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On August 25 2015 05:37 suicideyear wrote:Show nested quote +On August 25 2015 05:34 Shikyo wrote: Played my first match as Skarner ever and uhhhh... there is this DRM in the last serious sam game where if the game detected a pirated copy, after a while the game would spawn a giant invincible superfast scorpion that chased you everywhere through the level until you died whenever i see skarner in 5.16 i get flashbacks to serious sam
great post LOL also even shikyo thinks skerner is op alert riot that should be enough to convince them they need an instant hotfix.
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I think many things are op, but if I think something played by me is op there's a serious issue.
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There's a different thread where you can talk about how OP Skarner is, along with how Victor is not a good competitive pick.
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On August 25 2015 04:41 Caiada wrote: If you can expand on the value besides 'the slow is better', I'd love to see why. Go Gunblade if you're that desperate for a slow. Already did. See the paragraph where I point out the things you ignore and take for granted... oh you address that later. I guess this statement is just erroneous.
The math was wrong on ult/W, yeah. No, the ult math is dependent on the target since it's max % HP. So you technically can't be wrong, you just threw in a random number there. You were wrong on the Q damage for both Triforce and Rylai's. I think you believe Rylai's is 95AP and you didn't factor in the AP from Triforce onto Morde's Q. I couldn't follow what you were saying with W, so I'll take your word for it that you were wrong.
It's still better if you get even two AAs off. It's not two AAs. It's two triforce procs. Big difference there. Big, big difference there.
When the fuck are you not getting two AAs off with at least one free AA reset, 2 if you build correctly? Free AA reset? Opposed to the expensive ones? Pretty erroneous information overall since triforce has a 1.5 second CD and CD starts after you auto. I italicized the part I just don't understand.
When the hell are you hitting 3 people with a 250 radius PBAoE? You have two 500 diameter circles. You hit three people when the enemy groups up.
How often does that heal actually matter for either of you when you hit someone with it? The heal also procs off of minions. How often will a .3ap - .9ap ratio heal with a 12- 8 second CD? I don't know, as often as it matters for Sona and Nami I suppose.
How does an additional .3 AP ratio make 95 AP of gold value better than even one Tforce proc? Especially on a champ that's been reliant on burst since his release because of how ult works. I don't know where 95AP of gold comes from. I don't really understand the question. I think the gist of it is, Triforce = more damages = more gooder. While I'm saying it doesn't matter how much damage in theory you can do if you can't stick to a target.
If you're picking Morde with a support that cannot setup at least two AAs, one of you has picked wrong. There is nothing more to it. Weird logic. Does this mean if your team doesn't pick around you and set things up for you, you're basically fucked? Just build a Triforce and don't build a Rylais, at least you'll know you're playing properly even if your team isn't? Does this mean I have to go into every game trusting my teammates to play properly? Did I just enter the Fantasy Zone? + Show Spoiler +
But fuck, if you want Rylai's, go ahead and get it. The champion.gg most winning build has fucking both, so there ya go. Well I'll be. That's the most reasonable thing you've said in this entire discussion. Unfortunately that's not theory crafting, that's just presenting a stat.
Alright, first, don't buy it second item; that's idiotic. Damn you idiots, Svenskeren and Alex Ich! I'll never trust your builds again!
http://www.probuilds.net/guide/EUW/2260038861/19543261 http://www.probuilds.net/guide/NA/1926410165/65009177
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70 AP over Tforce plus 700 gold of AP is about 95 AP. 100 if you're generous, I suppose?
lol
I don't give a shit what pros are building, especially two guys who don't play ADC.
And yes, if you're picking a niche immobile mage as a replacement for your ADC, you need people to help you. What a shock.
Q is an AA reset, Titanic can be as well, which I'm reasonably sure is the ideal build for scenarios where you should actually pick Morde. It's irrelevant regardless; if you're playing Morde and cannot get two Tforce-empowered autos, you're either picking the wrong target, have the wrong support, or are bad.
I threw out a reasonable assumption for target health that was a best-case scenario for Rylai's first item, but I don't think you actually read the post. From the looks of it, you saw my username and immediately typed furiously.
If you can tell me why building for utility over damage is a good thing besides if you're for whatever reason playing solo ADC and have a team with no CC, again, I'd love to hear it.
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On August 25 2015 07:20 Caiada wrote: 70 AP over Tforce plus 700 gold of AP is about 95 AP. 100 if you're generous, I suppose? Oh, it took me a minute, but I see what you're talking about. Your math wasn't wrong, you just didn't elaborate properly and your syntax is off. For some reason you assumed the reader knew you were subtracting the AP from Triforce and Rylai's then adding 25AP due to the 703 gold difference and then comparing the item's damage from there. Although, gold saved != AP. That's a bit of a silly assumption. The 700 gold you save just means you power spike faster.
I don't give a shit what pros are building, especially two guys who don't play ADC. Yeah, high level opinion doesn't matter. In your words, 'they're idiotic.' In that case lets throw away champion.gg stats as well so you can personally theorycraft some more.
And yes, if you're picking a niche immobile mage as a replacement for your ADC, you need people to help you. What a shock. I can now see why you say you're bad at the game if you believe others are required to set you up for victory. I guess we have stepped into the Fantasy Zone where teammates will just always do what you want them to.
Q is an AA reset, Titanic can be as well, which I'm reasonably sure is the ideal build for scenarios where you should actually pick Morde. It's irrelevant regardless; I don't think you understand that the cool down on Triforce starts on the empowered auto attack or maybe you didn't know there's a 1.5 second cool down on Triforce. Or maybe you're assuming I didn't know that and you're just trying to make a disingenuous counterpoint? In any event, this AA reset thing is erroneous to keep harping on.
if you're playing Morde and cannot get two Tforce-empowered autos, 1. you're either picking the wrong target, 2. have the wrong support, or 3. are bad. This is pretty funny. Let me rephrase, 1.'assumes enemies will always be in AA range of melee champs that have no strong mobility spells or CC', 2.'your support isn't helping you enough', 3.'you're bad if you think it's hard to auto attack the enemy on a melee champion with, again, no CC or strong mobility spells.' I'll keep that in mind.
I threw out a reasonable assumption for target health that was a best-case scenario for Rylai's first item, but I don't think you actually read the post. From the looks of it, you saw my username and immediately typed furiously. I think this is in regards to the ult damage? I can't be sure since you didn't specify. I never questioned the number you came up with for ult damage. I even said that in my last post that I wasn't criticizing the number you gave. For the record, I usually ignore your posts because, again, I think your posts are of little value, logically erroneous, and contradictory in a way to inflame the person you're responding to. I'm just tired of seeing them and I've decided to tear this one apart.
If you can tell me why building for utility over damage is a good thing besides if you're for whatever reason playing solo ADC and have a team with no CC, again, I'd love to hear it.
I've already explained thoroughly in these two posts,
http://www.liquidlegends.net/forum/lol-strategy/492928-patch-516-im-the-juggernaut-patch-discussion?page=10#185 http://www.liquidlegends.net/forum/lol-strategy/492928-patch-516-im-the-juggernaut-patch-discussion?page=10#192
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See Essence Reaver actually being built in a game it should totally be built out of flask.
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On August 25 2015 06:39 Zess wrote: There's a different thread where you can talk about how OP Skarner is, along with how Victor is not a good competitive pick.
Wait what?
I thought this was the thread for that now? I'm confused.
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I think he's talking about the champion threads?
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Nah, I meant that you should use the general GD thread for "non-productive" game discussion, such as generally saying that Skarner is OP/should be hotfixed/balance QQ, that Victor isn't a good pick (i.e. Alaric and Goumindong's favorite topic), and other such tangents.
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I love the non productive comment lol.
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On August 25 2015 12:33 Ketara wrote: I love the non productive comment lol. I mean, to be fair, it is an unproductive conversation. Both sides believe one thing and refuse to entertain the other position.
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On August 25 2015 12:04 Zess wrote: Nah, I meant that you should use the general GD thread for "non-productive" game discussion, such as generally saying that Skarner is OP/should be hotfixed/balance QQ, that Victor isn't a good pick (i.e. Alaric and Goumindong's favorite topic), and other such tangents. I mean if you didn't make a contest of one-upping each other with self-pats and pseudo-smug distortions of what was said and spend more time trying to make fun our so-called opinions than actually discussing the topic, yeah maybe it wouldn't appear so much. But you go ahead and whine about how unproductive the threads are. It actually took something like 2-3 weeks before I started getting actual answers when I said I didn't see what explained the picks rather than "hurr durr moron he the best mid now he high AP ratio", but you go and blame the guy looking for analysis and not the kind of competitive dick-sucking that mirrors the blind copying of pro picks on soloQ.
It's getting stale from the few people that were doing it consistently, and now every week there's someone else jumping on the train like a battered meme. Drop it or provide something constructive?
On August 25 2015 17:15 M2 wrote: Why is Garen nerfed on PBE? especially his Q? Isnt his rework nerf enough? There's a red post saying he's basically too hard to kite or something for all the damage he brings. Which is kind of amusing since I saw a bunch of other posts from people confronted with Garen more than once in a blue moon for the first time and saying that the rework made him broken, "faster than Hecarim" and stuff like that (while mentioning a 6-slotted Garen with Alacrity enchantment on swifties, bleh)... when Garen's mobility hasn't been changed at all. They actually nerfed it by reducing the duration on Q's MS buff, iirc.
If his mobility is too hard to stop, it's more likely coming from Dead Man's Plate and not Garen himself, since it's what's really new this patch. I don't necessarily see it as bad to nerf the champion over the item this time in this case, unless DMP proves broken and nerfed without Garen being compensated for the nerfs later down the line.
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Why is Garen nerfed on PBE? especially his Q? Isnt his rework nerf enough?
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thing is garen was almost certainly op before and nobody realized it, they are giving us a nerfed garen (though probably slightly stronger later) and everyones like wow so strong thats my theory, I could be wrong, DMP is pretty good on garen.
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Basically the same as the previous Skarner rework. People didn't play him, he got nerfed but people played him again, got nerfed again into next rework. It's kinda stupid.
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On August 25 2015 20:51 Slayer91 wrote: thing is garen was almost certainly op before and nobody realized it, they are giving us a nerfed garen (though probably slightly stronger later) and everyones like wow so strong thats my theory, I could be wrong, DMP is pretty good on garen. The new items certainly add a lot to his power. It's much easier to build the kind of mixed defense/damage that garen wants. But he was still pretty strong in the current meta.
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On August 25 2015 22:25 Goumindong wrote:Show nested quote +On August 25 2015 20:51 Slayer91 wrote: thing is garen was almost certainly op before and nobody realized it, they are giving us a nerfed garen (though probably slightly stronger later) and everyones like wow so strong thats my theory, I could be wrong, DMP is pretty good on garen. The new items certainly add a lot to his power. It's much easier to build the kind of mixed defense/damage that garen wants. But he was still pretty strong in the current meta. Nah, not really. He used to be able to do a really good defense/damage build as well.
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