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[A] Peepmode: New maps, new features, new video! - Page 13

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 11 12 13 14 15 36 Next All
TheyCallMePops
Profile Joined August 2011
United States81 Posts
February 06 2012 21:40 GMT
#241
I was really glad to see Cloud Kingdom and really enjoyed my games on it. Just wanted to say thank you for switching it up on NA, it's very hard to get people to play other maps besides Metal with PeepMode. Metal all day every day gets very boring.
ThomasR
Profile Joined January 2012
764 Posts
February 06 2012 22:34 GMT
#242
On February 07 2012 06:40 TheyCallMePops wrote:
I was really glad to see Cloud Kingdom and really enjoyed my games on it. Just wanted to say thank you for switching it up on NA, it's very hard to get people to play other maps besides Metal with PeepMode. Metal all day every day gets very boring.

Problem is, too many baddies complained about not being able to play on metalopolis 24/7 and the "popularity" of the map was dropping......
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-02-07 03:35:06
February 07 2012 03:33 GMT
#243
I've setup "1v1 Obs - Map of the Day" on NA which is currently set to PeepMode Antiga. I will start rotating the maps daily and will post a schedule at www.peepmode.com in a week or so....I'm in the process of moving but when I get settled I'll focus on a web campaign to get that map popular. I think this is the best solution given all the limitations and player preferences. I plan on allowing some form of web-based voting to set map rotation schedules.

Also: I'll be giving the logo, loading screens, and name panel a face lift due to contributions from some talented graphic designers
Diamond
Profile Blog Joined May 2009
United States10796 Posts
February 07 2012 04:30 GMT
#244
On February 07 2012 12:33 IcculusLizard wrote:
I've setup "1v1 Obs - Map of the Day" on NA which is currently set to PeepMode Antiga. I will start rotating the maps daily and will post a schedule at www.peepmode.com in a week or so....I'm in the process of moving but when I get settled I'll focus on a web campaign to get that map popular. I think this is the best solution given all the limitations and player preferences. I plan on allowing some form of web-based voting to set map rotation schedules.

Also: I'll be giving the logo, loading screens, and name panel a face lift due to contributions from some talented graphic designers


Awesome stuff, I'll see if I can figure out a fun way to promote it to help out.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
-orb-
Profile Blog Joined September 2007
United States5770 Posts
February 11 2012 05:48 GMT
#245
Is there a way to ignore people in this map like when u hit f11 in ladder and can click their voice box?

When there are trolls in chat yelling about OP this and OP that constantly it makes me want to rip my eyes out (or quit the game) if I can't ignore them
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
IcculusLizard
Profile Joined May 2011
265 Posts
February 12 2012 01:22 GMT
#246
I wish Blizzard exposed all those audio chat options to modders, but unfortunately they don't. Can't you click on the mute buttons in upper-right when someone is yapping?

Or do you mean text chat? You can turn off obs chat from Personal Options (Ctrl + F9).
XenoX101
Profile Joined February 2011
Australia729 Posts
February 12 2012 15:43 GMT
#247
Hey Icculus there's an issue where whispers and other types of chat are sent to All, I think its because of the workaround of the chat system.
Emperor_Earth
Profile Blog Joined April 2009
United States824 Posts
February 13 2012 03:13 GMT
#248
I have an interesting idea. What if you limit the default player limit to 8 instead of 16? Less lag for most games. The games will rotate faster too so the maps should all go up in popularity.
@Emperor_Earth ------- "Amat Victoria Curam."
IcculusLizard
Profile Joined May 2011
265 Posts
Last Edited: 2012-02-13 03:23:08
February 13 2012 03:22 GMT
#249
XenoX101: Yeah, I can't pick up on whispers, but you can send another player a private message in-game by typing "@[PlayerNum] Hello"...for example "@1 Hello!". You can get player numbers by rolling over players in the Leaderboard or Name Panel, or by opening the Chat Log (F11). See Help (F12) > Chat for more info.

Emperor_Earth: This has been suggested but I'm hesitant since I've been in plenty of 14 player games that don't lag at all. I admit on average there is a lot of lag during first faceoff when one or two machines are slow...
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
February 16 2012 12:29 GMT
#250
Dont drop the player limit to 8! maybe 12 would be fine, but really the more the merrier considering afkers and droppers and lag outers.
Alternity
Profile Blog Joined June 2010
United States74 Posts
February 18 2012 07:23 GMT
#251
Hey thanks for the great improvements to the map icculus!

every time i open the map i am impressed with how you have overhauled clunky parts of the interface and made it better .

I would second that I would LOVE to have the two new maps in peepmode as I do use peepmode as a way to practice maps with friends.

You could also depreciate support for maybe your XNC map and another one since they are no longer in the map pool. So you could stop updating them if that increases your workload.

Thanks again for the awesome map! I'm at peepmode elo 658 and 200+ matches played :D.
HeavenResign
Profile Joined April 2011
United States702 Posts
Last Edited: 2012-02-18 21:45:20
February 18 2012 21:41 GMT
#252
Have you ever thought about finding a way to put multiple maps inside a peepmode and have people vote on which one they want to play? Or would that make the map too big?

EDIT: Sorry, missed page 12 where people talked about this.

Also, thanks for making a Cloud Kingdom one - really excited to do obs on that map. If you get a chance to add Korhal Compound as well that'd be sweet. I understand it probably takes lots of time, though!
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 18 2012 21:43 GMT
#253
On February 11 2012 14:48 -orb- wrote:
Is there a way to ignore people in this map like when u hit f11 in ladder and can click their voice box?

When there are trolls in chat yelling about OP this and OP that constantly it makes me want to rip my eyes out (or quit the game) if I can't ignore them

irony, lol.
-orb-
Profile Blog Joined September 2007
United States5770 Posts
February 19 2012 02:46 GMT
#254
On February 19 2012 06:43 dAPhREAk wrote:
Show nested quote +
On February 11 2012 14:48 -orb- wrote:
Is there a way to ignore people in this map like when u hit f11 in ladder and can click their voice box?

When there are trolls in chat yelling about OP this and OP that constantly it makes me want to rip my eyes out (or quit the game) if I can't ignore them

irony, lol.


Yes, ironic, because apparently you can't just, you know, NOT watch my stream, or even mute it.

If I were forcing my ramblings upon others there'd be some irony here.
'life of lively to live to life of full life thx to shield battery'
how sad that sc2 has no shield battery :(
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
February 19 2012 03:40 GMT
#255
--- Nuked ---
dAPhREAk
Profile Blog Joined July 2010
Nauru12397 Posts
February 19 2012 06:12 GMT
#256
On February 19 2012 11:46 -orb- wrote:
Show nested quote +
On February 19 2012 06:43 dAPhREAk wrote:
On February 11 2012 14:48 -orb- wrote:
Is there a way to ignore people in this map like when u hit f11 in ladder and can click their voice box?

When there are trolls in chat yelling about OP this and OP that constantly it makes me want to rip my eyes out (or quit the game) if I can't ignore them

irony, lol.


Yes, ironic, because apparently you can't just, you know, NOT watch my stream, or even mute it.

If I were forcing my ramblings upon others there'd be some irony here.

well, the irony was you complaining about others complaining about balance.... oh, nevermind... that was just what i recalled from beta. only see you on ESV now and you arent the same.
murphs
Profile Joined April 2011
Ireland418 Posts
February 19 2012 20:29 GMT
#257
Quite bizzare but frequently when I join the lobby for this map my entire internet crashes for about a minute :S
Tacosalad
Profile Joined October 2010
United States73 Posts
February 21 2012 05:21 GMT
#258
Are there plans to make a Korhal peepmode?
ThePlayer33
Profile Joined October 2011
Australia2378 Posts
February 21 2012 09:12 GMT
#259
question, why is it not possible for players to vote for map after each round? or have 'random' option that randomises the map?
| Idra | YuGiOh | Leenock | Coca |
leveller
Profile Blog Joined April 2010
Sweden1840 Posts
February 22 2012 02:12 GMT
#260
On February 21 2012 18:12 ThePlayer33 wrote:
question, why is it not possible for players to vote for map after each round? or have 'random' option that randomises the map?


Because the "map" that you load will be too big/laggy to upload/play. Probably.
Prev 1 11 12 13 14 15 36 Next All
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