• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:53
CEST 01:53
KST 08:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon98Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool StarCraft open world shooter announced at BlizzCon Balance hotfix patch 5.0.16b (July 16)
Tourneys
RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall Sparkling Tuna Cup - Weekly Open Tournament KSL Week #92
Strategy
[G] Having the right mentality to improve
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
[ASL22] Ro16 Preview: Holy Diver Syncronization issues and can't find games BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Why Protoss Struggles on ASL (Ft. Shuttle, Tulbo)
Tourneys
[ASL22] Ro16 Group D [ASL22] Ro16 Group C KCM Race Survival 2026 Season 3 [Megathread] Daily Proleagues
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Northern Ireland Global Starcraft
Blogs
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 5022 users

TvP – A Terran’s view - Page 31

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 29 30 31 32 33 41 Next All
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-12-29 19:34:33
December 29 2010 19:32 GMT
#601
On December 30 2010 04:30 Rowa wrote:
Sjow actually said tvp is protoss favored too...


OMG....

(this is to be read in a mocking voice)
Raiznhell
Profile Joined January 2010
Canada786 Posts
December 29 2010 19:32 GMT
#602
On December 30 2010 04:27 travis wrote:
jesus people, stop complaining about warpins so much. maybe actually kill pylons that are around the map? like duh? i see way too many complaints about warpins -.-


lol well to be fair to them travis do you know how hard it is to find every single pylon around the map especially on maps like shakuras and metal. There's just so many sneaky places to hide pylons.

While I don't admire all the Terran whining I think what you said is kinda dumb the ability to warp in units anywhere on the map instantly regardless of balance is such a strong ability I'd be surprised if nobody complained about it.
Cake or Death?
Johnranger-123
Profile Blog Joined August 2009
United Kingdom341 Posts
December 29 2010 19:33 GMT
#603
Has anyone tried going 3 starport banshee's after they get their third for a while?
If you get cloack as well(or emp the banshee's) it can work really well I think, I dont have any replays as most of my tvp's dont get into the late game but when I do I always do that and it works quite well imo ^^
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-12-29 19:38:39
December 29 2010 19:36 GMT
#604
On December 30 2010 04:32 Raiznhell wrote:
Show nested quote +
On December 30 2010 04:27 travis wrote:
jesus people, stop complaining about warpins so much. maybe actually kill pylons that are around the map? like duh? i see way too many complaints about warpins -.-


lol well to be fair to them travis do you know how hard it is to find every single pylon around the map especially on maps like shakuras and metal. There's just so many sneaky places to hide pylons.


not THAT hard, the people complaining about it just aren't very good

do you know how hard it is to kill a planetary fortress? hurp durp durp
scvs auto repairing allins with mules to boost economy hurp durp durp


hey look an ability that defines the protoss race in sc2, lets all whine about it over and over even though it's completely possible to deal with it by playing better


honestly, i wouldn't mock people if they were actually discussing strategy rather than just coming in and saying [X IS TOO GOOD]
Raiznhell
Profile Joined January 2010
Canada786 Posts
Last Edited: 2010-12-29 21:06:39
December 29 2010 21:03 GMT
#605
On December 30 2010 04:36 travis wrote:
Show nested quote +
On December 30 2010 04:32 Raiznhell wrote:
On December 30 2010 04:27 travis wrote:
jesus people, stop complaining about warpins so much. maybe actually kill pylons that are around the map? like duh? i see way too many complaints about warpins -.-


lol well to be fair to them travis do you know how hard it is to find every single pylon around the map especially on maps like shakuras and metal. There's just so many sneaky places to hide pylons.


not THAT hard, the people complaining about it just aren't very good

do you know how hard it is to kill a planetary fortress? hurp durp durp
scvs auto repairing allins with mules to boost economy hurp durp durp


hey look an ability that defines the protoss race in sc2, lets all whine about it over and over even though it's completely possible to deal with it by playing better


honestly, i wouldn't mock people if they were actually discussing strategy rather than just coming in and saying [X IS TOO GOOD]


Well to defend the whiny Terrans a bit the thing is Terran macro aside from being simpler with MBS is pretty much the same as BW. We have the Mule but that money boost a lot of the times only helps us to compete with the macro boosts of the other races. Zerg now have an extra 4 larva with the queen and protoss has chrono boost (Which is available from the very beginning unlike terrans and zergs macro boosts). The warp-in on top of the Chrono boost is difficult to handle as a simple 100 mineral investment in a pylon automatically creates somewhat of a beach-head right outside your base and then they put them all over the map.

When playing against Terran and Zerg you only have to scout expansions and army position and tech. against protoss you have to scout the above PLUS every single inch of the map for pylons?

I don't think it's imbalance but i think this is where everyone here is coming from on their hatred of warp-in.
Cake or Death?
gcoin
Profile Joined November 2010
United States89 Posts
December 29 2010 21:04 GMT
#606
in summary

http://www.sc2replayed.com/replays/121637-1v1-terran-protoss-xelnaga-caverns
Terran for Life. Never compromise Not even in the face of Armageddon
Vari
Profile Joined September 2010
United States532 Posts
December 29 2010 21:14 GMT
#607
they can't warp in an entire army, you know. if they aren't in your base the worst you have to worry about is a small counter attack

which is a time when not having warp in is actually nice because you'll probably have a handful of units in or near your base no matter where your army is at.

so no you don't need to search for every pylon, just in and around your base and when you take an expo.
Stroke Me Lady Fame
n3mo
Profile Joined May 2010
United States298 Posts
December 29 2010 23:22 GMT
#608
On December 30 2010 04:27 travis wrote:
jesus people, stop complaining about warpins so much. maybe actually kill pylons that are around the map? like duh? i see way too many complaints about warpins -.-


the complaint about warp-in is that you can have a storm and/or feedback, and likely many of them, at any point in your bases within 5 seconds. when defending drops (which is what any terran will be trying to do to get an economic advantage), there is no longer such thing as "being out of position".
My hatred for [banelings] is way greater than my compassion
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2010-12-29 23:31:36
December 29 2010 23:30 GMT
#609
On December 30 2010 08:22 n3mo wrote:
Show nested quote +
On December 30 2010 04:27 travis wrote:
jesus people, stop complaining about warpins so much. maybe actually kill pylons that are around the map? like duh? i see way too many complaints about warpins -.-


the complaint about warp-in is that you can have a storm and/or feedback, and likely many of them, at any point in your bases within 5 seconds. when defending drops (which is what any terran will be trying to do to get an economic advantage), there is no longer such thing as "being out of position".


so what?

even 2 templars still won't instantly stop a drop, u need more than that

if P wants to play the complaining game then they can say "well terran can just put up a sensor tower and they know u are dropping before u even freaking get there".

yes, amulet warpins are very good. yes, they make terran drops easier to stop (THANK GOD....)

but a lot of terrans need to learn to control their armies better late game, i watch huk's stream and i've seen him lose on even economic footing with amulet storm simply because his opponent had awesome control(albeit i haven't seen this often... but i don't often even see huk get storm, he seems to go collossus much more)

spread your units out, use emps, stutter micro with marauders

im not saying it's easy but there's a lot of attacks terran can do that is ridiculously hard to fight off as well
Crashburn
Profile Blog Joined October 2010
United States476 Posts
December 30 2010 00:03 GMT
#610
Protoss get to warp in because otherwise they are incredibly immobile. Ever try to defend against mutas with stalkers? Watching them go in single file through your buildings while you lose 30 probes is one of the saddest things to see in Starcraft 2.

Oh, what's that? They're attacking my third? Let me grab my zealots, immortals, colossi, and high templars. I'll be there in... *checks watch* ... about an hour. And unlike terran, our bases don't defend themselves for a low, low cost.

Every race has some advantage over other races for which they trade off with disadvantages.
dcberkeley
Profile Joined July 2009
Canada844 Posts
December 30 2010 00:12 GMT
#611
On December 30 2010 06:04 gcoin wrote:
in summary

http://www.sc2replayed.com/replays/121637-1v1-terran-protoss-xelnaga-caverns

That was a waste of time. Don't post garbage.
Moktira is da bomb
frumpylumps
Profile Joined September 2010
61 Posts
December 30 2010 02:08 GMT
#612
Blizz agrees TvP is imbalanced in favor of protoss and they are looking at it despite Travis's post count and obvious bias.

Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
December 30 2010 02:20 GMT
#613
That video is really old in starcraft 2 terms, you understand that, right? Back from around when gsl 2 was a few rounds in and all the protoss were eliminated...
Blyadischa
Profile Joined April 2010
419 Posts
December 30 2010 02:27 GMT
#614
On December 30 2010 03:24 Resistentialism wrote:
Show nested quote +
On December 30 2010 03:11 Blyadischa wrote:
On December 30 2010 02:06 ensis wrote:
On December 30 2010 01:18 dust7 wrote:
so, no one here acknowledging that blizzard already said P>T in lategame because of storms?


maybe, and this is just anothter possible answer, the reason why protoss wins the lategame, is because terran always is at a disadvantage reaching the endstage, because they went for some midgame attack.


[image loading]

I'm red, opponent is blue. That is the army value chart.

See that huge advantage I have going into late game?

See how I've had that advantage the whole game?

Yeah, that arrow points to storms, not even good ones, I was even playing bio/mech and all he had to do was just storm more when I dodged a storm, and storm more on my mech to kill it.



Notice how you and your opponent's lines stay parallel after your big army build up around 800 - always about the same distance from each other. If you are both macroing, but you are pumping army and he's teching, you need to do more damage so that your advantage keeps growing. If your opponent is playing defensively and getting higher tech, you're losing advantage by just staying equal in army size with them.



1. I'm not staying equal in army size with him, I have 35% more food than him.
2. By saying I need to stop him from getting tech, and not seeing that HE WON THE BATTLE NOT BECAUSE OF GOOD PLAY, ARMY SIZE, OR WHATEVER, BUT ONLY STORM, you're admitting that storm is imbalanced.
frumpylumps
Profile Joined September 2010
61 Posts
Last Edited: 2010-12-30 02:30:56
December 30 2010 02:29 GMT
#615
On December 30 2010 11:20 Resistentialism wrote:
That video is really old in starcraft 2 terms, you understand that, right? Back from around when gsl 2 was a few rounds in and all the protoss were eliminated...


so you attempt to invalidate it based off the fact that it is older yet current to the current patch and also point to older GSL season2 results where protoss played badly while ignoring GSL season 3 results?

pretty retarded


Two_DoWn
Profile Blog Joined October 2009
United States13684 Posts
December 30 2010 02:38 GMT
#616
Oh my god. This thread is a repeat of the billion and a half broodwar threads that popped up with the same title. And that game was balanced.

Just because you get free wins against zerg doesnt mean it needs to be as easy against protoss.

Besides, I watched a game by qxc the other day where the protoss had 10 templar, and qxc had about 10 ghosts. The toss got 1 storm off. By a templar who was warped in late. After his army had been decimated. qxc hit every other templar with an emp, and rofflestomped the battle.
"What is the air speed velocity of an unladen courier?" "Dire or Radiant?"
link0
Profile Joined March 2010
United States1071 Posts
Last Edited: 2010-12-30 02:50:15
December 30 2010 02:45 GMT
#617
On December 30 2010 11:38 Two_DoWn wrote:
Oh my god. This thread is a repeat of the billion and a half broodwar threads that popped up with the same title. And that game was balanced.

Just because you get free wins against zerg doesnt mean it needs to be as easy against protoss.

Besides, I watched a game by qxc the other day where the protoss had 10 templar, and qxc had about 10 ghosts. The toss got 1 storm off. By a templar who was warped in late. After his army had been decimated. qxc hit every other templar with an emp, and rofflestomped the battle.


Did you also watch the games (QXC's stream 2 days ago) where QXC lost to Mini 0-3 because QXC tried to play a macro game but was decimated by HT and carriers?

Same story against ppgBubbles (my teamate in All4One Gaming). QXC loses 3 times in macro games (carriers and HT again) then proceeds to win twice with marine/scv all-ins.

This is QXC, whom most people consider to be the best Terran in NA.

Yay for terran late game.
http://www.justin.tv/link0 - Gosu.Linko - http://www.facebook.com/link0
LHUCKS1
Profile Joined November 2010
United States43 Posts
December 30 2010 02:58 GMT
#618
T v P late game is broke...you need to rush MMM/viking in the 9-12 window or you don't have a chance against a conservative Protoss strategy.
Blyadischa
Profile Joined April 2010
419 Posts
Last Edited: 2010-12-30 02:59:11
December 30 2010 02:58 GMT
#619
On December 30 2010 11:20 Resistentialism wrote:
That video is really old in starcraft 2 terms, you understand that, right? Back from around when gsl 2 was a few rounds in and all the protoss were eliminated...


Yeah, even when protoss were losing in GSL, Blizzard said TvP was protoss favored. I see the point you're trying to make there..
metalsonic
Profile Joined September 2010
Netherlands95 Posts
December 30 2010 03:05 GMT
#620
Ghosts are really effective vs HT that and the HT is the most immobile unit after the tank in the entire game . You only need 5 units and scout with scans . You need the following units : Marine Marauder Medivac Vikings and Ghost . You need to add vikings and ghosts based on the number of collosus u see and the numer of HT and remember nothing can kill u on the high ground in LT try to search for spots with a ramp when fighting protoss . Protoss can never never win when ur fighting with a decent army in ur base especially with the planetary fortress . You can micro out of storms and only take about 20 damage with ur units with practice making HT useless ( unless ur on a suck spot on the map , but just split to avoid damage and use ghosts EMP's ) . Terran is clearly favored since ghosts are more mobile then HT and do more damage overall then HT can .
The 100 shields drained is ridiculles and cancels any immortal play , carriers are a joke since vikings can kite them endlessly if the terran ever faced the expensive 120 second build time fat useless things .

Carrier and Battlecruiser are the worst unit by far . Mothership is also really bad but atleast u can do a cheese strategy with it . ( u can't with other units ) .
Prev 1 29 30 31 32 33 41 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 79
StarCraft: Brood War
Rain 950
GuemChi 789
Artosis 569
MaD[AoV]14
Dota 2
monkeys_forever419
NeuroSwarm180
League of Legends
Doublelift4082
JimRising 305
Counter-Strike
minikerr1
Super Smash Bros
hungrybox1315
AZ_Axe215
Mew2King165
Other Games
summit1g8113
C9.Mang0343
XaKoH 150
Livibee133
PiGStarcraft78
ViBE57
Liquid`TLO53
Organizations
Other Games
gamesdonequick1996
BasetradeTV27
[ Show 10 non-featured ]
StarCraft 2
• Hupsaiya 68
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur144
Upcoming Events
Replay Cast
7m
IntoTheTV X SOOP
11h 7m
Cure vs SHIN
herO vs Solar
Percival vs Classic
ByuN vs Rogue
OSC
22h 7m
Replay Cast
1d
IntoTheTV X SOOP
1d 11h
Replay Cast
2 days
GSL
2 days
Replay Cast
3 days
GSL
3 days
Shopify Rebellion Sundays
3 days
Spirit vs Mixu
[ Show More ]
Replay Cast
4 days
Afreeca Starleague
4 days
Shine vs Rush
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs EffOrt
PiGosaur Cup
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - TRS
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

KCM Race Survival 2026 Season 3
K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Calamity Invitational
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSA
Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.