Like the new space plane parts, although I'm sad the cargo bays won't hold an orange tank.
Kerbal Space Program - Page 19
Forum Index > General Games |
felisconcolori
United States6168 Posts
Like the new space plane parts, although I'm sad the cargo bays won't hold an orange tank. | ||
shin ken
Germany612 Posts
![]() Yesterday I build the perfect rocket on my laptop. Very stable and very good reach. Today I rebuild the same rocket on my Desktop and it is completely unstable. Ah - I found the error! I attached the upper boosters about 5m too high - which in turn made a higher center of mass which added instability at launch. | ||
Dapper_Cad
United Kingdom964 Posts
I was wondering if I'm alone with these thoughts... | ||
![]()
Epoxide
Magic Woods9326 Posts
On October 16 2014 05:50 Dapper_Cad wrote: KSP is one of the greatest single player games ever made, but this thread on TL - my gaming forum of choice - is pretty slow, these things make me sad. In my perfect world this thread would be more active in some way so I could see what other TLers, of all levels of proficiency, wrestling with / learning / enjoying the game. I was wondering if I'm alone with these thoughts... I don't think there are a lot of TL'ers that play this game. I can start posting my progress when I start a new career when B9 updates for 0.25~ | ||
Dapper_Cad
United Kingdom964 Posts
Would it be fun for me to knock out a Team liquid flag for screenshot purposes? Never made a flag but it can't be that hard... edit: And I'm not playing a game just now, that's sort of why I'm here, I have time right now and I'm interested in the new patch, I'm just looking for a little kick to start again. | ||
felisconcolori
United States6168 Posts
On October 16 2014 10:20 Dapper_Cad wrote: Do they know they are wrong re: not playing Kerbal? Would it be fun for me to knock out a Team liquid flag for screenshot purposes? Never made a flag but it can't be that hard... edit: And I'm not playing a game just now, that's sort of why I'm here, I have time right now and I'm interested in the new patch, I'm just looking for a little kick to start again. Little kick - rebuild every plane you've ever thought of building because new, better wing parts. | ||
![]()
Epoxide
Magic Woods9326 Posts
| ||
Dapper_Cad
United Kingdom964 Posts
On October 16 2014 11:01 felisconcolori wrote: Little kick - rebuild every plane you've ever thought of building because new, better wing parts. Meh, I've never been a huge fan of the planes. On October 16 2014 14:59 Epoxide wrote: get FAR because of soup FAR worries me profoundly. Not only because half the crazy shit I build later on would probably crash and burn... I'm also a leery of futzing with more than some very light modding. I fell in love with Kethane and KAS a ways back, but the instability and general buggyness made the already semi unstable play experience vaguely nightmarish. | ||
Superouman
France2195 Posts
| ||
![]()
Epoxide
Magic Woods9326 Posts
On October 16 2014 17:02 Superouman wrote: Do you think 0.25 will reset my 0.24 career? Unless you have modded something there is nothing that would suggest it would. You should always backup though. | ||
![]()
Epoxide
Magic Woods9326 Posts
On October 16 2014 15:58 Dapper_Cad wrote: Meh, I've never been a huge fan of the planes. FAR worries me profoundly. Not only because half the crazy shit I build later on would probably crash and burn... I'm also a leery of futzing with more than some very light modding. I fell in love with Kethane and KAS a ways back, but the instability and general buggyness made the already semi unstable play experience vaguely nightmarish. You should at least get NEAR, you're fooling yourself if you are playing with stock aerodynamics ![]() | ||
nimbim
Germany983 Posts
On October 16 2014 15:58 Dapper_Cad wrote: FAR worries me profoundly. Not only because half the crazy shit I build later on would probably crash and burn... I'm also a leery of futzing with more than some very light modding. I fell in love with Kethane and KAS a ways back, but the instability and general buggyness made the already semi unstable play experience vaguely nightmarish. FAR only makes flying planes harder, but launching rockets becomes very easy. If you want to launch something oddly shaped, just use fairings and you'll have no trouble. I've never really cared about spaceplanes, especially since it's common practice to stack air intakes for SSTOs. Although one cannot deny the fact that FAR is more realistic than stock, it's not that amazing in my opinion. | ||
felisconcolori
United States6168 Posts
In general, the new space plane parts just work better, and look better. Also, if you are worried about the soup, after 0.90.0 I think they are going to be working on the kinks in their aerodynamic model. (KSP going "beta" as of 0.26, being "scope complete".) | ||
Rotodyne
United States2263 Posts
| ||
Amui
Canada10567 Posts
On October 19 2014 13:12 Rotodyne wrote: I just bought this game yesterday. Most fun I've had in a while with a video game! Yep. It's a game where the only limitation is your imagination TBH. If you want to build a battlecruiser, or a stardestroyer, or anything else really you can probably do it in this game. When people have made stuff like an autocalibrating missile guidance system in KSP(probably getting on some watchlist in the process), or a jaeger, or even a rollercoaster, there are really no limits apart from your creativity. | ||
Jetaap
France4814 Posts
![]() | ||
-Celestial-
United Kingdom3867 Posts
On October 20 2014 16:29 Jetaap wrote: So i've just tried the new career mode in hard difficulty, seems quite fun! I've been playing this game for a long time but sending my first kerbal in orbit was fun again ![]() I find it difficult to actually play career mode. I have a tendency to try to run before I can walk so the limited options are murder on my plans. X-D Way, way back when I first bought the game. My very first project when was a moon landing with a full Apollo-style lander/command module setup. I think that rocket had about twenty staging points. It was a hulking monstrosity with at least five separate launch phases (which had to be jettisoned bit by bit and with great care) and was unstable as all hell. But hey after I worked out how to stop it falling apart on the launch pad, crashing into the launch tower upon lift off (yeah this was a LONG time ago now when the launch tower was still there) and falling apart during atmospheric rotation...well, it still didn't go smoothly because I had to learn docking, soft landing and orbital rendezvous for the return journey. At least I learned a lot, and I got there eventually and back all in one piece; though it did take a lot of design revision and reloads to practice various steps. | ||
Daumen
Germany1073 Posts
I just built a Craft that makes the launchpad explode, its an Asparagus design with LV-T45 engines, tried it out in Sandbox and no matter where I put it in the Construction menu, it always spawns a bit too low on the launchpad (small part of the LV-T45 engines are CLIPPED through the ground, i believe thats why the thing explodes all the time) | ||
![]()
Epoxide
Magic Woods9326 Posts
On October 20 2014 20:08 Daumen wrote: Tried that Carrer mode in Hard too but the Launchpad Exploding bug is annoying as hell :X I just built a Craft that makes the launchpad explode, its an Asparagus design with LV-T45 engines, tried it out in Sandbox and no matter where I put it in the Construction menu, it always spawns a bit too low on the launchpad (small part of the LV-T45 engines are CLIPPED through the ground, i believe thats why the thing explodes all the time) Just wait until you get launch clamps? And do you have Kerbal Joint Reinforcement? | ||
-Celestial-
United Kingdom3867 Posts
On October 20 2014 20:17 Epoxide wrote: And do you have Kerbal Joint Reinforcement? Mental image of Jeb holding two parts of a rocket together as it launches now. | ||
| ||