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On October 29 2011 11:28 bumatlarge wrote:http://magic.tcgplayer.com/db/article.asp?ID=10123It's like he's yelling at me  Anyway, I think I'll try MBI, just a question, why run distress over despise? I guess distress gives more options, but I can't think of a deck that doesn't run an amazing creature. The 1 mana maybe is insignificant, since you don't have huge 2 drops, and you can always inkmoth turn 3 and still crusader to have both out for lastwrithe.
a creature you can kill or just race. a removal spell for your threat at just got lashwrithed is another story.
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The current flavor of the month creatures are either red or white. You can also deal with green via removal. You really are not going after creatures with this discard move. You are going after stuff that can stop your threats. Leaving a single threat unchecked when playing against MBI will lose you the game.
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So I cobbled together a reanimator deck (not solar flare but kinda solar flare) with stuff that I had.
I went 4-2, dropping matches to mono red and tempered steel (that I have practically no chance against anyway).
I won a game with Laboratory Maniac (a singleton for control decks).
Deck is so much fun, when I'm not so damn tired I'll post a list, but it's not complete, I don't recommend it for people trying to win a tournament, and it's a goddamn mess because I don't own (among other things) multiple lilianas.
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Went 3-2 at my FNM. Barely didn't make it in due to tiebreaker one of my opponents dropped zzz. Anywho, the deck I lost to in Round 5 was probably the sickest shit I've seen in a while.
Combo deck centered around Grimgrin, Necrotic Ooze, and Bloodline Keeper.
To help hit the combo he ran 4 Civilized Scholars, 4 Forbidden Alchs
Absolutely disgusting. It managed to hit every game I watched him play. He came in 1st. Sick tech
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Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break.
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what are you're guys thoughts on Big Red in the current format? Hopefully many of you remember Tommy Luke's build from states last year.
Something Along the lines of 4x sphere of the suns 4x Shrine of Burning Rage 4x Tumble Magnet 4x Koth of the Hammer 4x Kuldotha Phoenix 2x Inferno Titan 4x Slagstorm random other burn spells and mountains.
I piloted it last year with great success. It had a tough time with Valakut and I see it having a huge problem with Wolf Run but it has a good win percentage vs aggro and control. I guess maybe not in the current meta but if Wolf Run dies down a bit then I guess it would have a better shot.
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On October 30 2011 02:59 Shotcoder wrote: what are you're guys thoughts on Big Red in the current format? Hopefully many of you remember Tommy Luke's build from states last year.
Something Along the lines of 4x sphere of the suns 4x Shrine of Burning Rage 4x Tumble Magnet 4x Koth of the Hammer 4x Kuldotha Phoenix 2x Inferno Titan 4x Slagstorm random other burn spells and mountains.
I piloted it last year with great success. It had a tough time with Valakut and I see it having a huge problem with Wolf Run but it has a good win percentage vs aggro and control. I guess maybe not in the current meta but if Wolf Run dies down a bit then I guess it would have a better shot.
Similar deck running 4 enemy U/R lands for spellskites came in 3rd at my FNM, only losing to the deck that came in 1st.
On October 30 2011 01:19 bobbob wrote: Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break.
You're not talking to me, right? There has been absolutely no talk about this deck.
And the only things that really "break" the combo are nihil spellbomb and surgical extraction. Both of which are 1 mana, so running 4 of mental misstep in the sideboard pretty much shuts that plan down.
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As much as I love spellskite I think running 4 Rootbound crags would be more beneficial for ancient grudge. But I also haven't play tested so I can't really comment.
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went 3-0-1 (ID in finals) to win FNM with GW Overrun (GW ROFLSTOMP according to Australia)~
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On October 30 2011 03:14 Risen wrote:Show nested quote +On October 30 2011 01:19 bobbob wrote: Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break. You're not talking to me, right? There has been absolutely no talk about this deck. And the only things that really "break" the combo are nihil spellbomb and surgical extraction. Both of which are 1 mana, so running 4 of mental misstep in the sideboard pretty much shuts that plan down. Yeah he is, we were discussing the ooze deck for the past few pages. edit: before the MBI discussion, I brought it up on page 87 so pages 87-89/90
@bumatlarge yeah he dismissed the deck, but I have convinced myself that it was because he was looking at the worse version that runs green. I think that without the green and with the skithiryx for haste the deck is a reasonable tier 2 deck, we just need to find a way to deal with graveyard hate. I have to admit hedron crab would be nice right now. The deck is lacking a few pieces right now, but I hope with the next set there are some good cards for it.
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On October 30 2011 04:33 DCLXVI wrote:Show nested quote +On October 30 2011 03:14 Risen wrote:On October 30 2011 01:19 bobbob wrote: Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break. You're not talking to me, right? There has been absolutely no talk about this deck. And the only things that really "break" the combo are nihil spellbomb and surgical extraction. Both of which are 1 mana, so running 4 of mental misstep in the sideboard pretty much shuts that plan down. Yeah he is, we were discussing the ooze deck for the past few pages. edit: before the MBI discussion, I brought it up on page 87 so pages 87-89/90 @bumatlarge yeah he dismissed the deck, but I have convinced myself that it was because he was looking at the worse version that runs green. I think that without the green and with the skithiryx for haste the deck is a reasonable tier 2 deck, we just need to find a way to deal with graveyard hate. I have to admit hedron crab would be nice right now. The deck is lacking a few pieces right now, but I hope with the next set there are some good cards for it.
Oh I didn't see that, only looked back the 2 pages. Anywho, yeah avoid green, civilized scholar and blue helps so much more. Dream twist yourself, Forbidden Alch, think twices all get the combo up fast. Dude was landing his combo T4 consistently T5 latest
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Hedron crabs spoiled mill players.
An interesting idea might be to run mindcrank and use phyrexian mana if you are intent on milling yourself. If you are really desperate you can always try shriekhorns. With forbidden alchemy and so many looter abilities I doubt it would be needed right now.
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On October 30 2011 04:33 DCLXVI wrote:Show nested quote +On October 30 2011 03:14 Risen wrote:On October 30 2011 01:19 bobbob wrote: Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break. You're not talking to me, right? There has been absolutely no talk about this deck. And the only things that really "break" the combo are nihil spellbomb and surgical extraction. Both of which are 1 mana, so running 4 of mental misstep in the sideboard pretty much shuts that plan down. Yeah he is, we were discussing the ooze deck for the past few pages. edit: before the MBI discussion, I brought it up on page 87 so pages 87-89/90 @bumatlarge yeah he dismissed the deck, but I have convinced myself that it was because he was looking at the worse version that runs green. I think that without the green and with the skithiryx for haste the deck is a reasonable tier 2 deck, we just need to find a way to deal with graveyard hate. I have to admit hedron crab would be nice right now. The deck is lacking a few pieces right now, but I hope with the next set there are some good cards for it.
It's not like he said "Oh wait if we drop green...!"
It's still a 3 card combo. If we had better enablers, rather then just mediocre-mill with no last piece fetcher (I tried GSZ, it seemed pretty nice), I don't think he would have brought it up. I think the only reason it has viability is it's a slow format, what with a weaker valakut is kicking ass, there is a lot of room to breathe with RDW losing gas. I personally find it more viable then solar flare, and a bit outright scarier then U/B, but haven't found the pieces to make it consistent. Yeah even with 4-sets of all that stuff risen mentioned, I'm still getting my face pounded into the ground by wolf-run. It's like playing a hampered UB control with a little a lotto ticket available, or your focusing so much on the combo, you'll auto-lose 30% of games before any decisions are made.
On October 30 2011 04:47 dignity wrote: Hedron crabs spoiled mill players.
An interesting idea might be to run mindcrank and use phyrexian mana if you are intent on milling yourself. If you are really desperate you can always try shriekhorns. With forbidden alchemy and so many looter abilities I doubt it would be needed right now.
I have 4 hedrons in my binder wasting away while this format is on the loose. THROW ME A BONE. Considering mindcrank and horn makes me cringe, so I'll let other people do that.
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Just throwing the idea of mindcrank/horn out there. Never said it was a good idea.
Using phryexian mana with mindcrank would be interesting, but probably not a good idea or maybe a bit too suicidal. One aspect worth exploring might be how beneficial it might be to have a few of these janky cards enable metalcraft and see how metalcraft affects the deck.
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On October 30 2011 03:14 Risen wrote:Show nested quote +On October 30 2011 01:19 bobbob wrote: Haven't we been talking about this deck for the past 2ish pages? Several versions run Mulch. It really comes down to if you ran your GY hate, dismembers, etc. It's not a hard combo to break. You're not talking to me, right? There has been absolutely no talk about this deck. And the only things that really "break" the combo are nihil spellbomb and surgical extraction. Both of which are 1 mana, so running 4 of mental misstep in the sideboard pretty much shuts that plan down.
On October 29 2011 11:28 bumatlarge wrote:http://magic.tcgplayer.com/db/article.asp?ID=10123It's like he's yelling at me  Anyway, I think I'll try MBI, just a question, why run distress over despise? I guess distress gives more options, but I can't think of a deck that doesn't run an amazing creature. The 1 mana maybe is insignificant, since you don't have huge 2 drops, and you can always inkmoth turn 3 and still crusader to have both out for lastwrithe.
This article goes over the exact same deck as to why it isn't going to be effective. Dismember breaks the combo just as much. Sorcery works vs non hasted ooze.
EDIT: I guess it was talked about some pages before, but I remember seeing it in this thread some days ago.
EDIT2: Page 88 has a few comments on it.
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On October 30 2011 11:03 dignity wrote: Just throwing the idea of mindcrank/horn out there. Never said it was a good idea.
Using phryexian mana with mindcrank would be interesting, but probably not a good idea or maybe a bit too suicidal. One aspect worth exploring might be how beneficial it might be to have a few of these janky cards enable metalcraft and see how metalcraft affects the deck.
Shriekhorn is fine if you really need to be milling yourself. It's cheap, it always resolves and it can drive your plans forward. That's my biggest issue with old Solar Flare. It's game plan was too slow and it had this weird thing about not wanting to be a graveyard deck. Well, it is. They relied on Forbidden Alchemy and Liliana to fuel their fire.
Forget it. I like some of the Neo-Flare variations that I've been seeing: cut the counters, cut the removal and just mill yourself with Shriekhorn, Dreamtwist, Armored Skaab and Drownyards. Get your yard full and go for it. The best thing with Shriekhorn? Ponder!
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Hi guys im now playing mtg for about 4 months. Im thinking about a new artifact deck:
http://www.mtgdeckbuilder.net/Decks/ViewDeck/254577
have you guys any idea about it? what can be better and what is wrong?
(the sideboard is not a real one, its just a dump)
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Assuming it is for casual, that is fine, any deck that runs 4 tinkers and/or 4 sol rings is illegal in every single tournament format. Sphinx Summoners might have good value in that deck. Biggest complaint people will have is with those cards. I would consider running those vedalken dudes that tap for 2 mana to cast artifacts.
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yes its a casual format. thanks for the sphinx summoner tips. I was womdering something. if I'm playing vs a deck with a lot of things like counterspell or vapor snag. I might be in trouble. is there any card I could have in my side to adapt vs such a deck?
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Well, resolved Master Transmuter can really get there, because you bounce cheap artifacts and put in expensive ones. Then he has to decide if he wants to try and counter the cheap artifact (or you play an artifact land) I'd consider a copy of Inkwell Leviathan, as you can exile blightsteel still. Shimmer Myr was actually really good in random rouge artifact decks in extended, because Fae couldn't do EOT play my stuff. Same thing would work here vs a draw go control deck.
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