I don't really like this build cause mid game you become a walking spirits dispenser, and you don't have the mobility that makes invoker so strong. I might be wrong on some of this, since I Don't play this style

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LAN-f34r
New Zealand2099 Posts
March 17 2012 04:18 GMT
#2001
I don't really like this build cause mid game you become a walking spirits dispenser, and you don't have the mobility that makes invoker so strong. I might be wrong on some of this, since I Don't play this style ![]() | ||
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Depetrify
978 Posts
March 17 2012 06:21 GMT
#2002
I know you can't have 2 pairs of boots. Today I had 2 lifesteal items and everybody started making fun of me. Is it like 1 sword, 1 chest, 1 ring, 1 of every piece that you would use in reality? :O | ||
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LAN-f34r
New Zealand2099 Posts
March 17 2012 06:51 GMT
#2003
It should be noted that some heroes have their own orb, such as Anti mage's mana break and ursa's fury swipes. These heroes shouldn't be buying orbs basically ever. There are one or 2 exceptions (such as drow), but don't worry too much about that - if your character has an orb, you probably shouldn't buy another one. Also, some characters have inbuilt lifesteal that isn't an orb - namely naix's feast and skele king's aura. Basically all you need to know is that you should only have one orb. Also, don't think about lifesteal so much. It isn't as great as it seems - dota has a lot of burst, often if you are going to die, its because you are disabled. Lifesteal does not help that. In general, it is better to buy items that give direct hp or str, or otherwise aid survivability. Boots don't stack as you mentioned. EDIT: Oh, and if you are ranged eye of skadi isn't an orb but its still a buff placer or some shit like that, so it stacks with lifesteal but not other orbs - basically just read the items you buy and what your abilities do. | ||
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Tryhat
160 Posts
March 17 2012 12:15 GMT
#2004
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Ack1027
United States7873 Posts
March 17 2012 13:20 GMT
#2005
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PassiveAce
United States18076 Posts
March 17 2012 13:28 GMT
#2006
(I hope that didnt come off as sarcasm, i really do consider you a guru of this forum :p) | ||
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Tryhat
160 Posts
March 17 2012 13:52 GMT
#2007
On March 17 2012 22:20 Ack1027 wrote: Timing window. If you don't know the answer you don't have to answer... | ||
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PassiveAce
United States18076 Posts
March 17 2012 13:55 GMT
#2008
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Qbek
Poland12923 Posts
March 17 2012 15:06 GMT
#2009
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Depetrify
978 Posts
March 17 2012 18:14 GMT
#2010
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Tryhat
160 Posts
March 17 2012 18:30 GMT
#2011
On March 18 2012 00:06 Qbek wrote: The projectile has to be midair, rather than the hero being in the middle of frontswing. Or I was mistaken all that time ![]() Yes of course, that is what I'm talking about. Not making anything up either. I watched the replay at 0.25x speed. When I blinked away (with QoP) from a Lina projectile (right-click attack) it followed me to my new location and killed me. When I right-click attacked QoP (with Bane) the projectile did not follow and allowed him to live. I'm clueless. But I guess it's a bug, and I've *never* managed to blink away from a projectile so I assume that's the way it should work. | ||
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Kirb
Germany900 Posts
March 17 2012 19:26 GMT
#2012
On March 18 2012 03:30 Tryhat wrote: Show nested quote + On March 18 2012 00:06 Qbek wrote: The projectile has to be midair, rather than the hero being in the middle of frontswing. Or I was mistaken all that time ![]() Yes of course, that is what I'm talking about. Not making anything up either. I watched the replay at 0.25x speed. When I blinked away (with QoP) from a Lina projectile (right-click attack) it followed me to my new location and killed me. When I right-click attacked QoP (with Bane) the projectile did not follow and allowed him to live. I'm clueless. But I guess it's a bug, and I've *never* managed to blink away from a projectile so I assume that's the way it should work. No as was said - that is not the way and it's no bug. You have to blink at the exact timing (timing window), but there won't be much people to explain you exactly then, since most of them ( like me ) do it just by feeling. Some skills have a larger timing window, some skills have a lesser. You can for example even dodge an ogre stun in dota 1 also that's like insanely harder than a venge stun or a normal attack. If no one answers your questions indepths here - just go read the technical forums. | ||
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scottyyy
United Kingdom796 Posts
March 17 2012 23:33 GMT
#2013
Can you unbind shift? I'm constantly queuing up commands as shift is my push to talk key for mumble. Is there a 3rd party colour blind mod? Right now it's impossible to lane since I can't tell enemy and ally creeps apart. | ||
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rabidch
United States20289 Posts
March 17 2012 23:34 GMT
#2014
should be clear enough to answer any question about orbs | ||
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Ack1027
United States7873 Posts
March 18 2012 00:31 GMT
#2015
On March 17 2012 22:52 Tryhat wrote: If you don't know the answer you don't have to answer... ? That was the simple and correct answer. You have no idea who I am, yet you post dumb arrogant shit like this. http://www.dota2wiki.com/wiki/QOP scroll down to blink skill description You can use Blink to dodge incoming projectiles. Am, Void, Potm, all also similar but with different characteristics. Newsflash: You're a noob and you can't time the blink to dodge the projectile. Furthermore, you did some retarded ass test using two different projectiles instead of using the same hero and trying to blink with stable conditions. Instead what you should have done is ask for a post explaining it in further detail instead of saying some clowny response assuming I have no idea what I'm talking about. I have a history of helping people out and sticking to the rule of only talking when I know what the topic is. I would have helped you in a friendly manner, but instead you look foolish. gl hf in single player Sorry to disappoint passiveace didn't know I had a fan ;P | ||
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me_viet
Australia1350 Posts
March 18 2012 01:25 GMT
#2016
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Ack1027
United States7873 Posts
March 18 2012 01:27 GMT
#2017
Dota 2 test is like PTR or the client where they fix bugs before putting it into the official beta. Most people play normal ' dota 2 ' The dota 2 test is fun to try out new heroes for a bit. Grats! | ||
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me_viet
Australia1350 Posts
March 18 2012 01:32 GMT
#2018
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Goshawk.
United Kingdom5338 Posts
March 18 2012 01:42 GMT
#2019
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imweakless
757 Posts
March 18 2012 03:51 GMT
#2020
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