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Simple Questions and Answers - Page 3

Forum Index > Hearthstone General
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DW-Unrec
Profile Blog Joined August 2011
492 Posts
October 23 2013 11:46 GMT
#41
I do talk to my opponents to play more games with them after a match, this no chat thing killed this possibility
JazVM
Profile Joined October 2012
Germany1196 Posts
October 23 2013 11:49 GMT
#42
What is the best 1st legendary you can craft? I am no expert on constructed, so what does typically go into a lot of different decks?
mind mind mind mind mind mind
Big G
Profile Joined April 2011
Italy835 Posts
October 23 2013 11:55 GMT
#43
Probably Ragnaros or Ysera.
Harajuku
Profile Blog Joined May 2013
150 Posts
October 23 2013 12:24 GMT
#44
Are there separate betas for EU and NA? Or is it regionless like the HotS beta?
Cixah
Profile Joined July 2010
United States11285 Posts
Last Edited: 2013-10-23 12:27:52
October 23 2013 12:27 GMT
#45
On October 23 2013 20:49 JazVM wrote:
What is the best 1st legendary you can craft? I am no expert on constructed, so what does typically go into a lot of different decks?

Most likely Ragnaros or your class legendary. Ragnaros is used in most decks as a finisher.

On October 23 2013 21:24 Harajuku wrote:
Are there separate betas for EU and NA? Or is it regionless like the HotS beta?


Yes, there are separate betas.
Hug The Goat! Hug the Goat! Hug the Goat!
willoc
Profile Joined February 2011
Canada1530 Posts
October 23 2013 16:35 GMT
#46
On October 23 2013 21:27 Cixah wrote:
Show nested quote +
On October 23 2013 20:49 JazVM wrote:
What is the best 1st legendary you can craft? I am no expert on constructed, so what does typically go into a lot of different decks?

Most likely Ragnaros or your class legendary. Ragnaros is used in most decks as a finisher.


Good call. Ragnaros is usually the main finisher for most people. Ysera might be better for some control decks. King Crush is great for aggressive Hunter decks. Lord Jaraxxus for many Warlock decks. Prophet Velen is highly effective and probably my favorite legendary but is priest only. Tyrion Fordring/Archmage Antonidas/Cenarius are also good for paladin/mage/druid respectively. If you want some lower mana cost legendaries then you can consider Hogger, Illidan Stormrage, Sylvannas Windrunner and Cairne Bloodhoof as well. Those are all the top general-use legendaries I believe but I might have missed some.
Be bold and mighty forces will come to your aid!
Slaughter
Profile Blog Joined November 2003
United States20255 Posts
October 23 2013 16:42 GMT
#47
What's an infinite run? I tried the arena while expecting to use my own deck Lol. Ended up choosing one of 3 classes that I never played.
Never Knows Best.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 23 2013 16:46 GMT
#48
On October 24 2013 01:42 Slaughter wrote:
What's an infinite run? I tried the arena while expecting to use my own deck Lol. Ended up choosing one of 3 classes that I never played.

Infinite is when you make more from arena than you lose, so you can do it continuously without spending anything, the gains from one arena run pays for the next, ad ifinitum. I don't know if it's even possible to do unless you get at least 8 or 9 wins every arena run.
willoc
Profile Joined February 2011
Canada1530 Posts
October 23 2013 17:20 GMT
#49
On October 24 2013 01:46 Tobberoth wrote:
Show nested quote +
On October 24 2013 01:42 Slaughter wrote:
What's an infinite run? I tried the arena while expecting to use my own deck Lol. Ended up choosing one of 3 classes that I never played.

Infinite is when you make more from arena than you lose, so you can do it continuously without spending anything, the gains from one arena run pays for the next, ad ifinitum. I don't know if it's even possible to do unless you get at least 8 or 9 wins every arena run.


Supposedly it is possible with 5-6+.
Be bold and mighty forces will come to your aid!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 23 2013 17:30 GMT
#50
4/2 creature had its health and attack swapped to make it 2/4 then took 2 points of damage and later was silenced... it went to 4/2 and i thought it should be 2/2.... i believe it's a bug. discuss?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
Cixah
Profile Joined July 2010
United States11285 Posts
October 23 2013 17:40 GMT
#51
No! So what's happening here is that you're dealing the 2 damage to the "bonus" hp it has while switched. When silenced it loses ALL BONUS EFFECTS.

Since the swap is considered a bonus effect, the card resets to a 4/2 and then since your 2 damage was done to the now missing "Bonus" hp, it is just taken off of the character.
Hug The Goat! Hug the Goat! Hug the Goat!
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 23 2013 17:53 GMT
#52
I believe it is a mistake that the swap effect is considered a bonus
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
serum321
Profile Joined January 2012
United States606 Posts
October 23 2013 18:06 GMT
#53
Sadly its not considered a bug, just the way it works in hearthstone.

#3 Due to the way buffs effecting health work, that is, adding 0/+1 increases both maximum and current health by 1 and subtracting 0/-1 only decreases maximum health by 1. Damage amounts equal to or less than the buff amount essentially are not applied if you then remove the buff.
Examples:
A) Silencing a (toughness) buffed minion that has taken damge, but not below its base health will not carry damage over to its unbuffed health. For instance, say I have a 4/4 that has blessing of kings on it and it becomes an 8/8. Say that 8/8 takes 2 damage, becomes 8/6, then I silence it. It will go back to being a 4/4 with no damage on it.
B) Your opponent has a stormwind champion(6/6 +1/+1 to your other minions) and a bloodfin raptor (3/2) now buffed to a (4/3). You are playing a mage and have 6 mana. You anticipate killing the stormwind champion with a fireball and ping the raptor with your champion ability for 1 bringing it to 4/2 assuming you'll be able to remove it with your ability next turn. But you fireball the stormwind champion and the raptor becomes a 3/2. (Obviously you should fireball then ping, just trying to create an example.)
mishimaBeef
Profile Blog Joined January 2010
Canada2259 Posts
October 23 2013 18:41 GMT
#54
On October 24 2013 03:06 serum321 wrote:
Sadly its not considered a bug, just the way it works in hearthstone.

#3 Due to the way buffs effecting health work, that is, adding 0/+1 increases both maximum and current health by 1 and subtracting 0/-1 only decreases maximum health by 1. Damage amounts equal to or less than the buff amount essentially are not applied if you then remove the buff.
Examples:
A) Silencing a (toughness) buffed minion that has taken damge, but not below its base health will not carry damage over to its unbuffed health. For instance, say I have a 4/4 that has blessing of kings on it and it becomes an 8/8. Say that 8/8 takes 2 damage, becomes 8/6, then I silence it. It will go back to being a 4/4 with no damage on it.
B) Your opponent has a stormwind champion(6/6 +1/+1 to your other minions) and a bloodfin raptor (3/2) now buffed to a (4/3). You are playing a mage and have 6 mana. You anticipate killing the stormwind champion with a fireball and ping the raptor with your champion ability for 1 bringing it to 4/2 assuming you'll be able to remove it with your ability next turn. But you fireball the stormwind champion and the raptor becomes a 3/2. (Obviously you should fireball then ping, just trying to create an example.)


Thanks for the detailed reply, where can I find this info?
Dare to live the life you have dreamed for yourself. Go forward and make your dreams come true. - Ralph Waldo Emerson
serum321
Profile Joined January 2012
United States606 Posts
October 23 2013 18:52 GMT
#55
That came from the Tricks you may not have known thread. http://www.teamliquid.net/forum/viewmessage.php?topic_id=432715
garbanzo
Profile Joined October 2009
United States4046 Posts
October 23 2013 20:19 GMT
#56
Is there a hand limit?
Even during difficult times, when I sat down to play the game, there were times where it felt like god has descended down and played [for me].
skyR
Profile Joined July 2009
Canada13817 Posts
October 23 2013 20:24 GMT
#57
Yes, it's 10 cards in hand. Cards you draw afterwards gets destroyed.
willoc
Profile Joined February 2011
Canada1530 Posts
October 23 2013 21:26 GMT
#58
On September 26 2013 16:46 PushDown wrote:
Is there a page where I can see all the known achievements? (mainly those that give gold).


Long overdue answer to this question:
http://www.reddit.com/r/hearthstone/comments/1no3x0/1time_achievements_a_guide_to_earning_gold/
Be bold and mighty forces will come to your aid!
miicah
Profile Joined February 2011
Australia2470 Posts
October 24 2013 01:32 GMT
#59
Is there somewhere I can download the game files without the installer?
@miicah88
Oxslow
Profile Joined November 2010
United Kingdom42 Posts
October 24 2013 11:46 GMT
#60
Why would you pick a 1 health minion that does not have an extra effect that helps because half of the heroes have a easy way to deal with them? I have only been playing 2 day so I might be missing something obvious.
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