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Simple Questions and Answers

Forum Index > Hearthstone General
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1 2 3 4 5 160 161 162 Next
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
September 09 2013 02:36 GMT
#1
As the Heartstone beta is just out not all information can be found easily. Some are knowledgable and some are not(like me). While it shares similarities with other TCGs Heartstone too is a unique game. In this thread we can ask simple questions and have it be answered.

My question is, when leveling past level 10, is there a chance of getting a card or is it just for show?
WriterXiao8~~
Marcury
Profile Joined September 2009
Canada141 Posts
September 09 2013 03:07 GMT
#2
At level 20 and beyond (up to 50) you get certain class specific golden version of cards as rewards. For example I'm approaching level 40 with Jaina and the reward is a golden version of Frostbolt. At level 50 I believe you get a golden avatar.
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2013-09-09 05:29:34
September 09 2013 05:28 GMT
#3
How many wins in arena do you need to go infinite on average?

Is this cardset what the game will be released with? seems pretty small. Is there an expansion schedule yet?
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
Triggi
Profile Joined September 2010
79 Posts
September 09 2013 21:06 GMT
#4
Can I have a key?

On a less serious note (because I am dead serious about the key), Ancient Mage.
It is the only card that says +1 to minions that I could find. Which minions would benefit from it and would spells in hand be affected? (I'm guessing no on the last part)
Kisra
Profile Blog Joined April 2010
United Kingdom466 Posts
September 09 2013 21:13 GMT
#5
On September 10 2013 06:06 Triggi wrote:
Can I have a key?

On a less serious note (because I am dead serious about the key), Ancient Mage.
It is the only card that says +1 to minions that I could find. Which minions would benefit from it and would spells in hand be affected? (I'm guessing no on the last part)


You might be overthinking him a bit.

He's like any card you play which has buffs for adjacents; he arrives, he gives the buff to adjacent targets. Similiar to the Wolf Alpha or Flametongue Totem.

So you have: [ A ] [AncientMage] [ B ]

Before, A and B can be anything. Totems. Legendaries. Anything. Now they gain +1 spellpower. Spellpower then goes on to buff the flat damage/healing numbers on your spells.
:D
Enox
Profile Joined April 2010
Germany1667 Posts
September 09 2013 21:19 GMT
#6
On September 09 2013 14:28 sob3k wrote:
How many wins in arena do you need to go infinite on average?

Is this cardset what the game will be released with? seems pretty small. Is there an expansion schedule yet?

you need 7 wins to get 150g. if you are unlucky (like me) you even get only 150g for 9 wins. got a lot of dust though. no expansion shedule yet. would be kinda early since the game isnt even released
If you think it's too hard there are solutions other than asking for a nerf, getting better is the first that comes to mind.
Triggi
Profile Joined September 2010
79 Posts
Last Edited: 2013-09-09 21:20:53
September 09 2013 21:20 GMT
#7
On September 10 2013 06:13 Kisra wrote:
Show nested quote +
On September 10 2013 06:06 Triggi wrote:
Can I have a key?

On a less serious note (because I am dead serious about the key), Ancient Mage.
It is the only card that says +1 to minions that I could find. Which minions would benefit from it and would spells in hand be affected? (I'm guessing no on the last part)


You might be overthinking him a bit.

He's like any card you play which has buffs for adjacents; he arrives, he gives the buff to adjacent targets. Similiar to the Wolf Alpha or Flametongue Totem.

So you have: [ A ] [AncientMage] [ B ]

Before, A and B can be anything. Totems. Legendaries. Anything. Now they gain +1 spellpower. Spellpower then goes on to buff the flat damage/healing numbers on your spells.

Oh, so he can give out +2 SP if placed correctly with regards to other minions. Thanks, finally cleared that up for me. It's a good card then.
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
Last Edited: 2013-09-09 21:53:29
September 09 2013 21:50 GMT
#8
On September 10 2013 06:20 Triggi wrote:
Show nested quote +
On September 10 2013 06:13 Kisra wrote:
On September 10 2013 06:06 Triggi wrote:
Can I have a key?

On a less serious note (because I am dead serious about the key), Ancient Mage.
It is the only card that says +1 to minions that I could find. Which minions would benefit from it and would spells in hand be affected? (I'm guessing no on the last part)


You might be overthinking him a bit.

He's like any card you play which has buffs for adjacents; he arrives, he gives the buff to adjacent targets. Similiar to the Wolf Alpha or Flametongue Totem.

So you have: [ A ] [AncientMage] [ B ]

Before, A and B can be anything. Totems. Legendaries. Anything. Now they gain +1 spellpower. Spellpower then goes on to buff the flat damage/healing numbers on your spells.

Oh, so he can give out +2 SP if placed correctly with regards to other minions. Thanks, finally cleared that up for me. It's a good card then.

Ancient mage cannot give +1 Spellpower to minions that already have +1 Spellpower. I tried it the other day in my Spellpower Rogue deck thinking "aw hell yeah my Dalaran Mage and my Azure Drake will be +2 Spellpower" and then... no change. Same way you can't give Charge to something with Charge or Taunt to something that already has Taunt I guess. Makes him sort of questionable in Spellpower based decks where most if not all of your minion base already has +Spellpower. (Makes a bit more sense in a Shaman deck where you're constantly summoning totems that have other effects, but not so much in Rogue for example)

He can give +2 SP if you have two minions next to him that DON'T already have +1 Spellpower, though.

On September 09 2013 14:28 sob3k wrote:
How many wins in arena do you need to go infinite on average?

Is this cardset what the game will be released with? seems pretty small. Is there an expansion schedule yet?

You need seven wins in Arena to break even.
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
HaRuHi
Profile Blog Joined November 2010
1220 Posts
September 10 2013 04:37 GMT
#9
Any updates on when and if a second wave for europe is comming? Google failed me and I am not into social media.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2013-09-10 06:16:26
September 10 2013 06:09 GMT
#10
Does Shadowstep effect apply even after a minion has been replayed?

If so there's a pretty fun infinite combo out there. Have two little Brewmasters, a knife juggler, and any one creature on board with two shadowsteps in hand->gg.

Edit: A google search disabused me of this notion. Damn. Would have actually been interesting.
Zelniq
Profile Blog Joined August 2005
United States7166 Posts
September 24 2013 15:20 GMT
#11
Is Power of the Wild affected by Spell Power?

"Choose One - Give your minions +1/+1; or Summon a 3/2 Panther."

if all it did was give +1/+1 i'm assuming it would give +2/+2, but summoning a 4/3 panther is questionable
ModeratorBlame yourself or God
willoc
Profile Joined February 2011
Canada1530 Posts
September 24 2013 16:43 GMT
#12
On September 25 2013 00:20 Zelniq wrote:
Is Power of the Wild affected by Spell Power?

"Choose One - Give your minions +1/+1; or Summon a 3/2 Panther."

if all it did was give +1/+1 i'm assuming it would give +2/+2, but summoning a 4/3 panther is questionable


Spell power only affects damage from spells.
Be bold and mighty forces will come to your aid!
Kazeyonoma
Profile Blog Joined April 2010
United States2912 Posts
September 24 2013 17:14 GMT
#13
well, technically, damage/healing right?
I now have autographs of both BoxeR and NaDa. I can die happy. Lim Yo Hwan and Lee Yun Yeol FIGHTING forever!
willoc
Profile Joined February 2011
Canada1530 Posts
Last Edited: 2013-09-24 17:34:24
September 24 2013 17:16 GMT
#14
On September 25 2013 02:14 Kazeyonoma wrote:
well, technically, damage/healing right?


Nope. Only damage. I'm guessing you said "technically" because that's how spellpower worked in WoW.
Be bold and mighty forces will come to your aid!
ptbl
Profile Joined January 2011
United States6074 Posts
September 26 2013 00:52 GMT
#15
Did hearthstone just get added to TL's featured streamer section? That's pretty cool. Maybe they will start to officially cover the game,
Don't mind me
PushDown
Profile Joined December 2011
Italy208 Posts
September 26 2013 07:46 GMT
#16
Is there a page where I can see all the known achievements? (mainly those that give gold).
Cogito ergo sum
PandaCore
Profile Blog Joined September 2010
Germany553 Posts
October 20 2013 22:05 GMT
#17
So how does the ranked system work? So far I seem to get a new medal with every win. Does it keep on going that way?
I has a flavor
skyR
Profile Joined July 2009
Canada13817 Posts
October 20 2013 22:24 GMT
#18
Until you reach diamond than it takes a bit to rank up.
InfCereal
Profile Joined December 2011
Canada1759 Posts
October 21 2013 00:54 GMT
#19
On October 21 2013 07:24 skyR wrote:
Until you reach diamond than it takes a bit to rank up.


I've been stuck in plat forever. =[
Cereal
Reere
Profile Blog Joined May 2011
Taiwan127 Posts
October 21 2013 01:36 GMT
#20
How many wins in arena do you need to go infinite on average?

In the big patch where Rogue was nerfed, the loot for 5/6 wins was significantly increased. There were a few times at 6 wins that I made more than 150 gold, whereas with my 7 wins I've never gotten more than 150.

tl;dr 6-7 wins on average should be sufficient to for a infinite run.
http://twitter.com/ReereSC |SC2 GM Zerg| Hearthstone M3/GM |Founder of loothoarder.com
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