• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:28
CEST 12:28
KST 19:28
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Is the larve respawn broken? Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Etiquete rules in Asl? Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile Nintendo Switch Thread General RTS Discussion Thread Stormgate/Frost Giant Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8424 users

[G] ZvT Muta vs. Thor - Page 9

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 15 Next All
Sealteam
Profile Blog Joined April 2010
Australia296 Posts
August 21 2010 17:06 GMT
#161
This is not a bug, it's a game mechanic. If you screw it up all your mutas are going to get gibbed.
zerg4hire
Profile Joined August 2010
81 Posts
August 21 2010 17:07 GMT
#162
On August 22 2010 02:03 brn4meplz wrote:
If Blizzard wants Thors to be a hard counter to Muta's they are just going to buff the AoE.


Just because we've found the technique outside the box.
blizzard can't take that in to account and change the aoe splash range again.
Calidus
Profile Joined April 2010
150 Posts
August 21 2010 17:10 GMT
#163
On August 22 2010 02:05 argie wrote:
Show nested quote +
On August 22 2010 02:03 brn4meplz wrote:
If Blizzard wants Thors to be a hard counter to Muta's they are just going to buff the AoE.


They can't buff splash further because then people who don't use this will get raped a bit too much by Thors...


The game has to be balanced at a pro level to be successful.
Note:1100 Diamond take everything with a grain of salt.
piegasm
Profile Joined August 2010
United States266 Posts
Last Edited: 2010-08-21 17:13:58
August 21 2010 17:12 GMT
#164
On August 22 2010 01:52 Kurumi wrote:
I consider this a bug/exploit and I am not going to use it.


Have fun continuing to let Thors evaporate your mutalisks then.

It's a game mechanic, not a bug. Think about it....how much sense does it make for 16 mutalisks to actually be able to occupy the same space (which is what they do when you r-click to attack)? That to me is more of a "bug" (or poor game mechanics) than this. Understanding how the game works and using that to your advantage is not an exploit, it's just smart.

I cheered when Apollo mentioned that IdrA had a new technique for controlling his Mutas (having read this thread yesterday) and then again when he successfully took down Tarson's whole army with it. It's REALLY awesome to see such a breakthrough for Zerg.
Cecil
Profile Joined April 2010
United States368 Posts
August 21 2010 17:13 GMT
#165
Very good read. It's not in player's instinct to play like this in games when their instinct is to simply attack into a thor.
www.regimentrunning.com
Shika
Profile Blog Joined July 2010
Sweden1711 Posts
August 21 2010 17:14 GMT
#166
On August 22 2010 01:58 Redmark wrote:
I find it difficult to believe that IdrA didn't know about this before.
I mean, he plays this game professionally. Surely it's not that hard to figure out?


As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously.

Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not.
argie
Profile Joined July 2010
Croatia31 Posts
Last Edited: 2010-08-21 17:16:27
August 21 2010 17:15 GMT
#167
On August 22 2010 02:10 Calidus wrote:
Show nested quote +
On August 22 2010 02:05 argie wrote:
On August 22 2010 02:03 brn4meplz wrote:
If Blizzard wants Thors to be a hard counter to Muta's they are just going to buff the AoE.


They can't buff splash further because then people who don't use this will get raped a bit too much by Thors...


The game has to be balanced at a pro level to be successful.


This has nothing to do with balance. It is a tactic how to use Mutas vs Thors with maximum effect. Any pro will learn fast to spread Thors and not clump them and when Mutas come over 2 Thors, rest will rape them. Or any simillar strat.

And as people say, this has been around for a long time so I doubt there is gonna be a major game brakedown.
Holgerius
Profile Blog Joined January 2009
Sweden16951 Posts
August 21 2010 17:15 GMT
#168
On August 22 2010 01:52 Kurumi wrote:
I consider this a bug/exploit and I am not going to use it.

Hilarious attitude. XD

Imagine JD going ''I consider muta stacking a bug/exploit and I am not going to use it''.
I believe in the almighty Grötslev! -- I am never serious and you should never believe a thing I say. Including the previous sentence.
Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2010-08-21 17:16:17
August 21 2010 17:15 GMT
#169
I knew this since the phase 1 of beta. Doesn't help me much. It takes a strong muta commitment. If so the opponent can take scvs when pushing and add other units like vikings marines. Mass muta doesnt work for me.
zerg4hire
Profile Joined August 2010
81 Posts
August 21 2010 17:15 GMT
#170
this requires alot of micro management for zerg.
you terrans take it easy.

stop complaining at our micro, and find a better solution.
now the tables turned to you.
OblivionMage
Profile Joined May 2010
Canada377 Posts
August 21 2010 17:15 GMT
#171
On August 22 2010 02:10 Calidus wrote:
The game has to be balanced at a pro level to be successful.



MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful.

Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug...
piegasm
Profile Joined August 2010
United States266 Posts
Last Edited: 2010-08-21 17:21:31
August 21 2010 17:20 GMT
#172
Those saying Blizz will just buff Thors now...

Um you do realize that Blizz designed this mechanic, right? It's not news to them. If they intended Thors to be able to hard counter correctly spaced Mutas they would have given the splash damage greater range to start with.
Phisk
Profile Joined June 2010
166 Posts
Last Edited: 2010-08-21 17:21:50
August 21 2010 17:21 GMT
#173
On August 22 2010 02:14 Shika wrote:
Show nested quote +
On August 22 2010 01:58 Redmark wrote:
I find it difficult to believe that IdrA didn't know about this before.
I mean, he plays this game professionally. Surely it's not that hard to figure out?


As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously.

Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not.


I find it VERY hard to believe that IdrA didnt know about this before, if you watched the game you could see he knew exactly what he was doing, he didnt just stumple across this in this thread and read about it, it was clearly something he had practiced. Its safe to say he hasnt known about it for too long tho, as he apparently told Apollo before that he found a "new" technique to counter mech. I would assume people, including IdrA, knew about this trick but hadn't fully explored its potential until fairly recently.
MaYuu
Profile Blog Joined April 2008
Sweden516 Posts
August 21 2010 17:21 GMT
#174
On August 22 2010 02:15 OblivionMage wrote:
Show nested quote +
On August 22 2010 02:10 Calidus wrote:
The game has to be balanced at a pro level to be successful.



MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful.

Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug...


MW2 was not sucessfull it was a bland game and it failed missrable.
ehh`?
Jocoma
Profile Joined May 2010
Denmark100 Posts
August 21 2010 17:23 GMT
#175
"This is totally completely awesome" -Intel ad!

Hopefully this will give Blizzard some extra time with less community whine for new balance changes.

Great series, and grats to IdrA!
Calidus
Profile Joined April 2010
150 Posts
Last Edited: 2010-08-21 17:27:25
August 21 2010 17:24 GMT
#176
On August 22 2010 02:15 argie wrote:
Show nested quote +
On August 22 2010 02:10 Calidus wrote:
On August 22 2010 02:05 argie wrote:
On August 22 2010 02:03 brn4meplz wrote:
If Blizzard wants Thors to be a hard counter to Muta's they are just going to buff the AoE.


They can't buff splash further because then people who don't use this will get raped a bit too much by Thors...


The game has to be balanced at a pro level to be successful.


This has nothing to do with balance. It is a tactic how to use Mutas vs Thors with maximum effect. Any pro will learn fast to spread Thors and not clump them and when Mutas come over 2 Thors, rest will rape them. Or any simillar strat.

And as people say, this has been around for a long time so I doubt there is gonna be a major game brakedown.


I am not saying they should or should not buff thors because of this play style. what i am saying it you can't use the argument that players should not have to use specific micro technique to make units effective. Those people who don't use this technique will need to learn it.

Edit: is suck at english
Note:1100 Diamond take everything with a grain of salt.
Pyrthas
Profile Joined March 2007
United States3196 Posts
Last Edited: 2010-08-21 17:27:25
August 21 2010 17:25 GMT
#177
On August 22 2010 02:21 MaYuu wrote:
Show nested quote +
On August 22 2010 02:15 OblivionMage wrote:
On August 22 2010 02:10 Calidus wrote:
The game has to be balanced at a pro level to be successful.



MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful.

Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug...


MW2 was not sucessfull it was a bland game and it failed missrable.

MW2 was hugely successful in that it sold tons of units and made tons of money. It is not as successful as a competitive game. It seems pretty clear that people are operating with two different notions of success here.

(Edit: MW2 was, for instance, the best selling piece of entertainment in the UK last year in terms of units moved, not just money spent. It sold 33% more units than the second-place finisher, a Harry Potter DVD, despite costing so much more.)
Saracen
Profile Blog Joined December 2007
United States5139 Posts
August 21 2010 17:25 GMT
#178
On August 22 2010 02:14 Shika wrote:
Show nested quote +
On August 22 2010 01:58 Redmark wrote:
I find it difficult to believe that IdrA didn't know about this before.
I mean, he plays this game professionally. Surely it's not that hard to figure out?


As hard as it is to believe, he didn't know about it before this thread, and neither did Day9 obviously.

Alot of people here are saying that this has been known since forever, and it probably has. But it has not been generally known before, not even by top of the line players like IdrA, believe it or not.


On August 21 2010 15:40 Zelniq wrote:
i posted on this like a couple days after they gave thors splash antiair attack during beta..but i guess nobody saw it

it's perhaps one of the most useful tactics to know zvt

There have been lots of threads about this. Maybe Zelniq's was the first. Who knows. But I have no idea why this thread in particular has been getting so much attention when it's been common knowledge to Zerg players for a while now.
Calidus
Profile Joined April 2010
150 Posts
August 21 2010 17:29 GMT
#179
+ Show Spoiler +
On August 22 2010 02:25 Pyrthas wrote:
Show nested quote +
On August 22 2010 02:21 MaYuu wrote:
On August 22 2010 02:15 OblivionMage wrote:
On August 22 2010 02:10 Calidus wrote:
The game has to be balanced at a pro level to be successful.



MW2 wasn't 'balanced' at a pro level, heh, it wasn't even capable of supporting pro play, yet it was immensely successful.

Also, stop thinking that Blizzard will do some sort of knee-jerk nerf to change this. And those of you trolling about it being a bug...


MW2 was not sucessfull it was a bland game and it failed missrable.

MW2 was hugely successful in that it sold tons of units and made tons of money. It is not as successful as a competitive game. It seems pretty clear that people are operating with two different notions of success here.

(Edit: MW2 was, for instance, the best selling piece of entertainment in the UK last year in terms of units moved, not just money spent. It sold 33% more units than the second-place finisher, a Harry Potter DVD, despite costing so much more.)

Pyrthas u hit the nail on the head ty

Note:1100 Diamond take everything with a grain of salt.
blastedt
Profile Joined April 2010
United States29 Posts
August 21 2010 17:35 GMT
#180
Haven't people been doing this for ages against Valkyries and Corsairs in Brood War?
Prev 1 7 8 9 10 11 15 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 14
CranKy Ducklings98
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 193
SortOf 126
DenverSC2 20
StarCraft: Brood War
Calm 2579
Sea 1705
Jaedong 522
Horang2 420
Zeus 237
Mini 231
BeSt 195
Soma 177
actioN 142
EffOrt 138
[ Show more ]
Soulkey 138
Snow 107
Light 91
Larva 70
Last 62
Killer 45
sorry 40
Pusan 39
ToSsGirL 38
hero 30
Sharp 28
JulyZerg 28
Bale 20
Sacsri 16
Sexy 14
ajuk12(nOOB) 9
Yoon 9
Dota 2
Fuzer 168
XcaliburYe6
League of Legends
Doublelift1809
JimRising 396
Other Games
ceh92120
crisheroes241
Sick137
XaKoH 123
Organizations
Other Games
gamesdonequick2392
StarCraft: Brood War
Kim Chul Min (afreeca) 662
Other Games
BasetradeTV159
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP66
• StrangeGG 52
• LUISG 15
• Adnapsc2 10
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2170
League of Legends
• Jankos2301
Upcoming Events
CrankTV Team League
33m
Replay Cast
22h 33m
CrankTV Team League
1d
Replay Cast
1d 13h
RSL Revival
1d 22h
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
1d 23h
IPSL
2 days
Dragon vs Hawk
RSL Revival
2 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
2 days
IPSL
3 days
Bonyth vs Ret
[ Show More ]
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.