• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:57
CEST 16:57
KST 23:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool51Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool What mix of new & old maps do you want in the next ladder pool? (SC2) Aligulac acquired by REPLAYMAN.com/Stego Research
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
ASL21 General Discussion so ive been playing broodwar for a week straight. Pros React To: JaeDong vs Queen BSL 22 Map Contest — Submissions OPEN to March 10 Klaucher discontinued / in-game color settings
Tourneys
Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group E [ASL21] Ro24 Group F
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game Nintendo Switch Thread General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Broowar part 2
qwaykee
China Uses Video Games to Sh…
TrAiDoS
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1193 users

[GSL] S3 Ro32 Day 4 - Page 210

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 208 209 210 211 212 216 Next
hugman
Profile Joined June 2009
Sweden4644 Posts
Last Edited: 2010-12-01 19:25:54
December 01 2010 19:25 GMT
#4181
On December 02 2010 04:23 latan wrote:
very solid play by jinro, for few moments i was worried when moon started getting more and more mutas on both games, i have no idea what it is that jinro did to make them kinda useless. game 2 he roflstomped but good fighting spirit by moon.


idra game 3: why did he have no army?


If he makes an army T scans it and doesn't move out
He loses either way

On a bigger map T can't push to his base in 5 seconds and he can actually make something to defend with once he knows the push is coming.

StarCraft 101 ffs
theherder2
Profile Joined September 2010
United States538 Posts
December 01 2010 19:34 GMT
#4182
On December 02 2010 04:25 hugman wrote:
Show nested quote +
On December 02 2010 04:23 latan wrote:
very solid play by jinro, for few moments i was worried when moon started getting more and more mutas on both games, i have no idea what it is that jinro did to make them kinda useless. game 2 he roflstomped but good fighting spirit by moon.


idra game 3: why did he have no army?


If he makes an army T scans it and doesn't move out
He loses either way

On a bigger map T can't push to his base in 5 seconds and he can actually make something to defend with once he knows the push is coming.

StarCraft 101 ffs


I said this before somewhere but thats the huge disadvantage for Zerg in close positions that doesnt happen to Terran or Protoss. Thats what happens when you have to make either drones OR army from only one building.

Idra saw that MVP had an expansion. If he makes army he falls behind in economy (2base vs 2base) = loss. If he made drones he doesnt have an army for timing attacks = loss. Its basically a 50/50 chance to decide how he wants to lose =\
latan
Profile Joined July 2010
740 Posts
December 01 2010 19:34 GMT
#4183
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.
positron.
Profile Joined May 2010
634 Posts
December 01 2010 19:34 GMT
#4184
On December 02 2010 04:24 hugman wrote:
It's not stupid just because you don't understand it positron

I never called anything stupid in my post. You are right I would never understand how people could be so biased.
Cyanocyst
Profile Joined October 2010
2222 Posts
December 01 2010 19:35 GMT
#4185
On December 01 2010 22:26 Plutonium wrote:
Show nested quote +
On December 01 2010 22:24 nayumi wrote:
what does the 420 stand for? ;p


It's code for marijuana. It's probably a parody of how dumbasses name themselves on Xbox live.


Lol Yeah Xbox live gamer tags are ridiculous.
|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
k20
Profile Joined September 2010
United States342 Posts
December 01 2010 19:38 GMT
#4186
Holy crap I got every one of last night's Liquibets wrong. What the hell Boxer, IdrA, Moon, Check?
-Frog-
Profile Joined February 2009
United States514 Posts
December 01 2010 19:51 GMT
#4187
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


Tons of top players have posted that close positions on metal is imbalanced against zerg and have listed their reasons why. I don't think anyone is going to abandon that "myth" anytime soon.

Primarily because it is a well documented fact and a couple fluke wins here and there between supposedly equally skilled players doesn't make it a myth.
powered by coffee, driven by hate.
bmn
Profile Joined August 2010
886 Posts
December 01 2010 19:57 GMT
#4188
On December 02 2010 04:34 theherder2 wrote:
Show nested quote +
On December 02 2010 04:25 hugman wrote:
On December 02 2010 04:23 latan wrote:
very solid play by jinro, for few moments i was worried when moon started getting more and more mutas on both games, i have no idea what it is that jinro did to make them kinda useless. game 2 he roflstomped but good fighting spirit by moon.


idra game 3: why did he have no army?


If he makes an army T scans it and doesn't move out
He loses either way

On a bigger map T can't push to his base in 5 seconds and he can actually make something to defend with once he knows the push is coming.

StarCraft 101 ffs


I said this before somewhere but thats the huge disadvantage for Zerg in close positions that doesnt happen to Terran or Protoss. Thats what happens when you have to make either drones OR army from only one building.

Idra saw that MVP had an expansion. If he makes army he falls behind in economy (2base vs 2base) = loss. If he made drones he doesnt have an army for timing attacks = loss. Its basically a 50/50 chance to decide how he wants to lose =\


Umm you can make drones and a army from one building. If you have 10 larva, make 6 drones and 4 fighting units instead of power droning. This is what happens when you are greedy.
Durn
Profile Blog Joined July 2010
Canada360 Posts
December 01 2010 20:02 GMT
#4189
idrA played way too greedily on blistering sands. I realize his macro style calls for an early third but he didn't even come close to having his second fully saturated. also, putting his macro hatchery at his weakest, most undefendable base while it is under seige was silly.
I love idrA, I think he's one of the strongest players in the GSL and it is a shame he lost the way he did but he does go for greedy builds. I understand him and Ret practiced hard for that situation on Metalopolis but that wasn't even all in. It was idrA's fault for droning so hard after the pressure. He was only 3 workers behind after the marine scv pressure. There was no reason to sit and drone for 3 minutes.
"Even if I lose 100 games, that's 100 different arrows pointing me in the wrong direction." - Sean Day[9] Plott
latan
Profile Joined July 2010
740 Posts
December 01 2010 20:05 GMT
#4190
On December 02 2010 04:51 -Frog- wrote:
Show nested quote +
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


Tons of top players have posted that close positions on metal is imbalanced against zerg and have listed their reasons why. I don't think anyone is going to abandon that "myth" anytime soon.

Primarily because it is a well documented fact and a couple fluke wins here and there between supposedly equally skilled players doesn't make it a myth.


well documented schmented the game is still in it's infancy. I feel it's a notion put out by day9 (expanding tooowards the oponent...) that eveyone assumed as truth, curiosly i haven't heard him repeat that mantra lately.

but ok, ok lets say i'm wrong as i often am and asuume that the scenario is:

If he makes an army T scans it and doesn't move out
He loses either way


as stated before. then the bet is:

(a) he doesn't make an army and loses now
(b) he builds some units AND the opponent sees it, then he loses later.

so the bet is lose now or lose later. that's not even a choice, you should choose lose later specially if it's the deciding game. that's what strategy is all about. so it's a mistake either way.
syllogism
Profile Joined September 2010
Finland5948 Posts
December 01 2010 20:05 GMT
#4191
He had to drone hard, he was behind
Irave
Profile Joined October 2010
United States9965 Posts
December 01 2010 20:11 GMT
#4192
Wow didn't expect to wake up and see that Boxer lost 2-1. I thought Boxer v Jinro would have been bad ass.
Yoshimi
Profile Blog Joined August 2010
United States163 Posts
December 01 2010 20:21 GMT
#4193
Congrats to Jinro and choya.

Liquid Fighting!
"If you see a stranger, follow him"
-Frog-
Profile Joined February 2009
United States514 Posts
December 01 2010 20:22 GMT
#4194
On December 02 2010 05:05 latan wrote:
Show nested quote +
On December 02 2010 04:51 -Frog- wrote:
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


Tons of top players have posted that close positions on metal is imbalanced against zerg and have listed their reasons why. I don't think anyone is going to abandon that "myth" anytime soon.

Primarily because it is a well documented fact and a couple fluke wins here and there between supposedly equally skilled players doesn't make it a myth.


well documented schmented the game is still in it's infancy. I feel it's a notion put out by day9 (expanding tooowards the oponent...) that eveyone assumed as truth, curiosly i haven't heard him repeat that mantra lately.

but ok, ok lets say i'm wrong as i often am and asuume that the scenario is:

Show nested quote +
If he makes an army T scans it and doesn't move out
He loses either way


as stated before. then the bet is:

(a) he doesn't make an army and loses now
(b) he builds some units AND the opponent sees it, then he loses later.

so the bet is lose now or lose later. that's not even a choice, you should choose lose later specially if it's the deciding game. that's what strategy is all about. so it's a mistake either way.


Infancy or not it's a basic RTS concept: if one race is reactionary then a very short rush distance will be disadvantageous for them. Close positions on meta ARE imbalanced and that view is backed up by 1) pro players 2) results and 3) common sense.
powered by coffee, driven by hate.
latan
Profile Joined July 2010
740 Posts
Last Edited: 2010-12-01 20:31:36
December 01 2010 20:29 GMT
#4195
lol @ "basic rts concept". quote me a text book on that please (an introductory one please, i'm not too versed in rts gaming theory). anyway... i don't really care for that argument, i can accept that i may be wrong on that but it was still a bad choice (strategically) if the scenarios are those that were argued.
Fa1nT
Profile Joined September 2010
United States3423 Posts
Last Edited: 2010-12-01 20:35:50
December 01 2010 20:30 GMT
#4196
After MVPs 2 barracks, IdrA had like 14 drones left, and MVP was at around 19? SCV AND A MULE.

From this position, no zerg in the entire world would win if MVP did not fuck up. IdrA could

1. Make an army. This would be ALL IN. He did not ahve the drones to support reinforcing a decent army.

2. Make drones and pray MVP turtles for a minute.

MVP attacked and won, idra couldn't do anything about it. NesTea or Fruit couldn't do anything about it either.

For IdrA to have won that, he would of had to get a big surround on the marines at the start with his drones/slow zerglings and taken minimal losses. MVP is not a scrubby terran though and did not allow that to happen.

There is also a reason they always hatch first, did you never consider that hatch first is the counter to 2 barracks marine pressure because you might not get enough larva off one hatchery to stop it? :/
latan
Profile Joined July 2010
740 Posts
Last Edited: 2010-12-01 20:34:33
December 01 2010 20:33 GMT
#4197
did you never consider that hatch first is the counter to 2 barracks marine pressure because you might not get enough larva off one hatchery to stop it? :/


*head asplodes* time has just been reversed.

im gonna stay out of this thread from now on.
InFi.asc
Profile Joined May 2010
Germany518 Posts
December 01 2010 20:33 GMT
#4198
I just watched GoldenfOu vs BoogieBoy... the jacket theory has been broken :O (once again)
* Liquid'Hero * Liquid'TLO * oGsMC * oGsFin *
blade55555
Profile Blog Joined March 2009
United States17423 Posts
Last Edited: 2010-12-01 20:39:49
December 01 2010 20:38 GMT
#4199
On December 02 2010 04:34 latan wrote:
BS, greedy zerg is greedy.

also i've seen plenty of ZvT wins on meta close position with equally skilled players, please abandon that myth.


No you play terran so you don't know how hard it is to play zvt (or zvp) close positions like that you dont' have the slightest idea. Its not impossible but againt equally skilled players the terran will win in those positions most of the time hands down.


Also agreed with what faint said. hatch first is the best response to a 2 rax because if you do a delayed expo terran will get his expo up WAY before you do and that puts you way further behind then defending from a 14 hatch.
When I think of something else, something will go here
Angelbelow
Profile Joined September 2010
United States3728 Posts
December 01 2010 20:41 GMT
#4200
On December 02 2010 05:33 latan wrote:
Show nested quote +
did you never consider that hatch first is the counter to 2 barracks marine pressure because you might not get enough larva off one hatchery to stop it? :/


*head asplodes* time has just been reversed.

im gonna stay out of this thread from now on.


you should, everything you've said has reflected your lack of knowledge.
You may delay, but time will not. Current Music obsession: Opeth
Prev 1 208 209 210 211 212 216 Next
Please log in or register to reply.
Live Events Refresh
Next event in 18h 3m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko479
SpeCial 144
ProTech114
Railgan 63
StarCraft: Brood War
Calm 9399
Horang2 1793
actioN 790
ggaemo 596
Hyuk 552
BeSt 455
Mind 229
Zeus 180
Sexy 114
Movie 92
[ Show more ]
Pusan 69
Sharp 62
PianO 59
Shinee 52
[sc1f]eonzerg 48
Rock 34
Aegong 30
Hm[arnc] 24
Free 20
yabsab 20
IntoTheRainbow 19
GoRush 19
soO 17
Terrorterran 15
JulyZerg 12
Sacsri 10
ajuk12(nOOB) 9
Dota 2
Gorgc4376
qojqva2171
syndereN328
420jenkins152
Counter-Strike
fl0m3778
byalli394
markeloff127
Heroes of the Storm
Khaldor215
Other Games
Beastyqt1000
B2W.Neo755
hiko620
ArmadaUGS136
Rex45
Livibee29
Trikslyr13
Organizations
Counter-Strike
PGL15952
Other Games
BasetradeTV1402
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• poizon28 26
• Adnapsc2 19
• IndyKCrew
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• iopq 2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV562
League of Legends
• Nemesis1844
• Jankos1152
Other Games
• tFFMrPink 21
Upcoming Events
CranKy Ducklings
18h 3m
Sparkling Tuna Cup
19h 3m
PiGosaur Cup
1d 9h
Replay Cast
1d 18h
Kung Fu Cup
1d 21h
Replay Cast
2 days
The PondCast
2 days
CranKy Ducklings
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
[ Show More ]
uThermal 2v2 Circuit
5 days
BSL
5 days
Sparkling Tuna Cup
5 days
BSL
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
uThermal 2v2 Last Chance Qualifiers 2026
RSL Revival: Season 5
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.