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On August 21 2015 22:13 Caiada wrote:Liandry's burn was always really good; it was just never justifiable because you were missing possibly 70 AP getting it over even Zhonya's. Now you lose 20 AP worst-case and get a very good mpen passive and a *really* good burn. I've been singing its praises for like 3 patches now, lol. Tear/Liandry's/Rylai's Karthus is the future :V Show nested quote +On August 21 2015 22:11 Numy wrote: I remember reading last thread about Fiora items but I can't remember. As your "defensive" item what are people going these days? Hydra -> BC -> LW seems like core offensive if I'm understanding right but with all these new tank items i don't know what is good anymore. Seems a bit early for LW if you need defensive stuff, I would usually get BT third. That is often enough defense to survive a while. Otherwise, DMP is probably ideal for an armor item because movespeed, and Maw or Visage for MR, depending on just how tanky you need to be. Alaric also made me aware Titanic Hydra's health scaling is really really good, so if you're predicting fights to not last enough to get a lot of QAAs off, definitely get it.
The burn damage is heavily dependent on champion kit. The difference in how much damage the burn is going to do between Rumble and Lux is huuuuuuuuuuuuuuuuge.
Lux is a good poster child for Ludens vs. Liandry though, because Lux is heavily favored towards Ludens (can get 1 proc per rotation so its a big increase to her overall DPS), and heavily disfavored towards Liandry (long cooldowns and no good ways to slow people), and by the numbers Liandry is still looking to be better on her in teamfight damage.
For poking Ludens is better, but that's because on Lux you're poking with only one spell and its getting a Ludens proc every single time.
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On August 21 2015 22:31 Ketara wrote:Show nested quote +On August 21 2015 22:13 Caiada wrote:Liandry's burn was always really good; it was just never justifiable because you were missing possibly 70 AP getting it over even Zhonya's. Now you lose 20 AP worst-case and get a very good mpen passive and a *really* good burn. I've been singing its praises for like 3 patches now, lol. Tear/Liandry's/Rylai's Karthus is the future :V On August 21 2015 22:11 Numy wrote: I remember reading last thread about Fiora items but I can't remember. As your "defensive" item what are people going these days? Hydra -> BC -> LW seems like core offensive if I'm understanding right but with all these new tank items i don't know what is good anymore. Seems a bit early for LW if you need defensive stuff, I would usually get BT third. That is often enough defense to survive a while. Otherwise, DMP is probably ideal for an armor item because movespeed, and Maw or Visage for MR, depending on just how tanky you need to be. Alaric also made me aware Titanic Hydra's health scaling is really really good, so if you're predicting fights to not last enough to get a lot of QAAs off, definitely get it. The burn damage is heavily dependent on champion kit. The difference in how much damage the burn is going to do between Rumble and Lux is huuuuuuuuuuuuuuuuge.
Oh, yeah, for sure. But the champs its good on, it's pretty damn good on. But now like... Ori can get Liandry's. And Karthus can. AP Kog. Those are the only ones I play, but there's others. It was basically only good on Mal/Brand/Rumble/maybe Zyra before.
I only play Lux in ARAM, where Liandry's burn is hilarious. But Lux in ARAM is always hilarious.
Edit: One thing I haven't seen considered a lot when talking about Randuin's vs DMP is the aspd slow on Randuin's. It doesn't make up the difference in EHP, I'm pretty sure, but it's notable, especially with FH nerfs.
Statikk looking into buffing Darius Q damage. Seems appropriate; the rest of the kit feels pretty solid but Q base is so low now. Probably slightly nerf the scaling so he doesn't ohko kids with Titanic/Q/W/Ult.
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on paper Dead Man's Plate seems like the least impressive/exciting of the new items but from first impressions using them in actual games it definitely felt the strongest.
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Playing around with the target stats some more, it looks like the tankier the target gets, the better Liandry is in comparison to Ludens.
Liandry is interesting maths wise because the flat Mpen favors low MR targets, but the burn favors high HP targets, so it's best against tanks who are just stacking HP.
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On August 22 2015 00:24 Ketara wrote: Playing around with the target stats some more, it looks like the tankier the target gets, the better Liandry is in comparison to Ludens.
Liandry is interesting maths wise because the flat Mpen favors low MR targets, but the burn favors high HP targets, so it's best against tanks who are just stacking HP.
I thought it was obvious liandrys is better vs tanks...
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Not necessarily, because the more MR the target has the less the flat mpen changes the damage.
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On August 22 2015 01:04 Ketara wrote: Not necessarily, because the more MR the target has the less the flat mpen changes the damage. And Probably that the flat MPen is generally more damage than the burn make it a slightly surprising result.
Its probably a combination of two things. As an opponent gets more MR they will have more HP left over after every ability and so take more burn damage. Small amounts of MR change can mean large amount of post combo HP which has a large percentage increase on the burn damage.
Ludens of course doesn't have that tempering effect and so doesn't scale as well against high MR targets. Plus the pen is still legit strong. With no Mpen in runes, void staff, and sorc shoes, the 15 MPen on iandrys is worth a 7.8% damage increase against a 200 MR target. If your combo does more than 1282 + 1.9 AP (and most AP champs will do that. Lux certainly does) then the MR shred portion of Liandrys alone is worth more than the Ludens proc.
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The pen is definitely underrated, though Luden's is a bit undervalued in that particular scenario because it's often a siege and poking tool, which is not gonna use your full combo and values the AoE a little.
QT's playing a Morde game and had -1 AP until he bought a Sheen. The numbers, they're spaghetti. Also, he really does not get the dragon... It's basically just a tower-tanking tool, and if you happen to get in a fight, cool, it AoE's hard. Just smash it into the turret, take it and roam though. It's got 3k health; it should be a free turret unless they defend hard; if they do, your jungler comes after the dragon and you dive them.
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Trying out Fiora again, really like her except her ulti. That feels so meh. What runes are you guys running on her?
Morde drag is def just tower tanking it seems. It's kind of impossible to counter push unless you got lots of ranged dps.
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Can you promote the dragon ghost?
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On August 22 2015 02:54 Goumindong wrote: Can you promote the dragon ghost?
And does it get Baron buff?
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With riots spaghetti code you never know
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huh i got chat restricted once no reward 4 me boys this year u showed me riot man really 2 threads thats too hard my bad amigos
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Fiora runes? I go standard AD stuff because I keep putting off CDR blues. AD reds/quints, MR blues, health/armor yellows. Scaling CDR blues are probably better excepting difficult matchups.
Flame/TrAce go 6 flat CDR blues, 5%, which makes enough sense. Leaves room in your build to get SV/BC and not overcap.
The delayed payoff of the ult feels really shitty if you're behind or if you don't even get it off. It's fun turning shit you otherwise wouldn't be able to turn though.
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I've played the new fiora a fair bit and her damage is just ludicrous from level 3 onwards. You can easily allin and beat even the strongest lane bullies thanks to cc immunity.
I get Tiamat and leave it at that then into lucidity boots and BC if I'm ahead. Having 40 CDR makes your chase and escaping with q absolutely lol worthy. After that finish hydra and build whatever you want.
If your enemy is at 60 % health in lane after two vital procs click r on them and kill them as they helplessly try to run or get outdamaged hard
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Ye I noticed in my games I could bully super hard in the early levels if you just use your immunity right. Sounds like I need to buy some CDR runes. I still have the rune setup from season 2 I think with AD Reds/quits,MR Blues,AR yellows. Unfortunately my team shit the bed every game but still managed to get some sweet early kills off in those games. The Q seems super strong. Are you guys maxing W second or E?
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Q with champions or in a wave is hilarious. So much gapclose. And it procs on-hits. Such a crazy fun skill.
I go E second for the slow; 2 seconds off the CD on it is alright too. W damage increase is pretty meh, and CD doesn't decrease much.
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On August 21 2015 21:18 JazzVortical wrote:Is liandrys just super underrated as an item now? You no longer take a massive ap hit grabbing it, and haunting guise is obviously a good item to get early. There seems to be much more use in getting an early haunting guise on a lot of champs now, and you don't feel as bad upgrading it eventually. I hate not being able to play and test all this stuff  There was a reddit thread, and I didn't check the math or content so don't ask, that proclaimed that Liandry iss the 2nd most damaging AP item now.
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i dont believe them
they are probably assuming that you dont just fire all spells in 1 rotation
ok boys you can keep liandries debuff up at all times and focus the team member with the highest hp just like in diablo3 boys so easy
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You don't get Liandry's on champs that don't have something that either procs it constantly
(Brand/Malz/Zyra/Rumble/Anivia but it's bad on her/probably Swain but I don't care about Swain)
or have low CD spammable AoE spells (Karthus/Ori/Lissandra/AP Kog)
The stats are ridiculously efficient anyway.
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