined June 2010
Canada350 Posts
December 01 2010 20:43 GMT
#4201
feel bad for Idra , he did mess on BS but those positions on Meta suck

if only he had spawned on one of the two other locations, i really think he prob woulda take game 3
but ofcourse his first mistake was loosing game 1 on blistering
Niguana
Profile Joined November 2010
United States36 Posts
December 01 2010 20:43 GMT
#4202
Holy crap, Jinro qualified and IdrA/Boxer didn't?

Holy crap.
Castrophy
Profile Joined November 2010
United States232 Posts
December 01 2010 20:43 GMT
#4203
Just wanted to say I love theese threads and I hope to continue to see them.
Klamity
Profile Blog Joined April 2010
United States994 Posts
December 01 2010 20:45 GMT
#4204
Jinro is such a baller.

Also, Tastosis has been much better this season. They've actually cracked a few funny jokes.
Don't believe in yourself, believe in me, who believes in you.
SKtheAnathema
Profile Joined September 2010
United States885 Posts
December 01 2010 20:50 GMT
#4205
the good thing is idra lost to someone good this time lol

actually first time he's played someone good in the gsl. he gets pretty good brackets
Metalwing
Profile Blog Joined May 2010
Turkey1038 Posts
Last Edited: 2010-12-01 20:51:56
December 01 2010 20:51 GMT
#4206
On December 01 2010 13:07 Karthane wrote:
Jinro 2-0 Moon
Idra 2-1 MVP
Check 2-1 Choya
Boxer 2-1 Polt


I just don't know what to say. You sir, are amazing.

EDIT: I just saw Check vs Choya.
#1 CheckPrime fan // Terrans gonna Terran
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
December 01 2010 20:56 GMT
#4207
On December 01 2010 12:58 ch33psh33p wrote:
Moon 2 - 0 Jinro
Idra 2 - 1 MVP
Check 2 - 0 Choya
Boxer 2 - 0 Polt


good call, lol
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
Moonling
Profile Blog Joined May 2010
United States987 Posts
December 01 2010 20:56 GMT
#4208
Today...is a sad day in the world of starcraft.....well at least Jinro won...but still boxer, idra HOW COULD YOU
1% of koreans control 99% of starcraft winnings. #occupykorea.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
December 01 2010 20:57 GMT
#4209
On December 02 2010 04:34 theherder2 wrote:
Show nested quote +
On December 02 2010 04:25 hugman wrote:
On December 02 2010 04:23 latan wrote:
very solid play by jinro, for few moments i was worried when moon started getting more and more mutas on both games, i have no idea what it is that jinro did to make them kinda useless. game 2 he roflstomped but good fighting spirit by moon.


idra game 3: why did he have no army?


If he makes an army T scans it and doesn't move out
He loses either way

On a bigger map T can't push to his base in 5 seconds and he can actually make something to defend with once he knows the push is coming.

StarCraft 101 ffs


I said this before somewhere but thats the huge disadvantage for Zerg in close positions that doesnt happen to Terran or Protoss. Thats what happens when you have to make either drones OR army from only one building.

Idra saw that MVP had an expansion. If he makes army he falls behind in economy (2base vs 2base) = loss. If he made drones he doesnt have an army for timing attacks = loss. Its basically a 50/50 chance to decide how he wants to lose =\

Very close positions for Zerg are an opportunity to make heavy use of their slower units, like Spine Crawlers, Queens, Hydras, Infestors, and to a lesser extent Roaches/Banelings. Close positions = easy creep highway.

Clearly a zergling/muta style will be disadvantaged in close positions. I don't know if it's clear that Zerg in general are in trouble. Queens and Spines in particular benefit so much from a nearby opponent...
My strategy is to fork people.
isM
Profile Joined September 2010
United States735 Posts
December 01 2010 20:58 GMT
#4210
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


maybe in the lower levels, at a high level of play its nearly impossible.
Loose lips sink ships
Vxed
Profile Joined April 2007
Norway239 Posts
December 01 2010 21:01 GMT
#4211
On December 02 2010 05:45 Klamity wrote:
Also, Tastosis has been much better this season. They've actually cracked a few funny jokes.

Agreed, their casting today was brilliant.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
December 01 2010 21:02 GMT
#4212
People are saying it's impossible. But didn't Nestea win against foxer in close metal? And we know foxer is basically the aggression king
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
caruso
Profile Blog Joined October 2010
Germany733 Posts
December 01 2010 21:08 GMT
#4213
I'm wondering who is supposed to take out July?

This guy is so sick and he keeps getting sicker every round.
When he progresses that way, GSL 4 will be his for the taking.

Damn that guy is good. Also, minority bonus, being the only fat pro gamer.
checo
Profile Joined November 2008
Mexico1364 Posts
December 01 2010 21:11 GMT
#4214
I open and see Jinro did it i was Yea!!!!
I saw Idra lost and was like = (
I saw random result i didn't care mehhh...
I saw Boxer losse FML...
El amor no mueve al mundo, ni hace brillar el sol, pero el amor hace latir este corazon....
adeezy
Profile Blog Joined May 2010
United States1428 Posts
December 01 2010 21:12 GMT
#4215
On December 02 2010 06:08 caruso wrote:
I'm wondering who is supposed to take out July?

This guy is so sick and he keeps getting sicker every round.
When he progresses that way, GSL 4 will be his for the taking.

Damn that guy is good. Also, minority bonus, being the only fat pro gamer.


What about Leenock? That guy is a beast!!!
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
caruso
Profile Blog Joined October 2010
Germany733 Posts
December 01 2010 21:14 GMT
#4216
I forgot about him, he might be able to. But I still think July is going to take this GSL, or at least GSL 4.
DMKraft
Profile Joined December 2010
476 Posts
December 01 2010 21:14 GMT
#4217
I have been surprised by the number of zergs who have been winning on SoW. I guess they see it as a weakness and train hard on it. Idra, FD, Check and I am sure at least 1 other Zerg won on SoW this round.
adeezy
Profile Blog Joined May 2010
United States1428 Posts
December 01 2010 21:17 GMT
#4218
On December 02 2010 06:14 caruso wrote:
I forgot about him, he might be able to. But I still think July is going to take this GSL, or at least GSL 4.


Btw I meant Leenock about fat pro gamers.... He looks like a mini little july! and he has the experience to back it up as well....
I asked my friend how the ratio at a party was, he replied. "Let's just say for every guy there was two dudes."
tieya
Profile Joined September 2010
United States308 Posts
December 01 2010 21:19 GMT
#4219
On December 02 2010 05:58 KashmirAZ wrote:
Show nested quote +
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


maybe in the lower levels, at a high level of play its nearly impossible.


myth? are you serious? you're saying it's a myth that zerg doesnt get a disadvantage when they spawn at close positions.

I guess steppes is a good zerg map as well, isnt it?
Mainland
Profile Joined September 2010
Canada551 Posts
Last Edited: 2010-12-01 21:27:57
December 01 2010 21:21 GMT
#4220
On game 3 Idra vs MVP

In close positions on Metalopolis, the flaw with going hatch-first requires a zerg to defend any early pushes with drones. I rewatched the match, and here's what I noticed:

Between 3:40 and 5:10, Idra constantly had between 5-7 drones off mining (not counting the ones that died), either to transfer (for the first 10 seconds) or to fend of the marine push. Throughout that time he lost either 4 or 5 drones to the push. After the push was fended of, he was left with 14 drones, so that means between 3:40 and 5:10, at no time did he more than 16 drones. Remember for early game zerg, 17 drones can mine off 1 base with no loss in efficiency (I'm accounting for the typical 1 drone on gas).

Now if you hypothetically substitute each one of those drones for 2 zerglings, he lost 8-10 zerglings worth of drones, and kept 10-14 zerglings off mining for 1.5 minutes. Had he gone spawning pool first, he could have easily had enough zerglings or an earlier spinecrawler (but that would've been in the main so it wouldn't be as effective) to fend off the attack while having a similar or stronger economy.

Another thing that we need to account for is the added production gained from the second hatchery. When going pool first, depending on whether zerg opts for a hatchery immediately after spawning pool, or if he delays the second hatch, a queen in a pool-first build can pop around the same time as a second hatch in a hatch-first build. I think something like a 14-pool, 15-hatch would be best on close positions (or even an 11-pool 18-hatch, if someone can make that build work with zerglings added in), so that build compared to hatch first sacrifice about a minute of early production but compensates for it a little later with an earlier queen.

Last thing to account for is how much the knowledge the two players had before the chose their build. Idra went hatch-first after scouting the mid-positions base with his overlord. MVP went 2-barracks without any scouting. The one drawback of going pool first in close positions is that if the terran knows that's what the zerg is doing, he may be able to exploit it by just being more passive and more economy-focused early on.

In summary: a pool-first on close positions in Metalopolis is superior to hatch-first. It's much stronger defensively, and stronger or even economically if the opponent decides to pressure early (around the 3:45 mark or earlier).

The following paragraph is pure speculation. So if it's total bullshit, feel free to call me out on it. I think a reasonable transition out of the pool-first would be keep some presence outside of terran's ramp with either lings bling or ling roach and try to delay terran from getting his expo. The really short distance is favourable for slow blings or roaches to retreat against non-stimmed infantry. A spine crawler push might even be possible in the early-midgame. Something similar to Idras "migrating-giraffes" build on SoW yet with roaches instead of hydras. The timing would be to have roach-ling, 3 spinecrawlers finished and overlords in position right when lair completes. The zerg could even save energy on a third queen and bring that along to transfuse.That's something I want to try now, after just thinking it up.
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