On June 20 2012 02:22 Sermokala wrote: A lot of his dps in lane comes from his passive bleeding out your health and making him one of if not the worst person to trade with. lategame he falls off almost completely if your building ad. This "Press R for victory" is completely blown out of proportion and doesn't make sense at all if you've ever played him. Hes horrid at late game for a few reasons.
He has no mobility and no real cc other then a 20% slow off of his w that doesn't get used at the beginning of a teamfight in order to have any relevance on it at all. that means he has a aoe cone that doesn't do any damage other then procing his passive and a q that is good for aoe damage. if he builds attack damage then hes going to get bursted down from the onset of the teamfight making his r an impotent spell that would be an alright normal spell on anyone else. if he doesn't build a lot of ad then it doesn't scale to any real degree and won't win games for anything.
He has a fantastic design. Imagine other champs like yorick, akali, and cait. They're designed to win lanes and do a ton of damage in the early game to gain an advantage to be relevant in the lategame. Any major disruption to the early game that cause's them to not excel at the early game (for darius that is being ganked or not being able to trade against his lane enemy) then there is little for them to do anymore other then be bait and die.
Quite simply, Darius wins lanes but he does not win games.
His E doesn't proc his passive and his W is 40% at max level.
There certainly is something wrong about Darius being able to go Frozen Mallet/tank and having a guaranteed kill on anything that gets within 500 range of him. However he isn't that great in teamfights unless fed and his dmg is kind of mediocre if he cannot stay in fights for a really long time. Still he definitely needs some adjusting in my opinion, I think he'd be totally fine if the ult didn't reset cooldown at all. Another thing I can think of would be base stat reduction. In return maybe something like, I don't know, making the Q close hit more powerful?
On June 20 2012 02:39 Shikyo wrote: There certainly is something wrong about Darius being able to go Frozen Mallet/tank and having a guaranteed kill on anything that gets within 500 range of him. However he isn't that great in teamfights unless fed and his dmg is kind of mediocre if he cannot stay in fights for a really long time. Still he definitely needs some adjusting in my opinion, I think he'd be totally fine if the ult didn't reset cooldown at all. Another thing I can think of would be base stat reduction. In return maybe something like, I don't know, making the Q close hit more powerful?
if you're going to butcher his damage output, he needs range and/or mobility in return. it's the only way to keep him playable.
I useualy leave skilling w off till a while after so I mostly ment that he has a 20% slow in a lane. I guess if your laneing against someone who likes aa's then maxing w is good.
I really had no idea that his e didn't proc the passive. Its what I timed starting w'ing people around.
Maybe having his ult once it gets a kill give him a nice temporary ad bonus or a small perm ad bonus?
On June 20 2012 02:47 Sermokala wrote: I useualy leave skilling w off till a while after so I mostly ment that he has a 20% slow in a lane. I guess if your laneing against someone who likes aa's then maxing w is good.
I really had no idea that his e didn't proc the passive. Its what I timed starting w'ing people around.
Maybe having his ult once it gets a kill give him a nice temporary ad bonus or a small perm ad bonus?
I think he's got a bad design because unless the enemy gets bursted, Darius will always get the kill, which is just unfun for Darius' team. I think this is why I don't like it when I see the champion on my team. I haven't seen him be overpowered though.
it takes a bit of timing to get the ult down in the perfect window of when it will kill him and before he dies. it isn't an instant ult I think it takes a second and a half of him jumping up in the air and diveing down before it kicks in.
On June 20 2012 08:28 Sermokala wrote: it takes a bit of timing to get the ult down in the perfect window of when it will kill him and before he dies. it isn't an instant ult I think it takes a second and a half of him jumping up in the air and diveing down before it kicks in.
Yeah I know, but it can be timed as long as the enemy's life is going down at a constant rate and not being veigared.
So I was playing Darius completely tooling on a Riven and everyone was really surprised as they thought Riven countered Darius and would win trades because she has a shield, a popup and a stun. I was very confused by this and am wondering if perhaps I face bad Rivens because this is not the first time I have tooled on one.
I don't think I've lost my lane as Darius yet. The guy is completely insane and the amount of early game damage he can do is crazy. Plus when you get level 6 you can really burst somebody down fast. Usually I always win my lane which means if the other top lane guy gets close to last hitting (unless he's by his tower) he easily gets taken down to half life.
I got Boots+3 > dorans > dorans > phage always no matter what. Then it depends if they are AP heavy or AD heavy which then I either go Hexdrinker > bloodthirster after phage or just go straight into bloodthister.
He does fall off a little bit end game but if you're able to get the killing blow with your ult every kill that's an easy 500+damage on each enemy. It's also funny to laugh at those people who stack armor only to have your passive + ult ignore all that.
Darius might be too strong of a laner but if they nerf his laning he's going to need a buff for his team fight ability.
On June 20 2012 10:26 Bladeorade wrote: So I was playing Darius completely tooling on a Riven and everyone was really surprised as they thought Riven countered Darius and would win trades because she has a shield, a popup and a stun. I was very confused by this and am wondering if perhaps I face bad Rivens because this is not the first time I have tooled on one.
Was she maxing shield? If she was then I'd imagine she'd be able to do okay, but otherwise Darius out-damages her easily. Darius passive>Riven passive.
On June 20 2012 08:20 obesechicken13 wrote: I think he's got a bad design because unless the enemy gets bursted, Darius will always get the kill, which is just unfun for Darius' team. I think this is why I don't like it when I see the champion on my team. I haven't seen him be overpowered though.
There's lots of carries who can get an ability in during Darius' ult hangtime to snipe the kill. The only issue is that means you're purposely gimping your Darius in teamfights as a result.
Refresh on kill abilities are dumb (dumb is a much better term than "anti-fun"). The nerf to R maximized the amount of dumb playing with Darius brings to your own team. Kat's works much better, for example.
if someone snipes your kill while you're midair for your dunk, the CD gets refreshed. There's still a grace period on the ult, it's just closer to 0.1 seconds than 0.5 seconds now.
So I don't know if malphite had just fed him too much (2-0 and complaints) or I was jungling had less gold, and hadn't built for him, or it was my misclick moving too close to the brush when his pull was down, but I don't think kayle is an easy counter to Darius. I can tank one iteration of his combo at level 6 with my ult, but before that and after the ult goes on its 60 s cooldown, I feel disadvantaged. Still haven't gone against one in lane with all the bans, demands for top, people picking top after I pick it and call it, and dodges.
Imo W/L>KDR>KPR ^. I have good KDR with trist and garen but bad w/l I have good w/l and kdr with jax.
My friend believes that Teemo is not at all the counter to Darius, stating that Teemo has to play perfectly to not die instantly, and that he's too squishy to really lane. This is obviously incorrect, but since I am bad at putting words together well, can one of you guys state why it is that Teemo counters Darius? Because they are really bugging me XD
Played Udyr vs Darius with alot of success top lane, a tiger proc can trade just as hard as his q and bleed damage, but while he's only relying on potions you've got turtle + potions. And once you get wriggles you can pretty much shrug off most of his damage.
Dunno how you guys beat him as Teemo... I've tried, and it seems like at best I can kill him and then die to the bleed after effect. Do you have some sort of of foresight, because I feel like dodging pulls is really dicey given Teemo's range. I may be extremely unlucky though, it seems like the Darius always gets away with 10 hp or something dumb when I have the chance to kill him without dying, which seemes to happen 4-5 times a game. -_-
I will say if I get to phage I feel like I can punish him for a while, but getting there is tricky.