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Civilization V + DLC's, G&K, BNW - Page 61

Forum Index > General Games
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Oleo
Profile Joined April 2010
Netherlands283 Posts
June 27 2012 22:09 GMT
#1201
AI, what are you planning.....

[image loading]
Managing Siegetanks is like raising a superhero - Artosis.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
June 28 2012 00:15 GMT
#1202
Noob question: what map type is that I see in Oleo's game above? I haven't really found a map type I like, but that one looks neat.
面白くない世の中, 面白くすればいいさ
Blitzkrieg0
Profile Blog Joined August 2010
United States13132 Posts
June 28 2012 00:25 GMT
#1203
Looks like Pangaea.
I'll always be your shadow and veil your eyes from states of ain soph aur.
Sub40APM
Profile Joined August 2010
6336 Posts
June 28 2012 03:35 GMT
#1204
Pangea seems the most enjoyable. Terra is also ok but all the city-states end up being in the New World, which while realistic, also kind of makes their existence meaningless.
Candadar
Profile Blog Joined July 2011
2049 Posts
Last Edited: 2012-06-28 03:57:10
June 28 2012 03:57 GMT
#1205
Archipelago/Continents > Pangea > Terra

TheFish7
Profile Blog Joined February 2012
United States2824 Posts
June 28 2012 04:10 GMT
#1206
yea i hate pangea games also. makes the AI do stupid shit and kills a lot of the strategy involved in amphibious assaults, as well as makes a few technologies much less useful. I also like the Terra maps in Civ 4 better for some reason.
~ ~ <°)))><~ ~ ~
Tewks44
Profile Joined April 2011
United States2032 Posts
June 28 2012 05:38 GMT
#1207
Hey guys, I am a pretty big fan of epic strategy games, and I'm wondering how Civ V compares. I don't have a lot of money so if I buy this game I really wanna make sure it'll be worth it. I really enjoyed Civ IV and Civ III so I'm wondering, how does Civ V compare?
"that is our ethos; free content, starcraft content, websites that work occasionally" -Sean "Day[9]" Plott
Ramong
Profile Joined March 2011
Denmark1706 Posts
June 28 2012 12:05 GMT
#1208
How the hell does one win the Fall of Rome scenario as the west Roman empire ?

I gets steamrollered from all sides
"Yeah buddy"
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 28 2012 12:32 GMT
#1209
On June 28 2012 21:05 Ramong wrote:
How the hell does one win the Fall of Rome scenario as the west Roman empire ?

I gets steamrollered from all sides

Maybe try to survive and then win? Winning outright sounds impossible.
I work alone. // Visit TL Mafia subforum!
Serinox
Profile Joined August 2011
Germany5224 Posts
June 28 2012 13:05 GMT
#1210
I think I'll only play games with Espionage disabled. There is no way to punish the AI for stealing tech without declaring war or making them angry without an effect. Until now I wasn't able to steal a tech because I was always too far ahead to steal and all the other effects of Espionage are rather useless imo.
Kurumi
Profile Blog Joined April 2010
Poland6130 Posts
June 28 2012 13:36 GMT
#1211
On June 28 2012 22:05 Serinox wrote:
I think I'll only play games with Espionage disabled. There is no way to punish the AI for stealing tech without declaring war or making them angry without an effect. Until now I wasn't able to steal a tech because I was always too far ahead to steal and all the other effects of Espionage are rather useless imo.

Well knowing what they're building/who they are dowing is quite good. It's true you can't really punish the AI besides trying to kill their spies. How does Espionage look in MP? It's only stealing techs, right?
I work alone. // Visit TL Mafia subforum!
Scip
Profile Blog Joined April 2010
Czech Republic11293 Posts
June 29 2012 14:37 GMT
#1212
This is going to be kind of a thought-review-thing dump, unorganized and perhaps incoherent at spots, but I come here to defense of GaK, as I find it the best civilization game made yet.

Hexagons, 1UnitPerTile: This obviously increased the amount of tactics possible, it also allows for the existence of "good defensive spots" and such wider than 1 hex/square, with was honestly impossible in civ4. When placing cities their defensivability can/has to be considered (didn't make much of a difference in civ4, did it?)
Yes, AI is a bit retarded with 1UPT, yet I do find it smarter than it's stack of doom play in civ4. They don't straight up suicide their army as fast as possible.

Lack of technology trading, replaced by research agreements: Some people seem to dislike it, I don't know why. Now I can actually tech what I want, instead of beelining liberalism in civ4 (or doing some retarded double-bulb slingshot for engeneering or guilds or something like that, all of these were kind of weird though). Yes, you could have turned tech trading off, but it was like the only point of civ4 diplomacy so meh

Fragile diplomacy: Stuff gets to hit fan fast and hard. You can't rely on having +8 modifier which just barely puts you over any possibility of DoW, it's a bit more dangerous than that. Not just that, but denouncing/frendship declarations, penalties for DoWing on your friends, city states, and milion bilion other stuffs make it much more dynamic. You can't base an 5K year alliance on the +4 permanent modifier you got from selling them aesthetics for sailing *rolleyes*
That's not to say that war cant be avoided, just won a diplo game on immortal difficulty without any wars, except some strange DoWs 3 turns before the end because for some reason everyone went kind of apeshit lol

This kind of religion is one of the best things that happened to civ series, I dont think I gotta write more on it because everyone loves it. Espionage is good, they do have frigging good uses even if you are 100% ahead on tech, I'd rather have a CS ally than an additional tech quite often.

And stuff like that. I really really really like this game.


"It may be pleasurable for some of us to imagine being ravished" - Christopher Hitchens in a debate with feminists RIP 2011 Psalm 2:9 You shall break them with a rod of iron
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 02 2012 05:03 GMT
#1213
Any suggestions for my civilization in the coming multiplayer game? Valentir will read this, so try and meta suggest (or p.m me :D)

About to play tomorrow at 4 with like Valentir, his friends and my friends (5+ people), map is either pangea or shuffle and I'm looking to be conservative/defensive, but have some good production and I won't be racing for wonders because the chances I'll get them is fucking small t_____t

I played today with some friends and I played Rome and I was on 6 cities, but they produced so slowly even though I got the religions to boost production + tradition upgrades + liberty upgrades + my capital had everything. Thankfully, they were engaging in war, so when we go back to it on Thursday, I'll have all the time in the world to fully establish my cities and just pump out a massive army.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 02 2012 06:40 GMT
#1214
Babylon is a pretty good choice for a defensive mindset; they have all the tools for a defensive MP game, and you might have success since everyone is still adjusting to Civ5 tech being output-based instead of RA-based. It sounds like your MP games go a lot longer than normal though, so maybe Korea is a better choice. Definitely go for a tech civ though if you want to play defensively; build tall and expect everybody to gang up on you.
We found Dove in a soapless place.
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
July 02 2012 06:56 GMT
#1215
I dont have non g&k civs
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Bluelightz
Profile Blog Joined December 2011
Indonesia2463 Posts
Last Edited: 2012-07-02 07:04:59
July 02 2012 07:03 GMT
#1216
omg seeing this thread i want the Civ V (+ GnK!) to download faster T_T, seems so fun (already bought Civ V but my old PC sucks and I got a new awesome laptop to play it on t.t and GnK ^^)

edit: I also got the box copy of GnK which is awesome too ^_^
Roses Are Red, Violets Are Blue, Radiation Is Good Because Nuclear bombs go BOOM | I love TL Mafia! ♥ http://www.teamliquid.net/forum/index.php?show_part=31 ♥| Mvp is most boss
dezi
Profile Blog Joined April 2010
Germany1536 Posts
July 02 2012 07:28 GMT
#1217
They need to release a bundle option for all those DLC civs (Inca, ...) for about ~9.99 ^^
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Eishi_Ki
Profile Joined April 2009
Korea (South)1667 Posts
July 02 2012 08:02 GMT
#1218
On July 02 2012 15:56 Torte de Lini wrote:
I dont have non g&k civs


You said you played as Rome???

Try Boudicca, you can get a really early lead if you spawn with one (or even better, 3) forests close to your cap as you can get out an early Pantheon (as early as turn 5) and start working towards your religion.

Use that to pick up defensive minded Religious policies as well as hitting the Honour tree and you should be good to get your tech rolling.

Ethiopia is also good for the combat bonus when you have fewer cities than an opponent.
furymonkey
Profile Joined December 2008
New Zealand1587 Posts
July 02 2012 10:55 GMT
#1219
What are the best ways to achieve all the available victory types?

Domination - Just be aggressive, I think this is pretty straight forward.
Time - Is this the highest score wins?
Science - Lots of cities too boost educations right?
Culture - Less cities but more wonders building?
Diplomatic - Just be rich to be good terms with lots of cities states?

This is what I gathered so far, and maybe I'm wrong, what would be the best way for all those above scenario?
Leenock the Punisher
Cel.erity
Profile Blog Joined September 2010
United States4890 Posts
July 02 2012 14:38 GMT
#1220
On July 02 2012 19:55 furymonkey wrote:
What are the best ways to achieve all the available victory types?

Domination - Just be aggressive, I think this is pretty straight forward.
Time - Is this the highest score wins?
Science - Lots of cities too boost educations right?
Culture - Less cities but more wonders building?
Diplomatic - Just be rich to be good terms with lots of cities states?

This is what I gathered so far, and maybe I'm wrong, what would be the best way for all those above scenario?


You basically got it right; there are too many nuances to go into the exact strategies here, and nobody's actually optimized science/culture wins yet. Diplomacy used to be science+gold and culture used to be basically the same as science, but G+K changed a lot. Most people are still figuring things out.

For science, there are two main roads you can take: One is to grow a few cities extremely tall extremely quickly using Tradition and running a ton of specialists. This is a peaceful strat. The other is to take over a couple of civs, use their puppet cities for your science output, and then play defensively with your massive tech boost.

For culture, it's pretty straightforward solitaire city-building style. Make 1-3 cities, be nice to people, defend yourself, spread some religion or let it be spread to you, and hit Next Turn a lot.

Diplomacy I don't really know. Gold is obviously important but so are quests, so probably you'll want to focus on making Great People since the CSes ask for those a lot. Also other civs can vote for you, so you'll want to be on good terms with them, and quickly denounce anyone who threatens you.
We found Dove in a soapless place.
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