On May 08 2013 00:09 okinoki wrote: i was level 52 when i found out the base stats roll random on character creation.. foundry farming is way too good and makes questing kind of useless.
imo the game is surprisingly good and the f2p system is acceptable. thousands of active players make it enjoyable.
Foundry quests are too good to ever do a quest.. past lvl 20 a Control Wizard can literally get a level every 5 minutes.
I went from 23-50 in like 4 hours and that's including making lunch, watching a SC2 tourney, and going afk.
Hulk Farm = 1 lvl per run, run takes about 10 spells if u use your points correctly.
am really not liking what people are saying about the end-game... IDK they are def pushing people to pay by making big advantages for it. While you don't NEED to pay, it def cant hurt.
Hmm, I only got 2 AoE spells (well 3 but that cold aura that damages everyone around the target is not that strong and has a small AoE). I use Chill projectile encounter as Spell Mastery so it acts like AoE and got 2 Daily that are both AoE.
On May 08 2013 00:09 okinoki wrote: i was level 52 when i found out the base stats roll random on character creation.. foundry farming is way too good and makes questing kind of useless.
imo the game is surprisingly good and the f2p system is acceptable. thousands of active players make it enjoyable.
Foundry quests are too good to ever do a quest.. past lvl 20 a Control Wizard can literally get a level every 5 minutes.
I went from 23-50 in like 4 hours and that's including making lunch, watching a SC2 tourney, and going afk.
Hulk Farm = 1 lvl per run, run takes about 10 spells if u use your points correctly.
am really not liking what people are saying about the end-game... IDK they are def pushing people to pay by making big advantages for it. While you don't NEED to pay, it def cant hurt.
Hmm, I only got 2 AoE spells (well 3 but that cold aura that damages everyone around the target is not that strong and has a small AoE). I use Chill projectile encounter as Spell Mastery so it acts like AoE and got 2 Daily that are both AoE.
do u have the shield spell?
My CW is lvl 50 and I have 3 lightning AOEs, like 4 Frost AoE's and 2 daily AoE's and another AoE that is also encounter that does huge burst range, and gives me speed based on how many I hit = I run about 10x faster than a mount when I use it to fight the hulks.
Or the one that freezes the ground?
And Im assuming ur still too low to have any of the lightning aoe's?
Anyways u can solo em pre-shield it just takes a bit longer, u just chain AOE slow and kite in circles, until u get ur daily then u cast it.
Once u have shield literally run to the group, use shield, then burst it. Then cast daily.
repeat
Shield vs 60+ targets gives u enough for daily instantly.
u can literally kill the entire group with these 2 spells alone if u chain cast them in about 10 spells.
My left and right click are Lightning AoE and Frost AoE, all of my encounters do AoE, both of my Dailies do AoE, my tab does AoE, and All of my spells have a chance to do an additional lightning attack, chance on hit.
AoE is insane at higher levels for CW, supposedly that's our thing for later dungeons.
On May 08 2013 00:09 okinoki wrote: i was level 52 when i found out the base stats roll random on character creation.. foundry farming is way too good and makes questing kind of useless.
imo the game is surprisingly good and the f2p system is acceptable. thousands of active players make it enjoyable.
Actually they don't. You get the same total number of stats when creating the character, the random roll is just how it is spread out through your 6 stats and the game always give you most in your primary (18-20), around 14-16 in your 2 secondary and 9-11 in other 3
friend started with 20 on his highest stat...
made me sad that I kept my 18.. I just assumed there was some sort of penalty for rerolling the stats especially since im at lvl 50 and am still only +6 or so... that free +2 is pretty huge
Those other 2 points went somewhere else, so it's not a total loss. For example you could've gotten 20 str and 15 dex or 18 str 18 dex, either way it's not that big a deal
On May 08 2013 00:09 okinoki wrote: i was level 52 when i found out the base stats roll random on character creation.. foundry farming is way too good and makes questing kind of useless.
imo the game is surprisingly good and the f2p system is acceptable. thousands of active players make it enjoyable.
Actually they don't. You get the same total number of stats when creating the character, the random roll is just how it is spread out through your 6 stats and the game always give you most in your primary (18-20), around 14-16 in your 2 secondary and 9-11 in other 3
friend started with 20 on his highest stat...
made me sad that I kept my 18.. I just assumed there was some sort of penalty for rerolling the stats especially since im at lvl 50 and am still only +6 or so... that free +2 is pretty huge
agree. yes you are not super screwed without the +2 but it is a pretty important thing since you can only give +6 on the road to 60.. this is kind of useless when everybody just needs to reroll stats to get the highest possible. the only purpose is to screw with noobs like me :-)
On May 08 2013 00:09 okinoki wrote: i was level 52 when i found out the base stats roll random on character creation.. foundry farming is way too good and makes questing kind of useless.
imo the game is surprisingly good and the f2p system is acceptable. thousands of active players make it enjoyable.
How do you find the best foundry quests? The average playthrough time seems deceptive and the number of people recommended for each one doesn't seem to be listed for all of them...... Just seems like a random bunch of user created scenarios that are hard to navigate.
Just gonna leave this here. Foundry exp being changed really doesn't matter. You can hit level 60 in under an hour by using the quest share system.
Edit: While i'm sharing a good way to level I'll share a good way to get rich as fuck. Do the repeatable "A doomguides duty" quest for dragon eggs, blue/purple craftmen, blue/purple crafting materials and a few other rare things. Do that for a few hours and you'll be set on AD.
The more I read about this game the less I wished I actually spent a few days playing it. It's turning out like every other PWE game. Not that I'm surprised at all though.
All these exploits aside, I think this has been the most fun I've ever had playing an MMO. I hope they plug all these holes soon, as this game is pretty amazing.
Just gonna leave this here. Foundry exp being changed really doesn't matter. You can hit level 60 in under an hour by using the quest share system.
Edit: While i'm sharing a good way to level I'll share a good way to get rich as fuck. Do the repeatable "A doomguides duty" quest for dragon eggs, blue/purple craftmen, blue/purple crafting materials and a few other rare things. Do that for a few hours and you'll be set on AD.
The more I read about this game the less I wished I actually spent a few days playing it. It's turning out like every other PWE game. Not that I'm surprised at all though.
What am I looking a here? Does this exploit require a level 60 friend? Also, does TL have a guild on any particular server?
Just gonna leave this here. Foundry exp being changed really doesn't matter. You can hit level 60 in under an hour by using the quest share system.
Edit: While i'm sharing a good way to level I'll share a good way to get rich as fuck. Do the repeatable "A doomguides duty" quest for dragon eggs, blue/purple craftmen, blue/purple crafting materials and a few other rare things. Do that for a few hours and you'll be set on AD.
The more I read about this game the less I wished I actually spent a few days playing it. It's turning out like every other PWE game. Not that I'm surprised at all though.
What am I looking a here? Does this exploit require a level 60 friend? Also, does TL have a guild on any particular server?
Basically you have one person get the quest originally, then you run your level 1 to the questmaster and turn it in. Then you have the other person spam share while you spam the turn in. You can do it yourself (you can open multiple clients on the same computer) it'll just take a little bit longer.
Are you sure that the Doomguide's Duty quest is repeatable? I finished it once and wen't back to try to do it some more but the guy isn't offering it. Is there some way to make it show up again?
It used to be. They might've fixed it with the patch they released today. Try sharing it (if you don't have it ask for someone to share it to an alt so you can re-share to yourself over and over).
This game is basically a reskinned STO without warships. Really sad. It wouldn't even be as bad if the item shop wasn't horrendously overpriced.
We need like a list of people on each server (unless we already have a guild O_o). Having moderately organized PVP is night and day compared to the all-mid, ignore the point, and fight zerg. Not to mention reliable dungeon runs are infinitely better than sitting in the queue or spamming chat.
On May 08 2013 03:02 Godwrath wrote: They shouldn't do the random roll, but just allow to assign points using the D&D score system. I want to make my rogue 20 STR, 20 DEX goddammit :o
D&D score system will not allow you to have two base 18 stats.... even with an 8.
It feels like playing Diablo 3 in a Forgotten Realms setting. I don't really have a problem with this. I've heard a lot of complaints that it's "not true to the spirit of D&D" and "rapes the lore" and so on. It's okay not to like the game, but I don't understand where the purist attitude comes from. The D&D label doesn't really mean much, it's always been up to the dungeon master, author or game designer to define their roleplaying game and their story. The manuals and rulesets are just support material that were made to inspire these people.
On May 08 2013 17:05 Tanukki wrote: It feels like playing Diablo 3 in a Forgotten Realms setting. I don't really have a problem with this. I've heard a lot of complaints that it's "not true to the spirit of D&D" and "rapes the lore" and so on. It's okay not to like the game, but I don't understand where the purist attitude comes from. The D&D label doesn't really mean much, it's always been up to the dungeon master, author or game designer to define their roleplaying game and their story. The manuals and rulesets are just support material that were made to inspire these people.
Actually you make no sense. It would make a bit of sense if you are talking about mechanics but your two examples ( "not true to the spirit of D&D" and "rapes the lore") are not about mechanics. Spirit of D&D is party based gameplay and roleplaying, which this game has neither. Yes, it has skirmishes and dungeons but those are optional content with little or no story involved in them. The main quests and content can all be done easily with your character (and one companion). The one "requirement" for party are those items that asks for skills that only certain classes posses (like Arcana or Thievery) but even those can be circumvented with kits (there are some ultra rare places where you needs the skill and kit is not enough).
On May 08 2013 17:13 Talin wrote: D&D label doesn't mean anything in terms of lore, but Forgotten Realms kind of does.
That said, FR lore has been raped so much in the official 4E release that complaints about a video game doing that make even less sense.
4e caused the big divide in D&D community, much bigger then 3e did. Especially since they decided to totally redo FR with the spellplague and merging of two world. Also this is first 4e cRPG/MMO so anyone that only plays D&D through cRPG/MMO only now gets to see what was done to FR and only now gets to be angry about it.