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TL Mafia XXXVIII - Page 18

Forum Index > TL Mafia
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Prev 1 16 17 18 19 20 179 Next
Rean
Profile Joined February 2011
Netherlands808 Posts
April 09 2011 12:24 GMT
#341
On April 09 2011 08:37 DoctorHelvetica wrote:
Show nested quote +
On April 09 2011 08:26 chaoser wrote:
DrH, who is this in your profile
[image loading]

oh i forgot about my profile

disney actress ryan newman

Who names their daughter Ryan? >.>
tnkted
Profile Blog Joined September 2010
United States1359 Posts
April 09 2011 13:47 GMT
#342
On April 09 2011 21:24 Rean wrote:
Show nested quote +
On April 09 2011 08:37 DoctorHelvetica wrote:
On April 09 2011 08:26 chaoser wrote:
DrH, who is this in your profile
[image loading]

oh i forgot about my profile

disney actress ryan newman

Who names their daughter Ryan? >.>


I think she was actually born a man and had a sex change.
'I think "tnkted" may have justified this entire thread.' - Mjolnir
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
April 09 2011 14:54 GMT
#343
On April 09 2011 22:47 tnkted wrote:
Show nested quote +
On April 09 2011 21:24 Rean wrote:
On April 09 2011 08:37 DoctorHelvetica wrote:
On April 09 2011 08:26 chaoser wrote:
DrH, who is this in your profile
[image loading]

oh i forgot about my profile

disney actress ryan newman

Who names their daughter Ryan? >.>


I think she was actually born a man and had a sex change.


Well her last name is NewMan
redFF
Profile Blog Joined November 2010
United States3910 Posts
April 09 2011 15:16 GMT
#344
Hey guys i'm town, and before you have any dirty thoughts about Ryan Newman remember she's like 12 :S
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
April 09 2011 16:27 GMT
#345
On April 09 2011 08:58 GMarshal wrote:
Show nested quote +
On April 09 2011 08:57 OriginalName wrote:
So broskis whats the plan?


Wait till Day1 and then start actually being able to plan and do crap...


I disagree on the basis of your argument for talking at night.

Also, once the day does start, chances are the discussion will be taken over by mayoral discussions. Let's use this time that we are forced not to talk about the other conversation starter:

Do we lynch an inactive day one?

My thoughts: I think that we should lynch an inactive. People who are active can actually be read/analyzed later on, but inactives will always be an there in the back of our mind. This also pressures inactive players to become more active.


Since we have a pardoner and traditionally Day one lynches are wrong, do we want to lynch day one?

My thoughts: The pardoner only gets to pardon one lynch and while I've never played with a pardoner before, I don't think that that power should be use that lightly. In addition, not lynching on day one takes away our ability to pressure people.
I'm currently on an indefinite hiatus from TL =(
Kavdragon
Profile Blog Joined August 2010
United States1251 Posts
April 09 2011 16:29 GMT
#346
Oh, and since I see this starting already, Night 0 is not here so that we can spam about people's profile picture.

Sorry. When I was scum I was content to let the spam fly in Insane, but I don't want that here. Please keep this on topic. This is not just about the all button, it's about keeping the thread clean of spam so that the good posts can be seen. More than one person stated "5000 replies" as a reason not to do analysis in Insane. I don't want that happening here.

There was a lot of activity in insane, but a lot of it was spam. I want the best of both worlds now. I want little spam, and lost of activity. I'm trying to call this out BEFORE it becomes a problem, but even so far people have been pretty spammy.
I'm currently on an indefinite hiatus from TL =(
Robellicose
Profile Blog Joined October 2010
England245 Posts
April 09 2011 16:51 GMT
#347
On April 10 2011 01:27 Kavdragon wrote:
Do we lynch an inactive day one?

My thoughts: I think that we should lynch an inactive. People who are active can actually be read/analyzed later on, but inactives will always be an there in the back of our mind. This also pressures inactive players to become more active.


I'd probably agree with this statement. Unless someone red/black goofs up and it's horrifically obvious that we can lynch them. And whilst I've not played/read a game that used a pardoner, we'll have to be pretty damned careful that we get one of us into the position - imagine a successful lynch of the godfather being blocked by some asshole mafia pardoner. man that would piss me off...
Portentious and Pretentious
redFF
Profile Blog Joined November 2010
United States3910 Posts
April 09 2011 17:06 GMT
#348
Yeah lynching an inactive is always a solid way to start as opposed to accidentally lynching an active townie.
BrownBear
Profile Joined March 2010
United States6894 Posts
April 09 2011 17:17 GMT
#349
On April 09 2011 17:17 Incognito wrote:
Since the game technically hasn't started yet am I allowed to post my thoughts?


Sure, why not. It'll be helpful for the new players.
SUNSFANNED
BrownBear
Profile Joined March 2010
United States6894 Posts
April 09 2011 17:19 GMT
#350
On April 10 2011 02:06 redFF wrote:
Yeah lynching an inactive is always a solid way to start as opposed to accidentally lynching an active townie.


I guess this wasn't obvious in the OP, but remember there is a Mayoral election Day 1!
SUNSFANNED
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:25 GMT
#351
My thoughts on inactives:

Don't lynch inactives, lynch lurkers.

I guess it depends on your definition of inactive, but inactive for me, is someone who's not even playing the game, and has little to no posts. For me, the better choice is to pressure lurkers, who come in and post a couple times, then disappear. I think these are the people we should really be afraid of. They're a lot more dangerous, because by maintaining only a slight activity threshold to appease the town, they're easily able to hide amongst the masses. So personally, I'd rather lynch the guy who comes in twice a cycle to post a couple sentences, than Johnny-No-Posts who's not even playing the game.

Lurkers want to hide behind a minimum of activity, inactives aren't even playing. (<--- My Take)

I'm going to watch for people acting like that.
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:26 GMT
#352
On April 10 2011 02:19 BrownBear wrote:
Show nested quote +
On April 10 2011 02:06 redFF wrote:
Yeah lynching an inactive is always a solid way to start as opposed to accidentally lynching an active townie.


I guess this wasn't obvious in the OP, but remember there is a Mayoral election Day 1!


Yeah, but the mayor still needs to figure out who to lynch. :p
you gotta dance
Mr. Wiggles
Profile Blog Joined August 2010
Canada5894 Posts
April 09 2011 17:28 GMT
#353
On April 10 2011 01:51 Robellicose wrote:
Show nested quote +
On April 10 2011 01:27 Kavdragon wrote:
Do we lynch an inactive day one?

My thoughts: I think that we should lynch an inactive. People who are active can actually be read/analyzed later on, but inactives will always be an there in the back of our mind. This also pressures inactive players to become more active.


I'd probably agree with this statement. Unless someone red/black goofs up and it's horrifically obvious that we can lynch them. And whilst I've not played/read a game that used a pardoner, we'll have to be pretty damned careful that we get one of us into the position - imagine a successful lynch of the godfather being blocked by some asshole mafia pardoner. man that would piss me off...


The thing about the pardoner is that he better have a damned good reason when he pardons someone if it's not town consensus. He can only pardon once. If he does that randomly when town is voting out a scummy player, like the GF in your example, then we just caught two scum anyways, because the pardoner's revealed himself as anti-town, and the person he saved was already the lynch target.
you gotta dance
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
April 09 2011 17:29 GMT
#354
I'm just going to get this out of the way now, if tnkted or anyone else tries to do the PM breadcrumb thing even after Meapak and I proved beyond a shadow of a doubt that it is useless, I will personally lead their lynch bandwagon.
OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
April 09 2011 17:39 GMT
#355
On April 10 2011 02:29 Lemonwalrus wrote:
I'm just going to get this out of the way now, if tnkted or anyone else tries to do the PM breadcrumb thing even after Meapak and I proved beyond a shadow of a doubt that it is useless, I will personally lead their lynch bandwagon.


i will personally ride that wagon.
However, if they turn out town your going to be tied up and thrown into mine. You wont like me then for I forgive no man.

Your a walrus tho so i can forgive you ^______^ (unless your scum SourTusks >=[ )

OriginalName
Profile Blog Joined July 2010
Canada1140 Posts
April 09 2011 17:40 GMT
#356
Wait why is it struk out?? Should be spoilered T_T
TranceStorm
Profile Blog Joined May 2007
1616 Posts
April 09 2011 17:44 GMT
#357
On April 10 2011 02:28 Mr. Wiggles wrote:
Show nested quote +
On April 10 2011 01:51 Robellicose wrote:
On April 10 2011 01:27 Kavdragon wrote:
Do we lynch an inactive day one?

My thoughts: I think that we should lynch an inactive. People who are active can actually be read/analyzed later on, but inactives will always be an there in the back of our mind. This also pressures inactive players to become more active.


I'd probably agree with this statement. Unless someone red/black goofs up and it's horrifically obvious that we can lynch them. And whilst I've not played/read a game that used a pardoner, we'll have to be pretty damned careful that we get one of us into the position - imagine a successful lynch of the godfather being blocked by some asshole mafia pardoner. man that would piss me off...


The thing about the pardoner is that he better have a damned good reason when he pardons someone if it's not town consensus. He can only pardon once. If he does that randomly when town is voting out a scummy player, like the GF in your example, then we just caught two scum anyways, because the pardoner's revealed himself as anti-town, and the person he saved was already the lynch target.

Another danger a mafia pardoner could pose is that if suspicion falls on them in a previous day, they could shut down the lynch at the very start of the day before any real discussion has begun. Of course, it places them under immense suspicion but it also takes away a valuable town lynch and gives the mafia a free round of hits.

Furthermore, since the pardoner/mayor knows who the bodyguards are, meaning that the mafia could hit those roles easier.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 09 2011 18:01 GMT
#358
Ok, my thoughts on this: I actualy seriously considered the possibility of lynching the pardoner as the day one lynch, but then I realized something, the Pardoner is more pro-town a role than it at first seems. Why? Because its the only person who can singlehandedly shut down a scummy last minute vote switch, where all the scum switch over to their preferred target, and potentially win the game. Also, as long as the pardoner is level headed he'll save his power for a situation where its obviously beneficial to the town (e.g. save a player who is obviously town from a sudden and unexpected wagon).

As to the day 1 lynch, I think a lurker is absolutely 100% the best call, I've said it before, I *hate* lurkers, they make the endgame hellish. The benefit of having the mayor lead that lynch is that its almost entirely immune to scum influence, since (if we voted right) the mayor will be pro town.

Furthermore, since the pardoner/mayor knows who the bodyguards are, meaning that the mafia could hit those roles easier.


but if this happens we immediately cast suspicion on the pardoner and the mayor, so in that sense we force the scum to walk a dangerous line, if they snipe the bg too quickly then we know that one of them is the mayor or pardoner, if they leave them then they are leaving a powerful role in play in the form of the mayor or the pardoner

Also Kav, my comment about waiting till day 1 to plan and do crap was more out of frustration at the wait than anything else
Moderator
kitaman27 *
Profile Blog Joined April 2009
United States9245 Posts
April 09 2011 18:02 GMT
#359
On April 10 2011 02:44 TranceStorm wrote:
Furthermore, since the pardoner/mayor knows who the bodyguards are, meaning that the mafia could hit those roles easier.


This part gives the mafia more incentive to run as mayor than usual. The last thing they want is two town running around causing trouble, with no way to kill them. The fact that they are rewarded for running, but coming in second also gives them a nice bonus. The pardon ability is an awesome way to completely derail town focus when mafia is in a tough spot. I would feel real unwary having a pardoner around late game if I wasn't sure of his alignment.
I'm better than dirt. Well, most kinds of dirt. I mean not that fancy store bought dirt. That stuffs loaded with nutrients. I... I can't compete with that stuff.
GMarshal
Profile Blog Joined March 2010
United States22154 Posts
April 09 2011 18:15 GMT
#360
On April 10 2011 03:02 kitaman27 wrote:
Show nested quote +
On April 10 2011 02:44 TranceStorm wrote:
Furthermore, since the pardoner/mayor knows who the bodyguards are, meaning that the mafia could hit those roles easier.


This part gives the mafia more incentive to run as mayor than usual. The last thing they want is two town running around causing trouble, with no way to kill them. The fact that they are rewarded for running, but coming in second also gives them a nice bonus. The pardon ability is an awesome way to completely derail town focus when mafia is in a tough spot. I would feel real unwary having a pardoner around late game if I wasn't sure of his alignment.


This means we should focus our attentions on people who run and on really analyzing the hell out of our mayor/pardoner. Also I think that the mayor's power is being understated, he has a triple vote, in the hands of scum that would be lethally dangerous, bringing lylo much, much closer than it should be. Personally I think we should only vote for players we think are probably town, because the idea of having one or both of those power roles in the hands of the mafia is pretty worrying.

So yeah, let me state the obvious, make damn sure you are voting for pro town players, as these roles are pretty damn powerful.

Moderator
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