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[G] ZvT Muta vs. Thor - Page 15

Forum Index > StarCraft 2 Strategy
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Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
August 25 2010 22:45 GMT
#281
Best first post EVAR! maybe.

This also nerfs hunter seeker missiles so we may have to see some viking play before broodlords are out to help defend areas that marines aren't fast enough to get to.
GreEny K
Profile Joined February 2008
Germany7312 Posts
August 26 2010 12:43 GMT
#282
So this works for all splash or is it only the Thor splash becausae it is such a asmall area?
Why would you ever choose failure, when success is an option.
Alsn
Profile Joined February 2008
Sweden995 Posts
August 26 2010 12:51 GMT
#283
On August 26 2010 21:43 GreEny K wrote:
So this works for all splash or is it only the Thor splash becausae it is such a asmall area?
It works for all splash but especially against thors because their area of effect is just slightly too small in the case of mutas. You should definitely do this against high templars and archons as well.
Machina improba! Vel mihi ede potum vel mihi redde nummos meos!
zipz0p
Profile Joined February 2010
United States123 Posts
August 27 2010 02:11 GMT
#284
On August 24 2010 08:08 Saracen wrote:
That's funny, because he seemed pretty out of the loop when he casted the IdrA vs Tarson semifinals game 3 at IEM...


I actually just watched IEM and noticed that myself. I thought that's what he had been talking about in casts at least... maybe I misunderstood him to be saying something more useful
u gotta skate
Exteray
Profile Blog Joined June 2007
United States1094 Posts
August 27 2010 20:41 GMT
#285
Very nice contribution freezeframe.
Welcome to TL!!
eNbee
Profile Joined July 2010
Belgium487 Posts
Last Edited: 2010-08-28 07:15:08
August 28 2010 05:54 GMT
#286
On August 26 2010 05:19 Jermstuddog wrote:
Wait, 50 minerals > 100 minerals 100 gas isn't a hard counter? sounds like one to me...


First of all it takes about 3 marines per muta if you wanna win, that's if you have stim/combatshield and a medic healing (100/100 per medic). Marines begin to HARD counter mutas if they're multiple armour upgrades ahead of the mutas damage upgrade, because of the triple reduction you get there with mutas splash.

A fresh out of the box vanilla marine gets roflstomped by a muta, so will he and a couple of his friends .


Obviously marines are good to get against mutas as a quick response, in the long run you have to invest in them to make them worthwhile, turn them into a HARD counter as was said. I guess I'm argueing semantics and everyone knows this right! :D

Edit : underlined for clarification
hmmmm
Sephyre
Profile Joined May 2010
Australia111 Posts
August 28 2010 06:00 GMT
#287
This is an awesome guide, very very helpful.

I threw together a quick tutorial vid of the technique:

http://www.youtube.com/user/SephyreSC?feature=mhum#p/u/0/2nNBQTt0dVU
Aus/NZ commentaries: www.youtube.com/sephyresc
JTouche
Profile Joined August 2010
United States239 Posts
Last Edited: 2010-08-28 06:28:24
August 28 2010 06:12 GMT
#288
First of all it takes about 3 marines per muta if you wanna win, that's if you have stim/combatshield and a medic healing (100/100 per medic). Marines begin to HARD counter mutas if they're multiple armour upgrades ahead of the mutas damage upgrade, because of the triple reduction you get there with mutas splash.


Uhmm no. They don't need armor upgrades or medivacs. Stim is the most important thing for marines. As long as the group of mutas don't significantly outnumber your marines and you have stim, you'll tear the muta's to shreds. Add combat shields on top of that and its a done deal.
Love is the only sane and satisfactory answer to the problem of human existence. ~Eric Fromm
101toss
Profile Blog Joined April 2010
3232 Posts
October 21 2010 23:35 GMT
#289
I'd figure I'd bump this for anyone new to TL
Math doesn't kill champions and neither do wards
skyglow1
Profile Blog Joined April 2005
New Zealand3962 Posts
October 29 2010 22:13 GMT
#290
Oh my god this shows how much I've been keeping up in SC2. I saw a thread where everyone was mentioning magic box and I thought huh. Then I did a search and found this O_O Glad to see it has some form of application in SC2 too.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
Last Edited: 2014-05-08 17:12:22
May 08 2014 17:12 GMT
#291
Thor marauder imba regardless, LITERALLY unbeatable.

User was warned for this post
I think esports is pretty nice.
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