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On May 15 2013 03:58 Enox wrote:Show nested quote +On May 15 2013 03:34 Resisty wrote: At current market price, a full respec requires 219,000 Astral Diamonds which is converted to 600 zen. If you don't play the AH market, you're capped at refining the AD at 24,000 per day, requiring 9 days grind minimum. Of course, the AH is mandatory if you want to actually afford one. you mean the feats, right? or can the skills and passives also be reset with ADs? There's a full respec token (powers, feat, and stats) that costs 600 zen and there's a feats only one for slightly less AD (80k I think).
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Everything for Christ sake is sellable in dungeons and everything. I'm sure if you need enough you can sell enough to accumulate... 200k is nothing to be honest.
Epic Shirts/Pants sell for 500k+ with the NOW CHEAP materials which cost 100k you're netting 400k per piece. As long as you go hard into the paint now and make a profit you should be fine. Some people already have tens of millions.
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On May 15 2013 04:06 Resisty wrote:Show nested quote +On May 15 2013 03:58 Enox wrote:On May 15 2013 03:34 Resisty wrote: At current market price, a full respec requires 219,000 Astral Diamonds which is converted to 600 zen. If you don't play the AH market, you're capped at refining the AD at 24,000 per day, requiring 9 days grind minimum. Of course, the AH is mandatory if you want to actually afford one. you mean the feats, right? or can the skills and passives also be reset with ADs? There's a full respec token (powers, feat, and stats) that costs 600 zen and there's a feats only one for slightly less AD (80k I think). To clarify: if you want the full respec and don't want to pay cash, you can buy zen with AD.
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On May 15 2013 04:10 Slardar wrote: Everything for Christ sake is sellable in dungeons and everything. I'm sure if you need enough you can sell enough to accumulate... 200k is nothing to be honest.
I prefer my games with free respec or neligibles one. That's me tho since i like to change stuff very often to try, and better not talk about PvP/PvE. The only redeeming factor for me would be the foundry, otherwise TERA is free to play and way better than this
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Oh no I'm completely with you Godwrath. The respec fee and a few other things really hurt this game but....what can you do? I'm just looking on the bright side.
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For some reason I have the best time min maxing dungeon damage, I always enjoyed that part of any MMO. But the plan here is quite shameless from the devs side, it's obvious almost everyone doesn't know what the "best" or most optimized build for any role is going to be, so the cash from people buying the respec item is almost guaranteed in the eyes of the devs. It's revolting. Everyone I know that's playing this game was telling me the standard "it's a pay2win game yada yada" but this really pisses me off.
Trickster rogues are OP enough to do 25% more damage then even other TRs with any build it seems. Either that or people are bad.
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Well the game is new so you have to give time for people to gradually figure out the best "builds" and min max them perfectly.
This just came out today - http://i.imgur.com/MU5m9Kl.jpg TRogue T1, PVP, and T2 sets in one picture.
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Shadewalker / Swashbucker gives me all kinds of erections. I'm still not max level, how does one go about gathering these set items. dungeon token farm? Also, what about a general time it takes to farm it out?
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Or you could start a new char once you know how to make it properly?! Totally free respec that way.
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Regarding dungeon difficulty, a topic one or two pages back:
I did the lvl 35 instance yesterday, Mad Dragon something.
Man was that a cakewalk up until the last boss. The trashmobs and the 2 bosses were so easy, faceroll.
But the last boss, the Dragon, was sick hard. We had a tank, a cleric, 2 TR (I was one) and 1 CW. Me and the tank took care of the boss while the TR and CW took care of the trashmobs. At 30%ish some harder mobs spawned and I had to switch off the boss and focus the adds down. I died 3 times that fight (3rd time perm) and the cleric died when the boss was at 10%. We BARELY got him down after that.
It was fun as hell tho! I had to focus hard and still failed.
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On May 15 2013 14:58 -Archangel- wrote: Or you could start a new char once you know how to make it properly?! Totally free respec that way.
Given that 1) The game just hit open beta and 2) Many of the feats/paragon powers/regular stats are very ambiguous or just straight up wrong with descriptions they're fucking themselves over very hard. The best way to min max isn't to sit there with a pen and paper. It's to actually make the build and test it. A lot of people like to explore different builds for one reason or another. This is just a stupid way for them to make money.
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On May 15 2013 15:02 TOCHMY wrote: Regarding dungeon difficulty, a topic one or two pages back:
I did the lvl 35 instance yesterday, Mad Dragon something.
Man was that a cakewalk up until the last boss. The trashmobs and the 2 bosses were so easy, faceroll.
But the last boss, the Dragon, was sick hard. We had a tank, a cleric, 2 TR (I was one) and 1 CW. Me and the tank took care of the boss while the TR and CW took care of the trashmobs. At 30%ish some harder mobs spawned and I had to switch off the boss and focus the adds down. I died 3 times that fight (3rd time perm) and the cleric died when the boss was at 10%. We BARELY got him down after that.
It was fun as hell tho! I had to focus hard and still failed.
Was never able to get this one down. Wasted at least 2 gold worth of pots and injury kits in the attempts. Either DC or the TRs (me being one of 2, who take the aggro off the DC) kept dying at the harder mob spawn (the melee ones that slow). And the AoE poison pools kept zoning us away from each other and some of the magus adds. Definitely a spike in skill check 
Other than that, this game is fun as hell, though I'm looking to PvP more than PvE.
edit: on a sidenote, don't agree this game is pay2win. Companions are insignificant come lvl 40+ and everything can be done with AD...and it comes by really easy. I've made 100k+ in less than a week simply by doing skirmish bonus, crafting, and playing the AH...and that's starting with just a single low level blue item purchase/resell. Already spent 2x lvl 35+ respecs worth of AD and didn't even blink. And also PvP is significantly less "pay2win". Companions are disabled for one, and mounts I found aren't much of a factor...yet.
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On May 15 2013 15:03 Infernal_dream wrote:Show nested quote +On May 15 2013 14:58 -Archangel- wrote: Or you could start a new char once you know how to make it properly?! Totally free respec that way. Given that 1) The game just hit open beta and 2) Many of the feats/paragon powers/regular stats are very ambiguous or just straight up wrong with descriptions they're fucking themselves over very hard. The best way to min max isn't to sit there with a pen and paper. It's to actually make the build and test it. A lot of people like to explore different builds for one reason or another. This is just a stupid way for them to make money. And you got 3 options: 1) Old school (Diablo 2): Create a new char and this time take all the right feats and powers 2) Grind Astral Diamonds 3) Pay real money.
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On May 15 2013 09:38 Slardar wrote:Well the game is new so you have to give time for people to gradually figure out the best "builds" and min max them perfectly. This just came out today - http://i.imgur.com/MU5m9Kl.jpg TRogue T1, PVP, and T2 sets in one picture. I wish there were a picture like that for GWF but it seems my class gets very little love in the department of reference and research.
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On May 15 2013 09:00 Tilorn91 wrote: For some reason I have the best time min maxing dungeon damage, I always enjoyed that part of any MMO. But the plan here is quite shameless from the devs side, it's obvious almost everyone doesn't know what the "best" or most optimized build for any role is going to be, so the cash from people buying the respec item is almost guaranteed in the eyes of the devs. It's revolting. Everyone I know that's playing this game was telling me the standard "it's a pay2win game yada yada" but this really pisses me off.
Trickster rogues are OP enough to do 25% more damage then even other TRs with any build it seems. Either that or people are bad.
my problem is... when you make specs cost Real$$ to change... this only gives the Dev team an excuse to "re-balance" specs as often as they want to create more income...
this is what made most people Quit D3 in the early months (buying/farming a full set of gear - not to mention dropping real $$ for whoever did that-- only to have that stat/build entirely destroyed on a patch....) was enough for me to quit.
also didnt really like how stupid gimmicky it could be with leveling and such... idk i dont ever see the player-made content worth much in terms of loot/gear but if u want to dungeon crawl with friends I guess this might be a game for that...
but idk my group of MMO friends are generally power gamers who like to min/max and farm gear/stomp people in PvP and this game didnt really meet my standards in either of those respects so i quit at 48 (got 48 in like... 9 hours of play?) 2 of my friends are 60 and are already tired of it also.
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On May 15 2013 15:33 MaestroSC wrote:Show nested quote +On May 15 2013 09:00 Tilorn91 wrote: For some reason I have the best time min maxing dungeon damage, I always enjoyed that part of any MMO. But the plan here is quite shameless from the devs side, it's obvious almost everyone doesn't know what the "best" or most optimized build for any role is going to be, so the cash from people buying the respec item is almost guaranteed in the eyes of the devs. It's revolting. Everyone I know that's playing this game was telling me the standard "it's a pay2win game yada yada" but this really pisses me off.
Trickster rogues are OP enough to do 25% more damage then even other TRs with any build it seems. Either that or people are bad. my problem is... when you make specs cost Real$$ to change... this only gives the Dev team an excuse to "re-balance" specs as often as they want to create more income... this is what made most people Quit D3 in the early months (buying/farming a full set of gear - not to mention dropping real $$ for whoever did that-- only to have that stat/build entirely destroyed on a patch....) was enough for me to quit. also didnt really like how stupid gimmicky it could be with leveling and such... idk i dont ever see the player-made content worth much in terms of loot/gear but if u want to dungeon crawl with friends I guess this might be a game for that... but idk my group of MMO friends are generally power gamers who like to min/max and farm gear/stomp people in PvP and this game didnt really meet my standards in either of those respects so i quit at 48 (got 48 in like... 9 hours of play?) 2 of my friends are 60 and are already tired of it also.
This game was interesting, in the time I had to play it before I started work I got to like level 21 in 20+ hours of play.
Alot of dicking around with friends, finding a way to get out of every map (found how to get out of 4+ maps lol) and just enjoying the game.
In a min/max rush to end game perspective i don't think this game will satisfy people for very long though.
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On May 15 2013 14:58 -Archangel- wrote: Or you could start a new char once you know how to make it properly?! Totally free respec that way.
You will have to delete them
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On May 15 2013 15:02 TOCHMY wrote: Regarding dungeon difficulty, a topic one or two pages back:
I did the lvl 35 instance yesterday, Mad Dragon something.
Man was that a cakewalk up until the last boss. The trashmobs and the 2 bosses were so easy, faceroll.
But the last boss, the Dragon, was sick hard. We had a tank, a cleric, 2 TR (I was one) and 1 CW. Me and the tank took care of the boss while the TR and CW took care of the trashmobs. At 30%ish some harder mobs spawned and I had to switch off the boss and focus the adds down. I died 3 times that fight (3rd time perm) and the cleric died when the boss was at 10%. We BARELY got him down after that.
It was fun as hell tho! I had to focus hard and still failed.
I think that grey wolf is a harder boss than the dragon, you will end up there shortly. Alot of the other dungeons are pretty easy in comparison though. I am only lv 48 though, so there's more to see.
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On May 15 2013 15:17 -Archangel- wrote:Show nested quote +On May 15 2013 15:03 Infernal_dream wrote:On May 15 2013 14:58 -Archangel- wrote: Or you could start a new char once you know how to make it properly?! Totally free respec that way. Given that 1) The game just hit open beta and 2) Many of the feats/paragon powers/regular stats are very ambiguous or just straight up wrong with descriptions they're fucking themselves over very hard. The best way to min max isn't to sit there with a pen and paper. It's to actually make the build and test it. A lot of people like to explore different builds for one reason or another. This is just a stupid way for them to make money. And you got 3 options: 1) Old school (Diablo 2): Create a new char and this time take all the right feats and powers 2) Grind Astral Diamonds 3) Pay real money.
4) Voice your concerns. Like every other person ever with a product. Now I've played enough PWE games to know the prices won't change and will probably actually go up. I know they don't give a shit about their games because they release a new one every 2 years. However that doesn't take away from the fact that it's a stupid decision. "Go play a different game" is actually a terrible view to have. I'm sure that's what the developers had in mind when they made that system, yeah? They're trying to make you pay to figure out builds, we're forced to try things that just might fail. Then you're stuck grinding for hours, rerolling, or in most cases leaving the game. The PVP isn't keeping people around. The PVE isn't with the dungeon finder being dumb. They really shouldn't have more reasons for people to leave. I wouldn't actually have an issue with paying if shit like a bag wasn't 10 fucking dollars.
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On May 15 2013 18:15 Infernal_dream wrote:Show nested quote +On May 15 2013 15:17 -Archangel- wrote:On May 15 2013 15:03 Infernal_dream wrote:On May 15 2013 14:58 -Archangel- wrote: Or you could start a new char once you know how to make it properly?! Totally free respec that way. Given that 1) The game just hit open beta and 2) Many of the feats/paragon powers/regular stats are very ambiguous or just straight up wrong with descriptions they're fucking themselves over very hard. The best way to min max isn't to sit there with a pen and paper. It's to actually make the build and test it. A lot of people like to explore different builds for one reason or another. This is just a stupid way for them to make money. And you got 3 options: 1) Old school (Diablo 2): Create a new char and this time take all the right feats and powers 2) Grind Astral Diamonds 3) Pay real money. 4) Voice your concerns. Like every other person ever with a product. Now I've played enough PWE games to know the prices won't change and will probably actually go up. I know they don't give a shit about their games because they release a new one every 2 years. However that doesn't take away from the fact that it's a stupid decision. "Go play a different game" is actually a terrible view to have. I'm sure that's what the developers had in mind when they made that system, yeah? They're trying to make you pay to figure out builds, we're forced to try things that just might fail. Then you're stuck grinding for hours, rerolling, or in most cases leaving the game. The PVP isn't keeping people around. The PVE isn't with the dungeon finder being dumb. They really shouldn't have more reasons for people to leave. I wouldn't actually have an issue with paying if shit like a bag wasn't 10 fucking dollars.
Not to mention, creating new characters will require you to delete your currenct character(s) if you don't want to pay for more char slots :D
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