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[G] ZvT Muta vs. Thor - Page 7

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 5 6 7 8 9 15 Next All
Lexpar
Profile Blog Joined March 2009
1813 Posts
August 21 2010 02:16 GMT
#121
Awesome post! Never making any unit besides mutas from now on.
FunkyLich
Profile Blog Joined August 2010
United States107 Posts
August 21 2010 02:22 GMT
#122
only do this to punish the terran when his army is all thors and tanks. Like people said, if there are rines (which there should be), kill them first.
Zergsassasin
Profile Joined July 2010
United States23 Posts
August 21 2010 02:25 GMT
#123
I actually tried this today vs my practice partner (who loves massing thors) and this helped me to finaly be able to counter him
Got to love IdrA
Xiran
Profile Joined July 2010
United States50 Posts
August 21 2010 03:00 GMT
#124
This is great news for zerg players!
"My policy is to have no policy"- Abraham Lincoln
Whole
Profile Blog Joined May 2010
United States6046 Posts
August 21 2010 03:20 GMT
#125
I think this was known, but it is great for someone to make a big post to show exactly how to do it. Anyway, it seems like the gosu micro in Starcraft 2 will revolve more around spreading out an army to take away splash damage.

Spoilers of IEM Day 3: SarenS versus IdrA:
+ Show Spoiler +
Another example was SarenS versus IdrA in Game 1. SarenS spread his bio army to reduce the Baneling damage by a ton. While this alone didn't win him the game, it helped a lot.


Patrol move micro to reduce Siege Tank damage for units walking in range of the tanks. (click sentence for link)

And now we have this. It is so great to see little techniques being found out so early in the game's life.
Jermstuddog
Profile Blog Joined June 2010
United States2231 Posts
Last Edited: 2010-08-21 03:41:47
August 21 2010 03:30 GMT
#126
On August 21 2010 12:00 Xiran wrote:
This is great news for zerg players!


Not so much a zerg specific technique. As has already been mentioned, this makes banelings even more worthless, reducing Zergs T1 units to bad, worse, and worthless.
As it turns out, marines don't actually cost any money -Jinro
Bair
Profile Joined May 2010
United States698 Posts
August 21 2010 04:07 GMT
#127
On August 21 2010 12:30 Jermstuddog wrote:
Show nested quote +
On August 21 2010 12:00 Xiran wrote:
This is great news for zerg players!


Not so much a zerg specific technique. As has already been mentioned, this makes banelings even more worthless, reducing Zergs T1 units to bad, worse, and worthless.


It will give zerglings the ability to surround a little better.

In other news, thor AoE buff on the horizon!

+ Show Spoiler +
I kid, I kid...
In Roaches I Rust.
FuryX
Profile Joined April 2010
Australia495 Posts
August 21 2010 04:32 GMT
#128
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
August 21 2010 06:40 GMT
#129
i posted on this like a couple days after they gave thors splash antiair attack during beta..but i guess nobody saw it

it's perhaps one of the most useful tactics to know zvt
ModeratorBlame yourself or God
FunkyLich
Profile Blog Joined August 2010
United States107 Posts
August 21 2010 06:47 GMT
#130
sorry if I stole your thunder. When I edit the post, I'll make it clear that I'm not the inventor. I just stumbled across it on my own and thought I'd share.
divertiti
Profile Joined August 2010
Canada106 Posts
August 21 2010 06:50 GMT
#131
Now the Zerg is OP, nerf the Zerg!!!!

/sarcasm
obsid
Profile Joined November 2008
United States389 Posts
Last Edited: 2010-08-21 07:31:53
August 21 2010 07:31 GMT
#132
I dont know why people are making such a big deal, i mean this was already talked about here:
http://www.teamliquid.net/forum/viewmessage.php?topic_id=138277

Myth #8.

Still nice way of explaining it, and I like the whole box idea.
Darkn3ss
Profile Joined November 2009
United States717 Posts
August 21 2010 07:40 GMT
#133
On August 21 2010 15:40 Zelniq wrote:
i posted on this like a couple days after they gave thors splash antiair attack during beta..but i guess nobody saw it

it's perhaps one of the most useful tactics to know zvt


Lol same here... too bad it's not a solution... it's just a way NOT to lose ALL of your mutas in an instance... xD
Dont quote me boy, cuz I aint saying shhh...
ZomgTossRush
Profile Blog Joined May 2010
United States1041 Posts
August 21 2010 08:00 GMT
#134
The problem still relies in the stimmed marines doing all the damage. I have used this tactic in my zvt and yes it helps, but it isn't game breaking.
Coaching for 1v1 and Team games at Gosucoaching.com
terranghost
Profile Joined May 2010
United States980 Posts
August 21 2010 08:26 GMT
#135
keep in mind when comparing costs of the two units, yes thors will be cheaper in gas but zerg should be able to outexpand a meching terran at least when I play zerg I do.
4 mutas beat a thor.
Also has anyone tried this with 1 corruptor for every 2 thors as corruption could make a hell of a difference
"It is amazing that people who think we cannot afford to pay for doctors, hospitals, and medication somehow think that we can afford to pay for doctors, hospitals, medication and a government bureaucracy to administer it." - Thomas Sowell
Merikh
Profile Blog Joined June 2010
United States918 Posts
August 21 2010 16:48 GMT
#136
IDRA JUST DID THIS IN HIGH LEVEL PLAY!!!!!!! IEM Semi Finals Gamescom vs Tarson OMFG
G4MR | I mod day9, djwheat and GLHF's stream
snotboogie
Profile Blog Joined August 2009
Australia3550 Posts
August 21 2010 16:49 GMT
#137
idra owes you money man!
DontBlink2
Profile Joined July 2010
Canada2 Posts
August 21 2010 16:51 GMT
#138
WOW idra just owned tarson with this!!
DONT BLINK!
RaptorZ
Profile Joined August 2010
United States155 Posts
August 21 2010 16:51 GMT
#139
Whoa. Idra just did it. That was insane.
teamsolid
Profile Joined October 2007
Canada3668 Posts
August 21 2010 16:51 GMT
#140
Idra vs Tarson G3 muta > thor
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