New Naxx Card - Anub'ar Ambusher - Page 5
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ColossalTitan
United States0 Posts
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NHY
1013 Posts
Hopefully they would rewrite it the way it should read, e.g. Sylvanas Windrunner. | ||
Green_25
Great Britain696 Posts
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S1eth
Austria221 Posts
On May 15 2014 14:02 Green_25 wrote: People are seriously underestimating just how good 55/4 actually is. Even if the deathrattle isn't great those stats force you to play it. Will probably 2/1 75% of the time. I don't see people play Pit Lord. Do you? | ||
Green_25
Great Britain696 Posts
Different scenario. That battlecry is potentially really bad in constructed since most games turn into a race at some stage. This one is at worst mildly bad, usually it doesn't matter, occasionally its good. At least thats how I see it | ||
S1eth
Austria221 Posts
On May 15 2014 14:48 Green_25 wrote: Different scenario. That battlecry is potentially really bad in constructed since most games turn into a race at some stage. This one is at worst mildly bad, usually it doesn't matter, occasionally its good. At least thats how I see it You can easily lose your whole turn 6 (or 5) when you drop this on turn 4. What I'm saying is: there is no "the stats force you to play it" when there's a significant downside to it. | ||
Green_25
Great Britain696 Posts
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weikor
Austria580 Posts
Would you play a 4/5 with that deathrattle over a Yeti, sure, its good sometimes, but more often than not it wont benefit your board. Additionally its very easy to play around that deathrattle too. Its a deathrattle, you cant attack in the same turn, if your opponent already has board control, he will be able to work around this deathrattle easily. I agree though, 5 life minions are a pain to play around, and the stats themselves make it a good card. | ||
Came Norrection
Canada168 Posts
On May 15 2014 14:57 Green_25 wrote: What card are you so scared of losing in rogue? The only thing I can think in my tempo would be another yeti, which are probably getting replaced by this guy now anyway. You won't be able to play anything unless you are able to lose it. Playing this into an azure drake and losing turn 5 because of this is just going to lose you the game. | ||
Cricketer12
United States13972 Posts
You mean to counter? It's a rogue card | ||
the`postman
United States1643 Posts
On May 15 2014 14:02 Green_25 wrote: People are seriously underestimating just how good 55/4 actually is. Even if the deathrattle isn't great those stats force you to play it. Will probably 2/1 75% of the time. I cant really think of any situations when my yeti having 5 attack instead of 4 would lead to it trading for a whole additional card, this thing dies to the same things yeti dies to, and it has the tempo butchering deathrattle. | ||
jumpy2k6
Austria0 Posts
we just need to see if there are any other cards in the set where we can abuse his deathrattle effect | ||
Kleinmuuhg
Vanuatu4091 Posts
On May 15 2014 16:11 the`postman wrote: I cant really think of any situations when my yeti having 5 attack instead of 4 would lead to it trading for a whole additional card, this thing dies to the same things yeti dies to, and it has the tempo butchering deathrattle. vs other yetis if you dont have dagger or dont want to waste life, vs sunwalkers on turn 5 so you can use the dagger to pop the shield , vs fel creepers in arena... There are at least some occasions where 5 attack is a bonus Its not as great as people pretend it to be, thats for sure | ||
Doc Daneeka
United States577 Posts
in arena, saying "i'd rather just have a Yeti" is kind of meaningless because it only applies if two of the three cards you're choosing from are this and Yeti. more likely you're choosing between this and some other card, and there may or may not already be a Yeti in your deck. in a way this doubles the number of Yetis you have the opportunity to pick if you're running arena as rogue. i also think it's kind of presumptuous to assume that the optimized decks will stay the same after 30 brand new cards are introduced, considering meta changes not insignificantly on a weekly basis using the same cards we've had for nine months. | ||
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JBright
Vancouver14381 Posts
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Nekovivie
United Kingdom2599 Posts
On May 15 2014 02:41 Fi0na wrote: combo with SI:7 Agent for maximum pain This could be quite damaging! I can already feel the pain Maybe it could squeeze into Miracle Rogue as being 5/5 early pressure, with a DR that arguably benefits rogue highly. On May 15 2014 13:29 ColossalTitan wrote: Wow another MILL DECK CARD woot! Meta Watch Out! Haha yeah, this with coldlight oracle has potential to be fun | ||
S1eth
Austria221 Posts
On May 15 2014 18:37 JBright wrote: I wonder how it will interact with Sylvanas and the order of the two deathrattles. The same way it does with 2 Sylvanas: completely bugged and random | ||
Kleinmuuhg
Vanuatu4091 Posts
On May 15 2014 19:32 S1eth wrote: The same way it does with 2 Sylvanas: completely bugged and random Isnt it the order of the cards being played ? You have Anub and 1 minion, he has sylvanas, sylvanas attacks into anub 1) Sylvanas was played before anub this means he takes your minion and you get nothing returned to your hand 2) aub was played before sylvanas your minion gets returned to your hand and sylvanas gets nothing | ||
S1eth
Austria221 Posts
On May 15 2014 19:44 Kleinmuuhg wrote: Isnt it the order of the cards being played ? You have Anub and 1 minion, he has sylvanas, sylvanas attacks into anub 1) Sylvanas was played before anub this means he takes your minion and you get nothing returned to your hand 2) aub was played before sylvanas your minion gets returned to your hand and sylvanas gets nothing There was a post on reddit about 2 people who made hundreds of tests with sylvanas vs sylvanas (with playing order: A before B, B before A, attacking or being attacked: A attacks B, B attacks A), sylvanas vs harvest golem and so on. And the results were not consistent at all. (except that Sylvanas can never take the Damaged Golem / Baine Bloodhoof ) | ||
Kleinmuuhg
Vanuatu4091 Posts
On May 15 2014 19:52 S1eth wrote: There was a post on reddit about 2 people who made hundreds of tests with sylvanas vs sylvanas (with playing order: A before B, B before A, attacking or being attacked: A attacks B, B attacks A), sylvanas vs harvest golem and so on. And the results were not consistent at all. (except that Sylvanas can never take the Damaged Golem / Baine Bloodhoof ) does this also count for sylvanas vs other deathrattle or is it only random in the sylvanas mirror | ||
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