Simple Questions, Simple Answers - Page 104
| Forum Index > Dota 2 Strategy |
|
gaymon
Germany1023 Posts
| ||
|
Depetrify
978 Posts
| ||
|
Candadar
2049 Posts
On March 20 2012 00:36 Depetrify wrote: Can Drow use Vlad since its an aura? Aura's aren't Orbs, but I dont why you'd get Vlads on her anyways. | ||
|
TheYango
United States47024 Posts
On March 20 2012 00:25 gaymon wrote: OD can 1v5 pretty much when the enemys are too bad to buy BKB, when they buy it he's pretty worthless. Worthless is a vast overstatement. OD is still extremely strong lategame even when BKBs are involved, especially when said BKBs go down to 5 seconds, and OD has Sheepstick. More relevant weaknesses are OD's lack of AoE pushing/counterpushing/creep clearing, hard CC, and survivability. On March 20 2012 00:40 Candadar wrote: Aura's aren't Orbs, but I dont why you'd get Vlads on her anyways. Not necessarily on her, but if your support is buying Vlad's for some other melee carry on your team, you still do benefit from it. | ||
|
TheYango
United States47024 Posts
| ||
|
TheWarbler
United States1659 Posts
| ||
|
TheWarbler
United States1659 Posts
OD is amazingly strong when the opposing team picked 2-3 non int heroes. If you see a ES, BM, and a agi hero, OD is one of the best picks. The OD ultimate destorys any non-intellect hero pretty much. | ||
|
rabidch
United States20289 Posts
On March 20 2012 00:41 TheYango wrote: Worthless is a vast overstatement. OD is still extremely strong lategame even when BKBs are involved, especially when said BKBs go down to 5 seconds, and OD has Sheepstick. More relevant weaknesses are OD's lack of AoE pushing/counterpushing/creep clearing, hard CC, and survivability. Not necessarily on her, but if your support is buying Vlad's for some other melee carry on your team, you still do benefit from it. the list isnt really for hard carries, its more like a list annoying late game heroes once they get farmed minus some i forgot spectre and void are obvious, void with a scepter can be a headache for late game shenanigans. i dont think AM is that hard of a carry now he has 1.45 BAT but he is still pretty dumb with that 5 second blink and magic resistance i would always give fully stacked void the edge in any of these fights 1v1, but fully stacked OD is incredibly explosive in teamfights... late game refresher is like a giant double nuke and you have all that pure damage. skeleton king is only on there because he is a terrible nuisance to bring down, you have to kill him twice when he has a 30% lifesteal aura (if he has satanic ugh... -_-), then if they push chances are you have to kill him once more because of the very short level 3 cd, unless you can suck out all that mana, most ultimates that can definitely put him down in that situation will be down in cooldown so SK with a decent lineup can follow up moderately won teamfights with a good advantage. morphling is arguably in the "sigh" he's actually around OD in terms of hardness, but it's easy for lesser skilled players to make a mistake with him. also i think you cant just turn on autocast morph whenever you want like in dota1 furion and bounty are more for roaming map control nuisances, the rest of the heroes are just whatever picks i decided to list | ||
|
flamewheel
FREEAGLELAND26782 Posts
On March 20 2012 00:51 TheWarbler wrote: I cringe everytime a Drow gets HOTD. I understand it gives +20 cheap damage and lifesteal, and makes you be able to take a the Aura Damage creep. But it always gives 0 hp and Attack speed( which drow needs considering her aura and ult already give a ton of damage) I think getting the quicker Manta Style up is more worth it in teamfights and farming. Yes HOTD gives you lifesteal making foresting easier but Drow should not be farming the jungle. She should be in the lane farming where you should not be taking damage, especially if you are ranged. What about stacking ancients? What about the armor? What about the actual survivability that comes with being able to hit people really, really hard and lifesteal that back (Zhou!)? What about the fact that having Trueshot Aura at 4 is going to push the lane (though this is easily mitigatable) and you can't be static farming? The items you get depend on the situation at hand. For most cases, I even disagree with finishing Manta first--Yasha BKB, Helm BKB, Helm Yasha BKB, Yasha Helm BKB... Basically, BKB. Then Manta. | ||
|
TheYango
United States47024 Posts
Neutral creep auras actually make the stat gains from HotD WAY more than advertised. | ||
|
drew-chan
Malaysia1517 Posts
On March 19 2012 22:22 imweakless wrote: how do i manage to know how high my ping is? in console type net_graph 1 to enable console add -console at startup options | ||
|
PHILtheTANK
United States1834 Posts
On March 20 2012 02:36 drew-chan wrote: in console type net_graph 1 to enable console add -console at startup options You can just type -ping in game if you don't have console on and it will show you ur ping in the upper right corner. | ||
|
Candadar
2049 Posts
Same question for Sand King, which I'm also getting into. | ||
|
rabidch
United States20289 Posts
On March 21 2012 01:13 Candadar wrote: For a roaming Tidehunter, what should my starting items be? Sometimes I get Courier/Tango/Salve/Branches/Clarity's for all dem stats, and a few times I experiment with Courier/Salve/Stout Shield/Clarity's so I can build into a fast Vanguard. Perhaps I can drop the Salves altogether (as I keep rune control really well I feel) and can usually nab a Regen rune at times. Same question for Sand King, which I'm also getting into. you dont really need a fast vanguard... you can also carry 1 smoke which can help a lot | ||
|
TheYango
United States47024 Posts
Smokes take so long to recharge that leaving the shop fully stocked and not recharging them is pretty bad. On March 21 2012 01:13 Candadar wrote: For a roaming Tidehunter, what should my starting items be? Sometimes I get Courier/Tango/Salve/Branches/Clarity's for all dem stats, and a few times I experiment with Courier/Salve/Stout Shield/Clarity's so I can build into a fast Vanguard. Perhaps I can drop the Salves altogether (as I keep rune control really well I feel) and can usually nab a Regen rune at times. Same question for Sand King, which I'm also getting into. No point starting Stout. It doesn't help you do anything you want to do early--it's mostly an item for deflecting harass/creep damage in lane, and if you're roaming, that's not all that necessary for you. Particularly on supports that are looking to roam and gank, your first priority after starting items is to get Boots. Boots are huge for your ability to gank lanes, especially if you can get them upgraded fast. That said, always make sure you buy enough wards and upgrade the courier to flying before you start getting overly caught up with your personal items. As a support, those team items (Wards, Courier, Smokes) take priority. Also, 4th/5th position heroes not starting with wards makes me ![]() | ||
|
crydee
92 Posts
| ||
|
Durak
Canada3685 Posts
On March 21 2012 05:29 crydee wrote: If you random do you still get the extra gold bonus? In AP, yes. | ||
|
evantrees
Canada497 Posts
. also i think you cant just turn on autocast morph whenever you want like in dota1 pretty sure you only have the option to "auto cast" morph, hitting the key for the skill turns it on and off. | ||
|
rabidch
United States20289 Posts
On March 21 2012 17:12 evantrees wrote: pretty sure you only have the option to "auto cast" morph, hitting the key for the skill turns it on and off. the difference i'm talking about is autocast in various stun disables, the only way you couldnt toggle it is if you're literally silenced and the button restricts you from using it, even if you are stunned. in dota2, i havent played morphling enough to know all the situations you cant just simply press the button and let it fly | ||
|
imweakless
757 Posts
| ||
| ||
