@Jay Wilson Fuck you, too. Loser. <-- link to me saying the same on bnet forums on my bnet acct
Oh shit, that will show him.
I could lose d3 b.net forum access for saying that there, something I do use regularly.
Get enough people to do it and it sure will. Examples help. There comes a point where they can't ban everyone.
Well, the problem is that battle.net forums has so much hate and complaining in them all the time(not just this game) that it's hard to take it seriously, plus all of it is communicated by bashiok and the crew who tend to be as douchey. They'll probably allow the thread to go on for as long as possible where people thrash it out and then close it.
And do you think there will be some sort of repercussions because of this? It was more or less a painful lesson in facebook privacy settings more than anything else..I dont see too much happening.
@Jay Wilson Fuck you, too. Loser. <-- link to me saying the same on bnet forums on my bnet acct
Oh shit, that will show him.
I could lose d3 b.net forum access for saying that there, something I do use regularly.
Get enough people to do it and it sure will. Examples help. There comes a point where they can't ban everyone.
Eh, I don't think that makes you a better person than Jay Wilson. Kinda childish tbh. Jay Wilson was being a bit of a dick there but doing that in response does nothing except getting you banned on the B.net forums without realizing anything of any substance.
The answers Brevik gave were not mean-spirited in any way, they were simply his opinion on things given off the cuff.
The fact that the D3 devs reacted like the dude ran over their fucking dog means they were already repressing their own shame and deep down they know he's right.
The thing is that blizz is launching incomplete games...man wtf diablo 3 without PvP...is like brought chocolate cake without chocolate...damn...
I felt sc2 was the same thing...but the thing is that the game play of sc2 develops (people learn a variety of ways to play making you feeling that you can do something to avoid losing to some things "but in the end is just a game design flaw")and D3 does not...
SC2 feels shattered if you are protoss...because being protoss is like (ok i'm awesome now and i can destroy everthing or omg i can't believe i can't hold this, i can't believe i'm losing this game because of ONE forcefield, i can't believe i lost because i just looked away for one sec) hopefuly those things can change...but i'm sure of one thing...i'll be playing DOTA2 and not playing sc2 or diablo 3 for sometime...maybe i came back when sc2 expension came out.
One thing is for sure...i'll not buy any blizz game right after a release...only months later...sucks buying a incomplete game that frustates a good portion of the time you spent playing (yeah....losing ridicusly games on sc2 makes everyone nuts) or with a millions of bug/exploits. i feel like i was Robbed by Diablo 3
I did a check of who the Blizzard employee who claimed he was "thrown under a bus" was. As a Technical Artist, Chris Haga is responsible for stuff like lighting and model rigging it seems. I don't see anything Brevik wrote that criticised him, and instead focused on gameplay elements that were lacking. Don't understand why Haga is so upset or something.
YouTube also gives me this panel from Chris Haga. He doesn't seem to know much about gameplay either.
On August 21 2012 01:00 Chiharu Harukaze wrote: I did a check of who the Blizzard employee who claimed he was "thrown under a bus" was. As a Technical Artist, Chris Haga is responsible for stuff like lighting and model rigging it seems. I don't see anything Brevik wrote that criticised him, and instead focused on gameplay elements that were lacking. Don't understand why Haga is so upset or something.
YouTube also gives me this panel from Chris Haga. He doesn't seem to know much about gameplay either. + Show Spoiler +
On August 21 2012 00:06 oneofthem wrote: who does jay wilson think he is
He is the god of pony land.
All those people who defending jay are his ponies. I am not sure do these ponies realize that the event in this video happened is due to the success of D2
Well, first of all, I'd been waiting for D3 since 8th grade till I turned 26 because the old team was struck by the writer's block and fell apart thereby failing to deliver one the most anticipated game sequels in history. The new team picked up the franchise and made a magnificent game, albeit too difficult for many from economic perspective. Of course D3 cannot satisfy everyone's idea of the perfect sequel, but it is pretty damn close to one if you remember the end game of D2 for the past 7 years. Jay Wilson and Co. made the game considering input of the multiple communities around the world that chipped in their constructive bits, they listened to criticism, they adjusted to the general public opinions. People must understand that without the new team we wouldn't have D3 at all, we'd have zero, so do not diminish Jay's contribution.
So here is my personal problem with the topic: where were old devs when D3 was in production? Where were their comments? Criticism? Their input? Why did they segregate themselves from Blizzard then so drastically? It surely wasn't from their devotion to the Diablo franchise.
JW burst out some insulting words, obviously not a suitable behavior for the director of a commercial enterprise. But don't you think there is a pretty fucking heavy background between the old devs and the new team? Specifically between these two?
On August 21 2012 01:12 Reasonable wrote: So here is my personal problem with the topic: where were old devs when D3 was in production? Where were their comments? Criticism? Their input? Why did they segregate themselves from Blizzard then so drastically? It surely wasn't from their devotion to the Diablo franchise.
A quick Google check and Wikipedia check says that many of the developers and executive producers from Blizzard North left for other game studios (Mike O'Brien went on to found ArenaNet and make Guildwars, Max Schaefer and Erich Schaefer went on to create Torchlight). Apparently it seems there were issues with Vivendi (who owns Blizzard) and eventually Blizzard North was shut down in 2005.
wow Blizzard and especially jay wilson is dropping really really low these days. wow is in big subscriber decline, entire UI of sc2 has had to be remaked because of criticism/andmore and Diablo3 has been one huge failure. Blizzard is basically in a HUGE decline of creativity. What once was epic has now become a disgusting image with Jay wilson's comment.
This is hurting them and for me i am without a doubt thinking twice before buying a Blizzard product after seeing this...gigantic brain-fart from all the blizz employees. How embarrasing none the less.
So the only king dev company that remains on the top of quality and now a far distance to the 2nd is Valve. Hail Valve because they actually know shit about the process of designing modern games.
On August 21 2012 00:31 bonifaceviii wrote: The answers Brevik gave were not mean-spirited in any way, they were simply his opinion on things given off the cuff.
The fact that the D3 devs reacted like the dude ran over their fucking dog means they were already repressing their own shame and deep down they know he's right.
Bingo. It's a fairly innocuous interview, and Brevik's more inflammatory comments came from him trying to field extremely loaded questions from the interviewer in the same vein as "Why do you think everyone is so disappointed with D3?"
On that note, everything he said is true. And that tool on Facebook trying to circlejerk Haga by saying he came out with the fastest selling PC game of all time...get real. D3 was the fastest selling PC game of all time because of D1 and D2, not anything these assholes did. It'd be interesting to see how quickly the number of active players dropped off in D3, and where it will be a year after release. I'm betting catastrophic failure by all metrics, but unfortunately they already got our money.
Luckily we have PoE to pick up the pieces and be the successor to D2 that D3 can't be, with a development team that is interested in re-creating what made D2 great while listening to feedback from their customers.
On August 21 2012 01:12 Reasonable wrote: So here is my personal problem with the topic: where were old devs when D3 was in production? Where were their comments? Criticism? Their input? Why did they segregate themselves from Blizzard then so drastically? It surely wasn't from their devotion to the Diablo franchise.
A quick Google check and Wikipedia check says that many of the developers and executive producers from Blizzard North left for other game studios (Mike O'Brien went on to found ArenaNet and make Guildwars, Max Schaefer and Erich Schaefer went on to create Torchlight). Apparently it seems there were issues with Vivendi (who owns Blizzard) and eventually Blizzard North was shut down in 2005.
The Schaefer brothers did work on Hellate London and Mythos too, they belonged to flagship studios at some point.
e: @ the guy above me Eh, and where will Path of Exile be? When all this Hack'n'Slash and Diablo 3 Hype has died off only few will care for an outdated game like that. In the end gameplay will prevail and I can hardly see people enjoying even the basics like the combat system of a game like Path of Exile after tasting the one from Diablo 3.
The guy expressed his criticisms which lines up with about 100% of the people who ever played D2, and the devs teams react in such a childish way, shows me that not only do they not respect one of the men behind the creation of the genre itself, they don't respect the wants of their fanbase.
On August 21 2012 00:06 oneofthem wrote: who does jay wilson think he is
He is the god of pony land.
All those people who defending jay are his ponies. I am not sure do these ponies realize that the event in this video happened is due to the success of D2
Well, first of all, I'd been waiting for D3 since 8th grade till I turned 26 because the old team was struck by the writer's block and fell apart thereby failing to deliver one the most anticipated game sequels in history. The new team picked up the franchise and made a magnificent game, albeit too difficult for many from economic perspective. Of course D3 cannot satisfy everyone's idea of the perfect sequel, but it is pretty damn close to one if you remember the end game of D2 for the past 7 years. Jay Wilson and Co. made the game considering input of the multiple communities around the world that chipped in their constructive bits, they listened to criticism, they adjusted to the general public opinions. People must understand that without the new team we wouldn't have D3 at all, we'd have zero, so do not diminish Jay's contribution.
So here is my personal problem with the topic: where were old devs when D3 was in production? Where were their comments? Criticism? Their input? Why did they segregate themselves from Blizzard then so drastically? It surely wasn't from their devotion to the Diablo franchise.
JW burst out some insulting words, obviously not a suitable behavior for the director of a commercial enterprise. But don't you think there is a pretty fucking heavy background between the old devs and the new team? Specifically between these two?
Are you really calling D3 a perfect sequel to D2? Where is the interesting item design? The unique builds? The PvP? Do you honestly expect people to be playing D3 in 10 years?
I easily put over 1,000 hours into D2 as a young lad. I put ~80 hours into D3 and am probably done. Itemization involves maxing out very few stats that are good for your class (str/dex/int/vit/resists/life on hit), and you can always find an upgrade on the AH if you have enough gold. I don't think I ever actually found an item upgrade, and you don't actually get the same rush from buying one on the AH. They released the game half-assed, with no PvP, leaving people wondering what the fuck they are supposed to do once they clear Inferno. There was a lot of potential in the skill system, but because they tuned Inferno so tightly and there are no drawbacks to changing your build on a whim, classes are pigeonholed into 2-3 builds max if they want to progress.
There's no depth to the game. I got some enjoyment out of it for the first 60 hours or so, which for any other developer would be a successful game. But it's not what I expect from Blizzard after D2, SC/BW, WC3, and even SC2. I expect a game I will play for years to come (as I have with all those previous games I mentioned).
Luckily Path of Exile is shaping up to be that game I (and I think many other people) were looking for. Hopefully they can deliver where Blizzard couldn't.
On August 21 2012 01:12 Reasonable wrote: So here is my personal problem with the topic: where were old devs when D3 was in production? Where were their comments? Criticism? Their input? Why did they segregate themselves from Blizzard then so drastically? It surely wasn't from their devotion to the Diablo franchise.
A quick Google check and Wikipedia check says that many of the developers and executive producers from Blizzard North left for other game studios (Mike O'Brien went on to found ArenaNet and make Guildwars, Max Schaefer and Erich Schaefer went on to create Torchlight). Apparently it seems there were issues with Vivendi (who owns Blizzard) and eventually Blizzard North was shut down in 2005.
The Schaefer brothers did work on Hellate London and Mythos too, they belonged to flagship studios at some point.
e: @ the guy above me Eh, and where will Path of Exile be? When all this Hack'n'Slash and Diablo 3 Hype has died off only few will care for an outdated game like that. In the end gameplay will prevail and I can hardly see people enjoying even the basics like the combat system of a game like Path of Exile after tasting the one from Diablo 3.
That's the thing, Blizzard successfully hyped Diablo 3 and then failed to deliver. ARPG fans were looking for a successor to Diablo 2, and haven't gotten one yet. I won't speak for Grinding Gear Games (developers of PoE) but they would be remiss if they didn't try to pick up where Blizzard left off.
I don't want to derail the thread talking about mechanics in Path of Exile, but I will say that the game is constantly improving and doesn't require the massive player base that WoW has or that Diablo 3 had for a week. As long as GGG can pay the bills and keep improving the game, the people who enjoy PoE will be happy. Believe me, it would have been nice to have a big developer like Blizzard create the ARPG we all wanted in the first place, but they pooched it severely.
D3 doesn't live up to its name. The D3's dev team should just lay low and try their best to patch everything they can. Seeing their arrogant comment make me want to uninstall the game. It doesn't matter where the interview are from, it could come from hellgate developer, it could come from Mario's developer, If it is true, they have to listen..