[G] ZvT Muta vs. Thor - Page 9
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Sealteam
Australia296 Posts
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zerg4hire
81 Posts
On August 22 2010 02:03 brn4meplz wrote: If Blizzard wants Thors to be a hard counter to Muta's they are just going to buff the AoE. Just because we've found the technique outside the box. blizzard can't take that in to account and change the aoe splash range again. | ||
Calidus
150 Posts
On August 22 2010 02:05 argie wrote: They can't buff splash further because then people who don't use this will get raped a bit too much by Thors... The game has to be balanced at a pro level to be successful. | ||
piegasm
United States266 Posts
On August 22 2010 01:52 Kurumi wrote: I consider this a bug/exploit and I am not going to use it. Have fun continuing to let Thors evaporate your mutalisks then. It's a game mechanic, not a bug. Think about it....how much sense does it make for 16 mutalisks to actually be able to occupy the same space (which is what they do when you r-click to attack)? That to me is more of a "bug" (or poor game mechanics) than this. Understanding how the game works and using that to your advantage is not an exploit, it's just smart. I cheered when Apollo mentioned that IdrA had a new technique for controlling his Mutas (having read this thread yesterday) and then again when he successfully took down Tarson's whole army with it. It's REALLY awesome to see such a breakthrough for Zerg. | ||
Cecil
United States368 Posts
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Shika
Sweden1711 Posts
On August 22 2010 01:58 Redmark wrote: I find it difficult to believe that IdrA didn't know about this before. I mean, he plays this game professionally. Surely it's not that hard to figure out? As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously. Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not. | ||
argie
Croatia31 Posts
On August 22 2010 02:10 Calidus wrote: The game has to be balanced at a pro level to be successful. This has nothing to do with balance. It is a tactic how to use Mutas vs Thors with maximum effect. Any pro will learn fast to spread Thors and not clump them and when Mutas come over 2 Thors, rest will rape them. Or any simillar strat. And as people say, this has been around for a long time so I doubt there is gonna be a major game brakedown. | ||
Holgerius
Sweden16951 Posts
On August 22 2010 01:52 Kurumi wrote: I consider this a bug/exploit and I am not going to use it. Hilarious attitude. XD Imagine JD going ''I consider muta stacking a bug/exploit and I am not going to use it''. | ||
Cheerio
Ukraine3178 Posts
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zerg4hire
81 Posts
you terrans take it easy. stop complaining at our micro, and find a better solution. now the tables turned to you. | ||
OblivionMage
Canada377 Posts
On August 22 2010 02:10 Calidus wrote: The game has to be balanced at a pro level to be successful. MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful. Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug... | ||
piegasm
United States266 Posts
Um you do realize that Blizz designed this mechanic, right? It's not news to them. If they intended Thors to be able to hard counter correctly spaced Mutas they would have given the splash damage greater range to start with. | ||
Phisk
166 Posts
On August 22 2010 02:14 Shika wrote: As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously. Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not. I find it VERY hard to believe that IdrA didnt know about this before, if you watched the game you could see he knew exactly what he was doing, he didnt just stumple across this in this thread and read about it, it was clearly something he had practiced. Its safe to say he hasnt known about it for too long tho, as he apparently told Apollo before that he found a "new" technique to counter mech. I would assume people, including IdrA, knew about this trick but hadn't fully explored its potential until fairly recently. | ||
MaYuu
Sweden516 Posts
On August 22 2010 02:15 OblivionMage wrote: MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful. Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug... MW2 was not sucessfull it was a bland game and it failed missrable. | ||
Jocoma
Denmark100 Posts
Hopefully this will give Blizzard some extra time with less community whine for new balance changes. Great series, and grats to IdrA! | ||
Calidus
150 Posts
On August 22 2010 02:15 argie wrote: This has nothing to do with balance. It is a tactic how to use Mutas vs Thors with maximum effect. Any pro will learn fast to spread Thors and not clump them and when Mutas come over 2 Thors, rest will rape them. Or any simillar strat. And as people say, this has been around for a long time so I doubt there is gonna be a major game brakedown. I am not saying they should or should not buff thors because of this play style. what i am saying it you can't use the argument that players should not have to use specific micro technique to make units effective. Those people who don't use this technique will need to learn it. Edit: is suck at english | ||
Pyrthas
United States3196 Posts
On August 22 2010 02:21 MaYuu wrote: MW2 was not sucessfull it was a bland game and it failed missrable. MW2 was hugely successful in that it sold tons of units and made tons of money. It is not as successful as a competitive game. It seems pretty clear that people are operating with two different notions of success here. (Edit: MW2 was, for instance, the best selling piece of entertainment in the UK last year in terms of units moved, not just money spent. It sold 33% more units than the second-place finisher, a Harry Potter DVD, despite costing so much more.) | ||
Saracen
United States5139 Posts
On August 22 2010 02:14 Shika wrote: As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously. Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not. On August 21 2010 15:40 Zelniq wrote: i posted on this like a couple days after they gave thors splash antiair attack during beta..but i guess nobody saw it it's perhaps one of the most useful tactics to know zvt There have been lots of threads about this. Maybe Zelniq's was the first. Who knows. But I have no idea why this thread in particular has been getting so much attention when it's been common knowledge to Zerg players for a while now. | ||
Calidus
150 Posts
On August 22 2010 02:25 Pyrthas wrote: MW2 was hugely successful in that it sold tons of units and made tons of money. It is not as successful as a competitive game. It seems pretty clear that people are operating with two different notions of success here. (Edit: MW2 was, for instance, the best selling piece of entertainment in the UK last year in terms of units moved, not just money spent. It sold 33% more units than the second-place finisher, a Harry Potter DVD, despite costing so much more.) Pyrthas u hit the nail on the head ty | ||
blastedt
United States29 Posts
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