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[Hero] Anti-Mage - Page 2

Forum Index > Dota 2 Strategy
Post a Reply
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saltywet
Profile Blog Joined August 2009
Hong Kong1316 Posts
November 01 2011 19:58 GMT
#21
i read the guide, i agree with almost everything except armlet being rejected

i think armlet is a good situational item, when activated, it gives more hp than vanguard, and you get damage and attack speed
you also get hp regen and armor

its a cheap tanky dps item that can be gotten early
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
November 01 2011 20:01 GMT
#22
On November 02 2011 04:58 saltywet wrote:
i read the guide, i agree with almost everything except armlet being rejected

i think armlet is a good situational item, when activated, it gives more hp than vanguard, and you get damage and attack speed
you also get hp regen and armor

its a cheap tanky dps item that can be gotten early

armlet is an excelent item, just not on antimage, leave it for the strenght heros, also delays his core and +dmg and +attack speed doesnt work on illusions
Horse...falcon
Profile Joined December 2010
United States1851 Posts
November 01 2011 20:03 GMT
#23
Anybody know which (non-implemented heroes) are good against him? He's tearing up the beta right now.
Artosis: "From horsssse....falcon"
Manijak
Profile Joined October 2010
Slovenia112 Posts
Last Edited: 2011-11-01 20:04:41
November 01 2011 20:04 GMT
#24
Wow, this guide is simply awesome.

I really like playing a lot of heroes, but if I had to choose, it would be Phantom Lancer - because I had a lot of fun/memorable moments with him. Item builds depend on farm, but if it was good, one of my favourite was rushing mock. Later I'd get manta and usualy bf/dmg/sh. I really liked playing him because it's simply hilarious traping enemys heroes with illusions in small and narrow paths. I remember one time trapping a hero in that way near the bottom sentinel tower in that small passage, and watching him slowly fall to creeps+illusions.
deadmau
Profile Joined September 2010
960 Posts
Last Edited: 2011-11-01 20:06:40
November 01 2011 20:06 GMT
#25
Wow, really awesome guide, many props =D

Interesting task you have presented, I played DOTA religiously for years, it was just so much fun back in the day. I enjoyed it so much I eventually opted to give HoN a shot over LoL, due to the similar heroes and mechanics. Something just didn't feel right however, something about the gameplay feel, just couldn't put my finger on it. After a year, I didn't have the urge to play it anymore I just like DOTA way more (bias/nostalgia? not sure, probably not).

"short blurb about your favorite hero, and the item build / skill build you generally go for. For bonus points, talk about a humorous/memorable game you played with said hero..."


Wow this is tough, there were so many heroes I enjoyed in all kinds of situations, but if I had to choose one it would have to be stumbling on Spectre, or trying him out for the first time. As I don't remember which patch it was from I can remember how his mechanics worked at the time (also in combination with certain items hehe). Specifically he could still "evade" attacks with this 3rd skill, and it worked AMAZING with Butterfly in the endgame. Absolutely balls-hilarious tanking an entire team, of course the nerfs followed, but hey "humorous/memorable game right."

Starting Build: Stout Shield, IronwoodBranch x3, HPot x1, Tango x1.
Skill Build:
1. Dagger & Dispersion maxed first depending on situation
2. Ultimate immediately when available
3. Desolate & Stats follow the above

Core Items:
Vanguard (wow, Spectre turned into such a beast after this)
Treads
Diffusal
Yasha (maybe)

Super-Late:
Radiance, Butterfly, Buriza, HoT, Manta, S&Y

If you get to Super-Late with both teams still active, things get hilarious real fast. After many nerfs Spectre late-game pwnage has been reduced a lot, but he's still a fun hero.
Kznn
Profile Joined March 2011
Brazil9072 Posts
November 01 2011 20:06 GMT
#26
On November 02 2011 05:03 Horse...falcon wrote:
Anybody know which (non-implemented heroes) are good against him? He's tearing up the beta right now.


Magina is a pretty hard hero to counter with just one hero. You need to play a different way against him. delay his early game farm, have good disables to gank him mid game and have a good carrier on your team as well. It depends a lot more on your team then on yourself alone. But I guess if you want a carrier that beats magina late game, I would tell you Phanton lancer.
2Pacalypse-
Profile Joined October 2006
Croatia9527 Posts
November 01 2011 20:07 GMT
#27
haha flamewheel, you should've posted this yesterday while the site was still on old layout. Your post would appear a lot longer, therefore a lot more epic

ps. we need to play together ><
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 01 2011 20:07 GMT
#28
not really sold on the magic stick, I feel that its situational for AM.
WriterXiao8~~
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
Last Edited: 2011-11-01 20:15:51
November 01 2011 20:11 GMT
#29
Honestly as someone who doesn't really play these games (other than 3 hours of lol once), I have to say that having to know this much about potentially 100+ heroes is quite overwhelming.
shostakovich
Profile Blog Joined August 2011
Brazil1429 Posts
November 01 2011 20:15 GMT
#30
Nice guide.

But I think Phase Boots is a way superior choice than Power Treads. With Phase Boots and Yasha, Anti-Mage has a gigantic movespeed. This speed allows you to chase anyone in the battle, giving you the option of saving the Blink for escape purposes. Phase Boots allows more flexibility for Magina than Power Treads. It's not correct to say that Phase Boots doesn't add survivability, because it's speed boost can be used to run away. Survivability is more than simply having HP.
Kipsate
Profile Blog Joined July 2010
Netherlands45349 Posts
November 01 2011 20:16 GMT
#31
On November 02 2011 05:15 shostakovich wrote:
Nice guide.

But I think Phase Boots is a way superior choice than Power Treads. With Phase Boots and Yasha, Anti-Mage has a gigantic movespeed. This speed allows you to chase anyone in the battle, giving you the option of saving the Blink for escape purposes. Phase Boots allows more flexibility for Magina than Power Treads. It's not correct to say that Phase Boots doesn't add survivability, because it's speed boost can be used to run away. Survivability is more than simply having HP.


AM already has pretty much the best mobility in the game with blink, phase boots won't save you when you are stunned, treads hp will, and that is not to underestimate the Attack speed you get from it.
WriterXiao8~~
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
November 01 2011 20:20 GMT
#32
On November 02 2011 05:11 Talin wrote:
Honestly as someone who doesn't really play these games (other than 3 hours of lol once), I have to say that having to know this much about potentially 100+ heroes is quite overwhelming.

Totally agree, but at least we've got it written down for one of them, right? Awesome blog, FW.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
shostakovich
Profile Blog Joined August 2011
Brazil1429 Posts
November 01 2011 20:20 GMT
#33
On November 02 2011 05:03 Horse...falcon wrote:
Anybody know which (non-implemented heroes) are good against him? He's tearing up the beta right now.

Heroes that can control the mid-game are excellent against Magina, because he needs space to farm. So, against him, you want to have good map-control and map-dominance on the mid-game. Magina is really fragile early in the game, and heroes that can control the map and the fights are strong against him.

He's naturally tearing everyone in the beta beucase most people allows him to freefarm all the time.

Non implemented heroes that are good against him... Shadow Demon. But it's more about having a plan to counter him than having a single hero.
Ownalizer
Profile Joined June 2011
United States5 Posts
November 01 2011 20:21 GMT
#34
My favorite hero is Furion. I always enter farm mode until the 50 minute mark when I have manta MKB Bfly and MoM then I finally enter the team battles and pwn it up. However, the game is usually over by then because my team will have lost because of me, but the game isn't over it will be soon.
I also like going Vengeful Spirit and only getting support / consumable items and roaming. IMO its the most fun because it's nonstop action.
startale polt forgg thorzain naniwa select
shostakovich
Profile Blog Joined August 2011
Brazil1429 Posts
November 01 2011 20:23 GMT
#35
On November 02 2011 05:16 Kipsate wrote:
Show nested quote +
On November 02 2011 05:15 shostakovich wrote:
Nice guide.

But I think Phase Boots is a way superior choice than Power Treads. With Phase Boots and Yasha, Anti-Mage has a gigantic movespeed. This speed allows you to chase anyone in the battle, giving you the option of saving the Blink for escape purposes. Phase Boots allows more flexibility for Magina than Power Treads. It's not correct to say that Phase Boots doesn't add survivability, because it's speed boost can be used to run away. Survivability is more than simply having HP.


AM already has pretty much the best mobility in the game with blink, phase boots won't save you when you are stunned, treads hp will, and that is not to underestimate the Attack speed you get from it.

So, you use Blink to chase someone, then suddenly you're surrounded by enemies and you don't have Blink to escape. Power Treads won't also save you when you're stunned. Flexibility saves.
ijap
Profile Joined October 2011
United States3 Posts
November 01 2011 20:28 GMT
#36
In classic dota, I've always loved to play Lion with Scepter, Dagon, and Bloodstone.
zeru
Profile Blog Joined September 2010
8156 Posts
November 01 2011 20:30 GMT
#37
--- Nuked ---
Phyrful
Profile Joined July 2011
United States248 Posts
November 01 2011 20:31 GMT
#38
I'm really into quirky heroes, and the quirkiest by far is the good old Goblin Techies.

With Techies, I could wreak utter havoc on poor carries trying to farm in the early game; gankers suffered the fear of stepping onto the wrong path and being blown to bits. Later on, an area-of-effect 5 second stun and an almost instant speed 600 damage ultimate is game changing. For such little guys, Goblin Techies was sure a pain in the ass.

My build was:
Courier
TP Scroll
3x Clarities

Teleport to a lane asap, and set up stacked mines in various areas in the lane that creeps wouldn't walk on but heroes walking alongside would. With the proper baiting, my lane would often be first blood: mines + a nuke = dead hero.
Unlike a lot of strategies, mine was lane centered- I wouldn't leave and camp the river to place mines next to the rune for a few minutes because that was just too goddamn predictable. Mines thrive on unpredictability; Techies should hide mines in plain sight.

Spells:
Mine
Suicide Squad
Mine
Stasis Trap

Max out Mines then Stasis Trap, while picking up ultimate whenever possible.

If laning against a lack of aoe, I would push the crap out of the lane and try to get the first tower asap, since Mines do crazy amounts of damage to towers.

I never really liked stealing runes from other heroes on my team, since the HP regen and rune itself was often wasted on techies, so I would go, based on how much gold I had, for the pieces of Orchid Malevolence. Other than boots, Techies only needs mana regen to be effective. I preferred going straight Orchid over getting a mana ring (now mana boots? ) because since Techies has such a high natural regen, stacking more on was the most effective thing to do. In addition, Orchid gives Techies a vital silence and a bit of DPS that shouldn't be neglected.

I would then go for Agahnims, because it does crazy things to Techies DPS. With sufficient mana, Techies is perhaps the best pusher/defender in the game. Eul's and Blink Dagger are always fun things to get, but not entirely necessary.

My favorite memory with Techies was when a team went for a 4 man gank at lvl 1 on my lane, and half of them instantly died to mines. BOOOM
"It's a choose, not a perfumation"-Lina
Snaiil
Profile Blog Joined April 2010
Sweden312 Posts
November 01 2011 20:32 GMT
#39
My favorite hero is definitely Kunkka because of his insane splash. It's so much fun going mid in a pub, just farming like crazy for a period of time, and then running around with Lothar's and later Buriza 1 hit killing squishy people.

I usually go for:
Fast Vanguard, sometimes I wait with it if I feel I can get away without it
Standard Boots before completing Vanguard
Phase Boots after
Lothar's
Start building Buriza
Then it's all situational.

My favorite moment has to be one hit killing 4 people at the same time with the Kunkka splash when I had Phase Boots, Vanguard, Lothar's, Buriza and two Divine Rapiers. I almost lost us the game when a fat Rikkimaru killed me at Ancients (That's what you get for wandering around alone in late game with a Rikki on their team...), fortunately for me he didn't see the Divine Rapier drop, which made me quickly buy back and go pick it up.

Oh DotA pubs, how I miss you. <3
FenneK
Profile Joined November 2010
France1231 Posts
November 01 2011 20:33 GMT
#40
after playing a bit of LoL, i always saw mobas as somewhat simplistic

thank you for showing me how wrong i was
good luck have batman
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