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On December 27 2013 14:48 Khul Sadukar wrote:Show nested quote +On December 27 2013 10:36 KillerSOS wrote:On December 27 2013 08:47 asaed wrote:On December 27 2013 04:29 KillerSOS wrote: I'm finally below rank 10 so it's time to start recording win rates with different decks. What is the best website/software to record this information? Try HearthTracker That's just for arena. I want one for constructed He forgot to update the description. It works for both. I'd also like to see a chart of the rewards for Arena wins. I'm saving up gold but I think I'm probably better off buying a few packs. My luck is the worst. Show nested quote +On December 27 2013 14:33 Complete wrote: what happens if you switch an enraged minions health and attack? before and after enrage is activated afaik enrage is just a 1 time trigger from damage.The switch should work as you'd expect but wouldn't trigger it. Scratch that, see below; Show nested quote +Certain minions posses an Enrage effect. The benefit of Enrage (usually an increase in damage) is active while the minion is not at full health. The Enrage effect is updated dynamically, meaning that if a minion is healed to full health, they will lose their Enrage.
Swap sets new base values for damage/health. After a swap the card will no longer be enraged, but still have the benefits translated into stats.
For example, amani berserker. 2/3. gets hit for 1, 5/2 (3 max, enraged). Gets swapped. 2/5(5 max, not enraged). Gets hit again for 1. 5/4, (5 max, enraged).
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On December 27 2013 19:16 Simberto wrote:Show nested quote +On December 27 2013 14:48 Khul Sadukar wrote:On December 27 2013 10:36 KillerSOS wrote:On December 27 2013 08:47 asaed wrote:On December 27 2013 04:29 KillerSOS wrote: I'm finally below rank 10 so it's time to start recording win rates with different decks. What is the best website/software to record this information? Try HearthTracker That's just for arena. I want one for constructed He forgot to update the description. It works for both. I'd also like to see a chart of the rewards for Arena wins. I'm saving up gold but I think I'm probably better off buying a few packs. My luck is the worst. On December 27 2013 14:33 Complete wrote: what happens if you switch an enraged minions health and attack? before and after enrage is activated afaik enrage is just a 1 time trigger from damage.The switch should work as you'd expect but wouldn't trigger it. Scratch that, see below; Certain minions posses an Enrage effect. The benefit of Enrage (usually an increase in damage) is active while the minion is not at full health. The Enrage effect is updated dynamically, meaning that if a minion is healed to full health, they will lose their Enrage. Swap sets new base values for damage/health. After a swap the card will no longer be enraged, but still have the benefits translated into stats. For example, amani berserker. 2/3. gets hit for 1, 5/2 (3 max, enraged). Gets swapped. 2/5(5 max, not enraged). Gets hit again for 1. 5/4, (5 max, enraged). I suspected so, but was too afraid to try it (FOR SCIENCE!) at 10-2 in arena! haha, thanks!
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I've been seeing a lot of aubsive sergeants in good decks posted.
Why is this card used and is it ever advisable to play on turn 1, or should it always be saved (or put back in deck)?
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On December 28 2013 02:55 Complete wrote: I've been seeing a lot of aubsive sergeants in good decks posted.
Why is this card used and is it ever advisable to play on turn 1, or should it always be saved (or put back in deck)?
That's why it's a good card, because it can be used in a variety of ways. Against any class that can easily eliminate it with a hero power (Mage, Rogue, Druid, maybe Paladin) you probably only want to keep it in an opening hand if there is another low-cost card you can combo it with to trade with good value, since you will likely lose it the following turn. If you're not up against those classes, I would keep it anyways because at 1 mana it is extremely easy to use it to combo, and if your opponent starts slow or you have no early plays, you can put it down solo to try to get some damage on the board.
I would only use it turn 1 if my turn 2 and turn 3 are looking to be weak from a board perspective, so there would be nothing to play it off of. I would never play it turn 1 against the above classes, for obvious reasons, or if my opponent has already put out something that could eliminate it. But if you put it out to get early board control, it makes your opponent have to think about that Faerie Dragon, etc. he was going to play since it trades effectively with those cards.
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I want to hear some input on this idea I have. What if you, after drafting your arena deck, exit out and practice the deck in casual constructed to learn the ins and outs of your deck? I haven't tried this for myself but I was just curious if anyone else has tried this and had any success with it. I feel like I could squeeze out an extra win or two by just practicing the deck before diving headfirst into arena.
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On December 28 2013 03:19 Steelavocado wrote: I want to hear some input on this idea I have. What if you, after drafting your arena deck, exit out and practice the deck in casual constructed to learn the ins and outs of your deck? I haven't tried this for myself but I was just curious if anyone else has tried this and had any success with it. I feel like I could squeeze out an extra win or two by just practicing the deck before diving headfirst into arena.
It would definitely help to familiarize yourself with what your deck is capable of, but you have to be aware of how different casual constructed is from ranked constructed and arena play. The decks you will find in arena matches can range from pretty wonky to outright overpowered depending on the cards people get, and you see some cards in arena that you almost never see in constructed due to the limited card pool.
I think it would be a personal preference thing. I only have so much time to sink into Hearthstone, so I'd rather just plow through my arena run and learn as I go, but I do think about the deck after I draft it and try to get an idea of what I want to accomplish in-game.
But if you're trying to squeeze every possible win out of your arena runs, it probably can't hurt to play around with the decklist a bit before starting.
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Kind of a waste of time in my opinion. The main difficulty in arena is playing and drafting a good deck, understanding how a deck works isn't that hard. Draw cards, play cards that fit your mana. Maybe think a bit ahead with the cards you got in your hand. That is usually about it.
Also, if you are at the point where you already got enough cards to actually make that deck you drafted in constructed most of the time, you probably don't have to worry about maybe missing out on 1 win every 10 arena runs. Plus often it just isn't even possible due to 2 of each card/deck. And that is ignoring that the enemy decks also work like that.
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Is Rogue Combo damage effected by the +1 spell damage stuff?
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Yea you both bring up good points and I agree with what you guys said. Still trying to rise the ranks haha. Enjoy the holidays.
On December 28 2013 06:17 Complete wrote: Is Rogue Combo damage effected by the +1 spell damage stuff? Yes, so evis. turns into a 3/5 with +1 spell damage on your field.
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Depends on the card. If it is a spell, yes. If not, i don't think so (so the agent with "this guy is toast" probably doens't, for example). Of this i am not 100% sure, though.
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Any card that is labelled spell on the bottom of the card is. You are correct on the SI agent getting no extra damage.
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i saw someone take a picture of just the hearthstone frame. how do i do that? i want to show the bullshit that is murloc decks!!
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yeah, so I have a question.
why did blizzard make it impossible to in vs a priest if they draw northshire cleric and coin out +2 health on it, then double its health turn 2, and then equal its attack to its hp.
thats a 10-10 on turn 3 that draws a card every time its healed with no way to stop it from happening unless u draw a shadow word death etc.
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On December 28 2013 08:00 dAPhREAk wrote: i saw someone take a picture of just the hearthstone frame. how do i do that? i want to show the bullshit that is murloc decks!!
not sure if this is really your question, but control + alt + print screen keys at the same time take a screenshot of just the focused window
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Hello!
So I've playing for about a week now and I noticed that around rank 11 the quality of decks I'm facing has improved drastically. So much that they seems a bit too good for my deck thrown together with basic cards and a few rares too handle.
My question is: how do people get new cards? Do they just grind Arena? Do they buy a bunch of packs? Seems like it would take forever to grind up the rares/epics/legendaries you want. And I have a pretty solid win rate in Arena.
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On December 28 2013 08:52 Belano wrote: Hello!
So I've playing for about a week now and I noticed that around rank 11 the quality of decks I'm facing has improved drastically. So much that they seems a bit too good for my deck thrown together with basic cards and a few rares too handle.
My question is: how do people get new cards? Do they just grind Arena? Do they buy a bunch of packs? Seems like it would take forever to grind up the rares/epics/legendaries you want. And I have a pretty solid win rate in Arena.
I am curious about this too. Seems they must just buy cards, im running into decks with 2-3 legendaries and multiple epics even at around 15.
On that same note, I'm also interested in what skill level we should be doing arena vs buying decks? I'm 16 right now, but last 2 arenas i went 2-3 and 3-3 and didnt get my investment return as opposed to just buying decks. I did go 7-3 once, but that is the only time I had more than 4 wins.
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On December 28 2013 08:44 Rimstalker wrote:Show nested quote +On December 28 2013 08:00 dAPhREAk wrote: i saw someone take a picture of just the hearthstone frame. how do i do that? i want to show the bullshit that is murloc decks!! not sure if this is really your question, but control + alt + print screen keys at the same time take a screenshot of just the focused window that worked, thanks.
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On December 28 2013 09:11 dream-_- wrote: I am curious about this too. Seems they must just buy cards, im running into decks with 2-3 legendaries and multiple epics even at around 15.
How do you buy individual cards though?
On December 28 2013 09:11 dream-_- wrote: On that same note, I'm also interested in what skill level we should be doing arena vs buying decks? I'm 16 right now, but last 2 arenas i went 2-3 and 3-3 and didnt get my investment return as opposed to just buying decks. I did go 7-3 once, but that is the only time I had more than 4 wins.
I think you should focus on getting better at arena. There are some good guides over at ihearthu.com. Watch streams. Watch videos and pause to think about what play you would make.
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On December 28 2013 08:13 dream-_- wrote: yeah, so I have a question.
why did blizzard make it impossible to in vs a priest if they draw northshire cleric and coin out +2 health on it, then double its health turn 2, and then equal its attack to its hp.
thats a 10-10 on turn 3 that draws a card every time its healed with no way to stop it from happening unless u draw a shadow word death etc.
Any Silence (in this case, you can kill ~2.5 cards with just the silence part of a card. Value). Sheep. Assassinate. Any other hard removal. Cobra. BGH. Silent Assassin. Play any 2/1 turn one and have some sort of removal in addition to it. Probably a few more things. Don't forget he invested 3 cards and 3 turns into that, and if you got the right cards you can kill it with 0.5-1 cards in 1 turn.
Also all of that is reliant on him actually having all of those cards in his first 6. If he doesn't, a lot of them aren't actually that good half the time.
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