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Demon Hunter - Builds/Discussion - Page 2

Forum Index > Diablo 3
Post a Reply
Prev 1 2 3 4 5 193 194 195 Next
discw
Profile Joined April 2010
United States122 Posts
May 11 2012 22:55 GMT
#21
Right now I'm thinking more about builds for leveling then at the endgame, and am thinking about a build like this:

http://us.battle.net/d3/en/calculator/demon-hunter#acdVTi!Xeb!baaZZa

It's a "resource hog" build that uses Night Stalker and Preparation/Punishment, with skills that fire lots of smaller hits for more possible crits. It doesn't use a skill above level 30, so good for going into Nightmare. I'll be playing with a group so I'm not as worried about traps.

Looks decent on paper at least, though I'm not sure about what to use as the left click.
Logikz
Profile Blog Joined May 2009
United States65 Posts
May 11 2012 23:02 GMT
#22
There's some potentially funny stuff I've come up with... like near perma invisibilty and some bowless builds.
gl hf GG
BentoBox
Profile Joined November 2009
Canada303 Posts
May 12 2012 00:05 GMT
#23
On May 12 2012 07:46 discw wrote:
Show nested quote +
On May 11 2012 23:11 BentoBox wrote:
So I'll be making a DH without actually using bows and arrows! Thinking of equipping a Mace & Shield, the former because it has the highest 1-handed weapon damage in general. If I find myself not getting hit much, then I'll swap that out for a 2-h crossbow as they seem to have the highest weapon damage overall. I'll be using skills which only derive from that stat in terms of damage dealt~ :

(I'm really making an engineer)
http://us.battle.net/d3/en/calculator/demon-hunter#UZYkSV!VUh!abZaaZ

Should be fun!


Ballistics is probably a waste in that build, the only rockets are from the sentry.


It was either that, Grenadier or Hot Pursuit. And you're probably right seeing as the turret damage seems to be pretty low as is...
Only dead fish swim with the stream
Lagcraft
Profile Blog Joined August 2010
United States146 Posts
Last Edited: 2012-05-12 01:15:37
May 12 2012 00:42 GMT
#24
On May 12 2012 09:05 BentoBox wrote:
Show nested quote +
On May 12 2012 07:46 discw wrote:
On May 11 2012 23:11 BentoBox wrote:
So I'll be making a DH without actually using bows and arrows! Thinking of equipping a Mace & Shield, the former because it has the highest 1-handed weapon damage in general. If I find myself not getting hit much, then I'll swap that out for a 2-h crossbow as they seem to have the highest weapon damage overall. I'll be using skills which only derive from that stat in terms of damage dealt~ :

(I'm really making an engineer)
http://us.battle.net/d3/en/calculator/demon-hunter#UZYkSV!VUh!abZaaZ

Should be fun!


Ballistics is probably a waste in that build, the only rockets are from the sentry.


It was either that, Grenadier or Hot Pursuit. And you're probably right seeing as the turret damage seems to be pretty low as is...


I think actually you could use Sharpshooter instead. Despite it's name, it has nothing to do with a bow.

I hope you guys don't mind if I take some discretion if the build doesn't seem very viable. If you could refine that build Bento a little I'll add it in but Ballistics really does seem out of place.

Edit: Currently editing the list to add all these builds.
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
May 12 2012 01:04 GMT
#25
On May 12 2012 07:55 discw wrote:
Right now I'm thinking more about builds for leveling then at the endgame, and am thinking about a build like this:

http://us.battle.net/d3/en/calculator/demon-hunter#acdVTi!Xeb!baaZZa

It's a "resource hog" build that uses Night Stalker and Preparation/Punishment, with skills that fire lots of smaller hits for more possible crits. It doesn't use a skill above level 30, so good for going into Nightmare. I'll be playing with a group so I'm not as worried about traps.

Looks decent on paper at least, though I'm not sure about what to use as the left click.


I think you will be using way too much discipline with Vault and Punishment. I recommend taking out Vault, replace with Multi-Shot/Fire at Will. For your left click, you are going to need something that slows them down if you don't use vault so Entangling shot is perfect. At level 47, get the Justice is Served rune and you will never run out of hatred.

http://us.battle.net/d3/en/calculator/demon-hunter#bcQVTi!Zeb!aaaZZa

Just my opinion, take it how you will. Feel free to comment on why you wouldn't like it.
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
discw
Profile Joined April 2010
United States122 Posts
May 12 2012 04:16 GMT
#26
On May 12 2012 10:04 TheRealDudeMan wrote:
Show nested quote +
On May 12 2012 07:55 discw wrote:
Right now I'm thinking more about builds for leveling then at the endgame, and am thinking about a build like this:

http://us.battle.net/d3/en/calculator/demon-hunter#acdVTi!Xeb!baaZZa

It's a "resource hog" build that uses Night Stalker and Preparation/Punishment, with skills that fire lots of smaller hits for more possible crits. It doesn't use a skill above level 30, so good for going into Nightmare. I'll be playing with a group so I'm not as worried about traps.

Looks decent on paper at least, though I'm not sure about what to use as the left click.


I think you will be using way too much discipline with Vault and Punishment. I recommend taking out Vault, replace with Multi-Shot/Fire at Will. For your left click, you are going to need something that slows them down if you don't use vault so Entangling shot is perfect. At level 47, get the Justice is Served rune and you will never run out of hatred.

http://us.battle.net/d3/en/calculator/demon-hunter#bcQVTi!Zeb!aaaZZa

Just my opinion, take it how you will. Feel free to comment on why you wouldn't like it.


That makes a lot of sense about vault and using entangling shot. You removed Night Stalker though, which removes the goal of using skills that fire multiple hits giving more chances for crits to give discipline, which then feeds back into Prep. It depends on how good Night Stalker is in practice.

And like I said, this build is for when I'll be playing in a group with both a barb and a Monk so snares may not be needed as much at that point, and just kind of an idea that will change as I gain levels and experience.
Superpower
Profile Joined April 2011
Australia212 Posts
Last Edited: 2012-05-12 12:44:40
May 12 2012 12:33 GMT
#27
mod delete this comment pls
Taeja <3
akatama
Profile Blog Joined July 2010
Romania982 Posts
May 12 2012 17:58 GMT
#28
This is the build i plan on using in Hell/Inferno:
http://us.battle.net/d3/en/calculator/demon-hunter#bcXdVR!ceY!aabbbZ

With discipline regen being 1/s, vault + tumble will alow me to be very mobile at really low disc cost.

Both Elemental Arrow and Rapid Fire seem to be very efficient hatred spenders. I'm taking frost arrow rune for EA for the slow; for RF I have 2 choices: withering fire which has great synergy with constant vaulting every few seconds, but web shot also seems great.

Entangling shot gives a good and spammable slow for the times I run out of hatred.

I also take Smoke Screen since my disc spending will be low and it gives a great escape (when vault is not enough) and the rune gives me a way to convert excess disc in hatred for more damage.

Prep + battle scars gives me a heal which i would otherwise lack, as well as allow multiple back to back smoke screens. Could be changed for something like companion or turret.

Passives are easy to guess: archery is a solid damage increase, CtW will always work with slows on possibly every shot and steady aim should again have great uptime thanks to slows+ constant vaulting.

Oh and with slows being applied so frequently the reduction in cc duration on inferno should not be that noticeable.
The low level requirements mean i will have plenty of time to practice the build before i actually get to Hell or Inferno.
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 15 2012 17:48 GMT
#29
so, what exactly is the point of multishot when i can have double chakrams hitting enemies for 4*100% weapon damage for 10 hatred.
zeehar
Profile Blog Joined July 2010
Korea (South)3804 Posts
Last Edited: 2012-05-15 18:03:37
May 15 2012 18:03 GMT
#30
On May 16 2012 02:48 LaNague wrote:
so, what exactly is the point of multishot when i can have double chakrams hitting enemies for 4*100% weapon damage for 10 hatred.


for half the hatred cost, mind. chakrams are insanely spammable and the range is also very good.
I AM THE UNIVERSAL CONSTANT
HolydaKing
Profile Joined February 2010
21254 Posts
May 15 2012 18:03 GMT
#31
in the end i rolled a DH and am playing hardcore, lvl 14 right now. that bola shot owns and beside that i use the rapid fire atm... must say DH is freaking mobile (that rolling thing is basically enough, plus 80% slow owns), i don't see myself dying unless they start donig much more dmg or i get stunned/walled unluckily ^^
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
May 15 2012 19:02 GMT
#32
I've got a tip for you Demon Hunters! Press shift and you will stand still while you fire. You can use this to boost your hatred before you enter another room or kite enemies that are kind of far. Arrows go off screen quite a ways so it helps :D
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
Shifft
Profile Blog Joined April 2010
Canada1085 Posts
Last Edited: 2012-05-15 19:22:14
May 15 2012 19:13 GMT
#33
I'm thinking about this build for ridiculous kiting/survivability. Primary/Secondary can be any Hatred generator + Hatred sink, but I like Impale+Impact for bigger mobs and I feel like Hungering Arrow+Scatter Shot is a good balance of decent single target DPS with multiple hits for proccing discipline on crits. The general idea is infinite Vaults with the Discipline passives and Tumble, plus Preparation as an oh shit button for both HP and Discipline. It's working out very well so far but I'm not high enough level to tell if it will be good in harder difficulties.

https://us.battle.net/d3/en/calculator/demon-hunter#ZaYdVh!Xfa!ababbb
=O
nVme
Profile Joined October 2010
952 Posts
May 15 2012 19:14 GMT
#34
hope there is one of these for the monk and wizard
m3rciless
Profile Joined August 2009
United States1476 Posts
May 15 2012 19:17 GMT
#35
On May 16 2012 02:48 LaNague wrote:
so, what exactly is the point of multishot when i can have double chakrams hitting enemies for 4*100% weapon damage for 10 hatred.


Its hard to hit anything with chakrams
White-Ra fighting!
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
May 15 2012 19:44 GMT
#36
On May 16 2012 04:14 nVme wrote:
hope there is one of these for the monk and wizard


Go make one >.>
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
LaNague
Profile Blog Joined April 2010
Germany9118 Posts
May 15 2012 21:50 GMT
#37
On May 16 2012 04:17 m3rciless wrote:
Show nested quote +
On May 16 2012 02:48 LaNague wrote:
so, what exactly is the point of multishot when i can have double chakrams hitting enemies for 4*100% weapon damage for 10 hatred.


Its hard to hit anything with chakrams



not really, with dual chakrams you can throw them out, run back just a bit, throw another one out and those 4 will cover the whole path. Plus double damage in the middle of the path thanks to the little cirlces they fly.
Thats still better than multishot runed for better hatred consumption by a lot.
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
May 16 2012 04:27 GMT
#38
So since the servers are down, How is everyone liking the demon hunter? Are there any abilities that you thought seemed good on the build calculator and are horrible for your playstyle, and vice versa?

I like the dual crossbows and I feel like they hinder a lot of the abilities but on the other hand, they allow you to generate hatred faster.

"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
GGTeMpLaR
Profile Blog Joined June 2009
United States7226 Posts
Last Edited: 2012-05-16 04:32:33
May 16 2012 04:31 GMT
#39
This is the build I'm using right now at level 30: http://us.battle.net/d3/en/calculator/demon-hunter#bRdZjV!ace!aaZa.Z

Impale for single target dps, elemental arrow for AOE. Working great so far.

Haven't tried all of the spells yet though (cluster, rain, and bola). The pet seems really crappy and the turret didn't seem much better which makes me sad =(
TheRealDudeMan
Profile Joined April 2011
United States213 Posts
May 16 2012 04:34 GMT
#40
I'm in this weird phase at level 20. I'm using caltrops, hungering arrow and rapid fire alot. I have smokescreen to get away and impale to blow all my hatred if I'm getting chased. I can't wait to get elemental arrow and the overpenetration rune for impale.
"They claim that we violent. We named after Tyrants. This revolution won't be televised we keep it silent."
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