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As a nonseason I had no option for the Stricken. Was always curious how strong this gem is. Played with Taeguk/Trapped/Gogok. My char was enough to do 57. I think I could got up to 59 but decided to farm bit more. Now I will not find out. Well tbh after one 57 my hand was giving up from 13 minutes of constant micro of Hammerdin. This is probably why i am not returning. The spec is nice on lower levels when you have some downtime but with Tageuk and mobs stronger and stronger you just hit space more times than you could handle  In higher GR damage is so improtant. I would play with Esoteric/Gogok/Trapped untill I farm decent gear to be a bit more safe vs Frozen
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Canada8157 Posts
The goal of the game isn't to make profit.. It's to hack and slash some monsters, plain and simple. Trading is a good means to get access to new gear, rather than spend endless hours and 500 paragon levels waiting for that one stupid item to drop, limiting your playstyle to what you currently have.
It didn't cost much at all to get a full set of gear, only when you are trying to get perfect stats does the price start to rocket up.
I'm also disenchanting 99% of the legendary/set items I.come across, how wasteful is that? Sure it feels nice to have them drop every 2 minutes, but when you realize that you actually never use any of them, it just becomes pointless to have them drop so often.
I find it incredibly stupid how I grind for hours searching for one bow, play with my friend for a bit, then leave to do something, and then he gets that bow not 10 minutes later and can't give it to me.
It just feels like the whole social aspect of the multiplayer game is gone. I find myself never communicating with people in my current game, and if I'm not playing with friends, it feels like I'm playing solo rather than with a group of 4 people
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They removed trading because they wanted the best way to progress your character to be playing the game.
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Canada8157 Posts
I didn't have any issues finding decent gear on my own before the removal of trading.
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On October 08 2015 20:21 Jer99 wrote: The goal of the game isn't to make profit.. It's to hack and slash some monsters, plain and simple. Trading is a good means to get access to new gear, rather than spend endless hours and 500 paragon levels waiting for that one stupid item to drop, limiting your playstyle to what you currently have.
It didn't cost much at all to get a full set of gear, only when you are trying to get perfect stats does the price start to rocket up.
I'm also disenchanting 99% of the legendary/set items I.come across, how wasteful is that? Sure it feels nice to have them drop every 2 minutes, but when you realize that you actually never use any of them, it just becomes pointless to have them drop so often.
I find it incredibly stupid how I grind for hours searching for one bow, play with my friend for a bit, then leave to do something, and then he gets that bow not 10 minutes later and can't give it to me.
It just feels like the whole social aspect of the multiplayer game is gone. I find myself never communicating with people in my current game, and if I'm not playing with friends, it feels like I'm playing solo rather than with a group of 4 people I don't think diablo was a multiplayer game to begin with. It's a game where multiplayer doesn't hurt, but to make multiplayer actually meaningful you kinda need classes that can do stuff others can't. Which is somewhat in the game if you look at the really high grift runs, but ofc not necessary in the daily grind where the game's about killing trash as fast as possible.
I'm not sure I like the removal of trading too. It gives me the "everyone fights alone" feeling too. But then again at some point in d2 i started trading more than I actually played, which kinda ruins the game. Diablo is supposed to be about killing monsters after all.
I still don't like the randomized uniques as well. A lower drop rate of higher quality uniques would probably give them a more rewarding feeling. Then again even bad versions of the good legendaries and especially sets beat yellow items every day and in the end you are only farming to get a good version of that item and the rest is bound to be discarded anyways. This is not d2 where the leveling was most of the content, d3 is all about lategame.
Tbh the game is fun and rewarding and more so than it ever was. If they managed to tweak numbers of new sets to the point where you can actually choose, the game would feel pretty much perfect.
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On October 08 2015 20:34 Jer99 wrote: I didn't have any issues finding decent gear on my own before the removal of trading. Everyone you played with in public games that did use the AH would have been ahead of you though.
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On October 08 2015 20:21 Jer99 wrote: The goal of the game isn't to make profit.. It's to hack and slash some monsters, plain and simple. Trading is a good means to get access to new gear, rather than spend endless hours and 500 paragon levels waiting for that one stupid item to drop, limiting your playstyle to what you currently have.
It didn't cost much at all to get a full set of gear, only when you are trying to get perfect stats does the price start to rocket up.
I'm also disenchanting 99% of the legendary/set items I.come across, how wasteful is that? Sure it feels nice to have them drop every 2 minutes, but when you realize that you actually never use any of them, it just becomes pointless to have them drop so often.
I find it incredibly stupid how I grind for hours searching for one bow, play with my friend for a bit, then leave to do something, and then he gets that bow not 10 minutes later and can't give it to me.
It just feels like the whole social aspect of the multiplayer game is gone. I find myself never communicating with people in my current game, and if I'm not playing with friends, it feels like I'm playing solo rather than with a group of 4 people With the cube, everything is relatively easily accessible, except maybe jewelry. I have like 300 DBs now, and I might try my luck with the rings - if it's even possible to upgrade rings. Yeah, if you want an ancient legendary, you need to grind, just like you'd need to grind out the money/items if trading was possible. Loot 2.0 is also tailored to not end up with tons of ancient legendaries/sets for other classes. It would really suck to sit on a whole ancient set for another class, and you couldn't even trade it, but it's not the case.
In the end, you grind either way, but there is no scamming and third party sites with their own currency, where they try to monetize the game. The Auction House was probably made because Blizz thought if they "legalize" it, they banish the shady side of trading, while keeping and simplifying the positive aspect of it. I can't blame them for thinking it, but in the end, it resulted in a sinking ship called Diablo 3. It was everything but fun for most of the players. Bringing back trading would be the same as bringing back AH, except you'd need a third party to organize the trades.
I do agree though that D3 pub games lack a lot compared to D2. I only do bounties in pub games, because it's very efficient, but that's all. Nothing comes even close to those cool boss runs in D2, or when you chatted up someone and you become buddies, doing stuff together, or hanging out in the chat rooms with other, where people had actual personalities. The "fite me 1v1 noob", the wise, the helpful, the newb. Sometimes I just log in to D2 to watch the chat. Diablo 3's multiplayer is face- and soulless. "Hurry-hurry, we need 2 more monks for grift 80+, paragon 2000+ only, fast fast fast! Okay, done, onto the next one." Doesn't excite me the least.
Now that I think about it, trading would kinda force you to talk with others, but come on, I do not want to believe that the only way to make this god-awful multiplayer experience decent is doing that. First of all, I'd like to see a season where every class are welcomed to grift pushes, so half of the playerbase doesn't get instantly "banned" from having fun. Doing 3 or 4 man rifts could actually be fun that way.
Also, why aren't there still D2-like chatrooms when you log in? It's so stupid.
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Canada8157 Posts
It's just frustrating when I finally find an ancient focus on my demon hunger, and it rolls strength. Like really? Strength roll on my demon hunger? And ancient no less? I can't even trade this for a dex roll one. It had another stat that I needed to reroll too, so I charsi'd it.
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On October 08 2015 21:34 Jer99 wrote: It's just frustrating when I finally find an ancient focus on my demon hunger, and it rolls strength. Like really? Strength roll on my demon hunger? And ancient no less? I can't even trade this for a dex roll one. It had another stat that I needed to reroll too, so I charsi'd it. With an AH, perfectly rolled ancient gear would be 13 a dozen though.
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On October 08 2015 20:08 Solmyr wrote:As a nonseason I had no option for the Stricken. Was always curious how strong this gem is. Played with Taeguk/Trapped/Gogok. My char was enough to do 57. I think I could got up to 59 but decided to farm bit more. Now I will not find out. Well tbh after one 57 my hand was giving up from 13 minutes of constant micro of Hammerdin. This is probably why i am not returning. The spec is nice on lower levels when you have some downtime but with Tageuk and mobs stronger and stronger you just hit space more times than you could handle  In higher GR damage is so improtant. I would play with Esoteric/Gogok/Trapped untill I farm decent gear to be a bit more safe vs Frozen  When I died with my first crus, I was pretty disappointed with Esoteric. It's useless vs burst, so if I'm caught in some mayor molten or ice chain-reaction, I'm dead. Gogok, on the other hand, goes very well with the "spam hammers endlessly"+holy cause playstyle. It's pretty worthless vs burst too, but I great for when you are constantly on the run, only getting hit by a few attacks.
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Canada8157 Posts
On October 08 2015 21:52 Cascade wrote:Show nested quote +On October 08 2015 21:34 Jer99 wrote: It's just frustrating when I finally find an ancient focus on my demon hunger, and it rolls strength. Like really? Strength roll on my demon hunger? And ancient no less? I can't even trade this for a dex roll one. It had another stat that I needed to reroll too, so I charsi'd it. With an AH, perfectly rolled ancient gear would be 13 a dozen though.
It was perfect for a barb, so it wouldn't be too difficult to shimmy a similar stat'd dex one
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On October 08 2015 22:13 Jer99 wrote:Show nested quote +On October 08 2015 21:52 Cascade wrote:On October 08 2015 21:34 Jer99 wrote: It's just frustrating when I finally find an ancient focus on my demon hunger, and it rolls strength. Like really? Strength roll on my demon hunger? And ancient no less? I can't even trade this for a dex roll one. It had another stat that I needed to reroll too, so I charsi'd it. With an AH, perfectly rolled ancient gear would be 13 a dozen though. It was perfect for a barb, so it wouldn't be too difficult to shimmy a similar stat'd dex one My point was that you would already have gotten something as good or better from the AH, so you wouldn't be very excited about the drop in the first hand.
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Canada8157 Posts
On October 08 2015 23:09 Cascade wrote:Show nested quote +On October 08 2015 22:13 Jer99 wrote:On October 08 2015 21:52 Cascade wrote:On October 08 2015 21:34 Jer99 wrote: It's just frustrating when I finally find an ancient focus on my demon hunger, and it rolls strength. Like really? Strength roll on my demon hunger? And ancient no less? I can't even trade this for a dex roll one. It had another stat that I needed to reroll too, so I charsi'd it. With an AH, perfectly rolled ancient gear would be 13 a dozen though. It was perfect for a barb, so it wouldn't be too difficult to shimmy a similar stat'd dex one My point was that you would already have gotten something as good or better from the AH, so you wouldn't be very excited about the drop in the first hand.
At least I could still get some value out of it
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First time I played Diablo 2 was when Diablo 3 was about to be released. And also I played Diablo 1 once or twice. So UberNoob here. Before 2 weeks ago I had A SINGLE level 70 SC DH and about levl 40 Para, non season I started with when the game came out. As well as some level 10 HC heroes, that were started in a playing session with a friend, but never continued.
What I hated when i bought D2+LoD and played with "Veterans" of D2 was the fucking Rush. I don't know the story, but dialogues get clicked away asap. then RUNRUNRUN HERE RUN THERE GOGOGO. Then after some time my barb does nothing but my friends necro looks super fun. Meh. When we got more into it, we made a google doc todocument share our runes, I already forgot what they do TBH.
So back to D3. I played my DH, it was fun. Keeping track of what gear what friend could possible use...was impossible, so I welcome "Smart Loot 2.0". I don't find crap "somebody could potentially use" and thats kind of cool becauuse I can focus on my stuff and throw everything else to Headrig.
The Auction House was a fun concept, until everything slightly better than my crapgear costed billions, but you'd only gather some 10k golds if you are a noob . What was fun was trying to sell stuff, well until my stuff was actually crap and nobody wanted it. - I hate micro transaction, so using RM was never an option for me - Apart from that the idea was kind of nice, and logging in to see if something sold was more fun than to play the game. But you had to grind hard, or you had nothing to sell and get bajillions of Gold. And so i never logged in again. Until i Played RoS, and after campaign I also never logged in again. I think removing it, and replacing "item drop" with "smar loot" was a overall a very good idea.
Now I started a season WD and it's actually fun, but I still don't get half of it ^_^. But I can turn into a very veeeeeeeery fast chicken. And thats possbile because i can alter one unwanted set item to a useful one with a litle bit of grinding wich is cool.
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smart loot was the lazy choice of not wanting to spend endless amount of money on bothunters. But atleast they were clever enough and shut down the black auction house too aka ebay. But whatever, the game is a bit weird now, with useless stuff here and there. But its damn fun for many different kind of people.
Now they need to do what every mmo does if their pvp is screwed. Make gear that is so OP that there is no other option then to use those in PvP and make it work against Players only.
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On October 08 2015 19:48 Jer99 wrote:Show nested quote +On October 08 2015 19:47 Gorsameth wrote:On October 08 2015 19:43 Jer99 wrote: Why they took out trading I'll never know, what a stupid decision that was because of bot farming Perhaps their failure of warden is to blame for that
Warden failed because it breached a bunch of privacy laws and Blizzard lost a big lawsuit over that. I don't blame them for that and while I would like cheaters out of my games, I understand the 'bigger picture' principles at stake there.
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On October 08 2015 20:30 Cascade wrote: They removed trading because they wanted the best way to progress your character to be playing the game. ^^ they have said this multiple times.
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On October 09 2015 00:55 Wuster wrote:Show nested quote +On October 08 2015 19:48 Jer99 wrote:On October 08 2015 19:47 Gorsameth wrote:On October 08 2015 19:43 Jer99 wrote: Why they took out trading I'll never know, what a stupid decision that was because of bot farming Perhaps their failure of warden is to blame for that Warden failed because it breached a bunch of privacy laws and Blizzard lost a big lawsuit over that. I don't blame them for that and while I would like cheaters out of my games, I understand the 'bigger picture' principles at stake there.
more like blizzard wont do shit to botters anyways. there are literally people with 20+hr play time per day and blizzard doesnt ban them
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On October 09 2015 03:37 zev318 wrote:Show nested quote +On October 09 2015 00:55 Wuster wrote:On October 08 2015 19:48 Jer99 wrote:On October 08 2015 19:47 Gorsameth wrote:On October 08 2015 19:43 Jer99 wrote: Why they took out trading I'll never know, what a stupid decision that was because of bot farming Perhaps their failure of warden is to blame for that Warden failed because it breached a bunch of privacy laws and Blizzard lost a big lawsuit over that. I don't blame them for that and while I would like cheaters out of my games, I understand the 'bigger picture' principles at stake there. more like blizzard wont do shit to botters anyways. there are literally people with 20+hr play time per day and blizzard doesnt ban them they just did a ban wave, including Gabynator--a well known streamer.
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On October 09 2015 03:39 dAPhREAk wrote:Show nested quote +On October 09 2015 03:37 zev318 wrote:On October 09 2015 00:55 Wuster wrote:On October 08 2015 19:48 Jer99 wrote:On October 08 2015 19:47 Gorsameth wrote:On October 08 2015 19:43 Jer99 wrote: Why they took out trading I'll never know, what a stupid decision that was because of bot farming Perhaps their failure of warden is to blame for that Warden failed because it breached a bunch of privacy laws and Blizzard lost a big lawsuit over that. I don't blame them for that and while I would like cheaters out of my games, I understand the 'bigger picture' principles at stake there. more like blizzard wont do shit to botters anyways. there are literally people with 20+hr play time per day and blizzard doesnt ban them they just did a ban wave, including Gabynator--a well known streamer.
they banned him for exploiting not botting afaik
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