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[G] TvP Mech Build - Page 5

Forum Index > StarCraft 2 Strategy
Post a Reply
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llIH
Profile Joined June 2011
Norway2144 Posts
Last Edited: 2013-01-29 15:16:47
January 29 2013 15:15 GMT
#81
On January 30 2013 00:01 Targe wrote:
Show nested quote +
On January 29 2013 23:11 KAB00000000M wrote:
I don't understand why people care about if it is called mech or whatever you want to call it. It doesn't matter. The build is still the same.

Feedback removes energy and damages the thors.


I know what feedback does, I'm interested in what happens if you go up against someone who got ht instead of colossi first. They would be able to feedback both thors and banshees.

The reason people care about it being mech or not is because people came here expecting a mech build, which this, by traditional ideas of mech, is not.


Ok. I'm not sure which one is better against this strategy. But it is interesting though! Good point.
Hard to tell. I think if the ht manage to get all the energy away from the thors. The thors will be raped by the immortals. Immortals eat thors.

This actually got me to think. I wonder what people in general will react to seeing thor tech against them. Obviously make immortals. But will they guess that strike cannons are coming? Will they feedback or will they use storm?
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 29 2013 15:22 GMT
#82
On January 30 2013 00:15 KAB00000000M wrote:
Show nested quote +
On January 30 2013 00:01 Targe wrote:
On January 29 2013 23:11 KAB00000000M wrote:
I don't understand why people care about if it is called mech or whatever you want to call it. It doesn't matter. The build is still the same.

Feedback removes energy and damages the thors.


I know what feedback does, I'm interested in what happens if you go up against someone who got ht instead of colossi first. They would be able to feedback both thors and banshees.

The reason people care about it being mech or not is because people came here expecting a mech build, which this, by traditional ideas of mech, is not.


Ok. I'm not sure which one is better against this strategy. But it is interesting though! Good point.
Hard to tell. I think if the ht manage to get all the energy away from the thors. The thors will be raped by the immortals. Immortals eat thors.

This actually got me to think. I wonder what people in general will react to seeing thor tech against them. Obviously make immortals. But will they guess that strike cannons are coming? Will they feedback or will they use storm?


If someone sees thors they will most probably get HT, just because the thors don't have strike cannon doesn't mean they don't have energy i.e. regardless of whether you get strike cannon they will get HT.
11/5/14 CATACLYSM | The South West's worst Falco main
llIH
Profile Joined June 2011
Norway2144 Posts
January 29 2013 15:34 GMT
#83
On January 30 2013 00:22 Targe wrote:
Show nested quote +
On January 30 2013 00:15 KAB00000000M wrote:
On January 30 2013 00:01 Targe wrote:
On January 29 2013 23:11 KAB00000000M wrote:
I don't understand why people care about if it is called mech or whatever you want to call it. It doesn't matter. The build is still the same.

Feedback removes energy and damages the thors.


I know what feedback does, I'm interested in what happens if you go up against someone who got ht instead of colossi first. They would be able to feedback both thors and banshees.

The reason people care about it being mech or not is because people came here expecting a mech build, which this, by traditional ideas of mech, is not.


Ok. I'm not sure which one is better against this strategy. But it is interesting though! Good point.
Hard to tell. I think if the ht manage to get all the energy away from the thors. The thors will be raped by the immortals. Immortals eat thors.

This actually got me to think. I wonder what people in general will react to seeing thor tech against them. Obviously make immortals. But will they guess that strike cannons are coming? Will they feedback or will they use storm?


If someone sees thors they will most probably get HT, just because the thors don't have strike cannon doesn't mean they don't have energy i.e. regardless of whether you get strike cannon they will get HT.


I know they get energy. But yeah I want to see more games of Thors vs Toss. I think it is an interesting build.
Targe
Profile Blog Joined February 2012
United Kingdom14103 Posts
January 29 2013 16:19 GMT
#84
On January 30 2013 00:34 KAB00000000M wrote:
Show nested quote +
On January 30 2013 00:22 Targe wrote:
On January 30 2013 00:15 KAB00000000M wrote:
On January 30 2013 00:01 Targe wrote:
On January 29 2013 23:11 KAB00000000M wrote:
I don't understand why people care about if it is called mech or whatever you want to call it. It doesn't matter. The build is still the same.

Feedback removes energy and damages the thors.


I know what feedback does, I'm interested in what happens if you go up against someone who got ht instead of colossi first. They would be able to feedback both thors and banshees.

The reason people care about it being mech or not is because people came here expecting a mech build, which this, by traditional ideas of mech, is not.


Ok. I'm not sure which one is better against this strategy. But it is interesting though! Good point.
Hard to tell. I think if the ht manage to get all the energy away from the thors. The thors will be raped by the immortals. Immortals eat thors.

This actually got me to think. I wonder what people in general will react to seeing thor tech against them. Obviously make immortals. But will they guess that strike cannons are coming? Will they feedback or will they use storm?


If someone sees thors they will most probably get HT, just because the thors don't have strike cannon doesn't mean they don't have energy i.e. regardless of whether you get strike cannon they will get HT.


I know they get energy. But yeah I want to see more games of Thors vs Toss. I think it is an interesting build.


Pretty sure Thor rush + scv has been done a lot, try searching that.
11/5/14 CATACLYSM | The South West's worst Falco main
llIH
Profile Joined June 2011
Norway2144 Posts
January 29 2013 16:34 GMT
#85
On January 30 2013 01:19 Targe wrote:
Show nested quote +
On January 30 2013 00:34 KAB00000000M wrote:
On January 30 2013 00:22 Targe wrote:
On January 30 2013 00:15 KAB00000000M wrote:
On January 30 2013 00:01 Targe wrote:
On January 29 2013 23:11 KAB00000000M wrote:
I don't understand why people care about if it is called mech or whatever you want to call it. It doesn't matter. The build is still the same.

Feedback removes energy and damages the thors.


I know what feedback does, I'm interested in what happens if you go up against someone who got ht instead of colossi first. They would be able to feedback both thors and banshees.

The reason people care about it being mech or not is because people came here expecting a mech build, which this, by traditional ideas of mech, is not.


Ok. I'm not sure which one is better against this strategy. But it is interesting though! Good point.
Hard to tell. I think if the ht manage to get all the energy away from the thors. The thors will be raped by the immortals. Immortals eat thors.

This actually got me to think. I wonder what people in general will react to seeing thor tech against them. Obviously make immortals. But will they guess that strike cannons are coming? Will they feedback or will they use storm?


If someone sees thors they will most probably get HT, just because the thors don't have strike cannon doesn't mean they don't have energy i.e. regardless of whether you get strike cannon they will get HT.


I know they get energy. But yeah I want to see more games of Thors vs Toss. I think it is an interesting build.


Pretty sure Thor rush + scv has been done a lot, try searching that.


ok thanks
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 29 2013 19:58 GMT
#86
Added 3 more games each with different variations on the build.
EDIT: also added a how to hold 1 base all in section
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
Last Edited: 2013-01-29 20:07:07
January 29 2013 20:02 GMT
#87
In the OP I noticed you actually said throw down 3 CC's, not 2 as well as armory production etc. How much bloody money do you have when you push out, because if you are still macroing when your stuff dies you simply should not be able to afford all that you can. Also what if your opponent sacks his third base, and turtles at his natural with cannons? You have done minimal damage (400 minerals + mining time) and are still on 2 bases yourself with an awful economy and composition. One last thing, is it actually possible to defend a blink stalker build with this?
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 29 2013 20:08 GMT
#88
Very good question kollin ( said 3 cc by accident ty for catching that). The reason your money gets so high is because since your maxed and still need to go across the map you money really gets up by the time you get there. As you are engaging you can decide to spend your money on A: 2 ccs and second armory/more facs. OR B mOAR Helions/tanks to reinforce quickly and go for the kill. If the engage is close i almost always follow it up with 2 cc and a armory which you can afford with your bank going up so fast when your maxed. Also you can cut production while your engaging to afford all the cc/fac/armories you need then go back to tank if you need to defend potential counter threats.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
January 29 2013 20:10 GMT
#89
You can't cut production if there is any possibility of a counter attack. Until you get a large amount of them, tanks suck against protoss. They are really awful, especially against a protoss which most likely will have chargelots and/or blink stalkers. On top of that, I don't think you need double armory, at least until you transition to bc ghost. The upgrade tanks want is attack, as plating is only good against zealots which shouldn't be hitting your tanks anyway.
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
Last Edited: 2013-01-29 20:21:36
January 29 2013 20:20 GMT
#90
Here the catch tho. This timing push is SO strong that its ALMOST impossible to have a huge army by the time I attack (ive beaten gms with it ya GMS) So the threat a strong counter attack is almost non existent. If they are mc level and have perfect macro and timings. Yes they will crush the attack and go kill me. However no where i pointed out this would work at the tip top level. It's simply a clever build I came up with and wanted to share because of its success for me in high masters. The simple fact is the timing is so strong they just cannot have a 150 plus army(in high master/low gm) and be able to crush me and counter attack for the win.
kollin
Profile Blog Joined March 2011
United Kingdom8380 Posts
January 29 2013 20:23 GMT
#91
At the 15 minute mark most protoss' would have a 150+ food army, with either a sizeable amount of collosus' or high templars, or even both. And you still haven't answered my question, can you defend blink stalker all in?
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 29 2013 20:31 GMT
#92
Kollin go look at tvp games and look at the protoss cam at 14:30 (not 15:00) most of the time not 150 plus. As for holding blink all in's that's kinda of a build order loss. But il explain how to hold it even within the circumstances. As soon as u identify its a blink all in (can be hard scouting very important for this build. You change you game play right away. Lets say the map is antiga the best blink all in map. You would start getting seige tanks and seige mode and keep reactor on rax to make straight marines. you get a eng bay at 6:30 then 3 turrets in good positions (this also kills dt play). 1 on the cliff should have a bunker next to and a siege tank sieged behind it. this will block blink into the main.(also somewere around 7:20 you can get a sensor tower to see where stalker are. if he tries to run to natrual you should have 2 bunkers there and a 1 tank behind it. Although its kinda of technical this setup will deal very well vs the blink all in and as soon as your hold it you are way ahead
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 29 2013 20:32 GMT
#93
Adding a 1 base all in section right now btw
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
Last Edited: 2013-01-30 02:09:33
January 29 2013 20:43 GMT
#94
Also kollin if you watch my 4th and 5th uploaded games you'l see some tank variation of my build. the 4th replay hits very early at 12:30 so if you like that timming better you can try that. Both work but i simply like my thor build because ive had more success with with it
llIH
Profile Joined June 2011
Norway2144 Posts
January 29 2013 20:57 GMT
#95
Love the replays so far. Keep them coming.
Taefox
Profile Joined March 2010
1533 Posts
Last Edited: 2013-01-29 21:01:00
January 29 2013 20:58 GMT
#96
Read 5 pages of this and I have to agree with Kollin, just saying. And btw, this isn't new since few people did the same similar build before like: timing attack, marines mix, banshee etc ... just a variation

http://www.teamliquid.net/forum/viewmessage.php?topic_id=326037


I still prefer Sea TvP Mech very consistent but does require a lot of skills

@taefoxy
llIH
Profile Joined June 2011
Norway2144 Posts
January 29 2013 21:05 GMT
#97
Yeah I think the Sea TvP is a really good build too. I've had a lot of success with it.
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 29 2013 21:23 GMT
#98
Like I said guys, if you don't the thor style (Please try it before judging) i gave 2 extra replays #4 and #5 to suit a more tank heavy style. Never said this was never attempted before. However i just wanted to share because of the success i have had with it and i felt like people at the plat to diamond level would benefit the most from it. Also I never really helped the community out so i though might as well, you know paying it forward.
EliteLegend
Profile Blog Joined February 2012
Canada57 Posts
January 30 2013 18:33 GMT
#99
Added some more replays :D seems like this is getting alot of attention ty for all the feedback its greatly appreciated.
blooblooblahblah
Profile Joined February 2011
Australia4163 Posts
January 30 2013 20:29 GMT
#100
Having played numerous games vs EliteLegend in tournaments and a couple of ladder, i can attest to the strength of this build. This build is a little different to the gas builds he use to do whenever i've played him, but the style itself is very strong.
Ganzi beat me without stim. Ostojiy beat me with a nydus. Siphonn beat me with probes. Revival beat my sentry-immortal all-in.
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