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Simple Questions, Simple Answers - Page 102

Forum Index > Dota 2 Strategy
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Prev 1 100 101 102 103 104 1254 Next
Durak
Profile Blog Joined January 2008
Canada3685 Posts
March 18 2012 03:57 GMT
#2021
On March 18 2012 12:51 imweakless wrote:
will be playing dota 2 for the first time.. how do hotkeys works here? in dota(wc3) im using alt+qwaszx

You can set them up the same way. Just go to options.
BallinWitStalin
Profile Joined July 2008
1177 Posts
March 18 2012 04:58 GMT
#2022
Hey guys,

I've got a question, and no-one to test it with, so I thought I'd ask if anyone knew the answer.

If I right click (as a melee hero) to attack someone who's activated a ghost scepter while I'm chasing them, should my hero at least follow them, or will he stop moving and stand around doing nothing? I assumed that clicking on them would at least keep my hero in melee range and continueing the chase (despite not being able to attack), but I had an occurance where I was NS chasing a ghosted leshrac, and my NS just stopped running, stood there, and lesh got away.

Do I have to click on the ground next to them now (was it this way in Dota 1? I can't remember...), or was this just some weird shit?
I await the reminiscent nerd chills I will get when I hear a Korean broadcaster yell "WEEAAAAVVVVVUUUHHH" while watching Dota
5-s
Profile Joined June 2010
United States1674 Posts
March 18 2012 05:20 GMT
#2023
On March 18 2012 13:58 BallinWitStalin wrote:
Hey guys,

I've got a question, and no-one to test it with, so I thought I'd ask if anyone knew the answer.

If I right click (as a melee hero) to attack someone who's activated a ghost scepter while I'm chasing them, should my hero at least follow them, or will he stop moving and stand around doing nothing? I assumed that clicking on them would at least keep my hero in melee range and continueing the chase (despite not being able to attack), but I had an occurance where I was NS chasing a ghosted leshrac, and my NS just stopped running, stood there, and lesh got away.

Do I have to click on the ground next to them now (was it this way in Dota 1? I can't remember...), or was this just some weird shit?

You have to click ground or m+click. Anyhow, you should be constantly clicking ground when ur chasing anyway (or else you got fogged a lot).
I liked Dota before it was Mainstream.
Depetrify
Profile Blog Joined March 2011
978 Posts
March 18 2012 05:34 GMT
#2024
Is Spectre a viable hero in hardcore games, or just cool looking?
Durak
Profile Blog Joined January 2008
Canada3685 Posts
March 18 2012 05:35 GMT
#2025
Spectre is viable hard carry.
wurm
Profile Joined October 2007
Philippines2296 Posts
March 18 2012 07:02 GMT
#2026
On March 18 2012 14:34 Depetrify wrote:
Is Spectre a viable hero in hardcore games, or just cool looking?


Farm up a Vanguard and a Radiance and you're good to go. Spec is still picked in pro games, so yes, he's a very viable hero. And try to abuse Haunt as much as possible.
I know where my towel is.
Tryhat
Profile Joined March 2012
160 Posts
Last Edited: 2012-03-18 09:07:21
March 18 2012 09:06 GMT
#2027
On March 18 2012 09:31 Ack1027 wrote:
Show nested quote +
On March 17 2012 22:52 Tryhat wrote:
On March 17 2012 22:20 Ack1027 wrote:
Timing window.


If you don't know the answer you don't have to answer...


?
That was the simple and correct answer. You have no idea who I am, yet you post dumb arrogant shit like this.

http://www.dota2wiki.com/wiki/QOP
scroll down to blink skill description
You can use Blink to dodge incoming projectiles.
Am, Void, Potm, all also similar but with different characteristics.


Newsflash: You're a noob and you can't time the blink to dodge the projectile. Furthermore, you did some retarded ass test using two different projectiles instead of using the same hero and trying to blink with stable conditions.

Instead what you should have done is ask for a post explaining it in further detail instead of saying some clowny response assuming I have no idea what I'm talking about.

I have a history of helping people out and sticking to the rule of only talking when I know what the topic is. I would have helped you in a friendly manner, but instead you look foolish.

gl hf in single player

Sorry to disappoint passiveace didn't know I had a fan ;P



It's alright, man, don't feel bad just because you don't know the answer to the question.

It wasn't testing, it was something I noticed in match conditions.You're saying QoP can't for some reason blink away from Lina's attacks but can blink away from Bane's? Ok. Very logical.

It's funny. This is a place to ask questions. I ask a question about when to blink away to dodge projectiles and get "LOL NOOB YOU CANT TIME IT CORRECTLY HAHAHA OMG" thrown in my face as an answer. THen you claimed to have answered my still unanswered question.

Maybe you should just leave this thread and go wave your cock around somewhere else.
Candadar
Profile Blog Joined July 2011
2049 Posts
March 18 2012 13:05 GMT
#2028
On March 18 2012 18:06 Tryhat wrote:
Show nested quote +
On March 18 2012 09:31 Ack1027 wrote:
On March 17 2012 22:52 Tryhat wrote:
On March 17 2012 22:20 Ack1027 wrote:
Timing window.


If you don't know the answer you don't have to answer...


?
That was the simple and correct answer. You have no idea who I am, yet you post dumb arrogant shit like this.

http://www.dota2wiki.com/wiki/QOP
scroll down to blink skill description
You can use Blink to dodge incoming projectiles.
Am, Void, Potm, all also similar but with different characteristics.


Newsflash: You're a noob and you can't time the blink to dodge the projectile. Furthermore, you did some retarded ass test using two different projectiles instead of using the same hero and trying to blink with stable conditions.

Instead what you should have done is ask for a post explaining it in further detail instead of saying some clowny response assuming I have no idea what I'm talking about.

I have a history of helping people out and sticking to the rule of only talking when I know what the topic is. I would have helped you in a friendly manner, but instead you look foolish.

gl hf in single player

Sorry to disappoint passiveace didn't know I had a fan ;P



It's alright, man, don't feel bad just because you don't know the answer to the question.

It wasn't testing, it was something I noticed in match conditions.You're saying QoP can't for some reason blink away from Lina's attacks but can blink away from Bane's? Ok. Very logical.

It's funny. This is a place to ask questions. I ask a question about when to blink away to dodge projectiles and get "LOL NOOB YOU CANT TIME IT CORRECTLY HAHAHA OMG" thrown in my face as an answer. THen you claimed to have answered my still unanswered question.

Maybe you should just leave this thread and go wave your cock around somewhere else.


This is going to end well.

Anyways, as we wait for impending doom I do have a question nonetheless. How the hell do I Beastmaster -- and most importantly, WHY do I pick Beastmaster? I see his axes ability, and it just seems useless at first glance but maybe I'm missing something? It could clear a good path in trees, but it doesn't seem like that great of a damage dealer considering a hefty mana cost at low levels with unconsiderable damage.

I would assume it would be because of his scouting bird, pet boar and massive attack speed aura that would make him pretty damn good in a ganking and teamfight situation.
gaymon
Profile Blog Joined April 2011
Germany1023 Posts
March 18 2012 13:13 GMT
#2029
And an ultimate which is one of the best CCs in the game
Candadar
Profile Blog Joined July 2011
2049 Posts
March 18 2012 13:18 GMT
#2030
On March 18 2012 22:13 gaymon wrote:
And an ultimate which is one of the best CCs in the game


Yeah, I dont know why I'm thinking purely of his axes when everything else looks so good
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2012-03-18 13:26:52
March 18 2012 13:23 GMT
#2031
On March 18 2012 22:05 Candadar wrote:
This is going to end well.

Anyways, as we wait for impending doom I do have a question nonetheless. How the hell do I Beastmaster -- and most importantly, WHY do I pick Beastmaster? I see his axes ability, and it just seems useless at first glance but maybe I'm missing something? It could clear a good path in trees, but it doesn't seem like that great of a damage dealer considering a hefty mana cost at low levels with unconsiderable damage.

I would assume it would be because of his scouting bird, pet boar and massive attack speed aura that would make him pretty damn good in a ganking and teamfight situation.

TBH I actually think the new Chinese style of Beastmaster is more fun than the conventional max-Call builds (I'm also curious why it hasn't picked up in the DotA 2 metagame, given how great it is for pushing). Max Axes first, with Aura at 2 and 4, only starting Call at 8 or 10, depending on the situation. The Greater Hawk's utility early game is much less than it used to be with nerfs over a few patches, and Smoke being in the game, and the Boar is only hugely useful in certain melee vs. melee lanes. Uses Axes/Aura to shove every wave into the enemy tower, while maintaining rune control. Gank if you're 6 and get good runes. If the enemy mid laner tries to gank, take his tower for free (4th rank aura pushes towers stupidly fast).

With regard to Axes: remember that targets can get hit once by each axe, so the damage isn't "unconsiderable". 360 damage at rank 4 (180 PER AXE) is hardly anything to scoff at in comparison to other AoE nukes. Especially since it's mixed damage and therefore goes through magic immunity (stacking and farming ancients are quite easy on Beastmaster).

Items are Bottle->Arcanes->Mekansm->situational team utility items (Janggo, Pipe, AC, Vlad's, etc.)
Moderator
Candadar
Profile Blog Joined July 2011
2049 Posts
March 18 2012 13:30 GMT
#2032
On March 18 2012 22:23 TheYango wrote:
Show nested quote +
On March 18 2012 22:05 Candadar wrote:
This is going to end well.

Anyways, as we wait for impending doom I do have a question nonetheless. How the hell do I Beastmaster -- and most importantly, WHY do I pick Beastmaster? I see his axes ability, and it just seems useless at first glance but maybe I'm missing something? It could clear a good path in trees, but it doesn't seem like that great of a damage dealer considering a hefty mana cost at low levels with unconsiderable damage.

I would assume it would be because of his scouting bird, pet boar and massive attack speed aura that would make him pretty damn good in a ganking and teamfight situation.

TBH I actually think the new Chinese style of Beastmaster is more fun than the conventional max-Call builds (I'm also curious why it hasn't picked up in the DotA 2 metagame, given how great it is for pushing). Max Axes first, with Aura at 2 and 4, only starting Call at 8 or 10, depending on the situation. The Greater Hawk's utility early game is much less than it used to be with nerfs over a few patches, and Smoke being in the game, and the Boar is only hugely useful in certain melee vs. melee lanes. Uses Axes/Aura to shove every wave into the enemy tower, while maintaining rune control. Gank if you're 6 and get good runes. If the enemy mid laner tries to gank, take his tower for free (4th rank aura pushes towers stupidly fast).

With regard to Axes: remember that targets can get hit once by each axe, so the damage isn't "unconsiderable". 360 damage at rank 4 (180 PER AXE) is hardly anything to scoff at in comparison to other AoE nukes. Especially since it's mixed damage and therefore goes through magic immunity (stacking and farming ancients are quite easy on Beastmaster).

Items are Bottle->Arcanes->Mekansm->situational team utility items (Janggo, Pipe, AC, Vlad's, etc.)


Wait wot. I didn't think about it like that. So if I catch someone in the middle of the axes, both will hit him for a combined mixed damage? That can just annihilate a creep wave too, shit I never thought of it like that. Should I go out of my way to use speshul taktiks and take out tree path's for ganks, or save axes for fights, or is it one of those purely situational things? I feel like the tree cutting has some awesome use that I'm going to find out when I start using this guy.

And thanks, I'll try that out with the Q/E build.
Canola
Profile Blog Joined February 2011
Canada159 Posts
March 18 2012 17:40 GMT
#2033
QUESTION: If you activate Pipe shortly AFTER Venomancer uses his ult will it still negate damage from it?
Dead9
Profile Blog Joined February 2008
United States4725 Posts
March 18 2012 17:49 GMT
#2034
yes
5-s
Profile Joined June 2010
United States1674 Posts
March 18 2012 18:33 GMT
#2035
On March 18 2012 22:18 Candadar wrote:
Show nested quote +
On March 18 2012 22:13 gaymon wrote:
And an ultimate which is one of the best CCs in the game


Yeah, I dont know why I'm thinking purely of his axes when everything else looks so good

Not sure why your'e discounting his axes either; it's one of the strongest regular aoe nukes in the game. (180-360 damage before reduction).
I liked Dota before it was Mainstream.
Candadar
Profile Blog Joined July 2011
2049 Posts
March 18 2012 19:55 GMT
#2036
On March 19 2012 03:33 5-s wrote:
Show nested quote +
On March 18 2012 22:18 Candadar wrote:
On March 18 2012 22:13 gaymon wrote:
And an ultimate which is one of the best CCs in the game


Yeah, I dont know why I'm thinking purely of his axes when everything else looks so good

Not sure why your'e discounting his axes either; it's one of the strongest regular aoe nukes in the game. (180-360 damage before reduction).


I really need to play this guy.
scottyyy
Profile Blog Joined April 2010
United Kingdom796 Posts
March 18 2012 21:42 GMT
#2037
Does anyone know how to disable shift queuing? Or rebind it. I need my shift key to do nothing or I can't play this game. :/
Xinder
Profile Blog Joined January 2011
United States2269 Posts
March 19 2012 05:07 GMT
#2038
On March 19 2012 06:42 scottyyy wrote:
Does anyone know how to disable shift queuing? Or rebind it. I need my shift key to do nothing or I can't play this game. :/


Why do you need your shift key to do nothing?
"Daaayyyy9, King Pussyfoot of NinnyVille"- Day9 while playing Amnesia
scottyyy
Profile Blog Joined April 2010
United Kingdom796 Posts
March 19 2012 05:29 GMT
#2039
On March 19 2012 14:07 Xinder wrote:
Show nested quote +
On March 19 2012 06:42 scottyyy wrote:
Does anyone know how to disable shift queuing? Or rebind it. I need my shift key to do nothing or I can't play this game. :/


Why do you need your shift key to do nothing?


It's my push to talk on mumble. And no I can't just change my push to talk key because I'm so used to it. :p
Depetrify
Profile Blog Joined March 2011
978 Posts
March 19 2012 07:24 GMT
#2040
Can Drow Ranger use lifesteal items?
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