• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:33
CEST 02:33
KST 09:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon405.0.16 Hotfix (June 30) - Balance + Bug Fixes39Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)102
StarCraft 2
General
5.0.16 Hotfix (June 30) - Balance + Bug Fixes MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
HomeStory Cup 29 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10 Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ ASL 22 Proposed Map Pool BW General Discussion Snow On New ASL S22 Map, Zerg Nerf First season(s) of tastosis gomtv gsl vods?
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread The Games Industry And ATVI
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 3313 users

[Champion] Karma - Page 3

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Antyee
Profile Joined May 2011
Hungary1011 Posts
February 17 2012 17:53 GMT
#41
True, but I've been in more than one game when in the first 5 seconds of champ selection, all 4 other members of the team wrote "me mid".
Guess I should get some ELO to be able to mid Karma more than once every two weeks :/
"My spoon is too big."
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 17 2012 19:51 GMT
#42
From the ask phreak thread on EUNE - a person asked him what is guinsoo looking at in his karma tweak. Phreak's response - ''only thing I'll say is this - mantra'd abilities should feel like half-ultimates.''

From the sound of it, doesn't seem like they're forcing her into the no CS support role. I really hope that's true cuz I'm picking up her this week.
Dunk first. Ask questions while dunking.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 20:20 GMT
#43
Oh wait, manta Q and E didn't already feel like half ultimates? huh.......
mogwaismusings.wordpress.com
Mystogun
Profile Blog Joined January 2011
United States392 Posts
February 17 2012 21:00 GMT
#44
On February 18 2012 04:51 anmolsinghmzn2009 wrote:
From the ask phreak thread on EUNE - a person asked him what is guinsoo looking at in his karma tweak. Phreak's response - ''only thing I'll say is this - mantra'd abilities should feel like half-ultimates.''

From the sound of it, doesn't seem like they're forcing her into the no CS support role. I really hope that's true cuz I'm picking up her this week.


This makes me so happy. I just hope it's not something like they buff the heal on mantra Q or something -.-
"What I'm sayin' is that there are known knowns and there are known unknowns, but there's also unknown unknowns, things that we don't know we don't know." | SC2: NoiSe.730 | LoL: Galladiator
ShoreT
Profile Joined August 2008
United States489 Posts
February 17 2012 21:27 GMT
#45
If she had three mantra / Faster Mantra regen, she would be very playable imo.
Derp
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 21:29 GMT
#46
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.
mogwaismusings.wordpress.com
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
February 17 2012 21:57 GMT
#47
On February 18 2012 06:29 Mogwai wrote:
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.


would she be broken if she got lower mantra CD on higher (after laneing) levels?
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 22:06 GMT
#48
On February 18 2012 06:57 clickrush wrote:
Show nested quote +
On February 18 2012 06:29 Mogwai wrote:
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.


would she be broken if she got lower mantra CD on higher (after laneing) levels?

...she already does?

or do you mean even lower than the 30/25/20 setup they have now? If you drop her lategame mantra CD to 15, uhh, I dunno, guess that helps a little, but like, late game isn't the problem. The problem with Karma is that W is a weird skill that rarely makes sense to level and that the community is a bunch of tards, neither of which is easily fixable.
mogwaismusings.wordpress.com
dogmatix
Profile Joined April 2011
Australia339 Posts
Last Edited: 2012-02-17 23:11:33
February 17 2012 23:07 GMT
#49
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 18 2012 02:23 GMT
#50
On February 18 2012 08:07 dogmatix wrote:
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.

fuck support karma, god, what a fucking terrible idea to try to make that a viable thing.
mogwaismusings.wordpress.com
Tooplark
Profile Joined October 2008
United States3977 Posts
February 18 2012 03:24 GMT
#51
Mantra W is the only thing that needs to be better and I don't even know what you would do to make it better. It doesn't even really fit her "duality" theme, apart from hasting allies vs slowing enemies which, oh, only FIFTY OTHER CHAMPS have.
Just completely change W. It's not particularly interesting, it's super awkward, and it's not particularly rewarding. You never "land a gamechanging w", you just click on someone fat and stupid and watch them run faster.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 18 2012 04:38 GMT
#52
On February 18 2012 11:23 Mogwai wrote:
Show nested quote +
On February 18 2012 08:07 dogmatix wrote:
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.

fuck support karma, god, what a fucking terrible idea to try to make that a viable thing.


I don't even know what they want to do lol. On one hand they say ''guinsoo's changes are not to force her into the 0CS meta'' then in the next sentence he compares her to sona, taric etc. So freaking dumb.

Also all the dumb people on the official forums saying she's supposed to be a support <.<
Dunk first. Ask questions while dunking.
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
February 18 2012 05:55 GMT
#53
So I've been playing a bit of Karma today, and I've found that though she may not be super strong, she is super fun.

Having your bruiser dive into their team, and you R+E on him and then R+Q, just hammering their entire team while shielding & healing your bruiser. Just too much fun.

Her W is a bit meh though. No point using mantra on it, the extra slow is not that helpful.

Definitely my new go-to AP mid.
Tooplark
Profile Joined October 2008
United States3977 Posts
February 27 2012 18:18 GMT
#54
Karma:

Heavenly Wave
Range increased to 500 instead of 400
Fixed a bug where heavenly wave fires in the wrong direction
Cooldown increased to 7 seconds instead of 6.
Base heal reduced to 30/50/70/85/105/120 instead of 35/55/75/95/115/135
Increased damage to 90/125/165/200/240/270 instead of 70/110/150/190/230/270
AP ratio changed to 0.5 instead of 0.6

Mantra stack time reduced to 25/20/15 seconds from 30/25/20
according to the translated French patch notes (http://na.leagueoflegends.com/board/showthread.php?t=1864334)

So, slightly longer cooldown and maybe 50 less damage late game on fans... versus 100 more range and slightly higher base damage. Oh, and a little buff in the form of nine second CD mantras late game. NEW OP FOTM.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 27 2012 18:19 GMT
#55
I believe the source for those changes was discredited.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 27 2012 18:24 GMT
#56
lol, that's fake, 100%

1. Wave's current Range is already 650
2. Riot wouldn't do 30/50/70/85/105/120 as the base heal numbers since it goes up by 20/20/15/20/15. They do even increments by level, and if they didn't, they would have the increase go up with levels, not down. Those numbers just don't make any sense.

People need to stop assuming that poorly made fake patch notes are real.
mogwaismusings.wordpress.com
petered
Profile Joined February 2010
United States1817 Posts
Last Edited: 2012-04-17 07:30:11
April 17 2012 07:28 GMT
#57
So I finally got around to playing karma for a few games. Mostly in dominion (where she is actually quite good) and a few in normals.

I don't have any comments on balance or how good she is because I haven't played her in a competitive game, but I do have a few ideas for changes they could make:

Q: keep this the same

W: I really like this ability in theory, because it makes her a strong kiter and allows for a lot of cool positional play. Keeping that in mind I think it should give the movement modifier to karma as well as the tether. It would allow to apply the damage portion a lot easier.

For the mantra portion, I would make the tether apply an MR/AR(not AoE, just the target itself) buff to allies and reduction to enemies. This would help 0 cs karma a whole lot while not breaking solo karma. It would give a possible reason to level w as well.

E: I think this skill is good as is, however, the cooldown is quite long. I would love to see it changed to be a 3 second shield on an 8 second cooldown (rather than 5/10 as it is now). This would give the shield less uptime but allow for more applications in a teamfight.
This change probably isn't needed and would very easily make her OP, but I think it would be more fun just because she does have long cooldowns for a champ with only three active abilities.

Anyway, just throwing thoughts out there. I think the W change would go a long way to allowing her to be either a 0 cs support or an ap carry.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 18 2012 18:19 GMT
#58
W already gives you the MS modifier.
mogwaismusings.wordpress.com
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
April 18 2012 18:58 GMT
#59
Is there any particular reason why Morello's is suggested over Deathfire Grasp? I understand the benefit of getting Morellos when you aren't expecting blue buff is based mainly on the CDR/MP5 benefits, but do you feel the statistical downgrade for DFG is significant enough to look past the active?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 18 2012 19:06 GMT
#60
On April 19 2012 03:58 TheHumanSensation wrote:
Is there any particular reason why Morello's is suggested over Deathfire Grasp? I understand the benefit of getting Morellos when you aren't expecting blue buff is based mainly on the CDR/MP5 benefits, but do you feel the statistical downgrade for DFG is significant enough to look past the active?

I do think that the downgrade is sufficient to look past the active, but I also hate going that item route anyway, so take it with a grain of salt. Both those items fall well outside of the items I want to be building on Karma, so my decision on which to suggest should you have to play without blue buffs all game is somewhat arbitrary.
mogwaismusings.wordpress.com
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
00:00
#89
PiGStarcraft455
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft455
ViBE242
ProTech120
Nina 101
Temp0 24
StarCraft: Brood War
Britney 15989
GuemChi 3280
Rain 2982
Artosis 636
Bale 10
League of Legends
Doublelift4039
JimRising 261
Counter-Strike
summit1g8940
Fnx 1294
minikerr24
Super Smash Bros
hungrybox1019
Mew2King324
PPMD30
Other Games
Day[9].tv967
shahzam649
C9.Mang0387
Maynarde178
Organizations
Other Games
gamesdonequick37342
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 72
• RyuSc2 27
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki14
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21194
League of Legends
• Scarra823
Other Games
• Day9tv967
Upcoming Events
The PondCast
9h 27m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
OSC
1d 16h
Replay Cast
1d 23h
Replay Cast
2 days
CrankTV Team League
2 days
OSC
2 days
Replay Cast
2 days
RSL Revival
3 days
Serral vs Bunny
ByuN vs GgMaChine
[ Show More ]
CranKy Ducklings
3 days
Afreeca Starleague
3 days
Snow vs Jaedong
YSC vs hero
RSL Revival
4 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
4 days
GSL
5 days
Replay Cast
5 days
WardiTV Weekly
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
SCTL 2026 Spring
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Heroes Pulsing #3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.