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Active: 1660 users

Sjow style no scouting - overlooked? - Page 20

Forum Index > StarCraft 2 Strategy
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SichuanPanda
Profile Blog Joined March 2010
Canada1542 Posts
December 14 2010 22:55 GMT
#381
There's no benefit to not early scouting, however with Scans, and a double Orbital build, Terran can fairly confidently skip the early scout and simply scan later. But no matter how good an opening build one has not doing an early scout will leave you open to cheese.
i-bonjwa
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2010-12-14 22:57:11
December 14 2010 22:56 GMT
#382
On December 15 2010 07:51 Quecks wrote:
Show nested quote +
On December 15 2010 07:28 Chill wrote:
On December 15 2010 07:22 ksn wrote:
If you look at the single game for sure is a bad idea, but looking at the statistics tells a different story;
He has a very safe build, let's say he gets successfully cheesed 1 game every 10 (and that's being pessimistic), still in 9 out of ten games he will have an advantage just scouting with the first hellion.
And probably he get cheesed successfully less than that. Different story if we are talking about a tournament or just the single game

In 9 games out of 10 he will have a 1% advantage, and in 1 game he will have a 20+% disadvantage. Adjust the numbers how you will but it still doesn't make sense.


Wow, didnt know you thought SjoW was THAT good? 3200pts and placeing pretty much every tour he plays with that much of a self-imposed handicap? Damn. Imagine if he just saw that gateway and gas.


It's not that much of a handicap really. Unless I'm doing the math wrong... if you had a 51% chance (+1% because you didn't scout) to win 9/10 and a 30% chance to win 1/10 (-20% chance because you did worker scout) then your overall win rate would be 48.9%. If it was an ~10% or less disadvantage then his overall win rate would be equal to or greater than 50%.

Of course in reality if it's a 20% weakness then opponents knowing his trends can exploit that so it happens more often than 1/10, but that's a different point all together.
Logo
vdale
Profile Joined June 2010
Germany1173 Posts
December 14 2010 23:02 GMT
#383
On December 15 2010 07:41 Manifesto7 wrote:
No. You are completely wrong. Because those two extra marines aren't going to do shit vs the dts you didn't see, and they aren't going to kill the double expand you ignored. If you are top 5 on a ladder somewhere, go for it, but to apply it as a principle to general gameplay is ridiculous.

Anyway, I'm moving this to strategy where is belongs.


This thread is more about a specific build and scouting with an early scv (you won't see dt tech with this scv anyway) and if you really need that early scouting information.

Nobody wants to apply it as a principle to general gameplay.
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 14 2010 23:04 GMT
#384
Sjow just destroyed White-Ra with his late scout style ez-peacy. Kid got talent no matter what people think
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Quecks
Profile Joined December 2010
Sweden6 Posts
December 14 2010 23:06 GMT
#385
On December 15 2010 07:41 Manifesto7 wrote:
No. You are completely wrong. Because those two extra marines aren't going to do shit vs the dts you didn't see, and they aren't going to kill the double expand you ignored. If you are top 5 on a ladder somewhere, go for it, but to apply it as a principle to general gameplay is ridiculous.

Anyway, I'm moving this to strategy where is belongs.


Again, not really saying he wins 100% of games, in the numbers game it might be an advantage at the moment. No one knows, despite made up statistics.

No ones saying this should be a principle of anything. I just dont understand the extremes, on either side. Actually i havent seen any extremes on the side of the no scout. Mostly people arguing from what is evident. That it works for him. Would he be better of scouting? Who cares? Hes pretty much destroying as is.

Games like this isnt about optimal play, its about winning, as have been stated many times before.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
December 14 2010 23:08 GMT
#386
On December 15 2010 08:04 SmoKim wrote:
Sjow just destroyed White-Ra with his late scout style ez-peacy. Kid got talent no matter what people think

No one is arguing against that. They're saying he would be even better if he scouted.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
December 14 2010 23:13 GMT
#387
On December 14 2010 21:49 Gigaudas wrote:
Show nested quote +
On December 14 2010 21:40 Headshot wrote:
Why doesn't he scout?


Probably because he doesn't have to change his BO against what he scouts often enough for the economic edge to be worth it.

Plus, having an extra SCV on mining when you get hit by cheese (when still low on SCVs) is a huge deal. And it obviously gives a slight edge when both players are playing standard.

Show nested quote +
On December 14 2010 21:44 vOdToasT wrote:
Well personally I just think he's pretty bad. His style of no scouting is not a "style"... it's just poor play.


Are you serious? Count the occurrences of the name "SjoW" here:

http://www.teamliquid.net/tlpd/sc2-international/individual-leagues#tblt-1928-1-0-DESC

Don't miss page 2!

EDIT: Even better, sort by name and realize that he's the one player in the world with the most tournament wins when there's money on the line.


I clicked on that link and got depressed by all the blue I saw...

If I played terran I wouldn't scout either. I'd just turtle all game. Not much can threaten a turtled terran. Then when we are both maxed, I would start spamming PF's and turrets on the map.
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
Quecks
Profile Joined December 2010
Sweden6 Posts
December 14 2010 23:14 GMT
#388
On December 15 2010 07:56 Logo wrote:

It's not that much of a handicap really. Unless I'm doing the math wrong... if you had a 51% chance (+1% because you didn't scout) to win 9/10 and a 30% chance to win 1/10 (-20% chance because you did worker scout) then your overall win rate would be 48.9%. If it was an ~10% or less disadvantage then his overall win rate would be equal to or greater than 50%.

Of course in reality if it's a 20% weakness then opponents knowing his trends can exploit that so it happens more often than 1/10, but that's a different point all together.


I dont know where he got the statistics from, but they sounded very official, so you better note that he said 20+ percent. So you have to do some sort of mathmatisism on that variable aswell brah.

User was banned for this post.
ksn
Profile Joined September 2010
Italy34 Posts
December 14 2010 23:17 GMT
#389
On December 15 2010 07:28 Chill wrote:
Show nested quote +
On December 15 2010 07:22 ksn wrote:
If you look at the single game for sure is a bad idea, but looking at the statistics tells a different story;
He has a very safe build, let's say he gets successfully cheesed 1 game every 10 (and that's being pessimistic), still in 9 out of ten games he will have an advantage just scouting with the first hellion.
And probably he get cheesed successfully less than that. Different story if we are talking about a tournament or just the single game

In 9 games out of 10 he will have a 1% advantage, and in 1 game he will have a 20+% disadvantage. Adjust the numbers how you will but it still doesn't make sense.

still, 9/10 games he has an advantage
cArn-
Profile Blog Joined May 2010
Korea (South)824 Posts
Last Edited: 2010-12-14 23:29:10
December 14 2010 23:27 GMT
#390
On December 15 2010 05:06 avilo wrote:
Show nested quote +
On December 15 2010 05:02 darthcaesar wrote:
Great posts by SjoW and meRz.

I guess if you do the 1/1/1 every game I understand the no scv scout.

However, if you plan on going 1rax expo, or 2rax expo, something along those lines, I think an scv scout is necessary, but at this point it's more stylistic.


How the hell is scouting a "stylistic choice?" Scouting is a core component of being good. It has nothing to do with "style."

How are people even trying to defend bad play? This is crazy.


Yeah and guess what, even with this bad play he has already still won more relevant tournaments that you will ever win, at lest you can chitchat on forums and try to look smart to make you feel bit better about it.


Bad play would be no scouting at all, scouting later doesn't mean he's not doing it, the only thing I find questionnable is not scouting around and in the base for proxies at least, and you can still hold these kind of things without scouting it anyway.
Twitter : http://twitter.com/CARNDARAK
Severus_
Profile Blog Joined October 2010
759 Posts
Last Edited: 2010-12-14 23:30:54
December 14 2010 23:29 GMT
#391
Knowledge is power so I think Sjow style is bad and you need that scout no matter what.In SC1 pros try to keep their scout alive as much as possible even use bugs to get a scouting info.SC2 is in a early state so every race has only 2 or 3 builds so maybe that is why he doesn't scout he is sure that his build is solid.Anyway another thing is that StarCraft is a game of counters if you know what your opponent is doing you will have a good counter so that leads to my first phrase knowledge is power ( hide it well )


EDIT: and i think SjoW is no where near the Koreans or the other top terrans.
dizzy101
Profile Joined August 2010
Netherlands2066 Posts
December 14 2010 23:30 GMT
#392
^ What Quecks was saying in a snarky way that got him banned was that these numbers are just pulled out of thin air. Which they are.

The pro-early scouters have not really addressed--in any careful way--Sjow's argument that i) discovering cheese doesn't really affect his particular 1-1-1 build, ii) opponents' build orders can be discovered by sending marines&hellions across the map.
ironside
Profile Joined October 2010
51 Posts
December 14 2010 23:35 GMT
#393
Its funny how incontrol thinks his contribution to tl is so valuable and everyone who isn't pro is an idiot and shouldn't post.
Just look at his contribution to this thread, nothing but flaming and retarded hyperbole. This was actually a decent discussion before he arrived with all his bullshit.
Either he is a troll (maybe he wants the publicity?), or he is just a sad little man with some real e-peen delusions.

User was banned for this post.
Mooncat
Profile Joined October 2007
Germany1228 Posts
December 14 2010 23:37 GMT
#394
On December 15 2010 08:04 SmoKim wrote:
Sjow just destroyed White-Ra with his late scout style ez-peacy. Kid got talent no matter what people think


Ya, and two games later Adelscott wiped the floor with him and before that he lost pretty badly to Darkforce. So...? What are you getting at? No one's denying that Sjow is a good player, we're saying that not SCV scouting in almost every game is not a very good idea.
"[Lee Young Ho] With this victory, you’ve risen to Bonjwa status."
aidnai
Profile Joined January 2010
United States1159 Posts
December 15 2010 00:10 GMT
#395
On December 15 2010 08:35 ironside wrote:
Its funny how incontrol thinks his contribution to tl is so valuable and everyone who isn't pro is an idiot and shouldn't post.
Just look at his contribution to this thread, nothing but flaming and retarded hyperbole. This was actually a decent discussion before he arrived with all his bullshit.
Either he is a troll (maybe he wants the publicity?), or he is just a sad little man with some real e-peen delusions.


why flame a well known, respected, heavily contributing community member? I personally love seeing the rare threads like this where you have top players (Sjow, Inc, Merz, etc) and top forum veterans (chill, mani, Inc again, etc) all having a discussion.
longdivision
Profile Joined December 2010
United States170 Posts
December 15 2010 00:14 GMT
#396
Sjow's no early scouting style seems open to abuse. In a ladder game, his protoss opponent did a double proxy gate build and waited for his fourth zealot to pop before moving in. Sjow lost without being able to put up much of a fight. An early scout could have let him start up a bunker while the second pair of zealots were still building. It's much easier to put up a bunker facing two zealots as opposed to four.
m0ck
Profile Blog Joined November 2010
4194 Posts
December 15 2010 00:14 GMT
#397
Thank you to sjow and merz for the insights in this thread, (mostly) patient and thorough as it is. The amount of people reiterating the same opinions over and over without bothering to read the thread is depressing. If the thread is 20 pages long, probably someone has contributed an off-hand dismissal like the one you're about to post..

A thread like this is a great opportunity to question fundamental assumptions like "8-9-10-11-12 probe = scout". Dismissing it off-hand just shows a lack of imagination and premature confidence in how the game is supposed to play out. It's still early days

It would be interesting to hear the opinion of the early posters like nazgul and incontrol in light of the explanations of sjow and merz. Interesting!
Cocacooh
Profile Joined August 2010
Norway1510 Posts
December 15 2010 00:17 GMT
#398
Just of of curiosity, does anyone know how Sjow deals with random players? Does he scout with his scv or wait for marine(s) to scout or wait for their scout to come?
thurst0n
Profile Blog Joined December 2010
United States611 Posts
December 15 2010 00:42 GMT
#399
On December 14 2010 21:36 scion wrote:
I don't see why you would ever forgo early scouting. You literally don't lose anything by doing it and the potential information you could gather are amazing. (early double gas, 2 rax before orbital, 2gate, proxy anything, cannon rush..)

You also can get control of xel'naga watch tower or leave your worker in front of their base to see when they are moving out with what composition.

There is absolutely no reason not to scout. ever.

I"m not expert, but this pretty much sums it up for me.. i suck at scouting unfortunately and my macro could use some work.. i guess that's why I'm here..
P.S. I'm nub. If you'd like you can follow me @xthurst but its not worth it ill be honest
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
December 15 2010 01:30 GMT
#400
It would be interesting to hear the opinion of the early posters like nazgul and incontrol in light of the explanations of sjow and merz. Interesting!
I am pretty confident that incontrol is not prepared to concede even the most minor points to Sjow (I'd love to be proven wrong). It seems his pre-concieved notion of the matter will not budge an inch (unless just possibly at some point down the road he realizes there are situations he should leave his probes on the mineral line). It is just a matter of his personality. Frankly I'm glad he left the thread when he did before making even more out of place elitist posts.
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