• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:53
CET 03:53
KST 11:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Mechabellum Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1693 users

[G] ZvT Muta vs. Thor - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 7 8 15 Next All
gospelwut
Profile Joined April 2010
United States52 Posts
August 20 2010 22:13 GMT
#101
Somebody posted a youtube example. Not sure if this was posted elsewhere.

+ Show Spoiler +
Gyro
Profile Joined May 2010
Norway36 Posts
August 20 2010 22:13 GMT
#102
Wow, shit like this is what makes me love Starcraft.
Holy cow ! Mutas is the answer
That really hurt
Shika
Profile Blog Joined July 2010
Sweden1711 Posts
August 20 2010 22:26 GMT
#103
This is insane, so useful and yet so simple. Sure makes me feel like a moron for not thinking about it before. Crazy part is that not even the top zerg players have been doing it. This changes alot.
sikyon
Profile Joined June 2010
Canada1045 Posts
August 20 2010 22:48 GMT
#104
I'm not going to lie, the simple muta no-clump has made muta vs mech sooo effective.

On the flip side I'm struggling against mutas as terran now , at least when my opponent does switches to banelings.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 20 2010 22:52 GMT
#105
I never really have an issue with straight thors, it's thors+scvs that really hurt. Often I manage to catch a player with non turrets and one lone thor against 6 muta but can't actually win against it because of scvs. Are there any tricks to this or is repair just too strong to overcome without massive number advantage?
Darkn3ss
Profile Joined November 2009
United States717 Posts
Last Edited: 2010-08-20 23:04:49
August 20 2010 23:03 GMT
#106
I've suggested this before... the problem is, how often do you get this many mutas? How often does terran NOT have any marines? How often your banelings will be able to get in range of marines with tanks in the back/hellions in the front??

It definitely works... it's definitely a great way to stop an idiot that masses nothing but thors and tanks...

Doesn't really fix ZvT tho... I mean 24 mutas is SO MUCH MONEY! =(


PS:
I'm mad that I never made this topic tho! XP
Dont quote me boy, cuz I aint saying shhh...
Dubo
Profile Joined June 2010
United States161 Posts
August 20 2010 23:12 GMT
#107
On August 20 2010 11:59 sacrificetheory wrote:
Yes this is news that most good zerg players already know. But a very nice post and good for the masses.

Oh wow, what a know-it-all prick.
the scv is a spy!
Dubo
Profile Joined June 2010
United States161 Posts
Last Edited: 2010-08-20 23:14:53
August 20 2010 23:13 GMT
#108
I've done this before, when I had no choice but to try to fight with my mutas, but I never realized I could use it as an actual mech counter. So thanks OP.
the scv is a spy!
Fruscainte
Profile Blog Joined December 2009
4596 Posts
August 20 2010 23:16 GMT
#109
On August 21 2010 08:03 Darkn3ss wrote:
I've suggested this before... the problem is, how often do you get this many mutas? How often does terran NOT have any marines? How often your banelings will be able to get in range of marines with tanks in the back/hellions in the front??

It definitely works... it's definitely a great way to stop an idiot that masses nothing but thors and tanks...

Doesn't really fix ZvT tho... I mean 24 mutas is SO MUCH MONEY! =(


PS:
I'm mad that I never made this topic tho! XP



There's another thread for this, where you take your 3rd and 4th super fast after you harass good with your first 8 muta's or whatever and only saturate the gas on 3rd and 4th, and that gas will allow constant production of Muta's and then massive amounts of lings. Which rapes tech.
CoMMoDuS
Profile Joined February 2010
Germany507 Posts
August 20 2010 23:32 GMT
#110
i was so happy and then you said its not foolproof..
seriously a great post. its one think to know that this is possible and actually doing it in battle. i guess i will try to remember and execute it better from now on.
There is no unemployment amongst overlords-Artosis
Recidivist
Profile Joined April 2010
United Kingdom62 Posts
August 20 2010 23:44 GMT
#111
On August 20 2010 11:35 eH wrote:
Problem is that you almost never find thors alone like this, and if you're focusing on keeping your mutas tight together in order to pick off tanks and other stuff and 2 or 3 thors walk up you just splat

Good info though.




That's why it's called micro ;-)
The more advertising I see, the less I want to buy.
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
August 20 2010 23:53 GMT
#112
On August 21 2010 07:52 Numy wrote:
I never really have an issue with straight thors, it's thors+scvs that really hurt. Often I manage to catch a player with non turrets and one lone thor against 6 muta but can't actually win against it because of scvs. Are there any tricks to this or is repair just too strong to overcome without massive number advantage?

Baneling those scvs.

I really think this unit combo balances zvt. The downside is that every tvz will be about the baneling vs stimmed marines battle. If marines don't die, terran wins. If marines die, zerg wins. Feels like bw lol.
Oracle comes in, Scvs go down, never a miscommunication.
ducis
Profile Joined May 2010
Canada96 Posts
August 20 2010 23:57 GMT
#113
loosely packed mutas get pwned my vikings-----hard, especially when the viks are stacked
MileyCyrus
Profile Joined August 2010
United States285 Posts
August 21 2010 00:15 GMT
#114
I LOVE YOU!
vvv-gaming.com
Malminos
Profile Joined July 2010
United States321 Posts
Last Edited: 2010-08-21 00:33:15
August 21 2010 00:31 GMT
#115
On August 21 2010 08:12 Dubo wrote:
Show nested quote +
On August 20 2010 11:59 sacrificetheory wrote:
Yes this is news that most good zerg players already know. But a very nice post and good for the masses.

Oh wow, what a know-it-all prick.


Theres quite a few gracing us with their presence and sunshine in this thread. Just gotta ignore em. :p

On August 21 2010 08:13 Dubo wrote:
the scv is a spy!.

Lies. Supply depot is spy.
"To dream of because become happiness "
Leeoku
Profile Joined May 2010
1617 Posts
Last Edited: 2010-08-21 01:23:13
August 21 2010 01:20 GMT
#116
this is a thread that will help all zergs so freakin much. i was wondering also why sometimes mutas clump and other times they dont, u just came up with the concept earlier. does this also work for patrol

isnt it ironic? the key to sc1 mutas was clumps and the key here in sc2 (thors) is no clump and clump (somewhat) for other scenarios
Darkn3ss
Profile Joined November 2009
United States717 Posts
August 21 2010 01:38 GMT
#117
On August 21 2010 08:44 Recidivist wrote:
Show nested quote +
On August 20 2010 11:35 eH wrote:
Problem is that you almost never find thors alone like this, and if you're focusing on keeping your mutas tight together in order to pick off tanks and other stuff and 2 or 3 thors walk up you just splat

Good info though.


That's why it's called micro ;-)


Hmmm is it, really?
Dont quote me boy, cuz I aint saying shhh...
TheFinalWord
Profile Joined May 2010
Australia790 Posts
August 21 2010 02:00 GMT
#118
Kinda makes mutas a bit inbalanced don't you think. What's the point of thor splash if it's never used. It's not like terran players have the capacity to make their thors do more splash.
Arbalest
Profile Joined April 2010
Canada25 Posts
August 21 2010 02:07 GMT
#119
On August 21 2010 11:00 TheFinalWord wrote:
Kinda makes mutas a bit inbalanced don't you think. What's the point of thor splash if it's never used. It's not like terran players have the capacity to make their thors do more splash.


Um, Thors shouldn't be the be all end all solution for Mutas. There is a reason why Terran mech vs Zerg is imbalanced right now. Tanks and hellions would dominate anything on the ground and Thors would annhilate Mutas [well not anymore ] and do exceptionally well on the ground aswell. Now with this change, the Terran will have to make a different unit compisition of either more vikings (which are not that great versus mutas) or more marines (which will allow banelings to shine a bit more).
claricorp
Profile Joined July 2010
Canada142 Posts
August 21 2010 02:14 GMT
#120
In my games previously I have been prone to simply attack moving and trying to split them up in mid flight, this will be really useful, thanks.

Also note that the thors can move for a bit and your mutas will clump again, so be careful.
Prev 1 4 5 6 7 8 15 Next All
Please log in or register to reply.
Live Events Refresh
The PiG Daily
21:00
Best Games of Starcraft
SHIN vs ByuN
Reynor vs Classic
TBD vs herO
Maru vs SHIN
TBD vs Classic
PiGStarcraft713
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft713
StarCraft: Brood War
ZergMaN 226
Shuttle 183
Zeus 167
NaDa 70
GoRush 35
Hm[arnc] 22
Mong 17
Icarus 3
Free 0
Dota 2
LuMiX1
Counter-Strike
summit1g8057
Coldzera 1296
Other Games
JimRising 412
ViBE133
Trikslyr65
PPMD27
Organizations
Other Games
gamesdonequick1152
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 102
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki20
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22569
League of Legends
• Doublelift4357
Other Games
• Scarra1465
Upcoming Events
CranKy Ducklings
7h 8m
WardiTV 2025
8h 8m
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
9h 38m
Ladder Legends
16h 8m
BSL 21
17h 8m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
1d 7h
Ladder Legends
1d 14h
BSL 21
1d 17h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
2 days
Wardi Open
2 days
[ Show More ]
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
Replay Cast
5 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.