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Demon Hunter - Builds/Discussion - Page 194

Forum Index > Diablo 3
Post a Reply
Prev 1 192 193 194 195 Next
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
June 09 2014 07:18 GMT
#3861
So right now I have 2pc Natalya's and 2pc asheara's on my dh with RORG. I also have two pieces of marauders sitting in my stash.

To the people who have the complete sets, how good are the 4pc nat and 6pc marauder set bonuses?
Should I go for full marauders? Or 3pc marauder+3pc nat with RORG?
Dunk first. Ask questions while dunking.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
June 09 2014 08:01 GMT
#3862
There aren't too many builds with full nats set bonus, and most of them are for quick speed running low difficulty rifts or bounties. I can't really say much else on it since I've never used it. As for marauders, it is super powerful, and your sentries will do a huge amount of damage, casting cluster arrow and multishot (that's the standard build with it) very frequently.

It depends on your style which you want to build. With 2pc nats/3pc marauders (+rorg) you'll be standard fire cluster arrow build and kill most things yourself (probably close if not identical to what you are using now if you are fire), and with marauders you'll be a sentry build and have the vast majority of your damage come from your sentries with only some from you. Both builds use cluster arrow though. On my DH the marauders is more powerful, however there's a lot more running around doing nothing while letting your sentries kill things, and in fact using hexing pants and not attacking at all yourself is one of the ways to gear it. So marauders is better if you don't mind being a bit lazy and letting sentries do most of the work, or if that sounds boring go the nats/marauders build.
Writer
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 09 2014 23:41 GMT
#3863
How do I build Marauders on DH? I get Andys helm and 5 piece the rest right?
Skol
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 09 2014 23:59 GMT
#3864
If you're just standard fire/CA, you can just settle for Mara 4p bonus with Nat 3p bonus.

You only go for the Mara 6p bonus if you're planning to do fire or phys Zoo/Sentry build.

I don't think Andy's has a place for DH (at least the two builds I'm talking about). The former benefits more from Cinder/Magefist over Andy's. The latter requires you to have Mara's Visage (I usually leave Gloves open for either T&T or Magefist).
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
June 10 2014 19:17 GMT
#3865
Is there any interaction between marauders 6 piece bonus and tasker&theo?
Dunk first. Ask questions while dunking.
Valiver
Profile Blog Joined February 2011
Caldeum1977 Posts
June 10 2014 19:39 GMT
#3866
On June 11 2014 04:17 anmolsinghmzn2009 wrote:
Is there any interaction between marauders 6 piece bonus and tasker&theo?

Tasker increases the basic attack of your sentries, but does not change the cooldown of the hatred spenders. So no, there is no interaction with the 6 piece bonus.
Writer
anmolsinghmzn2009
Profile Joined June 2011
India1783 Posts
June 10 2014 19:48 GMT
#3867
Man now I wanna try 5pc marauder+hexing pants+cindercoat/reaper wraps with sentry+strafe build. Back to farming.
Dunk first. Ask questions while dunking.
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 10 2014 23:00 GMT
#3868
On June 11 2014 04:39 Valiver wrote:
Show nested quote +
On June 11 2014 04:17 anmolsinghmzn2009 wrote:
Is there any interaction between marauders 6 piece bonus and tasker&theo?

Tasker increases the basic attack of your sentries, but does not change the cooldown of the hatred spenders. So no, there is no interaction with the 6 piece bonus.

To expand on this a little bit, T&T increases the AS of all your pets, including stationary 'pets' like DH Sentries and Wizard Hydras. Regular AS stat on the other hand increases the overal DPS of your pets.

For DH 6p Mara build, go physical if you use T&T gloves, otherwise go fire if you use Magefist.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
Last Edited: 2014-06-11 00:59:43
June 11 2014 00:58 GMT
#3869
What are TnT gloves?

Im 1 piece away from Maras right now. But im wondering how does the hatred spending work with the sentries? Does it cycle through or only fire the last hatred spell you casted?

edit: LOL just as I typed that, I found Tasker and Theos and immediate knew that was the gloves. Rolled a 47%. Guess Ill have to roll all my gear for phys damage then
Skol
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 11 2014 01:14 GMT
#3870
Mara 6p bonus info.

Grats on the gloves.
At least you have a solid direction with your DH now.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 16 2014 00:46 GMT
#3871
Does CA skill bonus synergize with the CA shot from your Sentries? Thanks.
Skol
carraway
Profile Joined March 2011
264 Posts
Last Edited: 2014-06-16 16:09:22
June 16 2014 16:08 GMT
#3872
On June 16 2014 09:46 Emnjay808 wrote:
Does CA skill bonus synergize with the CA shot from your Sentries? Thanks.


Yes. Sentry damage also affects all outgoing sentry damage. If gearing for skill damage, you generally want sentry damage on slots that allow sentry damage (quiver/shoulders/chest) and CA damage on slots that don't allow sentry damage (feet/head). Some people prefer multishot damage on feet/head but I go with CA.
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 16 2014 23:47 GMT
#3873
Yea, thats how I did my build. Just wasnt sure if it was working as intended lol.

Anyways, I found a second SOJ and went the Physical TnT build opposed to the Magefist Fire build. I found that I clear mobs a lot quicker with the Physical CA instead, its very potent, especially for elite packs.

Im just wondering why I dont see many other Sentry DHs who do this kind of build, I find it a lot better. Only downside I see to this is that my companions die a lot, and thats pretty much the only reason to run TnT.
Skol
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 17 2014 01:38 GMT
#3874
On June 17 2014 08:47 Emnjay808 wrote:
Yea, thats how I did my build. Just wasnt sure if it was working as intended lol.

Anyways, I found a second SOJ and went the Physical TnT build opposed to the Magefist Fire build. I found that I clear mobs a lot quicker with the Physical CA instead, its very potent, especially for elite packs.

Im just wondering why I dont see many other Sentry DHs who do this kind of build, I find it a lot better. Only downside I see to this is that my companions die a lot, and thats pretty much the only reason to run TnT.

Physical Sentry DH is better than Fire imo. It benefits your Zoo on top of your Sentries. However, Magefist is incredibly easier to get than T&T. Same with Fire% items than Phys%. A lot of Fire items pretty much lends itself from CA/LFB DH builds, so it's an easier transition.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 17 2014 05:23 GMT
#3875
hm, I guess ill invest my gold into rolling higher physical damage % then.

Rolled a 15% on my SoJ and 15% on my Rondal the first time around, but I was too scared to commit anymore gold since I was skeptical of the build.
Skol
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 20 2014 21:22 GMT
#3876
+ Show Spoiler +
[image loading]


Finally found bomb rucksack, oh god. today is a good day.
Skol
oneofthem
Profile Blog Joined November 2005
Cayman Islands24199 Posts
June 21 2014 00:36 GMT
#3877
without cindercoat phys build is probably very competitive with fire. it's basically multishot-arsenal with rockets passive vs another phys skill + pets dmg. the pets don't really do that much damage and they don't aoe, so it might need some testing
We have fed the heart on fantasies, the heart's grown brutal from the fare, more substance in our enmities than in our love
carraway
Profile Joined March 2011
264 Posts
June 21 2014 02:31 GMT
#3878
This thread about sentry behavior is a good resource for trying to figure out whether you should use TnT (and even if you don't have TnT, it's good information).
Emnjay808
Profile Blog Joined September 2011
United States10655 Posts
June 23 2014 07:58 GMT
#3879
http://us.battle.net/d3/en/profile/Emnjay808-1832/hero/14698190

Spending 2mill a reroll on my Bombadiers Sack right now. The struggle is real
Skol
NeoIllusions
Profile Blog Joined December 2002
United States37500 Posts
June 23 2014 09:12 GMT
#3880
Why are you using a 1h xbow for Sentry DH. You're killing me, Emnjay808.
ModeratorFor the Glory that is TeamLiquid (-9 | 155) | Discord: NeoIllusions#1984
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