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Sid Meier's Civilization VI - Page 45

Forum Index > General Games
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Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
Last Edited: 2018-01-05 19:49:50
January 05 2018 19:49 GMT
#881
How is there no World Congress in Civ VI????

I like Civ VI but I feel it's harder to see things than in Civ V, specifically if I improved a luxury tile (or any title for that matter)

Also not Pitboss multiplayer ((
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
January 05 2018 23:24 GMT
#882
On January 06 2018 04:47 Aesthetician wrote:
Been loving Civ 6. Aztec is a monster early game, they can really take off if played aggressively. One thing i've noticed as well, is that there seems to be some mechanic that causes deserts to shrink. I was playing a really long (400+ turn) game and i noticed a desert area near my Capital had shrunk from about a 5 hex radius to a 2 hex radius. Not quite sure what makes that happen though.

Don't think I've seen that in VI, but in civ 2, there was a climate change mechanic. If you had a ton of industrialization and/or nuclear wars, the whole map could become filled up with swamp and desert tiles.
~ ~ <°)))><~ ~ ~
Legionnaire
Profile Joined January 2003
Australia4514 Posts
January 05 2018 23:46 GMT
#883
CIV VI is $12 with 2 DLC.

www.humblebundle.com

The problem is you have to sign up to their monthly payment deal. (12$ a month and you get a few free games) But you can cancel immediately (or after Feb 2nd when you get a few more games).
My hope is one day stupid people will feel the same pain when they talk, as the pain the rest of us feel when we hear them. Twitter: @Legionnaire_au
WindWolf
Profile Blog Joined July 2012
Sweden11767 Posts
January 06 2018 08:56 GMT
#884
On January 06 2018 04:49 Torte de Lini wrote:
How is there no World Congress in Civ VI????

I like Civ VI but I feel it's harder to see things than in Civ V, specifically if I improved a luxury tile (or any title for that matter)

Also not Pitboss multiplayer ((

World Congress was without a doubt the one mechanic from Civ V that I disliked so much that I'd prefer to not have it in the game. In the super-late game, you could easily get into a position where you did not want to enact anything but the game demanded that you enacted something. And I once got a diplo-victory even though I put zero efforts into it (IIRC I was going for culture victory that game)

It really felt like it was in the game to tick of a checkbox. If they bring it back in Civ VI, they better have re-made from scratch.
EZ4ENCE
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 06 2018 10:28 GMT
#885
On January 06 2018 17:56 WindWolf wrote:
Show nested quote +
On January 06 2018 04:49 Torte de Lini wrote:
How is there no World Congress in Civ VI????

I like Civ VI but I feel it's harder to see things than in Civ V, specifically if I improved a luxury tile (or any title for that matter)

Also not Pitboss multiplayer ((

World Congress was without a doubt the one mechanic from Civ V that I disliked so much that I'd prefer to not have it in the game. In the super-late game, you could easily get into a position where you did not want to enact anything but the game demanded that you enacted something. And I once got a diplo-victory even though I put zero efforts into it (IIRC I was going for culture victory that game)

It really felt like it was in the game to tick of a checkbox. If they bring it back in Civ VI, they better have re-made from scratch.


They should allow you to disable it, simple as that.
For multiplayer games, it's a lot of fun
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 09 2018 12:30 GMT
#886
Expect the Kingdom of Georgia civ to be unveiled later today.
"Smokey, this is not 'Nam, this is bowling. There are rules."
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 09 2018 15:07 GMT
#887
"Smokey, this is not 'Nam, this is bowling. There are rules."
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 09 2018 20:26 GMT
#888
Disappointed in her civ
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
andrewlt
Profile Joined August 2009
United States7702 Posts
January 09 2018 22:57 GMT
#889
That feels pretty random. Georgia is such a tiny country.
{CC}StealthBlue
Profile Blog Joined January 2003
United States41117 Posts
January 10 2018 00:09 GMT
#890
https://en.wikipedia.org/wiki/Tamar_of_Georgia

Ruled a pretty substantial kingdom.
"Smokey, this is not 'Nam, this is bowling. There are rules."
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
January 10 2018 22:11 GMT
#891
Just got this game from the humble bundle and played 2 games so far. Is it just me or is the AI really bad at warring and getting eurekas and science, but really good at generating culture/tourism and religion?
Titusmaster6
Profile Blog Joined September 2007
United States5937 Posts
January 10 2018 22:30 GMT
#892
On January 11 2018 07:11 Chairman Ray wrote:
Just got this game from the humble bundle and played 2 games so far. Is it just me or is the AI really bad at warring and getting eurekas and science, but really good at generating culture/tourism and religion?

Yep sounds bout right! They are also really good at declaring war on you and being confusing as fuck in diplomacy as well.
Shorts down shorts up, BOOM, just like that.
Vorenius
Profile Blog Joined December 2010
Denmark1979 Posts
January 11 2018 00:13 GMT
#893
The AI is completely useless at playing the game, so they try to make up for at it by giving them ridiculous advantages, like starting with a bunch of cities and techs and then huge bonus to production, science etc.
you end up having to catch up the first half of the game, and then you either outscale easily, or the AIs win science victory while you are 4 eras behind.

It's such a shame. I probably like the Civ6 mechanics more than any previous Civ game, but the AI just ruins the game. I've sunk a couple hundred hours into it, but I won't get the expansion before I know they've improved the AI.
FaCE_1
Profile Blog Joined December 2006
Canada6184 Posts
January 11 2018 12:07 GMT
#894
On January 11 2018 07:30 Titusmaster6 wrote:
Show nested quote +
On January 11 2018 07:11 Chairman Ray wrote:
Just got this game from the humble bundle and played 2 games so far. Is it just me or is the AI really bad at warring and getting eurekas and science, but really good at generating culture/tourism and religion?

Yep sounds bout right! They are also really good at declaring war on you and being confusing as fuck in diplomacy as well.

for me this is the worst part, the diplomacy with the AI.
n_n
Tal
Profile Blog Joined May 2004
United Kingdom1017 Posts
January 11 2018 14:25 GMT
#895
On January 11 2018 09:13 Vorenius wrote:
The AI is completely useless at playing the game, so they try to make up for at it by giving them ridiculous advantages, like starting with a bunch of cities and techs and then huge bonus to production, science etc.
you end up having to catch up the first half of the game, and then you either outscale easily, or the AIs win science victory while you are 4 eras behind.

It's such a shame. I probably like the Civ6 mechanics more than any previous Civ game, but the AI just ruins the game. I've sunk a couple hundred hours into it, but I won't get the expansion before I know they've improved the AI.


Damn, this is a real shame. Apart from the awesome music/general love of history, my main reason for wanting to play 6 is to have a strategic game with better AI than Stellaris. Guess I'll think a bit over this month while Humble Bundle is still on...
It is what you read when you don't have to that determines what you will be when you can't help it.
farvacola
Profile Blog Joined January 2011
United States18856 Posts
January 11 2018 14:25 GMT
#896
"Better AI" has never really been a reason to pick up a Civ game lol
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Tal
Profile Blog Joined May 2004
United Kingdom1017 Posts
January 11 2018 14:50 GMT
#897
On January 11 2018 23:25 farvacola wrote:
"Better AI" has never really been a reason to pick up a Civ game lol


Haha, a man can dream. Seriously though, I feel like it's the main area people should be innovating in the genre. Everything already looks great, and mechanics are deep enough. Just give me something which makes me think differently...
It is what you read when you don't have to that determines what you will be when you can't help it.
andrewlt
Profile Joined August 2009
United States7702 Posts
January 11 2018 15:38 GMT
#898
It's a common problem with 4x games. One of the ways they up the difficulty is making the AI more belligerent towards players.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
January 11 2018 15:59 GMT
#899
I try to avoid buying 4x games because the AI is always trash and the multiplayer is not quite up to par to compensate.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
haitike
Profile Joined June 2009
Spain2726 Posts
January 11 2018 16:28 GMT
#900
On January 11 2018 23:25 farvacola wrote:
"Better AI" has never really been a reason to pick up a Civ game lol


It can be improved, yes. But, it is Civ6 IA worse than it was in Civ4 / Civ5? Because I don't remember so much "this game is unplayable until they fix the IA" in the previous games.
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