• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:18
CEST 14:18
KST 21:18
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
ASL21 General Discussion A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/ Behind the scenes footage of ASL21 Group E BW General Discussion
Tourneys
[ASL21] Ro24 Group F [ASL21] Ro24 Group E Azhi's Colosseum - Foreign KCM 🌍 Weekly Foreign Showmatches
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1484 users

[Champion] Karma - Page 3

Forum Index > LoL Strategy
Post a Reply
Prev 1 2 3 4 5 6 7 8 Next All
Antyee
Profile Joined May 2011
Hungary1011 Posts
February 17 2012 17:53 GMT
#41
True, but I've been in more than one game when in the first 5 seconds of champ selection, all 4 other members of the team wrote "me mid".
Guess I should get some ELO to be able to mid Karma more than once every two weeks :/
"My spoon is too big."
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 17 2012 19:51 GMT
#42
From the ask phreak thread on EUNE - a person asked him what is guinsoo looking at in his karma tweak. Phreak's response - ''only thing I'll say is this - mantra'd abilities should feel like half-ultimates.''

From the sound of it, doesn't seem like they're forcing her into the no CS support role. I really hope that's true cuz I'm picking up her this week.
Dunk first. Ask questions while dunking.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 20:20 GMT
#43
Oh wait, manta Q and E didn't already feel like half ultimates? huh.......
mogwaismusings.wordpress.com
Mystogun
Profile Blog Joined January 2011
United States392 Posts
February 17 2012 21:00 GMT
#44
On February 18 2012 04:51 anmolsinghmzn2009 wrote:
From the ask phreak thread on EUNE - a person asked him what is guinsoo looking at in his karma tweak. Phreak's response - ''only thing I'll say is this - mantra'd abilities should feel like half-ultimates.''

From the sound of it, doesn't seem like they're forcing her into the no CS support role. I really hope that's true cuz I'm picking up her this week.


This makes me so happy. I just hope it's not something like they buff the heal on mantra Q or something -.-
"What I'm sayin' is that there are known knowns and there are known unknowns, but there's also unknown unknowns, things that we don't know we don't know." | SC2: NoiSe.730 | LoL: Galladiator
ShoreT
Profile Joined August 2008
United States489 Posts
February 17 2012 21:27 GMT
#45
If she had three mantra / Faster Mantra regen, she would be very playable imo.
Derp
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 21:29 GMT
#46
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.
mogwaismusings.wordpress.com
clickrush
Profile Blog Joined May 2010
Switzerland3257 Posts
February 17 2012 21:57 GMT
#47
On February 18 2012 06:29 Mogwai wrote:
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.


would she be broken if she got lower mantra CD on higher (after laneing) levels?
oGsMC: Zealot defense, Stalker attack, Sentry forcefieldu forcefieldu, Marauder die die
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 17 2012 22:06 GMT
#48
On February 18 2012 06:57 clickrush wrote:
Show nested quote +
On February 18 2012 06:29 Mogwai wrote:
Both of those run the risk of breaking her in lane. She's already an abusive laner, so they have to be careful.


would she be broken if she got lower mantra CD on higher (after laneing) levels?

...she already does?

or do you mean even lower than the 30/25/20 setup they have now? If you drop her lategame mantra CD to 15, uhh, I dunno, guess that helps a little, but like, late game isn't the problem. The problem with Karma is that W is a weird skill that rarely makes sense to level and that the community is a bunch of tards, neither of which is easily fixable.
mogwaismusings.wordpress.com
dogmatix
Profile Joined April 2011
Australia339 Posts
Last Edited: 2012-02-17 23:11:33
February 17 2012 23:07 GMT
#49
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 18 2012 02:23 GMT
#50
On February 18 2012 08:07 dogmatix wrote:
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.

fuck support karma, god, what a fucking terrible idea to try to make that a viable thing.
mogwaismusings.wordpress.com
Tooplark
Profile Joined October 2008
United States3977 Posts
February 18 2012 03:24 GMT
#51
Mantra W is the only thing that needs to be better and I don't even know what you would do to make it better. It doesn't even really fit her "duality" theme, apart from hasting allies vs slowing enemies which, oh, only FIFTY OTHER CHAMPS have.
Just completely change W. It's not particularly interesting, it's super awkward, and it's not particularly rewarding. You never "land a gamechanging w", you just click on someone fat and stupid and watch them run faster.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
February 18 2012 04:38 GMT
#52
On February 18 2012 11:23 Mogwai wrote:
Show nested quote +
On February 18 2012 08:07 dogmatix wrote:
Guinsoo has said on twitter "the biggest change karma players should feel is the inability to cast w on enemies"
and "she should be competing with sona"
and "doing first playtest, mantra q will be knockback"

(all these are from memory so don't sue me because they aren't verbatim)

Coronach (her original designer I believe?) said "Numerically, we want to improve her in such a way that doesn't make her overbearing to lane against in the scenarios in which she's already good, but makes her a viable pick in common rotation like Soraka, Janna, Sona, and Taric" sauce: http://clgaming.net/redtracker/topic/27797/?u=39&p=1


iunno, i hope I am wrong, but while he also said they weren't trying to shoehorn her into 0 cs, it seems like that's the way this remake is heading to me, which would sadden me.

fuck support karma, god, what a fucking terrible idea to try to make that a viable thing.


I don't even know what they want to do lol. On one hand they say ''guinsoo's changes are not to force her into the 0CS meta'' then in the next sentence he compares her to sona, taric etc. So freaking dumb.

Also all the dumb people on the official forums saying she's supposed to be a support <.<
Dunk first. Ask questions while dunking.
ControlMonkey
Profile Blog Joined January 2011
Australia3109 Posts
February 18 2012 05:55 GMT
#53
So I've been playing a bit of Karma today, and I've found that though she may not be super strong, she is super fun.

Having your bruiser dive into their team, and you R+E on him and then R+Q, just hammering their entire team while shielding & healing your bruiser. Just too much fun.

Her W is a bit meh though. No point using mantra on it, the extra slow is not that helpful.

Definitely my new go-to AP mid.
Tooplark
Profile Joined October 2008
United States3977 Posts
February 27 2012 18:18 GMT
#54
Karma:

Heavenly Wave
Range increased to 500 instead of 400
Fixed a bug where heavenly wave fires in the wrong direction
Cooldown increased to 7 seconds instead of 6.
Base heal reduced to 30/50/70/85/105/120 instead of 35/55/75/95/115/135
Increased damage to 90/125/165/200/240/270 instead of 70/110/150/190/230/270
AP ratio changed to 0.5 instead of 0.6

Mantra stack time reduced to 25/20/15 seconds from 30/25/20
according to the translated French patch notes (http://na.leagueoflegends.com/board/showthread.php?t=1864334)

So, slightly longer cooldown and maybe 50 less damage late game on fans... versus 100 more range and slightly higher base damage. Oh, and a little buff in the form of nine second CD mantras late game. NEW OP FOTM.
WHAT POW'R ART THOU WHO FROM BELOW HAST MADE ME RISE UNWILLINGLY AND SLOW
Seuss
Profile Blog Joined May 2010
United States10536 Posts
February 27 2012 18:19 GMT
#55
I believe the source for those changes was discredited.
"I am not able to carry all this people alone, for they are too heavy for me." -Moses (Numbers 11:14)
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
February 27 2012 18:24 GMT
#56
lol, that's fake, 100%

1. Wave's current Range is already 650
2. Riot wouldn't do 30/50/70/85/105/120 as the base heal numbers since it goes up by 20/20/15/20/15. They do even increments by level, and if they didn't, they would have the increase go up with levels, not down. Those numbers just don't make any sense.

People need to stop assuming that poorly made fake patch notes are real.
mogwaismusings.wordpress.com
petered
Profile Joined February 2010
United States1817 Posts
Last Edited: 2012-04-17 07:30:11
April 17 2012 07:28 GMT
#57
So I finally got around to playing karma for a few games. Mostly in dominion (where she is actually quite good) and a few in normals.

I don't have any comments on balance or how good she is because I haven't played her in a competitive game, but I do have a few ideas for changes they could make:

Q: keep this the same

W: I really like this ability in theory, because it makes her a strong kiter and allows for a lot of cool positional play. Keeping that in mind I think it should give the movement modifier to karma as well as the tether. It would allow to apply the damage portion a lot easier.

For the mantra portion, I would make the tether apply an MR/AR(not AoE, just the target itself) buff to allies and reduction to enemies. This would help 0 cs karma a whole lot while not breaking solo karma. It would give a possible reason to level w as well.

E: I think this skill is good as is, however, the cooldown is quite long. I would love to see it changed to be a 3 second shield on an 8 second cooldown (rather than 5/10 as it is now). This would give the shield less uptime but allow for more applications in a teamfight.
This change probably isn't needed and would very easily make her OP, but I think it would be more fun just because she does have long cooldowns for a champ with only three active abilities.

Anyway, just throwing thoughts out there. I think the W change would go a long way to allowing her to be either a 0 cs support or an ap carry.
This, my friends, is the power of the Shikyo Memorial for QQ therapy thread. We make the world a better place, one chainsaw massacre prevention at a time.
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 18 2012 18:19 GMT
#58
W already gives you the MS modifier.
mogwaismusings.wordpress.com
TheHumanSensation
Profile Joined September 2010
Canada1210 Posts
April 18 2012 18:58 GMT
#59
Is there any particular reason why Morello's is suggested over Deathfire Grasp? I understand the benefit of getting Morellos when you aren't expecting blue buff is based mainly on the CDR/MP5 benefits, but do you feel the statistical downgrade for DFG is significant enough to look past the active?
Mogwai
Profile Blog Joined January 2009
United States13274 Posts
April 18 2012 19:06 GMT
#60
On April 19 2012 03:58 TheHumanSensation wrote:
Is there any particular reason why Morello's is suggested over Deathfire Grasp? I understand the benefit of getting Morellos when you aren't expecting blue buff is based mainly on the CDR/MP5 benefits, but do you feel the statistical downgrade for DFG is significant enough to look past the active?

I do think that the downgrade is sufficient to look past the active, but I also hate going that item route anyway, so take it with a grain of salt. Both those items fall well outside of the items I want to be building on Karma, so my decision on which to suggest should you have to play without blue buffs all game is somewhat arbitrary.
mogwaismusings.wordpress.com
Prev 1 2 3 4 5 6 7 8 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 42m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 612
ProTech128
Tasteless 110
StarCraft: Brood War
Britney 27438
Calm 5345
Jaedong 1797
Horang2 1477
firebathero 451
BeSt 389
Mini 348
Stork 326
EffOrt 253
actioN 236
[ Show more ]
Soulkey 204
Soma 199
Snow 196
Rush 137
ggaemo 130
Leta 108
Sharp 87
hero 66
Barracks 52
JYJ 50
Hyun 47
[sc1f]eonzerg 47
Backho 43
Sea.KH 40
Hm[arnc] 29
Shine 23
scan(afreeca) 19
sorry 18
zelot 17
GoRush 17
Sacsri 14
soO 11
yabsab 10
JulyZerg 9
Sexy 9
Icarus 5
Dota 2
Gorgc3752
XaKoH 539
Counter-Strike
olofmeister6726
pashabiceps2160
zeus413
edward73
markeloff72
Other Games
B2W.Neo1244
Lowko358
crisheroes256
Fuzer 155
Livibee48
oskar19
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• escodisco2760
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1759
Upcoming Events
Big Brain Bouts
3h 42m
Bly vs TBD
TriGGeR vs Lambo
Replay Cast
11h 42m
RSL Revival
21h 42m
Maru vs MaxPax
BSL
1d 6h
RSL Revival
1d 18h
Cure vs TBD
uThermal 2v2 Circuit
2 days
BSL
2 days
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
Escore Tournament S2: W1
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.